Paste #2240: Denizen Debug Logs From e+c*6* 4TooMuch7PVP 6*c*e+ 2<-

Date: 2014/02/22 23:36:10 UTC-08:00
Type: Server Log

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CraftBukkit Version: git-Spigot-1322 (MC: 1.7.2)
Active Plugins: zPermissions: 1.1, WorldBorder: 1.7.6, AlphaChest: 1.16.0, WorldEdit: 5.5.7, 
NoCheatPlus: 3.10.7-SNAPSHOT-sMD5NET-b650, Microblocks: 1.9, Vault: 1.2.31-b411, 
WorldGuard: 5.7.5, RealisticTNT: 10a, IPWhitelist: 1.5, CommandHelper: 3.3.1-SNAPSHOT:2512-a085330,master, 
ColoredTags: 1.2.1, BanManager: 3.13, ConsoleMessagesFilter: 1.4, ProtocolLib: 3.1.3-SNAPSHOT, 
MoxieSkills: 1.2.1, Votifier: 1.9, zChat: 0.3.1, afkTerminator: 1.6.1, PwnFilter: 3.3.0, 
Essentials: 2.12.1, Factions: 1.8.2, Citizens: 2.0.11-SNAPSHOT (build 1053), 
HeroBounty: 1.9.5, Enjin_Minecraft_Plugin: 2.5.1, LibsDisguises: 7.9.8, EssentialsSpawn: 2.12.1, 
DakadoHealth: 3.0.8, Denizen: 0.9.4-SNAPSHOT (build 1434), Sentry: 1.8.0
Loaded Worlds: world, world_nether, world_the_end
Online Players: Weave2(Weave2), GHOST699(GHOST699), The_Mac_Dre(The_Mac_Dre)

02:36:03 [INFO] +> [WorldScriptH...] CHAT: GHOST699: spazmz 
02:36:06 [INFO] +> [ScriptHelper] Processing 'util.dscript'... 
02:36:06 [INFO] +> [ScriptHelper] Processing outside scripts... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/Blacksmith.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/bossbar.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/TheLibrarian.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/wannabeAssassin.yml'... 
02:36:06 [INFO]  ERROR! Woah! Error parsing /wannabeAssassin.yml! This 
                   script has been skipped. See console for YAML errors. 
02:36:06 [INFO] +> [ScriptHelper] Processing '/Angrygaurd.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/petshop.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/MageGuildQuests.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/BarKeep.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/alchemist.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/NinjaGuildQuests.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/BodyGaurds.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/Whoreshop.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/BossMinions.yml'... 
02:36:06 [INFO] +> [ScriptHelper] Processing '/disguiseshop.yml'... 
02:36:06 [INFO]  OKAY! All scripts loaded! 
02:36:06 [INFO] +> Executing 'Event': Type='on reload scripts'  
                   Container='SET GLOBAL FLAGS(WORLD)'  Player='Weave2'  
                   Context='{sender=Weave2, haderror=true, all=false}' 
02:36:06 [INFO] +- Building event 'ON RELOAD SCRIPTS' for SET GLOBAL FLAGS 
                   ---------+ 
02:36:06 [INFO]  Starting InstantQueue 'IENZNNIEEZ'... 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='ALLOW PET REFUND'  
                   Action/Value='SET_VALUE(No)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='REFUND PERCENTAGE'  
                   Action/Value='SET_VALUE(80)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='SCAVENGE_FREQUENCY'  
                   Action/Value='SET_VALUE(10m)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='SCAVENGE_FIND_CHANCE'  
                   Action/Value='SET_VALUE(30)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='SCAVENGE_LOOT'  
                   Action/Value='DELETE(false)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='SCAVENGE_LOOT'  
                   Action/Value='SPLIT(arrow|baked_potato|bone|book|bowl|bread|cake|carrot|chainmail_helmet|coal|cocoa|compass|cookie|egg|emerald|feather|fishing_rod|flower_pot|flint_and_steel|gold_axe|gold_ore|iron_ingot|iron_pickaxe|leather|lever|map|melon|melon_seeds|mushroom_soup|painting|pumpkin_pie|raw_beef|raw_chicken|raw_fish|red_mushroom|rotten_flesh|seeds|shears|slime_ball|spider_eye|step|stick|stone_hoe|stone_spade|stone_sword|string|sugar|sugar_cane|torch|vine|watch|wheat... 
                   * snip! * 
02:36:06 [INFO]  Completing queue 'IENZNNIEEZ'. 
02:36:06 [INFO] +> Executing 'Event': Type='on reload scripts'  
                   Container='BODYGUARD GLOBAL FLAG(WORLD)'  Player='Weave2'  
                   Context='{sender=Weave2, haderror=true, all=false}' 
02:36:06 [INFO] +- Building event 'ON RELOAD SCRIPTS' for BODYGUARD GLOBAL 
                   FLAG ---------+ 
02:36:06 [INFO]  Starting InstantQueue 'IEZNNDZDNN'... 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOOD'  
                   Action/Value='DELETE(false)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOOD HEAL 
                   AMOUNT'  Action/Value='DELETE(false)'  
                   flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOOD'  
                   Action/Value='SPLIT(i@apple|i@baked_potato|i@bread|i@cake|i@carrot|i@cooked_beef|i@cooked_chicken|i@cooked_fish|i@grilled_pork|i@cookie|i@melon|i@mushroom_soup|i@pumpkin_pie|i@raw_beef|i@raw_chicken|i@raw_fish|i@pork)' 
                    flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOOD HEAL 
                   AMOUNT'  
                   Action/Value='SPLIT(4|6|5|12|4|8|6|5|6|2|2|6|8|3|2|2|3)'  
                   flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD REFUND 
                   PERCENTAGE'  Action/Value='SET_VALUE(0)'  
                   flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD LISTEN TIME'  
                   Action/Value='SET_VALUE(15s)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD ONE NAME'  
                   Action/Value='SET_VALUE(Peon)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD TWO NAME'  
                   Action/Value='SET_VALUE(Thug)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD THREE NAME'  
                   Action/Value='SET_VALUE(Brute)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOUR NAME'  
                   Action/Value='SET_VALUE(Samurai)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='SENTRYHORSEMOUNTALLOW'  
                   Action/Value='SET_VALUE(Allow)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='REMOVEHORSEMOUNT'  
                   Action/Value='SET_VALUE(Allow)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD LIMIT'  
                   Action/Value='SET_VALUE(2)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='PLAYER NAME SUFFIX'  
                   Action/Value='SET_VALUE(dynamic)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='PLAYER NAME SUFFIX COLOR'  
                   Action/Value='SET_VALUE(blue)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD ONE STRENGTH'  
                   Action/Value='SET_VALUE(7)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD TWO STRENGTH'  
                   Action/Value='SET_VALUE(7)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD THREE STRENGTH'  
                   Action/Value='SET_VALUE(8)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOUR STRENGTH'  
                   Action/Value='SET_VALUE(9)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD ONE ARMOR'  
                   Action/Value='SET_VALUE(5)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD TWO ARMOR'  
                   Action/Value='SET_VALUE(6)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD THREE ARMOR'  
                   Action/Value='SET_VALUE(8)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOUR ARMOR'  
                   Action/Value='SET_VALUE(9)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD ONE HEALRATE'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD TWO HEALRATE'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD THREE HEALRATE'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOUR HEALRATE'  
                   Action/Value='SET_VALUE(0.5)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD ONE APPEARANCE'  
                   Action/Value='SET_VALUE(Gold)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD TWO APPEARANCE'  
                   Action/Value='SET_VALUE(Iron)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD THREE 
                   APPEARANCE'  Action/Value='SET_VALUE(Diamond)'  
                   flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOUR APPEARANCE' 
                    Action/Value='SET_VALUE(Chainmail)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD ONE SWORD'  
                   Action/Value='SET_VALUE(Stone)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD TWO SWORD'  
                   Action/Value='SET_VALUE(Gold)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD THREE SWORD'  
                   Action/Value='SET_VALUE(Iron)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOUR SWORD'  
                   Action/Value='SET_VALUE(Diamond)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD ONE PRICE'  
                   Action/Value='SET_VALUE(1500)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD TWO PRICE'  
                   Action/Value='SET_VALUE(3000)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD THREE PRICE'  
                   Action/Value='SET_VALUE(4500)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD FOUR PRICE'  
                   Action/Value='SET_VALUE(6000)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD HEALTH'  
                   Action/Value='SET_VALUE(bar)'  flag_target='server' 
02:36:06 [INFO] +- Executing dCommand: FLAG/Weave2 ---------+ 
02:36:06 [INFO] +> Executing 'FLAG': flag_name='BODYGUARD INVENTORY'  
                   Action/Value='SET_VALUE(disallow)'  flag_target='server' 
02:36:06 [INFO]  Completing queue 'IEZNNDZDNN'.