Date: 2015/10/27 09:17:59 UTC-07:00
Type: Denizen Script
open__boss_drop_inventory_task:
type: task
debug: true
script:
- if !<server.list_sql_connections.contains[lobby]> run connect_to_lobby_database instantly
- sql id:lobby "query:SELECT boss_kills FROM halloween WHERE uuid='<player.uuid>';" save:bosskills
- define claimed_drops <player.flag[claimedbossdrops].as_int||0>
- define dropsleft <entry[bosskills].result.get[1].split[/].get[1].sub_int[%claimed_drops%]>
- define boss_reward_inventory_list li@i@air|i@air|i@yes_boss_reward_inventory_item|i@air|i@air|i@air|i@no_boss_reward_inventory_item|i@air|i@air
- note "in@generic[size=9;title=<red>Drops left;contents=<def[boss_reward_inventory_list]>]" as:boss_reward_inventory
- inventory open d:in@boss_reward_inventory