Java Version: 1.7.0_01
Up-time: 1d 1h
CraftBukkit Version: git-Bukkit-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276),
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 2
Mode: offline
23:36:12 [INFO] +> [Denizen] Processing outside scripts...
23:36:12 [INFO] +> [Denizen] Processing unnamed script...
23:36:12 [INFO] +> [Denizen] Processing '/waterelder.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/hunterelder.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/createparty.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/vikingelder.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/rangerelder.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/header.display.wallet.capper.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/welcome message.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/stormelder.yml'...
23:36:12 [INFO] +> [Denizen] Processing '/pathteller.yml'...
23:36:12 [INFO] OKAY! All scripts loaded!
23:36:12 [INFO] +> [Denizen] Adding script WATERELDER1 as type INTERACT
23:36:12 [INFO] +> [Denizen] Adding script PARTYMADE as type TASK
23:36:12 [INFO] +> [Denizen] Adding script VIKINGELDER as type ASSIGNMENT
23:36:12 [INFO] +> [Denizen] Adding script KICKEDPARTY as type TASK
23:36:12 [INFO] +> [Denizen] Adding script CHAT as type TASK
23:36:12 [INFO] +> [Denizen] Adding script RANGER as type TASK
23:36:12 [INFO] +> [Denizen] Adding script PARTY as type WORLD
23:36:12 [INFO] +> [Denizen] Adding script BUILTIN_LOAD_TESTER as type COMMAND
23:36:12 [INFO] +> [Denizen] Adding script STORMELDER as type ASSIGNMENT
23:36:12 [INFO] +> [Denizen] Adding script VIKINGSPELLS as type TASK
23:36:12 [INFO] +> [Denizen] Adding script RANGERELDER1 as type INTERACT
23:36:12 [INFO] +> [Denizen] Adding script CREATEPARTY as type TASK
23:36:12 [INFO] +> [Denizen] Adding script KICKPARTY as type TASK
23:36:12 [INFO] +> [Denizen] Adding script VIKINGELDER1 as type INTERACT
23:36:12 [INFO] +> [Denizen] Adding script STORMELDER1 as type INTERACT
23:36:12 [INFO] +> [Denizen] Adding script WATERCASTERSPELLS as type TASK
23:36:12 [INFO] +> [Denizen] Adding script RANGERSPELLS as type TASK
23:36:12 [INFO] +> [Denizen] Adding script WATERCASTER as type TASK
23:36:12 [INFO] +> [Denizen] Adding script HUNTERSPELLS as type TASK
23:36:12 [INFO] +> [Denizen] Adding script RANGERELDER as type ASSIGNMENT
23:36:12 [INFO] +> [Denizen] Adding script ENTERPARTY as type TASK
23:36:12 [INFO] +> [Denizen] Adding script HUNTERELDER as type ASSIGNMENT
23:36:12 [INFO] +> [Denizen] Adding script WATERELDER as type ASSIGNMENT
23:36:12 [INFO] +> [Denizen] Adding script STORMCASTERSPELLS as type TASK
23:36:12 [INFO] +> [Denizen] Adding script VIKING as type TASK
23:36:12 [INFO] +> [Denizen] Adding script WALLETS as type WORLD
23:36:12 [INFO] +> [Denizen] Adding script HUNTER as type TASK
23:36:12 [INFO] +> [Denizen] Adding script STORMCASTER as type TASK
23:36:12 [INFO] +> [Denizen] Adding script FLAG as type WORLD
23:36:12 [INFO] +> [Denizen] Adding script PATHTELLER as type ASSIGNMENT
23:36:12 [INFO] +> [Denizen] Adding script HUNTERELDER1 as type INTERACT
23:36:12 [INFO] +> [Denizen] Adding script INVITEPARTY as type TASK
23:36:12 [INFO] +> [Denizen] Scanning 3 world scripts...
23:36:12 [INFO] +> [CuboidEnterE...] Loaded Cuboid Enter & Exit SmartEvent.
23:36:12 [INFO] +> [FlagSmartEvent] Loaded Flag SmartEvent.
23:36:12 [INFO] +> [Denizen] Reloading script events...
23:36:12 [INFO] +> [Denizen] Event match, BiomeEnterExit matched for 'player
exits littlecrest'!
23:36:12 [INFO] +> [Denizen] Event match, BiomeEnterExit matched for 'player
enters littlecrest'!
23:36:12 [INFO] +> [Denizen] Event match, Chat matched for 'player chats'!
23:36:12 [INFO] +> [Denizen] Event match, Chat matched for 'player chats'!
23:36:12 [INFO] +> [Denizen] Event match, EntityDamaged matched for 'player
damaged in littlecrest'!
23:36:12 [INFO] +> [Denizen] Event match, EntityEntersVehicle matched for
'player enters littlecrest'!
23:36:12 [INFO] +> [Denizen] Event match, EntityExitsVehicle matched for
'player exits littlecrest'!
23:36:12 [INFO] +> [Denizen] Event match, PlayerJoins matched for 'player
join'!
23:36:12 [INFO] +> [Denizen] Event match, VehicleDamaged matched for 'player
damaged in littlecrest'!
23:36:17 [INFO] Running script event 'Chat', event='player chats' for script
'PARTY'
23:36:17 [INFO] Starting InstantQueue 'PARTY_HeightReligionsForth'...
23:36:17 [INFO] Queue 'PARTY_HeightReligionsForth' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "run" "partymade" "}"
"else" "if" "<player.flag[inviting]>" "{" "-" "flag" "player"
"chat" "-" "flag" "player" "playerinvited:<context.message>"
"-" "run" "enterparty" "}" "else" "if"
"<player.flag[kicking]>" "{" "-" "flag" "player" "chat" "-"
"flag" "player" "playerkicked:<context.message>" "-" "run"
"kickedparty" "}" "else" "{" "}"
23:36:17 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:17 [INFO] +> Executing 'IF': use_braces='true'
23:36:17 [INFO] Unfilled attributes '[flag[creatingparty]]' for tag
<player.flag[creatingparty]>!
23:36:17 [INFO] Filled tag <player.flag[creatingparty]> with 'null'.
23:36:17 [INFO] ERROR! Tag <player.flag[creatingparty]> is invalid!
23:36:17 [INFO] Unfilled attributes '[flag[inviting]]' for tag
<player.flag[inviting]>!
23:36:17 [INFO] Filled tag <player.flag[inviting]> with 'null'.
23:36:17 [INFO] ERROR! Tag <player.flag[inviting]> is invalid!
23:36:17 [INFO] Unfilled attributes '[flag[kicking]]' for tag
<player.flag[kicking]>!
23:36:17 [INFO] Filled tag <player.flag[kicking]> with 'null'.
23:36:17 [INFO] ERROR! Tag <player.flag[kicking]> is invalid!
23:36:17 [INFO] Completing queue 'PARTY_HeightReligionsForth' in 2ms.
23:36:17 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
23:36:17 [INFO] Starting InstantQueue 'FLAG_GreetingsResumesSevere'...
23:36:17 [INFO] Queue 'FLAG_GreetingsResumesSevere' Executing: FLAG "player"
"message:<context.message>"
23:36:17 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:17 [INFO] Filled tag <context.message> with '#party'.
23:36:17 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(#party)' flag_target='p@tribness'
23:36:17 [INFO] Queue 'FLAG_GreetingsResumesSevere' Executing: RUN "chat"
23:36:17 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:17 [INFO] +> Executing 'RUN': script='CHAT(TASK)'
23:36:17 [INFO] Starting TimedQueue 'CHAT_CitizensSocketGoogle'...
23:36:17 [INFO] Queue 'CHAT_CitizensSocketGoogle' Executing: IF
"<player.flag[message]>" "==" "<&ns>classes" "||"
"<&ns>Classes" "{" "-" "give" "i@map,14" "<player>" "}" "else"
"if" "<player.flag[message]>" "==" "<&ns>Lore" "||"
"<&ns>lore" "{" "-" "run" "lore" "}" "else" "if"
"<player.flag[message]>" "==" "<&ns>help" "||" "<&ns>help" "{"
"-" "run" "help" "}" "else" "if" "<player.flag[message]>" "=="
"<&ns>Party" "||" "<&ns>party" "{" "-" "narrate" "2" "-"
"execute" "as_Server" "menu open <player.name> 1" "}" "else"
"if" ... * snip! *
23:36:17 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:17 [INFO] +> Executing 'IF': use_braces='true'
23:36:17 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:17 [INFO] Filled tag <&ns> with '#'.
23:36:17 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
23:36:17 [INFO] Filled tag <&ns> with '#'.
23:36:17 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:17 [INFO] Filled tag <&ns> with '#'.
23:36:17 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#Lore)' --> OUTCOME='false'
23:36:17 [INFO] Filled tag <&ns> with '#'.
23:36:17 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:17 [INFO] Filled tag <&ns> with '#'.
23:36:17 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
23:36:17 [INFO] Filled tag <&ns> with '#'.
23:36:17 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:17 [INFO] Filled tag <&ns> with '#'.
23:36:17 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#Party)' --> OUTCOME='true'
23:36:17 [INFO] Completing queue 'FLAG_GreetingsResumesSevere' in 6ms.
23:36:17 [INFO] +> [] CHAT: tribness: #party
23:36:17 [INFO] Queue 'CHAT_CitizensSocketGoogle' Executing: NARRATE "2"
23:36:17 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:36:17 [INFO] +> Executing 'NARRATE': Narrating='2' Targets='[p@tribness]'
23:36:17 [INFO] Queue 'CHAT_CitizensSocketGoogle' Executing: EXECUTE
"as_Server" "menu open <player.name> 1"
23:36:17 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
23:36:17 [INFO] Filled tag <player.name> with 'tribness'.
23:36:17 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='menu open
tribness 1' silent='false'
23:36:17 [INFO] Completing queue 'CHAT_CitizensSocketGoogle' in 500ms.
23:36:18 [INFO] Starting InstantQueue 'EXCOMMAND_MentionedFinestYukon'...
23:36:18 [INFO] Queue 'EXCOMMAND_MentionedFinestYukon' Executing: RUN
"s@createparty"
23:36:18 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:18 [INFO] +> Executing 'RUN': script='CREATEPARTY(TASK)'
23:36:18 [INFO] Starting TimedQueue 'CREATEPARTY_TraditionalKitXp'...
23:36:18 [INFO] Queue 'CREATEPARTY_TraditionalKitXp' Executing: IF
"<player.flag[party]>" "{" "-" "narrate" "<yellow>You already
on the party <player.flag[party]>" "}" "else" "{" "-" "flag"
"player" "creatingparty" "-" "narrate" "<yellow>Type the name
of the party please" "-" "adjust" "<player>"
"tab_list_info<&co> <dark_green>Player nº -
<yellow><player.flag[playernumber].as_int><Dark_red><bold> ==
<dark_green><player.flag[wallet]> Wallet<&co>
<yellow>$<player.flag[money].as_int||0><Dark_red><bold> == ...
* snip! *
23:36:18 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:18 [INFO] +> Executing 'IF': use_braces='true'
23:36:18 [INFO] Filled tag <player.flag[party]> with '123'.
23:36:18 [INFO] Completing queue 'EXCOMMAND_MentionedFinestYukon' in 4ms.
23:36:19 [INFO] Queue 'CREATEPARTY_TraditionalKitXp' Executing: FLAG "player"
"creatingparty"
23:36:19 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:19 [INFO] +> Executing 'FLAG': flag_name='creatingparty'
Action/Value='SET_BOOLEAN(true)' flag_target='p@tribness'
23:36:19 [INFO] Queue 'CREATEPARTY_TraditionalKitXp' Executing: NARRATE
"<yellow>Type the name of the party please"
23:36:19 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:36:19 [INFO] Filled tag <yellow> with ''.
23:36:19 [INFO] +> Executing 'NARRATE': Narrating='Type the name of the party
please' Targets='[p@tribness]'
23:36:19 [INFO] Queue 'CREATEPARTY_TraditionalKitXp' Executing: ADJUST
"<player>" "tab_list_info<&co>
<dark_green>Player nº -
<yellow><player.flag[playernumber].as_int><Dark_red><bold> ==
<dark_green><player.flag[wallet]> Wallet<&co>
<yellow>$<player.flag[money].as_int||0><Dark_red><bold> ==
<dark_green>Class - <yellow><player.flag[class]||undefined>
<dark_blue> Party
<player.flag[partyname]> - <yel... * snip! *
23:36:19 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
23:36:19 [INFO] Filled tag <player> with
'p@b45e0b42-50dc-33f8-b155-0290d6b1afde'.
23:36:19 [INFO] Filled tag <&co> with ':'.
23:36:19 [INFO] Filled tag <dark_green> with ''.
23:36:19 [INFO] Filled tag <yellow> with ''.
23:36:19 [INFO] Filled tag <player.flag[playernumber].as_int> with '-2'.
23:36:19 [INFO] Filled tag <Dark_red> with ''.
23:36:19 [INFO] Filled tag <bold> with ''.
23:36:19 [INFO] Filled tag <dark_green> with ''.
23:36:19 [INFO] Filled tag <player.flag[wallet]> with 'Air'.
23:36:19 [INFO] Filled tag <&co> with ':'.
23:36:19 [INFO] Filled tag <yellow> with ''.
23:36:19 [INFO] Filled tag <player.flag[money].as_int||0> with '15'.
23:36:19 [INFO] Filled tag <Dark_red> with ''.
23:36:19 [INFO] Filled tag <bold> with ''.
23:36:19 [INFO] Filled tag <dark_green> with ''.
23:36:19 [INFO] Filled tag <yellow> with ''.
23:36:19 [INFO] Filled tag <player.flag[class]||undefined> with
'AdminDev_coder'.
23:36:19 [INFO] Filled tag <dark_blue> with ''.
23:36:19 [INFO] Unfilled attributes '[flag[partyname]]' for tag
<player.flag[partyname]>!
23:36:19 [INFO] Filled tag <player.flag[partyname]> with 'null'.
23:36:19 [INFO] ERROR in script 'CREATEPARTY'! Tag <player.flag[partyname]>
is invalid!
23:36:19 [INFO] Filled tag <yellow> with ''.
23:36:19 [INFO] +> Executing 'ADJUST':
object='p@b45e0b42-50dc-33f8-b155-0290d6b1afde'
mechanism='tab_list_info' mechanism_value='
Player nº - -2 == Air Wallet: $15 == Class - AdminDev_coder
Party null -
PlayerName1-=-PlayerName2-=-PlayerName3-=-PlayerName4-=-PlayerName5'
23:36:19 [INFO] Completing queue 'CREATEPARTY_TraditionalKitXp' in 443ms.
23:36:21 [INFO] Running script event 'Chat', event='player chats' for script
'PARTY'
23:36:21 [INFO] Starting InstantQueue 'PARTY_OasisEnclosureNetherlands'...
23:36:21 [INFO] Queue 'PARTY_OasisEnclosureNetherlands' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "run" "partymade" "}"
"else" "if" "<player.flag[inviting]>" "{" "-" "flag" "player"
"chat" "-" "flag" "player" "playerinvited:<context.message>"
"-" "run" "enterparty" "}" "else" "if"
"<player.flag[kicking]>" "{" "-" "flag" "player" "chat" "-"
"flag" "player" "playerkicked:<context.message>" "-" "run"
"kickedparty" "}" "else" "{" "}"
23:36:21 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:21 [INFO] +> Executing 'IF': use_braces='true'
23:36:21 [INFO] Filled tag <player.flag[creatingparty]> with 'true'.
23:36:21 [INFO] Queue 'PARTY_OasisEnclosureNetherlands' Executing: RUN
"partymade"
23:36:21 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:21 [INFO] +> Executing 'RUN': script='PARTYMADE(TASK)'
23:36:21 [INFO] Starting TimedQueue 'PARTYMADE_PreliminaryJaneChecking'...
23:36:21 [INFO] Queue 'PARTYMADE_PreliminaryJaneChecking' Executing: FLAG
"player" "creatingparty:!"
23:36:21 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:21 [INFO] +> Executing 'FLAG': flag_name='CREATINGPARTY'
Action/Value='DELETE(false)' flag_target='p@tribness'
23:36:21 [INFO] Completing queue 'PARTY_OasisEnclosureNetherlands' in 2ms.
23:36:21 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
23:36:21 [INFO] Starting InstantQueue 'FLAG_HatJvcQualifying'...
23:36:21 [INFO] Queue 'FLAG_HatJvcQualifying' Executing: FLAG "player"
"message:<context.message>"
23:36:21 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:21 [INFO] Filled tag <context.message> with 'party'.
23:36:21 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(party)' flag_target='p@tribness'
23:36:21 [INFO] Queue 'FLAG_HatJvcQualifying' Executing: RUN "chat"
23:36:21 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:21 [INFO] +> Executing 'RUN': script='CHAT(TASK)'
23:36:21 [INFO] Starting TimedQueue 'CHAT_RebelSectorsHeroes'...
23:36:21 [INFO] Queue 'CHAT_RebelSectorsHeroes' Executing: IF
"<player.flag[message]>" "==" "<&ns>classes" "||"
"<&ns>Classes" "{" "-" "give" "i@map,14" "<player>" "}" "else"
"if" "<player.flag[message]>" "==" "<&ns>Lore" "||"
"<&ns>lore" "{" "-" "run" "lore" "}" "else" "if"
"<player.flag[message]>" "==" "<&ns>help" "||" "<&ns>help" "{"
"-" "run" "help" "}" "else" "if" "<player.flag[message]>" "=="
"<&ns>Party" "||" "<&ns>party" "{" "-" "narrate" "2" "-"
"execute" "as_Server" "menu open <player.name> 1" "}" "else"
"if" "{... * snip! *
23:36:21 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:21 [INFO] +> Executing 'IF': use_braces='true'
23:36:21 [INFO] Filled tag <player.flag[message]> with 'party'.
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Comparable='Element(party)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Filled tag <player.flag[message]> with 'party'.
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Comparable='Element(party)', Operator='EQUALS',
ComparedTo='Element(#Lore)' --> OUTCOME='false'
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Filled tag <player.flag[message]> with 'party'.
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Comparable='Element(party)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Filled tag <player.flag[message]> with 'party'.
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Comparable='Element(party)', Operator='EQUALS',
ComparedTo='Element(#Party)' --> OUTCOME='false'
23:36:21 [INFO] Filled tag <&ns> with '#'.
23:36:21 [INFO] Completing queue 'CHAT_RebelSectorsHeroes' in 4ms.
23:36:21 [INFO] Completing queue 'FLAG_HatJvcQualifying' in 6ms.
23:36:21 [INFO] +> [] CHAT: tribness: party
23:36:22 [INFO] Queue 'PARTYMADE_PreliminaryJaneChecking' Executing: NARRATE
"<yellow>Party created.Max. players 5! Party
name:<player.chat_history>!"
23:36:22 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:36:22 [INFO] Filled tag <yellow> with ''.
23:36:22 [INFO] Filled tag <player.chat_history> with 'party'.
23:36:22 [INFO] +> Executing 'NARRATE': Narrating='Party created.Max. players
5! Party name:party!' Targets='[p@tribness]'
23:36:22 [INFO] Queue 'PARTYMADE_PreliminaryJaneChecking' Executing: FLAG
"player" "party:<player.chat_history>"
23:36:22 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:22 [INFO] Filled tag <player.chat_history> with 'party'.
23:36:22 [INFO] +> Executing 'FLAG': flag_name='PARTY'
Action/Value='SET_VALUE(party)' flag_target='p@tribness'
23:36:23 [INFO] Queue 'PARTYMADE_PreliminaryJaneChecking' Executing: FLAG
"server" "<player.flag[party]>:0"
23:36:23 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:23 [INFO] Filled tag <player.flag[party]> with 'party'.
23:36:23 [INFO] +> Executing 'FLAG': flag_name='PARTY'
Action/Value='SET_VALUE(0)' flag_target='server'
23:36:23 [INFO] Queue 'PARTYMADE_PreliminaryJaneChecking' Executing: FLAG
"server" "<player.flag[party]>list:1"
23:36:23 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:23 [INFO] Filled tag <player.flag[party]> with 'party'.
23:36:23 [INFO] +> Executing 'FLAG': flag_name='PARTYLIST'
Action/Value='SET_VALUE(1)' flag_target='server'
23:36:24 [INFO] Queue 'PARTYMADE_PreliminaryJaneChecking' Executing: FLAG
"player"
"<player.flag[party]>:<server.flag[<player.flag[party]>]>list"
23:36:24 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:24 [INFO] Filled tag <player.flag[party]> with 'party'.
23:36:24 [INFO] Filled tag <player.flag[party]> with 'party'.
23:36:24 [INFO] Filled tag <server.flag[party]> with '0'.
23:36:24 [INFO] +> Executing 'FLAG': flag_name='PARTY'
Action/Value='SET_VALUE(0list)' flag_target='p@tribness'
23:36:24 [INFO] Completing queue 'PARTYMADE_PreliminaryJaneChecking' in
2502ms.
23:36:24 [INFO] Running script event 'Chat', event='player chats' for script
'PARTY'
23:36:24 [INFO] Starting InstantQueue 'PARTY_ClassifiedsGraphicsContainer'...
23:36:24 [INFO] Queue 'PARTY_ClassifiedsGraphicsContainer' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "run" "partymade" "}"
"else" "if" "<player.flag[inviting]>" "{" "-" "flag" "player"
"chat" "-" "flag" "player" "playerinvited:<context.message>"
"-" "run" "enterparty" "}" "else" "if"
"<player.flag[kicking]>" "{" "-" "flag" "player" "chat" "-"
"flag" "player" "playerkicked:<context.message>" "-" "run"
"kickedparty" "}" "else" "{" "}"
23:36:24 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:24 [INFO] +> Executing 'IF': use_braces='true'
23:36:24 [INFO] Unfilled attributes '[flag[creatingparty]]' for tag
<player.flag[creatingparty]>!
23:36:24 [INFO] Filled tag <player.flag[creatingparty]> with 'null'.
23:36:24 [INFO] ERROR! Tag <player.flag[creatingparty]> is invalid!
23:36:24 [INFO] Unfilled attributes '[flag[inviting]]' for tag
<player.flag[inviting]>!
23:36:24 [INFO] Filled tag <player.flag[inviting]> with 'null'.
23:36:24 [INFO] ERROR! Tag <player.flag[inviting]> is invalid!
23:36:24 [INFO] Unfilled attributes '[flag[kicking]]' for tag
<player.flag[kicking]>!
23:36:24 [INFO] Filled tag <player.flag[kicking]> with 'null'.
23:36:24 [INFO] ERROR! Tag <player.flag[kicking]> is invalid!
23:36:24 [INFO] Completing queue 'PARTY_ClassifiedsGraphicsContainer' in 4ms.
23:36:24 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
23:36:24 [INFO] Starting InstantQueue 'FLAG_SpellingAwayTribes'...
23:36:24 [INFO] Queue 'FLAG_SpellingAwayTribes' Executing: FLAG "player"
"message:<context.message>"
23:36:24 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:24 [INFO] Filled tag <context.message> with '#party'.
23:36:24 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(#party)' flag_target='p@tribness'
23:36:24 [INFO] Queue 'FLAG_SpellingAwayTribes' Executing: RUN "chat"
23:36:24 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:24 [INFO] +> Executing 'RUN': script='CHAT(TASK)'
23:36:24 [INFO] Starting TimedQueue 'CHAT_ConfirmedAreAdsl'...
23:36:24 [INFO] Queue 'CHAT_ConfirmedAreAdsl' Executing: IF
"<player.flag[message]>" "==" "<&ns>classes" "||"
"<&ns>Classes" "{" "-" "give" "i@map,14" "<player>" "}" "else"
"if" "<player.flag[message]>" "==" "<&ns>Lore" "||"
"<&ns>lore" "{" "-" "run" "lore" "}" "else" "if"
"<player.flag[message]>" "==" "<&ns>help" "||" "<&ns>help" "{"
"-" "run" "help" "}" "else" "if" "<player.flag[message]>" "=="
"<&ns>Party" "||" "<&ns>party" "{" "-" "narrate" "2" "-"
"execute" "as_Server" "menu open <player.name> 1" "}" "else"
"if" "{" ... * snip! *
23:36:24 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:24 [INFO] +> Executing 'IF': use_braces='true'
23:36:24 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:24 [INFO] Filled tag <&ns> with '#'.
23:36:24 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
23:36:24 [INFO] Filled tag <&ns> with '#'.
23:36:24 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:24 [INFO] Filled tag <&ns> with '#'.
23:36:24 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#Lore)' --> OUTCOME='false'
23:36:24 [INFO] Filled tag <&ns> with '#'.
23:36:24 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:24 [INFO] Filled tag <&ns> with '#'.
23:36:24 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
23:36:24 [INFO] Filled tag <&ns> with '#'.
23:36:24 [INFO] Filled tag <player.flag[message]> with '#party'.
23:36:24 [INFO] Filled tag <&ns> with '#'.
23:36:24 [INFO] Comparable='Element(#party)', Operator='EQUALS',
ComparedTo='Element(#Party)' --> OUTCOME='true'
23:36:24 [INFO] Completing queue 'FLAG_SpellingAwayTribes' in 16ms.
23:36:24 [INFO] +> [] CHAT: tribness: #party
23:36:25 [INFO] Queue 'CHAT_ConfirmedAreAdsl' Executing: NARRATE "2"
23:36:25 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:36:25 [INFO] +> Executing 'NARRATE': Narrating='2' Targets='[p@tribness]'
23:36:25 [INFO] Queue 'CHAT_ConfirmedAreAdsl' Executing: EXECUTE "as_Server"
"menu open <player.name> 1"
23:36:25 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
23:36:25 [INFO] Filled tag <player.name> with 'tribness'.
23:36:25 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='menu open
tribness 1' silent='false'
23:36:25 [INFO] Completing queue 'CHAT_ConfirmedAreAdsl' in 498ms.
23:36:27 [INFO] Starting InstantQueue 'EXCOMMAND_PalestinianMhClass'...
23:36:27 [INFO] Queue 'EXCOMMAND_PalestinianMhClass' Executing: RUN
"s@createparty"
23:36:27 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:27 [INFO] +> Executing 'RUN': script='CREATEPARTY(TASK)'
23:36:27 [INFO] Starting TimedQueue 'CREATEPARTY_ControllerCraftCitizens'...
23:36:27 [INFO] Queue 'CREATEPARTY_ControllerCraftCitizens' Executing: IF
"<player.flag[party]>" "{" "-" "narrate" "<yellow>You already
on the party <player.flag[party]>" "}" "else" "{" "-" "flag"
"player" "creatingparty" "-" "narrate" "<yellow>Type the name
of the party please" "-" "adjust" "<player>"
"tab_list_info<&co> <dark_green>Player nº -
<yellow><player.flag[playernumber].as_int><Dark_red><bold> ==
<dark_green><player.flag[wallet]> Wallet<&co>
<yellow>$<player.flag[money].as_int||0><Dark_red><bo... *
snip! *
23:36:27 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:27 [INFO] +> Executing 'IF': use_braces='true'
23:36:27 [INFO] Filled tag <player.flag[party]> with '0list'.
23:36:27 [INFO] Completing queue 'EXCOMMAND_PalestinianMhClass' in 7ms.
23:36:27 [INFO] Queue 'CREATEPARTY_ControllerCraftCitizens' Executing: FLAG
"player" "creatingparty"
23:36:27 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:27 [INFO] +> Executing 'FLAG': flag_name='creatingparty'
Action/Value='SET_BOOLEAN(true)' flag_target='p@tribness'
23:36:27 [INFO] Queue 'CREATEPARTY_ControllerCraftCitizens' Executing:
NARRATE "<yellow>Type the name of the party please"
23:36:27 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:36:27 [INFO] Filled tag <yellow> with ''.
23:36:27 [INFO] +> Executing 'NARRATE': Narrating='Type the name of the party
please' Targets='[p@tribness]'
23:36:27 [INFO] Queue 'CREATEPARTY_ControllerCraftCitizens' Executing: ADJUST
"<player>" "tab_list_info<&co>
<dark_green>Player nº -
<yellow><player.flag[playernumber].as_int><Dark_red><bold> ==
<dark_green><player.flag[wallet]> Wallet<&co>
<yellow>$<player.flag[money].as_int||0><Dark_red><bold> ==
<dark_green>Class - <yellow><player.flag[class]||undefined>
<dark_blue> Party
<player.flag[partyname]>... * snip! *
23:36:27 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
23:36:27 [INFO] Filled tag <player> with
'p@b45e0b42-50dc-33f8-b155-0290d6b1afde'.
23:36:27 [INFO] Filled tag <&co> with ':'.
23:36:27 [INFO] Filled tag <dark_green> with ''.
23:36:27 [INFO] Filled tag <yellow> with ''.
23:36:27 [INFO] Filled tag <player.flag[playernumber].as_int> with '-2'.
23:36:27 [INFO] Filled tag <Dark_red> with ''.
23:36:27 [INFO] Filled tag <bold> with ''.
23:36:27 [INFO] Filled tag <dark_green> with ''.
23:36:27 [INFO] Filled tag <player.flag[wallet]> with 'Air'.
23:36:27 [INFO] Filled tag <&co> with ':'.
23:36:27 [INFO] Filled tag <yellow> with ''.
23:36:27 [INFO] Filled tag <player.flag[money].as_int||0> with '15'.
23:36:27 [INFO] Filled tag <Dark_red> with ''.
23:36:27 [INFO] Filled tag <bold> with ''.
23:36:27 [INFO] Filled tag <dark_green> with ''.
23:36:27 [INFO] Filled tag <yellow> with ''.
23:36:27 [INFO] Filled tag <player.flag[class]||undefined> with
'AdminDev_coder'.
23:36:27 [INFO] Filled tag <dark_blue> with ''.
23:36:27 [INFO] Unfilled attributes '[flag[partyname]]' for tag
<player.flag[partyname]>!
23:36:27 [INFO] Filled tag <player.flag[partyname]> with 'null'.
23:36:27 [INFO] ERROR in script 'CREATEPARTY'! Tag <player.flag[partyname]>
is invalid!
23:36:27 [INFO] Filled tag <yellow> with ''.
23:36:27 [INFO] +> Executing 'ADJUST':
object='p@b45e0b42-50dc-33f8-b155-0290d6b1afde'
mechanism='tab_list_info' mechanism_value='
Player nº - -2 == Air Wallet: $15 == Class - AdminDev_coder
Party null -
PlayerName1-=-PlayerName2-=-PlayerName3-=-PlayerName4-=-PlayerName5'
23:36:27 [INFO] Completing queue 'CREATEPARTY_ControllerCraftCitizens' in
457ms.
23:36:30 [INFO] Running script event 'Chat', event='player chats' for script
'PARTY'
23:36:30 [INFO] Starting InstantQueue 'PARTY_PaysUrgeRu'...
23:36:30 [INFO] Queue 'PARTY_PaysUrgeRu' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "run" "partymade" "}"
"else" "if" "<player.flag[inviting]>" "{" "-" "flag" "player"
"chat" "-" "flag" "player" "playerinvited:<context.message>"
"-" "run" "enterparty" "}" "else" "if"
"<player.flag[kicking]>" "{" "-" "flag" "player" "chat" "-"
"flag" "player" "playerkicked:<context.message>" "-" "run"
"kickedparty" "}" "else" "{" "}"
23:36:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:30 [INFO] +> Executing 'IF': use_braces='true'
23:36:30 [INFO] Filled tag <player.flag[creatingparty]> with 'true'.
23:36:30 [INFO] Queue 'PARTY_PaysUrgeRu' Executing: RUN "partymade"
23:36:30 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:30 [INFO] +> Executing 'RUN': script='PARTYMADE(TASK)'
23:36:30 [INFO] Starting TimedQueue 'PARTYMADE_BasinDownloadableTide'...
23:36:30 [INFO] Queue 'PARTYMADE_BasinDownloadableTide' Executing: FLAG
"player" "creatingparty:!"
23:36:30 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:30 [INFO] +> Executing 'FLAG': flag_name='CREATINGPARTY'
Action/Value='DELETE(false)' flag_target='p@tribness'
23:36:30 [INFO] Completing queue 'PARTY_PaysUrgeRu' in 1ms.
23:36:30 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
23:36:30 [INFO] Starting InstantQueue 'FLAG_ChecksHuntingtonStartup'...
23:36:30 [INFO] Queue 'FLAG_ChecksHuntingtonStartup' Executing: FLAG "player"
"message:<context.message>"
23:36:30 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:30 [INFO] Filled tag <context.message> with 'part'.
23:36:30 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(part)' flag_target='p@tribness'
23:36:30 [INFO] Queue 'FLAG_ChecksHuntingtonStartup' Executing: RUN "chat"
23:36:30 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
23:36:30 [INFO] +> Executing 'RUN': script='CHAT(TASK)'
23:36:30 [INFO] Starting TimedQueue 'CHAT_RankingGbLeft'...
23:36:30 [INFO] Queue 'CHAT_RankingGbLeft' Executing: IF
"<player.flag[message]>" "==" "<&ns>classes" "||"
"<&ns>Classes" "{" "-" "give" "i@map,14" "<player>" "}" "else"
"if" "<player.flag[message]>" "==" "<&ns>Lore" "||"
"<&ns>lore" "{" "-" "run" "lore" "}" "else" "if"
"<player.flag[message]>" "==" "<&ns>help" "||" "<&ns>help" "{"
"-" "run" "help" "}" "else" "if" "<player.flag[message]>" "=="
"<&ns>Party" "||" "<&ns>party" "{" "-" "narrate" "2" "-"
"execute" "as_Server" "menu open <player.name> 1" "}" "else"
"if" "{" "}"
23:36:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
23:36:30 [INFO] +> Executing 'IF': use_braces='true'
23:36:30 [INFO] Filled tag <player.flag[message]> with 'part'.
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Comparable='Element(part)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Filled tag <player.flag[message]> with 'part'.
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Comparable='Element(part)', Operator='EQUALS',
ComparedTo='Element(#Lore)' --> OUTCOME='false'
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Filled tag <player.flag[message]> with 'part'.
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Comparable='Element(part)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Filled tag <player.flag[message]> with 'part'.
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Comparable='Element(part)', Operator='EQUALS',
ComparedTo='Element(#Party)' --> OUTCOME='false'
23:36:30 [INFO] Filled tag <&ns> with '#'.
23:36:30 [INFO] Completing queue 'CHAT_RankingGbLeft' in 5ms.
23:36:30 [INFO] Completing queue 'FLAG_ChecksHuntingtonStartup' in 6ms.
23:36:30 [INFO] +> [] CHAT: tribness: part
23:36:30 [INFO] Queue 'PARTYMADE_BasinDownloadableTide' Executing: NARRATE
"<yellow>Party created.Max. players 5! Party
name:<player.chat_history>!"
23:36:30 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
23:36:30 [INFO] Filled tag <yellow> with ''.
23:36:30 [INFO] Filled tag <player.chat_history> with 'part'.
23:36:30 [INFO] +> Executing 'NARRATE': Narrating='Party created.Max. players
5! Party name:part!' Targets='[p@tribness]'
23:36:31 [INFO] Queue 'PARTYMADE_BasinDownloadableTide' Executing: FLAG
"player" "party:<player.chat_history>"
23:36:31 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:31 [INFO] Filled tag <player.chat_history> with 'part'.
23:36:31 [INFO] +> Executing 'FLAG': flag_name='PARTY'
Action/Value='SET_VALUE(part)' flag_target='p@tribness'
23:36:31 [INFO] Queue 'PARTYMADE_BasinDownloadableTide' Executing: FLAG
"server" "<player.flag[party]>:0"
23:36:31 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:31 [INFO] Filled tag <player.flag[party]> with 'part'.
23:36:31 [INFO] +> Executing 'FLAG': flag_name='PART'
Action/Value='SET_VALUE(0)' flag_target='server'
23:36:32 [INFO] Queue 'PARTYMADE_BasinDownloadableTide' Executing: FLAG
"server" "<player.flag[party]>list:1"
23:36:32 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:32 [INFO] Filled tag <player.flag[party]> with 'part'.
23:36:32 [INFO] +> Executing 'FLAG': flag_name='PARTLIST'
Action/Value='SET_VALUE(1)' flag_target='server'
23:36:32 [INFO] Queue 'PARTYMADE_BasinDownloadableTide' Executing: FLAG
"player"
"<player.flag[party]>:<server.flag[<player.flag[party]>]>list"
23:36:32 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
23:36:32 [INFO] Filled tag <player.flag[party]> with 'part'.
23:36:32 [INFO] Filled tag <player.flag[party]> with 'part'.
23:36:32 [INFO] Filled tag <server.flag[part]> with '0'.
23:36:32 [INFO] +> Executing 'FLAG': flag_name='PART'
Action/Value='SET_VALUE(0list)' flag_target='p@tribness'
23:36:32 [INFO] Completing queue 'PARTYMADE_BasinDownloadableTide' in 2497ms.