Java Version: 1.7.0_01
Up-time: 11h 3m
CraftBukkit Version: git-Bukkit-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (12): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, Parties: 1.5.8, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276),
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 2
Mode: offline
11:25:06 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:06 [INFO] Starting InstantQueue 'SOLARIS_JeanStBranches'...
11:25:06 [INFO] Queue 'SOLARIS_JeanStBranches' Executing: DETERMINE
"cancelled"
11:25:06 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:06 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:06 [INFO] Completing queue 'SOLARIS_JeanStBranches' in 0ms.
11:25:06 [INFO] Event cancelled!
11:25:06 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:06 [INFO] Starting InstantQueue 'SOLARIS_AntonioPixelScary'...
11:25:06 [INFO] Queue 'SOLARIS_AntonioPixelScary' Executing: DETERMINE
"cancelled"
11:25:06 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:06 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:06 [INFO] Completing queue 'SOLARIS_AntonioPixelScary' in 0ms.
11:25:06 [INFO] Event cancelled!
11:25:10 [INFO] Running script event 'Chat', event='player chats' for script
'PARTYMAKER'
11:25:10 [INFO] Starting InstantQueue 'PARTYMAKER_SwordBowlPays'...
11:25:10 [INFO] Queue 'PARTYMAKER_SwordBowlPays' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "if"
"<server.flag_list.[contains]<context.message>" "{" "-"
"narrate" "<yellow>That party name has been taken by someone
else, please tell me another name!" "}" "else" "{" "-" "flag"
"server" "<context.message>:->:<player.name>" "-" "flag"
"player" "party:<context.message>" "-" "run" "partymade" "-"
"determine" "cancelled" "}" "}" "else" "if"
"<player.flag[inviting]>" "{" "-" "flag" "player" "inviting:!"
"-" "flag" "play... * snip! *
11:25:10 [INFO] +- Executing dCommand: IF/p@tribness ---------+
11:25:10 [INFO] +> Executing 'IF': use_braces='true'
11:25:10 [INFO] Unfilled attributes '[flag[creatingparty]]' for tag
<player.flag[creatingparty]>!
11:25:10 [INFO] Filled tag <player.flag[creatingparty]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[creatingparty]> is invalid!
11:25:10 [INFO] Unfilled attributes '[flag[inviting]]' for tag
<player.flag[inviting]>!
11:25:10 [INFO] Filled tag <player.flag[inviting]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[inviting]> is invalid!
11:25:10 [INFO] Unfilled attributes '[flag[kicking]]' for tag
<player.flag[kicking]>!
11:25:10 [INFO] Filled tag <player.flag[kicking]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[kicking]> is invalid!
11:25:10 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
11:25:10 [INFO] Filled tag <player.flag[invited]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
11:25:10 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
11:25:10 [INFO] Filled tag <player.flag[invited]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
11:25:10 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
11:25:10 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
11:25:10 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
11:25:10 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
11:25:10 [INFO] Unfilled attributes '[flag[leaving]]' for tag
<player.flag[leaving]>!
11:25:10 [INFO] Filled tag <player.flag[leaving]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[leaving]> is invalid!
11:25:10 [INFO] Completing queue 'PARTYMAKER_SwordBowlPays' in 10ms.
11:25:10 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
11:25:10 [INFO] Starting InstantQueue 'FLAG_LittleTrinidadMsie'...
11:25:10 [INFO] Queue 'FLAG_LittleTrinidadMsie' Executing: FLAG "player"
"message:<context.message>"
11:25:10 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
11:25:10 [INFO] Filled tag <context.message> with '#cycle'.
11:25:10 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(#cycle)' flag_target='p@tribness'
11:25:10 [INFO] Queue 'FLAG_LittleTrinidadMsie' Executing: IF
"<context.message>" "==" "<&ns>party" "{" "-" "run" "chat" "-"
"determine" "cancelled" "}" "else" "if" "<context.message>"
"==" "<&ns>classes" "{" "-" "run" "chat" "-" "determine"
"cancelled" "}" "else" "if" "<context.message>" "=="
"<&ns>lore" "{" "-" "run" "chat" "-" "determine" "cancelled"
"}" "else" "if" "<context.message>" "==" "<&ns>help" "{" "-"
"run" "chat" "-" "determine" "cancelled" "}" "else" "if"
"<context.message>" "==" "<&ns>cycle" "{" "-" "run" "... *
snip! *
11:25:10 [INFO] +- Executing dCommand: IF/p@tribness ---------+
11:25:10 [INFO] +> Executing 'IF': use_braces='true'
11:25:10 [INFO] Filled tag <context.message> with '#cycle'.
11:25:10 [INFO] Filled tag <&ns> with '#'.
11:25:10 [INFO] Comparable='Element(#cycle)', Operator='EQUALS',
ComparedTo='Element(#party)' --> OUTCOME='false'
11:25:10 [INFO] Filled tag <context.message> with '#cycle'.
11:25:10 [INFO] Filled tag <&ns> with '#'.
11:25:10 [INFO] Comparable='Element(#cycle)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
11:25:10 [INFO] Filled tag <context.message> with '#cycle'.
11:25:10 [INFO] Filled tag <&ns> with '#'.
11:25:10 [INFO] Comparable='Element(#cycle)', Operator='EQUALS',
ComparedTo='Element(#lore)' --> OUTCOME='false'
11:25:10 [INFO] Filled tag <context.message> with '#cycle'.
11:25:10 [INFO] Filled tag <&ns> with '#'.
11:25:10 [INFO] Comparable='Element(#cycle)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
11:25:10 [INFO] Filled tag <context.message> with '#cycle'.
11:25:10 [INFO] Filled tag <&ns> with '#'.
11:25:10 [INFO] Comparable='Element(#cycle)', Operator='EQUALS',
ComparedTo='Element(#cycle)' --> OUTCOME='true'
11:25:10 [INFO] Queue 'FLAG_LittleTrinidadMsie' Executing: RUN "menucycle"
11:25:10 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
11:25:10 [INFO] +> Executing 'RUN': script='MENUCYCLE(TASK)'
11:25:10 [INFO] Starting TimedQueue 'MENUCYCLE_ExhibitionPhotographsMesa'...
11:25:10 [INFO] Queue 'MENUCYCLE_ExhibitionPhotographsMesa' Executing: IF
"<player.flag[tab]>" "==" "party" "{" "-" "adjust" "<player>"
"tab_list_info<&co> <dark_green>Player nÂș -
<yellow><player.flag[playernumber].as_int><Dark_red><bold> ==
<dark_green><player.flag[wallet]> Wallet<&co>
<yellow>$<player.flag[money].as_int||0><Dark_red><bold> ==
<dark_green>Class - <yellow><player.flag[class]||undefined> -
flag player tab:single } else if <player.flag[tab]> == single
&& <player.flag[party]> != null { - flag pla... * snip! *
11:25:10 [INFO] +- Executing dCommand: IF/p@tribness ---------+
11:25:10 [INFO] +> Executing 'IF': use_braces='true'
11:25:10 [INFO] Unfilled attributes '[flag[tab]]' for tag <player.flag[tab]>!
11:25:10 [INFO] Filled tag <player.flag[tab]> with 'null'.
11:25:10 [INFO] ERROR! Tag <player.flag[tab]> is invalid!
11:25:10 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(party)' --> OUTCOME='false'
11:25:10 [INFO] Completing queue 'MENUCYCLE_ExhibitionPhotographsMesa' in
1ms.
11:25:10 [INFO] Queue 'FLAG_LittleTrinidadMsie' Executing: DETERMINE
"cancelled"
11:25:10 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
11:25:10 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:10 [INFO] Completing queue 'FLAG_LittleTrinidadMsie' in 21ms.
11:25:10 [INFO] Event cancelled!
11:25:10 [INFO] +> [] CHAT: tribness: #cycle
11:25:11 [INFO] Running script event 'EntitySpawn', event='zombie spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_FuChinaRpm'...
11:25:11 [INFO] Queue 'SOLARIS_FuChinaRpm' Executing: DETERMINE "cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_FuChinaRpm' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='skeleton spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_TedEarnedSampling'...
11:25:11 [INFO] Queue 'SOLARIS_TedEarnedSampling' Executing: DETERMINE
"cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_TedEarnedSampling' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_PersonsDispatchSeating'...
11:25:11 [INFO] Queue 'SOLARIS_PersonsDispatchSeating' Executing: DETERMINE
"cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_PersonsDispatchSeating' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_EnsureCriticismHelpful'...
11:25:11 [INFO] Queue 'SOLARIS_EnsureCriticismHelpful' Executing: DETERMINE
"cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_EnsureCriticismHelpful' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_ParametersStoresRhode'...
11:25:11 [INFO] Queue 'SOLARIS_ParametersStoresRhode' Executing: DETERMINE
"cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_ParametersStoresRhode' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='zombie spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_CircumstancesToothHolland'...
11:25:11 [INFO] Queue 'SOLARIS_CircumstancesToothHolland' Executing:
DETERMINE "cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_CircumstancesToothHolland' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='zombie spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue
'SOLARIS_PhiladelphiaMembraneResident'...
11:25:11 [INFO] Queue 'SOLARIS_PhiladelphiaMembraneResident' Executing:
DETERMINE "cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_PhiladelphiaMembraneResident' in
0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_OwenAaaOccur'...
11:25:11 [INFO] Queue 'SOLARIS_OwenAaaOccur' Executing: DETERMINE "cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_OwenAaaOccur' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue 'SOLARIS_FocusesAdvancementEgyptian'...
11:25:11 [INFO] Queue 'SOLARIS_FocusesAdvancementEgyptian' Executing:
DETERMINE "cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_FocusesAdvancementEgyptian' in 0ms.
11:25:11 [INFO] Event cancelled!
11:25:11 [INFO] Running script event 'EntitySpawn', event='creeper spawns in
solarisarea' for script 'SOLARIS'
11:25:11 [INFO] Starting InstantQueue
'SOLARIS_IdentificationRetrievedTruly'...
11:25:11 [INFO] Queue 'SOLARIS_IdentificationRetrievedTruly' Executing:
DETERMINE "cancelled"
11:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:11 [INFO] Completing queue 'SOLARIS_IdentificationRetrievedTruly' in
0ms.
11:25:11 [INFO] Event cancelled!
11:25:13 [INFO] Running script event 'EntitySpawn', event='skeleton spawns in
solarisarea' for script 'SOLARIS'
11:25:13 [INFO] Starting InstantQueue 'SOLARIS_ScienceAmendLatin'...
11:25:13 [INFO] Queue 'SOLARIS_ScienceAmendLatin' Executing: DETERMINE
"cancelled"
11:25:13 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:13 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:13 [INFO] Completing queue 'SOLARIS_ScienceAmendLatin' in 0ms.
11:25:13 [INFO] Event cancelled!
11:25:13 [INFO] Running script event 'EntitySpawn', event='zombie spawns in
solarisarea' for script 'SOLARIS'
11:25:13 [INFO] Starting InstantQueue 'SOLARIS_KingBrakeCitizens'...
11:25:13 [INFO] Queue 'SOLARIS_KingBrakeCitizens' Executing: DETERMINE
"cancelled"
11:25:13 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:13 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:13 [INFO] Completing queue 'SOLARIS_KingBrakeCitizens' in 0ms.
11:25:13 [INFO] Event cancelled!
11:25:14 [INFO] Running script event 'EntitySpawn', event='skeleton spawns in
solarisarea' for script 'SOLARIS'
11:25:14 [INFO] Starting InstantQueue 'SOLARIS_ConfirmedWeightsGently'...
11:25:14 [INFO] Queue 'SOLARIS_ConfirmedWeightsGently' Executing: DETERMINE
"cancelled"
11:25:14 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:14 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:14 [INFO] Completing queue 'SOLARIS_ConfirmedWeightsGently' in 0ms.
11:25:14 [INFO] Event cancelled!
11:25:14 [INFO] Running script event 'EntitySpawn', event='spider spawns in
solarisarea' for script 'SOLARIS'
11:25:14 [INFO] Starting InstantQueue 'SOLARIS_DriverInstructorsCustomise'...
11:25:14 [INFO] Queue 'SOLARIS_DriverInstructorsCustomise' Executing:
DETERMINE "cancelled"
11:25:14 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:14 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:14 [INFO] Completing queue 'SOLARIS_DriverInstructorsCustomise' in 0ms.
11:25:14 [INFO] Event cancelled!
11:25:14 [INFO] Running script event 'EntitySpawn', event='zombie spawns in
solarisarea' for script 'SOLARIS'
11:25:14 [INFO] Starting InstantQueue 'SOLARIS_LeftWavWorker'...
11:25:14 [INFO] Queue 'SOLARIS_LeftWavWorker' Executing: DETERMINE
"cancelled"
11:25:14 [INFO] +- Executing dCommand: DETERMINE ---------+
11:25:14 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:25:14 [INFO] Completing queue 'SOLARIS_LeftWavWorker' in 0ms.
11:25:14 [INFO] Event cancelled!