Paste #20520: Untitled Paste

Date: 2015/09/28 02:39:58 UTC-07:00
Type: Denizen Script

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npc_prueba:
    type: assignment
    actions:
        on assignment:
        - trigger name:click statue:true
        on click:
        - if <player.has_flag[npc_prueba]> {
          - narrate "<green> just wait 24hrs"
          } else {
          - flag <player> npc_prueba duration:0s
          - chat "<dark_aqua>welcome <gold><player.name>, <dark_aqua>test."
          - give emerald quantity:2
          }