Date: 2015/10/28 12:44:02 UTC-07:00
Type: Denizen Script
swapinventory:
type: world
debug: false
events:
on player changes gamemode to creative:
- note <player.inventory> as:<player.name>_survival
- wait 1t
- inventory clear <player.inventory>
- wait 1t
- inventory set d:<player.inventory> o:in@<player.name>_creative
on player changes gamemode to survival:
- note <player.inventory> as:<player.name>_creative
- wait 1t
- inventory clear <player.inventory>
- wait 1t
- inventory set d:<player.inventory> o:in@<player.name>_survival