Date: 2015/09/28 02:39:58 UTC-07:00
Type: Denizen Script
npc_prueba:
type: assignment
actions:
on assignment:
- trigger name:click statue:true
on click:
- if <player.has_flag[npc_prueba]> {
- narrate "<green> just wait 24hrs"
} else {
- flag <player> npc_prueba duration:0s
- chat "<dark_aqua>welcome <gold><player.name>, <dark_aqua>test."
- give emerald quantity:2
}