Paste #23495: Denizen Debug Logs From

Date: 2015/12/06 04:23:03 UTC-08:00
Type: Server Log

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Java Version: 1.7.0_01
Up-time: 1d 12h
CraftBukkit Version: git-Bukkit-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (12): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1, 
CreateYourOwnMenus: 0.5.9, Parties: 1.5.8, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276), 
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 2
Mode: offline

12:23:45 [INFO]  Starting InstantQueue 'EXCOMMAND_AlbumsFictionBeaver'... 
12:23:45 [INFO]  Queue 'EXCOMMAND_AlbumsFictionBeaver' Executing: RUN 
                   "s@visitedchecker" 
12:23:45 [INFO] +- Executing dCommand: RUN/p@tribness ---------+ 
12:23:45 [INFO] +> Executing 'RUN': script='VISITEDCHECKER(TASK)' 
12:23:45 [INFO]  Starting TimedQueue 'VISITEDCHECKER_SantaSignaturesAside'... 
12:23:45 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: IF 
                   "<player.flag[visited]>" "==" "null" "{" "-" "narrate" 
                   "<yellow>You don't know any other city than this one!" "-" 
                   "wait" "1s" "-" "narrate" "<yellow>Go explore the world before 
                   you try to teleport around!" "-" "queue" "clear" "}" "else" 
                   "if" "<player.flag[visited].as_list.size.is[OR_MORE].than[2]>" 
                   "{" "-" "narrate" "<yellow>Pick a town from the list, you will 
                   be teleported" "-" "narrate" "<yellow>to the similar building 
                   of the town in question!" "-... * snip! * 
12:23:45 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
12:23:45 [INFO] +> Executing 'IF': use_braces='true' 
12:23:45 [INFO]  Filled tag <player.flag[visited]> with 'Solaris'. 
12:23:45 [INFO]  Comparable='Element(Solaris)', Operator='EQUALS', 
                   ComparedTo='Element(null)' --> OUTCOME='false' 
12:23:45 [INFO]  Filled tag 
                   <player.flag[visited].as_list.size.is[OR_MORE].than[2]> with 
                   'true'. 
12:23:45 [INFO]  Completing queue 'EXCOMMAND_AlbumsFictionBeaver' in 1ms. 
12:23:45 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: 
                   NARRATE "<yellow>Pick a town from the list, you will be 
                   teleported" 
12:23:45 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
12:23:45 [INFO]  Filled tag <yellow> with ''. 
12:23:45 [INFO] +> Executing 'NARRATE': Narrating='Pick a town from the list, 
                   you will be teleported'  Targets='[p@tribness]' 
12:23:45 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: 
                   NARRATE "<yellow>to the similar building of the town in 
                   question!" 
12:23:45 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
12:23:45 [INFO]  Filled tag <yellow> with ''. 
12:23:45 [INFO] +> Executing 'NARRATE': Narrating='to the similar building of 
                   the town in question!'  Targets='[p@tribness]' 
12:23:45 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: 
                   NARRATE "Pick one:" 
12:23:45 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
12:23:45 [INFO] +> Executing 'NARRATE': Narrating='Pick one:'  
                   Targets='[p@tribness]' 
12:23:45 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: 
                   FOREACH "<player.flag[visited].as_list.size>" "{" "-" "wait" 
                   "10t" "-" "narrate" "<dark_green><^def[loop_index]> - 
                   <gray><player.flag[visited].get[<^def[loop_index]>]>" "}" 
12:23:45 [INFO] +- Executing dCommand: FOREACH/p@tribness ---------+ 
12:23:45 [INFO]  Filled tag <player.flag[visited].as_list.size> with '4'. 
12:23:45 [INFO] +> Executing 'FOREACH': list='li@4' 
12:23:45 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: WAIT 
                   "10t" 
12:23:45 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+ 
12:23:45 [INFO] +> Executing 'WAIT': 
                   queue='VISITEDCHECKER_SantaSignaturesAside'  delay='d@10t' 
12:23:46 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: 
                   NARRATE "<dark_green><^def[loop_index]> - 
                   <gray><player.flag[visited].get[<^def[loop_index]>]>" 
12:23:46 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
12:23:46 [INFO]  Filled tag <def[loop_index]> with '1'. 
12:23:46 [INFO]  Filled tag <def[loop_index]> with '1'. 
12:23:46 [INFO]  Filled tag <dark_green> with ''. 
12:23:46 [INFO]  Filled tag <gray> with ''. 
12:23:46 [INFO]  Filled tag <player.flag[visited].get[1]> with 'Solaris'. 
12:23:46 [INFO] +> Executing 'NARRATE': Narrating='1 - Solaris'  
                   Targets='[p@tribness]' 
12:23:46 [INFO]  Queue 'VISITEDCHECKER_SantaSignaturesAside' Executing: 
                   FOREACH " CALLBACK" 
12:23:46 [INFO]  Completing queue 'VISITEDCHECKER_SantaSignaturesAside' in 
                   1447ms.