Java Version: 1.8.0_60
Up-time: 2h 20m
CraftBukkit Version: git-Bukkit-9cd1111 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 377)
Active Plugins (3): Citizens: 2.0.16-SNAPSHOT (build 1262), WorldEdit: 6.1;no_git_id, Denizen: 0.9.7-SNAPSHOT (build 377),
Loaded Worlds (3): world, contest, dgames
Online Players (1): zozer_firehood(zozer_firehood)
Offline Players: 7
Mode: online
00:07:03 [INFO] +> Executing 'Event': Type='on player right clicks with
DRISK_SPAWN_ARMY' Container='DRISK_ESSENTIALS(WORLD)'
player=p@zozer_firehoodContext='{click_type=RIGHT_CLICK_BLOCK,
cuboids=li@, item=i@DRISK_SPAWN_ARMY[display_name=Place
Army;quantity=2;spawn_egg=120],
location=l@-792.0,4.0,814.0,dgames,
relative=l@-792.0,5.0,814.0,dgames}'
00:07:03 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH
DRISK_SPAWN_ARMY' for DRISK_ESSENTIALS ---------+
00:07:03 [INFO] Starting InstantQueue 'DRISK_ESSENTIALS_MountsClimbDuring'...
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing:
DETERMINE "passively" "cancelled"
00:07:03 [INFO] +- Executing dCommand: DETERMINE/p@zozer_firehood ---------+
00:07:03 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: INJECT
"Find_Territory"
00:07:03 [INFO] +- Executing dCommand: INJECT/p@zozer_firehood ---------+
00:07:03 [INFO] +> Executing 'INJECT': script='FIND_TERRITORY(TASK)'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"<player.has_flag[dRisk_game]>" "{" "-" "define" "block"
"<player.location.cursor_on.material.name>" "-" "if" "%block%"
"==" "yellow_clay" "{" "-" "define" "contenent"
"South_America" "}" "-" "if" "%block%" "==" "orange_clay" "{"
"-" "define" "contenent" "North_America" "}" "-" "if"
"%block%" "==" "blue_clay" "{" "-" "define" "contenent"
"Europe" "}" "-" "if" "%block%" "==" "brown_clay" "{" "-"
"define" "contenent" "Africa" "}" "-" "if" "%block%" "==... *
snip! *
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Filled tag <player.has_flag[dRisk_game]> with 'true'.
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"block" "<player.location.cursor_on.material.name>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <player.location.cursor_on.material.name> with
'lime_clay'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='block'
value='lime_clay'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "yellow_clay" "{" "-" "define" "contenent"
"South_America" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(yellow_clay)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "orange_clay" "{" "-" "define" "contenent"
"North_America" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(orange_clay)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "blue_clay" "{" "-" "define" "contenent"
"Europe" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(blue_clay)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "brown_clay" "{" "-" "define" "contenent"
"Africa" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(brown_clay)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "purple_clay" "{" "-" "define" "contenent"
"Australia" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(purple_clay)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "lime_clay" "{" "-" "define" "contenent" "Asia"
"}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(lime_clay)' --> OUTCOME='true'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"contenent" "Asia"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring'
definition='contenent' value='Asia'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "black_clay" "{" "-" "define" "contenent"
"Border" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(black_clay)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%block%" "==" "gray_clay" "{" "-" "define" "contenent" "Line"
"}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %block% with 'lime_clay'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(lime_clay)', Operator='EQUALS',
ComparedTo='Element(gray_clay)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"%contenent%" "==" "null" "{" "-" "narrate" "<red>that block
is not part of the game, dont bother it" "-" "queue" "clear"
"}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %contenent% with 'Asia'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Comparable='Element(Asia)', Operator='EQUALS',
ComparedTo='Element(null)' --> OUTCOME='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"loc_x" "<Player.location.cursor_on.x.as_int>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <Player.location.cursor_on.x.as_int> with '-792'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='loc_x'
value='-792'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"loc_z" "<Player.location.cursor_on.z.as_int>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <Player.location.cursor_on.z.as_int> with '814'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='loc_z'
value='814'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"rel_loc"
"<player.flag[dRisk_game_point].split[,].get[1].sub[%loc_x%]>,<player.flag[dRisk_game_point].split[,].get[3].sub[%loc_z%]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %loc_x% with '-792'.
00:07:03 [INFO] Filled definition %loc_z% with '814'.
00:07:03 [INFO] Filled tag
<player.flag[dRisk_game_point].split[,].get[1].sub[-792]> with
'102'.
00:07:03 [INFO] Filled tag
<player.flag[dRisk_game_point].split[,].get[3].sub[814]> with
'28'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring'
definition='rel_loc' value='102,28'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"territory"
"<yaml[game_data].read[locations.%contenent%.%rel_loc%]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %contenent% with 'Asia'.
00:07:03 [INFO] Filled definition %rel_loc% with '102,28'.
00:07:03 [INFO] Filled tag <yaml[game_data].read[locations.Asia.102,28]> with
'Japan'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring'
definition='territory' value='Japan'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: FLAG
"player" "territory:%contenent%,%territory%"
00:07:03 [INFO] +- Executing dCommand: FLAG/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %contenent% with 'Asia'.
00:07:03 [INFO] Filled definition %territory% with 'Japan'.
00:07:03 [INFO] +> Executing 'FLAG': flag_name='TERRITORY'
Action/Value='SET_VALUE(Asia,Japan)'
flag_target='p@zozer_firehood'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: YAML
"load:dboardgames/risk/games/<player.flag[dRisk_game]>.yml"
"id:drisk"
00:07:03 [INFO] +- Executing dCommand: YAML/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <player.flag[dRisk_game]> with 'game2'.
00:07:03 [INFO] +> Executing 'YAML': id='drisk' action='LOAD'
filename='dboardgames/risk/games/game2.yml' value=''
fix_formatting='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"temp_owns"
"li@<yaml[drisk].read[temp_game_data.players.<player.uuid>.owns]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <player.uuid> with
'cb003d47-22d3-42c1-9c7c-67ac2014b8dd'.
00:07:03 [INFO] Filled tag
<yaml[drisk].read[temp_game_data.players.cb003d47-22d3-42c1-9c7c-67ac2014b8dd.owns]>
with 'Japan,0'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring'
definition='temp_owns' value='li@Japan,0'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"territory" "<player.flag[territory].split[,].get[2]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <player.flag[territory].split[,].get[2]> with
'Japan'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring'
definition='territory' value='Japan'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"!<def[temp_owns].get_sub_items[1].split_by[,].contains[%territory%]>"
"{" "-" "narrate" "<red>that territory is not yours" "-"
"queue" "clear" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %territory% with 'Japan'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Filled tag
<def[temp_owns].get_sub_items[1].split_by[,].contains[Japan]>
with 'true'.
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"index"
"<def[temp_owns].get_sub_items[1].split_by[,].find[%territory%]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %territory% with 'Japan'.
00:07:03 [INFO] Filled tag
<def[temp_owns].get_sub_items[1].split_by[,].find[Japan]> with
'1'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='index'
value='1'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"temp_army"
"<def[temp_owns].get_sub_items[2].split_by[,].get[%index%]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %index% with '1'.
00:07:03 [INFO] Filled tag
<def[temp_owns].get_sub_items[2].split_by[,].get[1]> with '0'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring'
definition='temp_army' value='0'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"loc" "<player.location.cursor_on.add[0,1,0]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <player.location.cursor_on.add[0,1,0]> with
'l@-792.0,5.0,814.0,dgames'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='loc'
value='l@-792.0,5.0,814.0,dgames'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: CREATE
"player" "1" "%loc%"
00:07:03 [INFO] +- Executing dCommand: CREATE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %loc% with 'l@-792.0,5.0,814.0,dgames'.
00:07:03 [INFO] +> Executing 'CREATE': name='1' entity_type='e@player'
spawn_location='l@-792.0,5.0,814.0,dgames'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"npc" "<def[loc].find.npcs.within[1].replace[li@]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <def[loc].find.npcs.within[1].replace[li@]> with
'n@392'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='npc'
value='n@392'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"<li@def[npc].size.is[MORE].than[1]>" "{" "-" "narrate"
"<red>found to may npcs" "-" "queue" "clear" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Filled tag <li@def[npc].size.is[MORE].than[1]> with 'false'.
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: EQUIP
"%npc%" "chest:leather_chestplate" "legs:leather_leggings"
"boots:leather_boots" "head:red_wool"
00:07:03 [INFO] +- Executing dCommand: EQUIP/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %npc% with 'n@392'.
00:07:03 [INFO] +> Executing 'EQUIP': entities='[n@392]'
equipment='{head=i@red_wool,
chest=i@leather_chestplate[dye=co@160,101,64],
legs=i@leather_leggings[dye=co@160,101,64],
boots=i@leather_boots[dye=co@160,101,64]}'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: EQUIP
"%npc%" "hand:stone_sword"
00:07:03 [INFO] +- Executing dCommand: EQUIP/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %npc% with 'n@392'.
00:07:03 [INFO] +> Executing 'EQUIP': entities='[n@392]'
equipment='{hand=i@stone_sword}'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DESPAWN
"%npc%"
00:07:03 [INFO] +- Executing dCommand: DESPAWN/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %npc% with 'n@392'.
00:07:03 [INFO] +> Executing 'DESPAWN': NPCs='[1/392]'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: SPAWN
"%npc%" "%loc%"
00:07:03 [INFO] +- Executing dCommand: SPAWN/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %npc% with 'n@392'.
00:07:03 [INFO] Filled definition %loc% with 'l@-792.0,5.0,814.0,dgames'.
00:07:03 [INFO] +> Executing 'SPAWN': entities='[n@392]'
location='l@-792.0,5.0,814.0,dgames'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"army" "<def[temp_army].add[1]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <def[temp_army].add[1]> with '1'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='army'
value='1'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: DEFINE
"owns"
"<def[temp_owns].replace[%territory%,%temp_army%].with[%territory%,%army%].replace[li@]>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %territory% with 'Japan'.
00:07:03 [INFO] Filled definition %temp_army% with '0'.
00:07:03 [INFO] Filled definition %territory% with 'Japan'.
00:07:03 [INFO] Filled definition %army% with '1'.
00:07:03 [INFO] Filled tag
<def[temp_owns].replace[Japan,0].with[Japan,1].replace[li@]>
with 'Japan,1'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='DRISK_ESSENTIALS_MountsClimbDuring' definition='owns'
value='Japan,1'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: YAML
"set" "id:drisk"
"temp_game_data.players.<player.uuid>.owns:%owns%"
00:07:03 [INFO] +- Executing dCommand: YAML/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %owns% with 'Japan,1'.
00:07:03 [INFO] Filled tag <player.uuid> with
'cb003d47-22d3-42c1-9c7c-67ac2014b8dd'.
00:07:03 [INFO] +> Executing 'YAML': id='drisk' action='SET'
yaml_action='SET_VALUE'
key='temp_game_data.players.cb003d47-22d3-42c1-9c7c-67ac2014b8dd.owns'
value='Japan,1' fix_formatting='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: YAML
"savefile:dboardgames/risk/games/<player.flag[dRisk_game]>.yml"
"id:drisk"
00:07:03 [INFO] +- Executing dCommand: YAML/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <player.flag[dRisk_game]> with 'game2'.
00:07:03 [INFO] +> Executing 'YAML': id='drisk' action='SAVE'
filename='dboardgames/risk/games/game2.yml' value=''
fix_formatting='false'
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: IF
"<server.get_npcs_named[1].size.is[OR_MORE].than[5]>" "{" "-"
"foreach" "<server.get_npcs_named[1]>" "{" "-" "remove"
"%value%" "}" "-" "create" "player" "5" "%loc%" "-" "define"
"npc" "<def[loc].find.npcs.within[1].replace[li@]>" "-"
"equip" "%npc%" "chest:iron_chestplate" "legs:iron_leggings"
"boots:iron_boots" "head:red_wool" "-" "equip" "%npc%"
"hand:iron_sword" "-" "despawn" "%npc%" "-" "spawn" "%npc%"
"%loc%" "-" "if" "<server.get_npcs_named[5]... * snip! *
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] Filled tag
<server.get_npcs_named[1].size.is[OR_MORE].than[5]> with
'false'.
00:07:03 [INFO] Queue 'DRISK_ESSENTIALS_MountsClimbDuring' Executing: FLAG
"player" "territory:!"
00:07:03 [INFO] +- Executing dCommand: FLAG/p@zozer_firehood ---------+
00:07:03 [INFO] +> Executing 'FLAG': flag_name='TERRITORY'
Action/Value='DELETE(false)' flag_target='p@zozer_firehood'
00:07:03 [INFO] +> Executing 'Event': Type='on player flag cleared'
Container='QUESTMANAGER(WORLD)'
player=p@zozer_firehoodContext='{owner=p@cb003d47-22d3-42c1-9c7c-67ac2014b8dd,
name=TERRITORY, old_value=Asia,Japan, type=player}'
00:07:03 [INFO] +- Building event 'ON PLAYER FLAG CLEARED' for QUESTMANAGER
---------+
00:07:03 [INFO] Starting InstantQueue
'QUESTMANAGER_EffectiveScaleEnvironmental'...
00:07:03 [INFO] Queue 'QUESTMANAGER_EffectiveScaleEnvironmental' Executing:
DEFINE "flag" "<c.name>"
00:07:03 [INFO] +- Executing dCommand: DEFINE/p@zozer_firehood ---------+
00:07:03 [INFO] Filled tag <c.name> with 'TERRITORY'.
00:07:03 [INFO] +> Executing 'DEFINE':
queue='QUESTMANAGER_EffectiveScaleEnvironmental'
definition='flag' value='TERRITORY'
00:07:03 [INFO] Queue 'QUESTMANAGER_EffectiveScaleEnvironmental' Executing:
FOREACH "<yaml[quests].list_keys[quests]>" "{" "-" "if"
"<yaml[quests].read[quests.%value%.trigger].is[==].to[auto]>"
"{" "-" "if"
"<yaml[quests].read[quests.%value%.trigger.previous_quest].is[==].to[<def[flag].split[_].get[1]>]>"
"{" "-" "foreach"
"<yaml[quests].list_keys[quests.%value%.trigger.chat]>" "{"
"-" "narrate" "%value%" "}" "-" "inject" "locally"
"start_quest" "}" "}" "}"
00:07:03 [INFO] +- Executing dCommand: FOREACH/p@zozer_firehood ---------+
00:07:03 [INFO] ERROR! YAML tag 'yaml[quests].list_keys[quests]' has
specified an invalid ID, or the specified id has already been
closed. Tag replacement aborted. ID given: 'QUESTS'.
00:07:03 [INFO] Filled tag <yaml[quests].list_keys[quests]> with
'yaml[quests].list_keys[quests]'.
00:07:03 [INFO] ERROR in script 'QUESTMANAGER'! Tag
<yaml[quests].list_keys[quests]> is invalid!
00:07:03 [INFO] +> Executing 'FOREACH':
list='li@yaml[quests].list_keys[quests]'
00:07:03 [INFO] Queue 'QUESTMANAGER_EffectiveScaleEnvironmental' Executing:
IF
"<yaml[quests].read[quests.%value%.trigger].is[==].to[auto]>"
"{" "-" "if"
"<yaml[quests].read[quests.%value%.trigger.previous_quest].is[==].to[<def[flag].split[_].get[1]>]>"
"{" "-" "foreach"
"<yaml[quests].list_keys[quests.%value%.trigger.chat]>" "{"
"-" "narrate" "%value%" "}" "-" "inject" "locally"
"start_quest" "}" "}"
00:07:03 [INFO] +- Executing dCommand: IF/p@zozer_firehood ---------+
00:07:03 [INFO] Filled definition %value% with
'yaml[quests].list_keys[quests]'.
00:07:03 [INFO] +> Executing 'IF': use_braces='true'
00:07:03 [INFO] ERROR! YAML tag
'yaml[quests].read[quests.yaml[quests].list_keys[quests].trigger].is[==].to[auto]'
has specified an invalid ID, or the specified id has already
been closed. Tag replacement aborted. ID given: 'QUESTS'.
00:07:03 [INFO] Filled tag
<yaml[quests].read[quests.yaml[quests].list_keys[quests].trigger].is[==].to[auto]>
with
'yaml[quests].read[quests.yaml[quests].list_keys[quests].trigger].is[==].to[auto]'.
00:07:03 [INFO] ERROR in script 'QUESTMANAGER'! Tag
<yaml[quests].read[quests.yaml[quests].list_keys[quests].trigger].is[==].to[auto]>
is invalid!
00:07:03 [INFO] Queue 'QUESTMANAGER_EffectiveScaleEnvironmental' Executing:
FOREACH " CALLBACK"
00:07:03 [INFO] Completing queue 'QUESTMANAGER_EffectiveScaleEnvironmental'
in 3ms.
00:07:03 [INFO] Completing queue 'DRISK_ESSENTIALS_MountsClimbDuring' in
36ms.