EventBOUGIE_ROUGE: type: world events: #SWITCH ON on player right clicks skull: - define SWITCH - if == 4236d8b5-9918-48ff-a420-db5223af5f82|eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2VhYTU1ZjQzZTVlM2FkNDliMTE0MGRmMjQ4NjYyNmNmOWYxMWRmYWY3NmYxYjI3OGI1ZDkzYmY0ZWRmMTI0In19fQ== { - adjust "skull_skin:c16d04c8-778b-4fd4-9d96-7d367d81dc8a|eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWZkZGRkYjhlZWUxMWJjMzEyZDFhY2ZkNjIxYTQ0NmI1Njg2OGFhZjY2YTUwNzFjYTk0MjU1ODJiMThjZGQ2In19fQ==" - light 10 - WHILE { - playeffect effect:RED_DUST visibility:50 quantity:3 - playsound location: sound:fire pitch:50 volume:0.5 - WAIT 5 } - WHILE STOP