Date: 2015/10/25 05:18:56 UTC-07:00
Type: Denizen Script
Stadtwache:
type: command
name: Stadtwache
usage: /Stadtwache
allowed /Stadtwache:
- determine <player.is_op>
#<player.in_group[Admin]> If the player not OP use this
script:
- create player "<&f>Stadtwache" <player.location> save:Stadtwache
- lookclose <entry[Stadtwache].created_npc> state:true range:5
- adjust <entry[Stadtwache].created_npc> skin:rittertome
- assignment set script:Stadtwache_assign npc:<entry[Stadtwache].created_npc>
Stadtwache_assign:
type: assignment
actions:
on assignment:
- trigger name:click state:true
interact scripts:
- 26 Stadtwache_Text
Stadtwache_Text:
type: interact
steps:
1:
click trigger:
script:
- random{
- narrate format:cchat "Ich beschuetze diesen Ort"
- narrate format:cchat "Stell nichts boeses an"
- narrate format:cchat "I see You"
}