Date: 2015/11/17 17:27:56 UTC-08:00
Type: Denizen Script
PayOutKilling:
type: world
events:
on player kills skeleton:
- if <context.entity.skeleton_type == wither {
- narrate "<&a>+10 Money <&c>for killing a Wither Skeleton."
- flag player money:+:10
} else {
- narrate "<&a>+2 Money <&c>for killing a Skeleton."
- flag player money:+:2
}