Date: 2015/11/18 16:59:34 UTC-08:00
Type: Denizen Script
MotD:
type: world
pre:
- narrate "MotD: Test." targets:<def[Value]>
events:
on player join:
- wait 2
- inject locally pre
on player respawns:
- wait 1
- inject locally pre
on motd command:
- inject locally pre
on announcemotd command:
- if <player.is_op.not> queue clear
- foreach <server.list_online_players> {
- inject locally pre
}