Date: 2015/10/20 10:01:16 UTC-07:00
Type: Denizen Script
pumpkingame:
type: world
debug: false
events:
on player places block in snowmangamepumpkin:
- if <context.material> =!pumpkin {
- narrate "You can only place pumpkins."
- determine cancelled
}
on player places block in snowmangame:
- if <context.material> =!snowblock {
- determine cancelled
}
on player breaks block in snowmangame:
- determine cancelled
on player breaks block in snowmangameglass:
- determine cancelled
on player enters snowmangame:
- narrate "Aww, Too bad. Better luck next time"
- execute as_op "tp <player.name> ~0 ~7 ~0"
- wait 1s
- announce "<player.name> has lost."
- wait 1s
- modifyblock cu@snowmangame m@80,0