Paste #21260: Untitled Paste

Date: 2015/10/20 10:01:16 UTC-07:00
Type: Denizen Script

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pumpkingame:
    type: world
    debug: false
    events:
        on player places block in snowmangamepumpkin:
        - if <context.material> =!pumpkin {
          - narrate "You can only place pumpkins."
          - determine cancelled
          }

        on player places block in snowmangame:
        - if <context.material> =!snowblock {
          - determine cancelled
          }

        on player breaks block in snowmangame:
        - determine cancelled

        on player breaks block in snowmangameglass:
        - determine cancelled

        on player enters snowmangame:
        - narrate "Aww, Too bad. Better luck next time"
        - execute as_op "tp <player.name> ~0 ~7 ~0"
        - wait 1s
        - announce "<player.name> has lost."
        - wait 1s
        - modifyblock cu@snowmangame m@80,0