Java Version: 1.8.0_60
Up-time: 43m
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1597)
Active Plugins (33): dynmap: 2.2-1118, WorldEdit: 6.1;no_git_id, EmptyWorldGenerator: 1.5, Essentials: TeamCity,
BukkitCompat: R22A, CrackShot: 0.98.5, PlugMan: 2.0.7, SignMagic: 1.1, WorldGuard: 6.1,
Multiverse-Core: 2.5-b688, IslandWorld: 5.9, ChestRestock: 2.3.1-SNAPSHOT-b100,
EssentialsProtect: TeamCity, Multiverse-Inventories: 2.5-b385, Multiverse-SignPortals: 2.5-b679,
EssentialsChat: TeamCity, EssentialsAntiBuild: TeamCity, PermissionsEx: 1.23.3,
mcMMO: 1.5.00-b3547, Multiverse-Portals: 2.5-b723, InfoBook: 1.8, Vault: 1.5.6-b49,
EssentialsSpawn: TeamCity, MobArena: 0.97.1, KillerMoney: 3.13, SignShop: 2.11.0,
CommandSigns: 1.9.3.2, Citizens: 2.0.16-SNAPSHOT (build 1256), Hotels: 0.4.2,
Multiverse-NetherPortals: 2.5-b692, Denizen: 0.9.7-SNAPSHOT (build 1597), Sentry: 1.8.5,
Depenizen: 0.2.2 (build 255)
Loaded Worlds (4): world, world_nether, world_the_end, IslandWorld
Online Players (1): kain184(kain184)
Offline Players: 20
Mode: online
04:17:27 [INFO] +> Executing 'Event': Type='on player right clicks with
MASTERSWORD' Container='SHADOWFRONTMANSPAWN(WORLD)'
player=p@kain184Context='{click_type=RIGHT_CLICK_AIR,
item=i@MASTERSWORD[display_name=&ss6MasterSword_of_&ssakain184;enchantments=DAMAGE_ALL,10|DEPTH_STRIDER,10|DURABILITY,10|LOOT_BONUS_MOBS,2;lore=&ss9a
perfect diamond sword&dot|&ss6along the hilt are fine gems
and metals&dot|brownthe handle is wrapped in the finest
treated leather&dot|&ssc right click abilities &sse
lightning &ssc explosion|... * snip! *
04:17:27 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH
MASTERSWORD' for SHADOWFRONTMANSPAWN ---------+
04:17:27 [INFO] Starting InstantQueue
'SHADOWFRONTMANSPAWN_RoughInventionAssists'...
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: NARRATE
"<player.target.is_player.not>_<player.location.light.sky.is[more].than[0]>_<player.location.light.sky.is[less].than[1]>_<player.has_flag[mastersword_<player.name>]>"
04:17:27 [INFO] +- Executing dCommand: NARRATE/p@kain184 ---------+
04:17:27 [INFO] Filled tag <player.target.is_player.not> with 'true'.
04:17:27 [INFO] Filled tag <player.location.light.sky.is[more].than[0]>
with 'false'.
04:17:27 [INFO] Filled tag <player.location.light.sky.is[less].than[1]>
with 'true'.
04:17:27 [INFO] Filled tag <player.name> with 'kain184'.
04:17:27 [INFO] Filled tag <player.has_flag[mastersword_kain184]> with
'false'.
04:17:27 [INFO] +> Executing 'NARRATE': Narrating='true_false_true_false'
Targets='[p@kain184]'
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: IF "<player.target.is_player.not>" "=="
"<player.location.light.sky.is[more].than[0]>" "{" "-"
"if" "!<player.has_flag[mastersword_<player.name>]>" "{"
"-" "narrate" "<gold>the sword glows with power" "-"
"playeffect" "<player.location>" "effect:spell" "qty:300"
"-" "shoot" "lightning" "<player.target.location>" "-"
"flag" "player" "mastersword_<player.name>:true"
"duration:40s" "}" "else" "if" "{" "-" "narate" "<gold>the
sword glows with the col... * snip! *
04:17:27 [INFO] +- Executing dCommand: IF/p@kain184 ---------+
04:17:27 [INFO] +> Executing 'IF': use_braces='true'
04:17:27 [INFO] Filled tag <player.target.is_player.not> with 'true'.
04:17:27 [INFO] Filled tag <player.location.light.sky.is[more].than[0]>
with 'false'.
04:17:27 [INFO] Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(false)' --> OUTCOME='false'
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: IF
"<player.location.light.sky.is[less].than[1]>" "{" "-"
"if" "!<player.has_flag[mastersword_<player.name>]>" "{"
"-" "narrate" "<&8>the sword glows with power" "-"
"define" "mastersword" "mastersword_<player.name>" "-"
"note"
"cu@<player.location.add[10,10,10]>|<player.location.add[-10,-10,-10]>"
"as:mastersword_<player.name>" "-" "playeffect"
"<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>"
"e... * snip! *
04:17:27 [INFO] +- Executing dCommand: IF/p@kain184 ---------+
04:17:27 [INFO] +> Executing 'IF': use_braces='true'
04:17:27 [INFO] Filled tag <player.location.light.sky.is[less].than[1]>
with 'true'.
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: IF
"!<player.has_flag[mastersword_<player.name>]>" "{" "-"
"narrate" "<&8>the sword glows with power" "-" "define"
"mastersword" "mastersword_<player.name>" "-" "note"
"cu@<player.location.add[10,10,10]>|<player.location.add[-10,-10,-10]>"
"as:mastersword_<player.name>" "-" "playeffect"
"<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>"
"effect:large_explode" "qty:5" "-" "playsound"
"<cu@def[master... * snip! *
04:17:27 [INFO] +- Executing dCommand: IF/p@kain184 ---------+
04:17:27 [INFO] +> Executing 'IF': use_braces='true'
04:17:27 [INFO] Filled tag <player.name> with 'kain184'.
04:17:27 [INFO] Filled tag <player.has_flag[mastersword_kain184]> with
'false'.
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: NARRATE "<&8>the sword glows with power"
04:17:27 [INFO] +- Executing dCommand: NARRATE/p@kain184 ---------+
04:17:27 [INFO] Filled tag <&8> with ''.
04:17:27 [INFO] +> Executing 'NARRATE': Narrating='the sword glows with
power' Targets='[p@kain184]'
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: DEFINE "mastersword"
"mastersword_<player.name>"
04:17:27 [INFO] +- Executing dCommand: DEFINE/p@kain184 ---------+
04:17:27 [INFO] Filled tag <player.name> with 'kain184'.
04:17:27 [INFO] +> Executing 'DEFINE':
queue='SHADOWFRONTMANSPAWN_RoughInventionAssists'
definition='mastersword' value='mastersword_kain184'
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: NOTE
"cu@<player.location.add[10,10,10]>|<player.location.add[-10,-10,-10]>"
"as:mastersword_<player.name>"
04:17:27 [INFO] +- Executing dCommand: NOTE/p@kain184 ---------+
04:17:27 [INFO] Filled tag <player.location.add[10,10,10]> with
'l@961.2577780606455,16.0,1673.1216077647657,5.700009,-5.2497253,world'.
04:17:27 [INFO] Filled tag <player.location.add[-10,-10,-10]> with
'l@941.2577780606455,-4.0,1653.1216077647657,5.700009,-5.2497253,world'.
04:17:27 [INFO] Filled tag <player.name> with 'kain184'.
04:17:27 [INFO] +> Executing 'NOTE':
object='cu@l@961.2577780606455,16.0,1673.1216077647657,5.700009,-5.2497253,world|l@941.2577780606455,-4.0,1653.1216077647657,5.700009,-5.2497253,world'
id='mastersword_kain184' remove='false'
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: PLAYEFFECT
"<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>"
"effect:large_explode" "qty:5"
04:17:27 [INFO] +- Executing dCommand: PLAYEFFECT/p@kain184 ---------+
04:17:27 [INFO] ERROR! valueOf dCuboid returning null: cu@def
04:17:27 [INFO] ERROR! cu@def[mastersword] is an invalid dObject!
04:17:27 [INFO] Filled tag
<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>
with
'cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location'.
04:17:27 [INFO] ERROR in script 'SHADOWFRONTMANSPAWN'! Tag
<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>
is invalid!
04:17:27 [INFO] +> Executing 'PLAYEFFECT': special effect='LARGE_EXPLODE'
locations='[l@951.2577780606455,6.0,1663.1216077647657,5.700009,-5.2497253,world]'
radius='15' data='0' qty='5' offset='l@0.5,0.5,0.5'
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: PLAYSOUND
"<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>"
"sound:explode"
04:17:27 [INFO] +- Executing dCommand: PLAYSOUND/p@kain184 ---------+
04:17:27 [INFO] ERROR! valueOf dCuboid returning null: cu@def
04:17:27 [INFO] ERROR! cu@def[mastersword] is an invalid dObject!
04:17:27 [INFO] Filled tag
<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>
with
'cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location'.
04:17:27 [INFO] ERROR in script 'SHADOWFRONTMANSPAWN'! Tag
<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>
is invalid!
04:17:27 [INFO] ERROR! 'sound:explode' is an unknown argument!
04:17:27 [INFO] ERROR in script 'SHADOWFRONTMANSPAWN'! Woah! Invalid
arguments were specified!
04:17:27 [INFO] +> [Denizen] +> MESSAGE follows: 'Missing location
argument!'
04:17:27 [INFO] +> [Denizen] Usage: playsound
[<location>|.../<player>|...] [sound:<name>]
(volume:<#.#>) (pitch:<#.#>) (custom)
04:17:27 [INFO] +> [Denizen] (Attempted: PLAYSOUND
"<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not].list_location>"
"sound:explode")
04:17:27 [INFO] +---------------------+
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: HURT "5.0"
"<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not]>"
04:17:27 [INFO] +- Executing dCommand: HURT/p@kain184 ---------+
04:17:27 [INFO] ERROR! valueOf dCuboid returning null: cu@def
04:17:27 [INFO] ERROR! cu@def[mastersword] is an invalid dObject!
04:17:27 [INFO] Filled tag
<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not]>
with
'cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not]'.
04:17:27 [INFO] ERROR in script 'SHADOWFRONTMANSPAWN'! Tag
<cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not]>
is invalid!
04:17:27 [INFO] ERROR!
'cu@def[mastersword].list_living_entities.filter[is_player.not].filter[is_npc.not]'
is an unknown argument!
04:17:27 [INFO] +> Executing 'HURT': amount='5.0'
entities='[p@3033795c-2423-4810-b435-c5583b4035fb]'
04:17:27 [INFO] Queue 'SHADOWFRONTMANSPAWN_RoughInventionAssists'
Executing: FLAG "player" "<def[mastersword]>:true"
"duration:30s"
04:17:27 [INFO] +- Executing dCommand: FLAG/p@kain184 ---------+
04:17:27 [INFO] Filled tag <def[mastersword]> with 'mastersword_kain184'.
04:17:27 [INFO] +> Executing 'FLAG': flag_name='MASTERSWORD_KAIN184'
Action/Value='SET_VALUE(true)' duration='d@600t'
flag_target='p@kain184'
04:17:27 [INFO] Completing queue
'SHADOWFRONTMANSPAWN_RoughInventionAssists' in 16ms.