Date: 2015/10/18 06:11:45 UTC-07:00
Type: Denizen Script
EntryPuzzleCirce:
type: world
events:
on player enters PuzzleCirce :
- flag <server> PuzzleON
ExitPuzzleCirce:
type: world
events:
on player exits PuzzleCirce :
- flag <server> PuzzleON:!
- run ResetPuzzle
PuzzleStatues:
type: task
script:
- if <server.has_flag[PuzzleON]> {
- narrate "Début de l'énigme"
- if <n@Golem.location.simple> == 651,9,-145,Biblio {
- narrate "mission accomplie"
}
}
ResetPuzzle:
type: task
script:
- narrate "RESET"
- spawn <n@1072> <l@651,10,-154,Biblio>
NPCPuzzleStatue:
type: assignment
actions:
on player move proximity:
- run PuzzleStatues