Java Version: 1.7.0_01
Up-time: 22h 26m
CraftBukkit Version: git-Bukkit-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (12): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, iConomy: 7.0, NoCreeperHoles: 1.0,
mcMMO: 1.5.00-b3547, HyperConomy: 0.975.5, Citizens: 2.0.16-SNAPSHOT (build 1247),
HyperMerchant: 1.59-dev, Quests: 2.5.2-b90, Denizen: 0.9.7-SNAPSHOT (build 1600),
Sentry: 1.8.5, Depenizen: 0.2.2 (build 268)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 4
Mode: offline
17:56:14 [INFO] +- Getting interact script: n@sardin/p@tribness ---------+
17:56:14 [INFO] OKAY! '10 SARDINTALK' meets requirements.
17:56:14 [INFO]
17:56:14 [INFO] OKAY! Highest scoring script is SARDINTALK.
17:56:14 [INFO] +> [InteractScri...] Current step for this script is: 1
17:56:14 [INFO] +---------------------+
17:56:14 [INFO] +> Executing 'CHAT': Player='tribness' NPC='sardin/129'
Radius(Max)='1.76867894133119(4.0)' Trigger text='1'
LOS='true' Facing='true'
17:56:14 [INFO] Filled tag <yellow> with ''.
17:56:14 [INFO] Filled tag <player.name> with 'tribness'.
17:56:14 [INFO] Filled tag <reset> with ''.
17:56:14 [INFO] Filled tag <yellow> with ''.
17:56:14 [INFO] Filled tag <player.name> with 'tribness'.
17:56:14 [INFO] Filled tag <reset> with ''.
17:56:14 [INFO] +- Parsing CHAT trigger: n@sardin/p@tribness ---------+
17:56:14 [INFO] Starting TimedQueue 'SARDINTALK_MarginUnknownPvc'...
17:56:14 [INFO] Queue 'SARDINTALK_MarginUnknownPvc' Executing: IF
"<player.flag.fish>" "<5" "{" "-" "if"
"<player.inventory.contains[i@cooked_fish>" "{" "-" "narrate"
" <Yellow>Here you go the 10 rubies for this delicious cooked
fish!<reset> " "-" "give" "money" "qty:10" "-" "take"
"item:cooked_fish" "qty:1" "-" "narrate" "<red> 10 rubies have
been put into your wallet" "-" "flag" "<player>" "fish:++"
"duration:20m" "}" "else" "{" "-" "narrate" "<Yellow> You
don't have cooked fish! Im working here, get lost!<reset>" "}"
"... * snip! *
17:56:14 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:56:14 [INFO] +> Executing 'IF': use_braces='true'
17:56:14 [INFO] Completing queue 'SARDINTALK_MarginUnknownPvc' in 0ms.
17:56:14 [INFO] +> [] CHAT: tribness: 1
17:56:15 [INFO] +- Getting interact script: n@sardin/p@tribness ---------+
17:56:15 [INFO] OKAY! '10 SARDINTALK' meets requirements.
17:56:15 [INFO]
17:56:15 [INFO] OKAY! Highest scoring script is SARDINTALK.
17:56:15 [INFO] +> [InteractScri...] Current step for this script is: 1
17:56:15 [INFO] +---------------------+
17:56:15 [INFO] Resuming. The NPC is currently cooling down or engaged.
17:56:15 [INFO] Running script event 'Chat', event='player chats' for script
'TEST'
17:56:15 [INFO] Starting InstantQueue 'TEST_BenefitSurveysDragon'...
17:56:15 [INFO] Queue 'TEST_BenefitSurveysDragon' Executing: ZAP "blacktalk"
"1"
17:56:15 [INFO] +- Executing dCommand: ZAP/p@tribness ---------+
17:56:15 [INFO] +> Executing 'ZAP': Player='p@tribness'
script='BLACKTALK(INTERACT)' step='1'
17:56:15 [INFO] ERROR! Zapping to own current step!
17:56:15 [INFO] Completing queue 'TEST_BenefitSurveysDragon' in 0ms.
17:56:15 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
17:56:15 [INFO] Starting InstantQueue 'FLAG_DepositInvolvedGras'...
17:56:15 [INFO] Queue 'FLAG_DepositInvolvedGras' Executing: FLAG "player"
"message:<context.message>"
17:56:15 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
17:56:15 [INFO] Filled tag <context.message> with '1'.
17:56:15 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(1)' flag_target='p@tribness'
17:56:15 [INFO] Queue 'FLAG_DepositInvolvedGras' Executing: RUN "chat"
17:56:15 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
17:56:15 [INFO] +> Executing 'RUN': script='CHAT(TASK)'
17:56:15 [INFO] Starting TimedQueue 'CHAT_IdleAdditionBedford'...
17:56:15 [INFO] Queue 'CHAT_IdleAdditionBedford' Executing: IF
"<player.flag[message]>" "==" "<&ns>classes" "||"
"<&ns>Classes" "{" "-" "run" "Classes" "}" "else" "if"
"<player.flag[message]>" "==" "<&ns>money" "||" "<&ns>Money"
"{" "-" "run" "money" "}" "else" "if" "<player.flag[message]>"
"==" "<&ns>help" "||" "<&ns>help" "{" "-" "run" "help" "}"
"else" "{" "-" "narrate" " <BLUE> SERVER <YELLOW>- I do not
recognize that word! We're you talking to me ?" "}"
17:56:15 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:56:15 [INFO] +> Executing 'IF': use_braces='true'
17:56:15 [INFO] Filled tag <player.flag[message]> with '1'.
17:56:15 [INFO] Filled tag <&ns> with '#'.
17:56:15 [INFO] Comparable='Decimal(1.0)', Operator='EQUALS',
ComparedTo='Decimal(NaN)' --> OUTCOME='false'
17:56:15 [INFO] Filled tag <&ns> with '#'.
17:56:15 [INFO] Filled tag <player.flag[message]> with '1'.
17:56:15 [INFO] Filled tag <&ns> with '#'.
17:56:15 [INFO] Comparable='Decimal(1.0)', Operator='EQUALS',
ComparedTo='Decimal(NaN)' --> OUTCOME='false'
17:56:15 [INFO] Filled tag <&ns> with '#'.
17:56:15 [INFO] Filled tag <player.flag[message]> with '1'.
17:56:15 [INFO] Filled tag <&ns> with '#'.
17:56:15 [INFO] Comparable='Decimal(1.0)', Operator='EQUALS',
ComparedTo='Decimal(NaN)' --> OUTCOME='false'
17:56:15 [INFO] Filled tag <&ns> with '#'.
17:56:15 [INFO] Completing queue 'FLAG_DepositInvolvedGras' in 6ms.
17:56:15 [INFO] +> [] CHAT: tribness: 1
17:56:16 [INFO] Queue 'CHAT_IdleAdditionBedford' Executing: NARRATE "<BLUE>
SERVER <YELLOW>- I do not recognize that word! We're you
talking to me ?"
17:56:16 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
17:56:16 [INFO] Filled tag <BLUE> with ''.
17:56:16 [INFO] Filled tag <YELLOW> with ''.
17:56:16 [INFO] +> Executing 'NARRATE': Narrating=' SERVER - I do not
recognize that word! We're you talking to me ?'
Targets='[p@tribness]'
17:56:16 [INFO] Completing queue 'CHAT_IdleAdditionBedford' in 529ms.
17:56:18 [INFO] +- Getting interact script: n@sardin/p@tribness ---------+
17:56:18 [INFO] OKAY! '10 SARDINTALK' meets requirements.
17:56:18 [INFO]
17:56:18 [INFO] OKAY! Highest scoring script is SARDINTALK.
17:56:18 [INFO] +> [InteractScri...] Current step for this script is: 1
17:56:18 [INFO] +---------------------+
17:56:18 [INFO] +> Executing 'CHAT': Player='tribness' NPC='sardin/129'
Radius(Max)='1.76867894133119(4.0)' Trigger text='11'
LOS='true' Facing='true'
17:56:18 [INFO] Filled tag <yellow> with ''.
17:56:18 [INFO] Filled tag <player.name> with 'tribness'.
17:56:18 [INFO] Filled tag <reset> with ''.
17:56:18 [INFO] Filled tag <yellow> with ''.
17:56:18 [INFO] Filled tag <player.name> with 'tribness'.
17:56:18 [INFO] Filled tag <reset> with ''.
17:56:18 [INFO] +- Parsing CHAT trigger: n@sardin/p@tribness ---------+
17:56:18 [INFO] Starting TimedQueue 'SARDINTALK_EstimationCountingEyed'...
17:56:18 [INFO] Queue 'SARDINTALK_EstimationCountingEyed' Executing: IF
"<player.flag.fish>" "<5" "{" "-" "if"
"<player.inventory.contains[i@cooked_fish>" "{" "-" "narrate"
" <Yellow>Here you go the 10 rubies for this delicious cooked
fish!<reset> " "-" "give" "money" "qty:10" "-" "take"
"item:cooked_fish" "qty:1" "-" "narrate" "<red> 10 rubies have
been put into your wallet" "-" "flag" "<player>" "fish:++"
"duration:20m" "}" "else" "{" "-" "narrate" "<Yellow> You
don't have cooked fish! Im working here, get lost!<reset>"...
* snip! *
17:56:18 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:56:18 [INFO] +> Executing 'IF': use_braces='true'
17:56:18 [INFO] Completing queue 'SARDINTALK_EstimationCountingEyed' in 0ms.
17:56:18 [INFO] +> [] CHAT: tribness: 11
17:56:22 [INFO] +- Getting interact script: n@sardin/p@tribness ---------+
17:56:22 [INFO] OKAY! '10 SARDINTALK' meets requirements.
17:56:22 [INFO]
17:56:22 [INFO] OKAY! Highest scoring script is SARDINTALK.
17:56:22 [INFO] +> [InteractScri...] Current step for this script is: 1
17:56:22 [INFO] +---------------------+
17:56:22 [INFO] +> Executing 'CHAT': Player='tribness' NPC='sardin/129'
Radius(Max)='1.76867894133119(4.0)' Trigger text='1'
LOS='true' Facing='true'
17:56:22 [INFO] Filled tag <yellow> with ''.
17:56:22 [INFO] Filled tag <player.name> with 'tribness'.
17:56:22 [INFO] Filled tag <reset> with ''.
17:56:22 [INFO] Filled tag <yellow> with ''.
17:56:22 [INFO] Filled tag <player.name> with 'tribness'.
17:56:22 [INFO] Filled tag <reset> with ''.
17:56:22 [INFO] +- Parsing CHAT trigger: n@sardin/p@tribness ---------+
17:56:22 [INFO] Starting TimedQueue 'SARDINTALK_MetabolismCadVeteran'...
17:56:22 [INFO] Queue 'SARDINTALK_MetabolismCadVeteran' Executing: IF
"<player.flag.fish>" "<5" "{" "-" "if"
"<player.inventory.contains[i@cooked_fish>" "{" "-" "narrate"
" <Yellow>Here you go the 10 rubies for this delicious cooked
fish!<reset> " "-" "give" "money" "qty:10" "-" "take"
"item:cooked_fish" "qty:1" "-" "narrate" "<red> 10 rubies have
been put into your wallet" "-" "flag" "<player>" "fish:++"
"duration:20m" "}" "else" "{" "-" "narrate" "<Yellow> You
don't have cooked fish! Im working here, get lost!<reset>"
"... * snip! *
17:56:22 [INFO] +- Executing dCommand: IF/p@tribness ---------+
17:56:22 [INFO] +> Executing 'IF': use_braces='true'
17:56:22 [INFO] Completing queue 'SARDINTALK_MetabolismCadVeteran' in 0ms.
17:56:22 [INFO] +> [] CHAT: tribness: 1