Date: 2015/11/02 22:21:51 UTC-08:00
Type: Denizen Script
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server_select_menu:
type: inventory
debug: true
title: <&c>Server Selector
size: 27
slots:
- "[server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge]"
- "[server_select_menu_edge] [server_select_menu_edge] [server_select_menu_slot1] [server_select_menu_edge] [server_select_menu_slot2] [server_select_menu_edge] [server_select_menu_slot3] [server_select_menu_edge] [server_select_menu_edge]"
- "[server_select_menu_exit] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_edge] [server_select_menu_exit]"
server_select_menu_slot1:
type: item
debug: false
material: TNT
display name: <&b>Factions Server
lore:
- "<&8><&l>> <&7>Click me to play <&c>Factions<&7>!"
server_select_menu_slot2:
type: item
debug: false
material: ender_chest
display name: <&c>???
lore:
- "<&8><&l>> <&c><&l>???"
server_select_menu_slot3:
type: item
debug: false
material: obsidian
display name: <&b>Skyblock Server
lore:
- "<&7><&l>> <&7>Click me to play <&c>Skyblock<&7>!"
server_select_menu_exit:
type: item
debug: false
material: stained_glass_pane:14
display name: <&c>Exit
lore:
- "<&7><&l>> <&7>Click me to close the menu."
server_select_menu_edge:
type: item
debug: false
material: stained_glass_pane
display name: <&c>
server_select_menu_handler:
type: world
debug: false
events:
on player right clicks with compass:
- inventory open d:in@server_select_menu
on player clicks server_select_menu_slot1 in server_select_menu:
- execute as_player "server factions"
on player clicks server_select_menu_slot2 in server_select_menu:
- narrate "<&8>[<&c>CriticalPvP<&8>] <&7>This gamemode is not yet released. Suggest ideas online the server forums!"
- inventory close d:in@server_select_menu
on player clicks server_select_menu_slot3 in server_select_menu:
- execute as_player "server skyblock"
on player clicks in server_select_menu:
- determine cancelled
on player drags on server_select_menu:
- determine cancelled
on player clicks server_select_menu_exit in server_select_menu:
- inventory close d:in@server_select_menu