Date: 2015/09/28 01:13:02 UTC-07:00
Type: Denizen Script
npc_test2:
type: assignment
actions:
on assignment:
- trigger name: click statue: true
on click:
- if <player.has_flag[npc_test2]> {
- narrate "<green> Just wait 5 second"
} else {
- flag <player> npc_test2 duration: 5s
- chat "<dark_aqua>welcome <gold><player.name>, <dark_aqua>Test ."
- give money quantity:20
}