Paste #23069: Untitled Paste

Date: 2015/11/27 18:44:06 UTC-08:00
Type: Denizen Script

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Rabid_Dog:
  Type: assignment
  Interact Scripts:
  - 10 Rabid_Dog_Script
  actions:
    on assignment:
    - trigger name:proximity state:true

Rabid_Dog_Script:
  Type: interact
  Requirements:
    Mode: none
  Steps:
    1:
      Proximity Trigger:
        Script:
        - attack <player.location.find.living_entities.within[10].random> target:<player>
        - health <player.flag[level].div[4].power[2].add[16]>
        - narrate <player.location.find.living_entities.within[10].random>