Date: 2015/11/24 21:06:06 UTC-08:00
Type: Denizen Script
on paper crafted:
- define Grass <player.inventory.quantity[tall_grass]>
- define Paper <player.inventory.quantity[paper]>
- if <player.has_flag[SmokerSideQuestStarted]> && !<player.has_flag[SmokerQuestFinished]> {
- if !<player.has_flag[SmokerSideQuestFinished]> && !<player.has_flag[paper_crafted]> {
- flag player paper_crafted:++
- if <player.flag[paper_crafted]> >= 2 {
- narrate "You have finished Smoking Fred's side quest."
- narrate "Return to Smokin Fred for your reward."
- flag <player> ReturnToSmokinFred2
}
}
}