Java Version: 1.8.0_60
Up-time: 3h 13m
CraftBukkit Version: git-Bukkit-18fbb24 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): WorldEdit: 6.1;no_git_id, Vault: 1.5.6-b49, PermissionsBukkit: 2.4, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, Citizens: 2.0.16-SNAPSHOT (build 1276), ScrollingMenuSign: 3.0.1,
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 2
Mode: online
16:49:57 [INFO] Starting InstantQueue 'EXCOMMAND_WiringSettlementGossip'...
16:49:57 [INFO] Queue 'EXCOMMAND_WiringSettlementGossip' Executing: RUN
"wolfwarrior"
16:49:57 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:49:57 [INFO] +> Executing 'RUN': script='WOLFWARRIOR(TASK)'
16:49:57 [INFO] Starting TimedQueue 'WOLFWARRIOR_FinishedSubaruDaughter'...
16:49:57 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: CREATE
"player" "WolfWarrior"
"<player.location.add[<util.random.int[1].to[5]>,<util.random.int[1].to[5]>,<util.random.int[1].to[5]>].simple>"
"save:Boss"
16:49:57 [INFO] +- Executing dCommand: CREATE/p@tribness ---------+
16:49:57 [INFO] ...remembering this script entry as 'Boss'!
16:49:57 [INFO] Filled tag <util.random.int[1].to[5]> with '5'.
16:49:57 [INFO] Filled tag <util.random.int[1].to[5]> with '2'.
16:49:57 [INFO] Filled tag <util.random.int[1].to[5]> with '3'.
16:49:57 [INFO] Filled tag <player.location.add[5,2,3].simple> with
'-2476,73,929,world'.
16:49:57 [INFO] +> Executing 'CREATE': name='WolfWarrior'
entity_type='e@player'
spawn_location='l@-2476.0,73.0,929.0,world'
16:49:57 [INFO] Completing queue 'EXCOMMAND_WiringSettlementGossip' in 2ms.
16:49:58 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: NARRATE
"<entry[boss].created_npc.id>"
16:49:58 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
16:49:58 [INFO] Filled tag <entry[boss].created_npc.id> with '103'.
16:49:58 [INFO] +> Executing 'NARRATE': Narrating='103'
Targets='[p@tribness]'
16:49:58 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "template apply wolfboss
<entry[boss].created_npc.id>" "silent"
16:49:58 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:49:58 [INFO] Filled tag <entry[boss].created_npc.id> with '103'.
16:49:58 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='template
apply wolfboss 103' silent='true'
16:49:59 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "npc sel <entry[boss].created_npc.id>" "silent"
16:49:59 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:49:59 [INFO] Filled tag <entry[boss].created_npc.id> with '103'.
16:49:59 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc sel
103' silent='true'
16:49:59 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "npc skin -p werewolf" "silent"
16:49:59 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:49:59 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc skin -p
werewolf' silent='true'
16:50:00 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "playsound mob.wolf.shake <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:00 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:00 [INFO] Filled tag <player.name> with 'tribness'.
16:50:00 [INFO] Filled tag <player.location.x.as_int> with '-2481'.
16:50:00 [INFO] Filled tag <player.location.y.as_int> with '67'.
16:50:00 [INFO] Filled tag <player.location.z.as_int> with '932'.
16:50:00 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.shake tribness -2481 67 932 1' silent='false'
16:50:00 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"30t"
16:50:00 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:00 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@30t'
16:50:02 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "playsound mob.wolf.howl <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:02 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:02 [INFO] Filled tag <player.name> with 'tribness'.
16:50:02 [INFO] Filled tag <player.location.x.as_int> with '-2481'.
16:50:02 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:02 [INFO] Filled tag <player.location.z.as_int> with '937'.
16:50:02 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.howl tribness -2481 63 937 1' silent='false'
16:50:03 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"30t"
16:50:03 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:03 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@30t'
16:50:05 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:05 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:05 [INFO] Filled tag <player.name> with 'tribness'.
16:50:05 [INFO] Filled tag <player.location.x.as_int> with '-2480'.
16:50:05 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:05 [INFO] Filled tag <player.location.z.as_int> with '937'.
16:50:05 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2480 63 937 1' silent='false'
16:50:05 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"4t"
16:50:05 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:05 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@4t'
16:50:06 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:06 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:06 [INFO] Filled tag <player.name> with 'tribness'.
16:50:06 [INFO] Filled tag <player.location.x.as_int> with '-2480'.
16:50:06 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:06 [INFO] Filled tag <player.location.z.as_int> with '938'.
16:50:06 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2480 63 938 1' silent='false'
16:50:06 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"4t"
16:50:06 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:06 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@4t'
16:50:07 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:07 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:07 [INFO] Filled tag <player.name> with 'tribness'.
16:50:07 [INFO] Filled tag <player.location.x.as_int> with '-2480'.
16:50:07 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:07 [INFO] Filled tag <player.location.z.as_int> with '938'.
16:50:07 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2480 63 938 1' silent='false'
16:50:07 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: EXECUTE
"as_Server" "sentry target add player:<player.name>"
16:50:07 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:07 [INFO] Filled tag <player.name> with 'tribness'.
16:50:07 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='sentry
target add player:tribness' silent='false'
16:50:08 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
"<entry[boss].created_npc.is_spawned>" "{" "-" "adjust"
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
"-" "wait" "2t" "}"
16:50:08 [INFO] +- Executing dCommand: WHILE/p@tribness ---------+
16:50:08 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:08 [INFO] +> Executing 'WHILE':
value='<entry[boss].created_npc.is_spawned>'
16:50:08 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:08 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:08 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:08 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:08 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:08 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:08 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:08 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:09 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:09 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:09 [INFO] +- While loop 2 ---------+
16:50:09 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:09 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:09 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:09 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:09 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:09 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:09 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:09 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:09 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:09 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:09 [INFO] +- While loop 3 ---------+
16:50:09 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:09 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:09 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:09 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:09 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:09 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:09 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:09 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:10 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:10 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:10 [INFO] +- While loop 4 ---------+
16:50:10 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:10 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:10 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:10 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:10 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:10 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:10 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:10 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:10 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:10 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:10 [INFO] +- While loop 5 ---------+
16:50:10 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:10 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:10 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:10 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:10 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:10 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:10 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:10 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:11 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:11 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:11 [INFO] +- While loop 6 ---------+
16:50:11 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:11 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:11 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:11 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:11 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:11 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:11 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:11 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:11 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:11 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:11 [INFO] +- While loop 7 ---------+
16:50:11 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:11 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:11 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:11 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:11 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:11 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:11 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:11 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:12 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:12 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:12 [INFO] +- While loop 8 ---------+
16:50:12 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:12 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:12 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:12 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:12 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:12 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:12 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:12 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:12 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:12 [INFO] Starting InstantQueue 'BOSS_QUEST_EasyMedlineConcerning'...
16:50:12 [INFO] Queue 'BOSS_QUEST_EasyMedlineConcerning' Executing: IF "npc"
"name"
16:50:12 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:12 [INFO] +> Executing 'IF': use_braces='false'
16:50:12 [INFO] Queue 'BOSS_QUEST_EasyMedlineConcerning' Executing: RUN
"Bosspicker"
16:50:12 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:12 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:12 [INFO] Starting TimedQueue 'BOSSPICKER_AssignmentPineAlliance'...
16:50:12 [INFO] Queue 'BOSSPICKER_AssignmentPineAlliance' Executing: RANDOM
"5"
16:50:12 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:12 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
16:50:12 [INFO] ...selected 'DEFINE: [boss, Faeranduil]'.
16:50:12 [INFO] Completing queue 'BOSS_QUEST_EasyMedlineConcerning' in 0ms.
16:50:12 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:12 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:12 [INFO] +- While loop 9 ---------+
16:50:12 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:12 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:12 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:12 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:12 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:12 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:12 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:12 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:12 [INFO] Queue 'BOSSPICKER_AssignmentPineAlliance' Executing: DEFINE
"boss" "Faeranduil"
16:50:12 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:12 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_AssignmentPineAlliance' definition='boss'
value='Faeranduil'
16:50:13 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:13 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:13 [INFO] +- While loop 10 ---------+
16:50:13 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:13 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:13 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:13 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:13 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:13 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:13 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:13 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:13 [INFO] Queue 'BOSSPICKER_AssignmentPineAlliance' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:13 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:13 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:13 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:13 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:13 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:13 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:13 [INFO] +> Executing 'IF': use_braces='true'
16:50:13 [INFO] Comparable='Element(Faeranduil)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:13 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:13 [INFO] Starting InstantQueue 'BOSS_QUEST_PrescriptionGuitarDeath'...
16:50:13 [INFO] Queue 'BOSS_QUEST_PrescriptionGuitarDeath' Executing: IF
"npc" "name"
16:50:13 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:13 [INFO] +> Executing 'IF': use_braces='false'
16:50:13 [INFO] Queue 'BOSS_QUEST_PrescriptionGuitarDeath' Executing: RUN
"Bosspicker"
16:50:13 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:13 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:13 [INFO] Starting TimedQueue 'BOSSPICKER_CitizensDecideConsultancy'...
16:50:13 [INFO] Queue 'BOSSPICKER_CitizensDecideConsultancy' Executing:
RANDOM "5"
16:50:13 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:13 [INFO] +> Executing 'RANDOM': possibilities='5' choice='1'
16:50:13 [INFO] ...selected 'DEFINE: [boss, Wolfwarrior]'.
16:50:13 [INFO] Completing queue 'BOSS_QUEST_PrescriptionGuitarDeath' in 0ms.
16:50:13 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:13 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:13 [INFO] +- While loop 11 ---------+
16:50:13 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:13 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:13 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:13 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:13 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:13 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:13 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:13 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:13 [INFO] Queue 'BOSSPICKER_AssignmentPineAlliance' Executing: RUN
"Lightningsky"
16:50:13 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:13 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:13 [INFO] Starting TimedQueue 'LIGHTNINGSKY_ContrastGhzRd'...
16:50:13 [INFO] Queue 'LIGHTNINGSKY_ContrastGhzRd' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:13 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:13 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:13 [INFO] Queue 'LIGHTNINGSKY_ContrastGhzRd' Executing: RANDOM "14"
16:50:13 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:13 [INFO] +> Executing 'RANDOM': possibilities='14' choice='14'
16:50:13 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:13 [INFO] Queue 'LIGHTNINGSKY_ContrastGhzRd' Executing: DEFINE
"difficulty" "hard"
16:50:13 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:13 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_ContrastGhzRd'
definition='difficulty' value='hard'
16:50:13 [INFO] Completing queue 'BOSSPICKER_AssignmentPineAlliance' in
1462ms.
16:50:14 [INFO] Queue 'BOSSPICKER_CitizensDecideConsultancy' Executing:
DEFINE "boss" "Wolfwarrior"
16:50:14 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:14 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_CitizensDecideConsultancy'
definition='boss' value='Wolfwarrior'
16:50:14 [INFO] Queue 'LIGHTNINGSKY_ContrastGhzRd' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:14 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:14 [INFO] Filled definition %difficulty% with 'hard'.
16:50:14 [INFO] Filled definition %difficulty% with 'hard'.
16:50:14 [INFO] Filled definition %difficulty% with 'hard'.
16:50:14 [INFO] +> Executing 'IF': use_braces='true'
16:50:14 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:14 [INFO] Completing queue 'LIGHTNINGSKY_ContrastGhzRd' in 449ms.
16:50:14 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:14 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:14 [INFO] +- While loop 12 ---------+
16:50:14 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:14 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:14 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:14 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:14 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:14 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:14 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:14 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:14 [INFO] Queue 'BOSSPICKER_CitizensDecideConsultancy' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:14 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:14 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:14 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:14 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:14 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:14 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:14 [INFO] +> Executing 'IF': use_braces='true'
16:50:14 [INFO] Comparable='Element(Wolfwarrior)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='true'
16:50:14 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:14 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:14 [INFO] +- While loop 13 ---------+
16:50:14 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:14 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:14 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:14 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:14 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:14 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:14 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:14 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:15 [INFO] Queue 'BOSSPICKER_CitizensDecideConsultancy' Executing: RUN
"wolfwarrior"
16:50:15 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:15 [INFO] +> Executing 'RUN': script='WOLFWARRIOR(TASK)'
16:50:15 [INFO] Starting TimedQueue 'WOLFWARRIOR_FashionSydneyAcceptable'...
16:50:15 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: CREATE
"player" "WolfWarrior"
"<player.location.add[<util.random.int[1].to[5]>,<util.random.int[1].to[5]>,<util.random.int[1].to[5]>].simple>"
"save:Boss"
16:50:15 [INFO] +- Executing dCommand: CREATE/p@tribness ---------+
16:50:15 [INFO] ...remembering this script entry as 'Boss'!
16:50:15 [INFO] Filled tag <util.random.int[1].to[5]> with '1'.
16:50:15 [INFO] Filled tag <util.random.int[1].to[5]> with '1'.
16:50:15 [INFO] Filled tag <util.random.int[1].to[5]> with '2'.
16:50:15 [INFO] Filled tag <player.location.add[1,1,2].simple> with
'-2491,64,933,world'.
16:50:15 [INFO] +> Executing 'CREATE': name='WolfWarrior'
entity_type='e@player'
spawn_location='l@-2491.0,64.0,933.0,world'
16:50:15 [INFO] Completing queue 'BOSSPICKER_CitizensDecideConsultancy' in
1451ms.
16:50:15 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:15 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:15 [INFO] +- While loop 14 ---------+
16:50:15 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:15 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:15 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:15 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:15 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:15 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:15 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:15 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:15 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
NARRATE "<entry[boss].created_npc.id>"
16:50:15 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
16:50:15 [INFO] Filled tag <entry[boss].created_npc.id> with '104'.
16:50:15 [INFO] +> Executing 'NARRATE': Narrating='104'
Targets='[p@tribness]'
16:50:15 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:15 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:15 [INFO] +- While loop 15 ---------+
16:50:15 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:15 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:15 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:15 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:15 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:15 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:15 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:15 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:15 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:15 [INFO] Starting InstantQueue
'BOSS_QUEST_BiographyVitaminNewcastle'...
16:50:15 [INFO] Queue 'BOSS_QUEST_BiographyVitaminNewcastle' Executing: IF
"npc" "name"
16:50:15 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:15 [INFO] +> Executing 'IF': use_braces='false'
16:50:15 [INFO] Queue 'BOSS_QUEST_BiographyVitaminNewcastle' Executing: RUN
"Bosspicker"
16:50:15 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:15 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:15 [INFO] Starting TimedQueue 'BOSSPICKER_LoungeFlexibilityBench'...
16:50:15 [INFO] Queue 'BOSSPICKER_LoungeFlexibilityBench' Executing: RANDOM
"5"
16:50:15 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:15 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
16:50:15 [INFO] ...selected 'DEFINE: [boss, Ulfberth]'.
16:50:15 [INFO] Completing queue 'BOSS_QUEST_BiographyVitaminNewcastle' in
0ms.
16:50:16 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:16 [INFO] Starting InstantQueue 'BOSS_QUEST_OfficeSubBreaking'...
16:50:16 [INFO] Queue 'BOSS_QUEST_OfficeSubBreaking' Executing: IF "npc"
"name"
16:50:16 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:16 [INFO] +> Executing 'IF': use_braces='false'
16:50:16 [INFO] Queue 'BOSS_QUEST_OfficeSubBreaking' Executing: RUN
"Bosspicker"
16:50:16 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:16 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:16 [INFO] Starting TimedQueue 'BOSSPICKER_SomaliaAndyPortland'...
16:50:16 [INFO] Queue 'BOSSPICKER_SomaliaAndyPortland' Executing: RANDOM "5"
16:50:16 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:16 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
16:50:16 [INFO] ...selected 'DEFINE: [boss, Faeranduil]'.
16:50:16 [INFO] Completing queue 'BOSS_QUEST_OfficeSubBreaking' in 0ms.
16:50:16 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "template apply wolfboss
<entry[boss].created_npc.id>" "silent"
16:50:16 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:16 [INFO] Filled tag <entry[boss].created_npc.id> with '104'.
16:50:16 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='template
apply wolfboss 104' silent='true'
16:50:16 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:16 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:16 [INFO] +- While loop 16 ---------+
16:50:16 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:16 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:16 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:16 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:16 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:16 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:16 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:16 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:16 [INFO] Queue 'BOSSPICKER_LoungeFlexibilityBench' Executing: DEFINE
"boss" "Ulfberth"
16:50:16 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:16 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_LoungeFlexibilityBench' definition='boss'
value='Ulfberth'
16:50:16 [INFO] Queue 'BOSSPICKER_SomaliaAndyPortland' Executing: DEFINE
"boss" "Faeranduil"
16:50:16 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:16 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_SomaliaAndyPortland'
definition='boss' value='Faeranduil'
16:50:16 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "npc sel <entry[boss].created_npc.id>"
"silent"
16:50:16 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:16 [INFO] Filled tag <entry[boss].created_npc.id> with '104'.
16:50:16 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc sel
104' silent='true'
16:50:16 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:16 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:16 [INFO] +- While loop 17 ---------+
16:50:16 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:16 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:16 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:16 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:16 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:16 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:16 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:16 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:16 [INFO] Queue 'BOSSPICKER_LoungeFlexibilityBench' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:16 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:16 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:16 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:16 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:16 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:16 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:16 [INFO] +> Executing 'IF': use_braces='true'
16:50:16 [INFO] Comparable='Element(Ulfberth)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:16 [INFO] Queue 'BOSSPICKER_SomaliaAndyPortland' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:16 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:16 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:16 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:16 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:16 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:16 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:16 [INFO] +> Executing 'IF': use_braces='true'
16:50:16 [INFO] Comparable='Element(Faeranduil)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:17 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "npc skin -p werewolf" "silent"
16:50:17 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:17 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc skin -p
werewolf' silent='true'
16:50:17 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:17 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:17 [INFO] +- While loop 18 ---------+
16:50:17 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:17 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:17 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:17 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:17 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:17 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:17 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:17 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:17 [INFO] Queue 'BOSSPICKER_LoungeFlexibilityBench' Executing: RUN
"Lightningsky"
16:50:17 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:17 [INFO] Starting TimedQueue 'LIGHTNINGSKY_GreetingJeAcademy'...
16:50:17 [INFO] Queue 'LIGHTNINGSKY_GreetingJeAcademy' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:17 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:17 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:17 [INFO] Queue 'LIGHTNINGSKY_GreetingJeAcademy' Executing: RANDOM "14"
16:50:17 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RANDOM': possibilities='14' choice='11'
16:50:17 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:17 [INFO] Queue 'LIGHTNINGSKY_GreetingJeAcademy' Executing: DEFINE
"difficulty" "hard"
16:50:17 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:17 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_GreetingJeAcademy'
definition='difficulty' value='hard'
16:50:17 [INFO] Completing queue 'BOSSPICKER_LoungeFlexibilityBench' in
1441ms.
16:50:17 [INFO] Queue 'BOSSPICKER_SomaliaAndyPortland' Executing: RUN
"Lightningsky"
16:50:17 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:17 [INFO] Starting TimedQueue 'LIGHTNINGSKY_RememberRemediesArctic'...
16:50:17 [INFO] Queue 'LIGHTNINGSKY_RememberRemediesArctic' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:17 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:17 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:17 [INFO] Queue 'LIGHTNINGSKY_RememberRemediesArctic' Executing: RANDOM
"14"
16:50:17 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RANDOM': possibilities='14' choice='10'
16:50:17 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:17 [INFO] Queue 'LIGHTNINGSKY_RememberRemediesArctic' Executing: DEFINE
"difficulty" "hard"
16:50:17 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:17 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_RememberRemediesArctic'
definition='difficulty' value='hard'
16:50:17 [INFO] Completing queue 'BOSSPICKER_SomaliaAndyPortland' in 1444ms.
16:50:17 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "playsound mob.wolf.shake <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:17 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:17 [INFO] Filled tag <player.name> with 'tribness'.
16:50:17 [INFO] Filled tag <player.location.x.as_int> with '-2487'.
16:50:17 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:17 [INFO] Filled tag <player.location.z.as_int> with '924'.
16:50:17 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.shake tribness -2487 63 924 1' silent='false'
16:50:17 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:17 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:17 [INFO] +- While loop 19 ---------+
16:50:17 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:17 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:17 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:17 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:17 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:17 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:17 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:17 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:17 [INFO] Queue 'LIGHTNINGSKY_GreetingJeAcademy' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:17 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:17 [INFO] Filled definition %difficulty% with 'hard'.
16:50:17 [INFO] Filled definition %difficulty% with 'hard'.
16:50:17 [INFO] Filled definition %difficulty% with 'hard'.
16:50:17 [INFO] +> Executing 'IF': use_braces='true'
16:50:17 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:17 [INFO] Completing queue 'LIGHTNINGSKY_GreetingJeAcademy' in 463ms.
16:50:17 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:17 [INFO] Starting InstantQueue 'BOSS_QUEST_ErrorWishBeef'...
16:50:17 [INFO] Queue 'BOSS_QUEST_ErrorWishBeef' Executing: IF "npc" "name"
16:50:17 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:17 [INFO] +> Executing 'IF': use_braces='false'
16:50:17 [INFO] Queue 'BOSS_QUEST_ErrorWishBeef' Executing: RUN "Bosspicker"
16:50:17 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:17 [INFO] Starting TimedQueue 'BOSSPICKER_LocksSponsoredContainer'...
16:50:17 [INFO] Queue 'BOSSPICKER_LocksSponsoredContainer' Executing: RANDOM
"5"
16:50:17 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RANDOM': possibilities='5' choice='1'
16:50:17 [INFO] ...selected 'DEFINE: [boss, Wolfwarrior]'.
16:50:17 [INFO] Completing queue 'BOSS_QUEST_ErrorWishBeef' in 0ms.
16:50:17 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:17 [INFO] Starting InstantQueue
'BOSS_QUEST_BiographyElizabethProportion'...
16:50:17 [INFO] Queue 'BOSS_QUEST_BiographyElizabethProportion' Executing: IF
"npc" "name"
16:50:17 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:17 [INFO] +> Executing 'IF': use_braces='false'
16:50:17 [INFO] Queue 'BOSS_QUEST_BiographyElizabethProportion' Executing:
RUN "Bosspicker"
16:50:17 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:17 [INFO] Starting TimedQueue 'BOSSPICKER_AberdeenSamAnthony'...
16:50:17 [INFO] Queue 'BOSSPICKER_AberdeenSamAnthony' Executing: RANDOM "5"
16:50:17 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:17 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
16:50:17 [INFO] ...selected 'DEFINE: [boss, Faeranduil]'.
16:50:17 [INFO] Completing queue 'BOSS_QUEST_BiographyElizabethProportion' in
0ms.
16:50:17 [INFO] Queue 'LIGHTNINGSKY_RememberRemediesArctic' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:17 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:17 [INFO] Filled definition %difficulty% with 'hard'.
16:50:17 [INFO] Filled definition %difficulty% with 'hard'.
16:50:17 [INFO] Filled definition %difficulty% with 'hard'.
16:50:17 [INFO] +> Executing 'IF': use_braces='true'
16:50:17 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:17 [INFO] Completing queue 'LIGHTNINGSKY_RememberRemediesArctic' in
446ms.
16:50:18 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"30t"
16:50:18 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:18 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@30t'
16:50:18 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:18 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:18 [INFO] +- While loop 20 ---------+
16:50:18 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:18 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:18 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:18 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:18 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:18 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:18 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:18 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:18 [INFO] Queue 'BOSSPICKER_LocksSponsoredContainer' Executing: DEFINE
"boss" "Wolfwarrior"
16:50:18 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:18 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_LocksSponsoredContainer' definition='boss'
value='Wolfwarrior'
16:50:18 [INFO] Queue 'BOSSPICKER_AberdeenSamAnthony' Executing: DEFINE
"boss" "Faeranduil"
16:50:18 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:18 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_AberdeenSamAnthony'
definition='boss' value='Faeranduil'
16:50:18 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:18 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:18 [INFO] +- While loop 21 ---------+
16:50:18 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:18 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:18 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:18 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:18 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:18 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:18 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:18 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:18 [INFO] Queue 'BOSSPICKER_LocksSponsoredContainer' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:18 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:18 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:18 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:18 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:18 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:18 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:18 [INFO] +> Executing 'IF': use_braces='true'
16:50:18 [INFO] Comparable='Element(Wolfwarrior)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='true'
16:50:18 [INFO] Queue 'BOSSPICKER_AberdeenSamAnthony' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:18 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:18 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:18 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:18 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:18 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:18 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:18 [INFO] +> Executing 'IF': use_braces='true'
16:50:18 [INFO] Comparable='Element(Faeranduil)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:18 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:18 [INFO] Starting InstantQueue 'BOSS_QUEST_VelocityTypicalJun'...
16:50:18 [INFO] Queue 'BOSS_QUEST_VelocityTypicalJun' Executing: IF "npc"
"name"
16:50:18 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:18 [INFO] +> Executing 'IF': use_braces='false'
16:50:18 [INFO] Queue 'BOSS_QUEST_VelocityTypicalJun' Executing: RUN
"Bosspicker"
16:50:18 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:18 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:18 [INFO] Starting TimedQueue 'BOSSPICKER_StepsFitsSecretary'...
16:50:18 [INFO] Queue 'BOSSPICKER_StepsFitsSecretary' Executing: RANDOM "5"
16:50:18 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:18 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
16:50:18 [INFO] ...selected 'DEFINE: [boss, Sarandiel]'.
16:50:18 [INFO] Completing queue 'BOSS_QUEST_VelocityTypicalJun' in 0ms.
16:50:18 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:18 [INFO] Starting InstantQueue 'BOSS_QUEST_GarciaCourtesyPortion'...
16:50:18 [INFO] Queue 'BOSS_QUEST_GarciaCourtesyPortion' Executing: IF "npc"
"name"
16:50:18 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:18 [INFO] +> Executing 'IF': use_braces='false'
16:50:18 [INFO] Queue 'BOSS_QUEST_GarciaCourtesyPortion' Executing: RUN
"Bosspicker"
16:50:18 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:18 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:18 [INFO] Starting TimedQueue 'BOSSPICKER_ForcesVaultStress'...
16:50:18 [INFO] Queue 'BOSSPICKER_ForcesVaultStress' Executing: RANDOM "5"
16:50:18 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:18 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
16:50:18 [INFO] ...selected 'DEFINE: [boss, Faeranduil]'.
16:50:18 [INFO] Completing queue 'BOSS_QUEST_GarciaCourtesyPortion' in 0ms.
16:50:19 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:19 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:19 [INFO] +- While loop 22 ---------+
16:50:19 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:19 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:19 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:19 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:19 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:19 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:19 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:19 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:19 [INFO] Queue 'BOSSPICKER_LocksSponsoredContainer' Executing: RUN
"wolfwarrior"
16:50:19 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:19 [INFO] +> Executing 'RUN': script='WOLFWARRIOR(TASK)'
16:50:19 [INFO] Starting TimedQueue 'WOLFWARRIOR_WordCrystalImpact'...
16:50:19 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: CREATE
"player" "WolfWarrior"
"<player.location.add[<util.random.int[1].to[5]>,<util.random.int[1].to[5]>,<util.random.int[1].to[5]>].simple>"
"save:Boss"
16:50:19 [INFO] +- Executing dCommand: CREATE/p@tribness ---------+
16:50:19 [INFO] ...remembering this script entry as 'Boss'!
16:50:19 [INFO] Filled tag <util.random.int[1].to[5]> with '3'.
16:50:19 [INFO] Filled tag <util.random.int[1].to[5]> with '4'.
16:50:19 [INFO] Filled tag <util.random.int[1].to[5]> with '3'.
16:50:19 [INFO] Filled tag <player.location.add[3,4,3].simple> with
'-2479,67,922,world'.
16:50:19 [INFO] +> Executing 'CREATE': name='WolfWarrior'
entity_type='e@player'
spawn_location='l@-2479.0,67.0,922.0,world'
16:50:19 [INFO] Completing queue 'BOSSPICKER_LocksSponsoredContainer' in
1474ms.
16:50:19 [INFO] Queue 'BOSSPICKER_AberdeenSamAnthony' Executing: RUN
"Lightningsky"
16:50:19 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:19 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:19 [INFO] Starting TimedQueue 'LIGHTNINGSKY_WhoConceptsNovel'...
16:50:19 [INFO] Queue 'LIGHTNINGSKY_WhoConceptsNovel' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:19 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:19 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:19 [INFO] Queue 'LIGHTNINGSKY_WhoConceptsNovel' Executing: RANDOM "14"
16:50:19 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:19 [INFO] +> Executing 'RANDOM': possibilities='14' choice='7'
16:50:19 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:19 [INFO] Queue 'LIGHTNINGSKY_WhoConceptsNovel' Executing: DEFINE
"difficulty" "normal"
16:50:19 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:19 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_WhoConceptsNovel'
definition='difficulty' value='normal'
16:50:19 [INFO] Completing queue 'BOSSPICKER_AberdeenSamAnthony' in 1473ms.
16:50:19 [INFO] Queue 'BOSSPICKER_StepsFitsSecretary' Executing: DEFINE
"boss" "Sarandiel"
16:50:19 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:19 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_StepsFitsSecretary'
definition='boss' value='Sarandiel'
16:50:19 [INFO] Queue 'BOSSPICKER_ForcesVaultStress' Executing: DEFINE "boss"
"Faeranduil"
16:50:19 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:19 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_ForcesVaultStress'
definition='boss' value='Faeranduil'
16:50:19 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:19 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:19 [INFO] +- While loop 23 ---------+
16:50:19 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:19 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:19 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:19 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:19 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:19 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:19 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:19 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:19 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: NARRATE
"<entry[boss].created_npc.id>"
16:50:19 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
16:50:19 [INFO] Filled tag <entry[boss].created_npc.id> with '105'.
16:50:19 [INFO] +> Executing 'NARRATE': Narrating='105'
Targets='[p@tribness]'
16:50:19 [INFO] Queue 'LIGHTNINGSKY_WhoConceptsNovel' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:19 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:19 [INFO] Filled definition %difficulty% with 'normal'.
16:50:19 [INFO] Filled definition %difficulty% with 'normal'.
16:50:19 [INFO] Filled definition %difficulty% with 'normal'.
16:50:19 [INFO] +> Executing 'IF': use_braces='true'
16:50:19 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:19 [INFO] Completing queue 'LIGHTNINGSKY_WhoConceptsNovel' in 458ms.
16:50:19 [INFO] Queue 'BOSSPICKER_StepsFitsSecretary' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:19 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:19 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:19 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:19 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:19 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:19 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:19 [INFO] +> Executing 'IF': use_braces='true'
16:50:19 [INFO] Comparable='Element(Sarandiel)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:19 [INFO] Queue 'BOSSPICKER_ForcesVaultStress' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:19 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:19 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:19 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:19 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:19 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:19 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:19 [INFO] +> Executing 'IF': use_braces='true'
16:50:19 [INFO] Comparable='Element(Faeranduil)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:20 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "playsound mob.wolf.howl <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:20 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:20 [INFO] Filled tag <player.name> with 'tribness'.
16:50:20 [INFO] Filled tag <player.location.x.as_int> with '-2479'.
16:50:20 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:20 [INFO] Filled tag <player.location.z.as_int> with '920'.
16:50:20 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.howl tribness -2479 63 920 1' silent='false'
16:50:20 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:20 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:20 [INFO] +- While loop 24 ---------+
16:50:20 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:20 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:20 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:20 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:20 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:20 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:20 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:20 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "template apply wolfboss
<entry[boss].created_npc.id>" "silent"
16:50:20 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:20 [INFO] Filled tag <entry[boss].created_npc.id> with '105'.
16:50:20 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='template
apply wolfboss 105' silent='true'
16:50:20 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:20 [INFO] Starting InstantQueue 'BOSS_QUEST_NickelPeacefulTyler'...
16:50:20 [INFO] Queue 'BOSS_QUEST_NickelPeacefulTyler' Executing: IF "npc"
"name"
16:50:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:20 [INFO] +> Executing 'IF': use_braces='false'
16:50:20 [INFO] Queue 'BOSS_QUEST_NickelPeacefulTyler' Executing: RUN
"Bosspicker"
16:50:20 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:20 [INFO] Starting TimedQueue 'BOSSPICKER_EmptyCoolPurse'...
16:50:20 [INFO] Queue 'BOSSPICKER_EmptyCoolPurse' Executing: RANDOM "5"
16:50:20 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
16:50:20 [INFO] ...selected 'DEFINE: [boss, Ulfberth]'.
16:50:20 [INFO] Completing queue 'BOSS_QUEST_NickelPeacefulTyler' in 0ms.
16:50:20 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:20 [INFO] Starting InstantQueue
'BOSS_QUEST_WilliamsBrunswickStandards'...
16:50:20 [INFO] Queue 'BOSS_QUEST_WilliamsBrunswickStandards' Executing: IF
"npc" "name"
16:50:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:20 [INFO] +> Executing 'IF': use_braces='false'
16:50:20 [INFO] Queue 'BOSS_QUEST_WilliamsBrunswickStandards' Executing: RUN
"Bosspicker"
16:50:20 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:20 [INFO] Starting TimedQueue 'BOSSPICKER_RoyalObituariesJohnny'...
16:50:20 [INFO] Queue 'BOSSPICKER_RoyalObituariesJohnny' Executing: RANDOM
"5"
16:50:20 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
16:50:20 [INFO] ...selected 'DEFINE: [boss, Lightningsky]'.
16:50:20 [INFO] Completing queue 'BOSS_QUEST_WilliamsBrunswickStandards' in
0ms.
16:50:20 [INFO] Queue 'BOSSPICKER_StepsFitsSecretary' Executing: RUN
"Lightningsky"
16:50:20 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:20 [INFO] Starting TimedQueue 'LIGHTNINGSKY_ThouWattDns'...
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ThouWattDns' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:20 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:20 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ThouWattDns' Executing: RANDOM "14"
16:50:20 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RANDOM': possibilities='14' choice='13'
16:50:20 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ThouWattDns' Executing: DEFINE
"difficulty" "hard"
16:50:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:20 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_ThouWattDns'
definition='difficulty' value='hard'
16:50:20 [INFO] Completing queue 'BOSSPICKER_StepsFitsSecretary' in 1481ms.
16:50:20 [INFO] Queue 'BOSSPICKER_ForcesVaultStress' Executing: RUN
"Lightningsky"
16:50:20 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:20 [INFO] Starting TimedQueue
'LIGHTNINGSKY_ArrangementIrPhotographs'...
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ArrangementIrPhotographs' Executing:
INJECT "Difficulty_rewarder" "instantly"
16:50:20 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:20 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ArrangementIrPhotographs' Executing:
RANDOM "14"
16:50:20 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:20 [INFO] +> Executing 'RANDOM': possibilities='14' choice='5'
16:50:20 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ArrangementIrPhotographs' Executing:
DEFINE "difficulty" "normal"
16:50:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:20 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_ArrangementIrPhotographs'
definition='difficulty' value='normal'
16:50:20 [INFO] Completing queue 'BOSSPICKER_ForcesVaultStress' in 1480ms.
16:50:20 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"30t"
16:50:20 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:20 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@30t'
16:50:20 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:20 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:20 [INFO] +- While loop 25 ---------+
16:50:20 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:20 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:20 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:20 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:20 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:20 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:20 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:20 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:20 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "npc sel <entry[boss].created_npc.id>" "silent"
16:50:20 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:20 [INFO] Filled tag <entry[boss].created_npc.id> with '105'.
16:50:20 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc sel
105' silent='true'
16:50:20 [INFO] Queue 'BOSSPICKER_EmptyCoolPurse' Executing: DEFINE "boss"
"Ulfberth"
16:50:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:20 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_EmptyCoolPurse'
definition='boss' value='Ulfberth'
16:50:20 [INFO] Queue 'BOSSPICKER_RoyalObituariesJohnny' Executing: DEFINE
"boss" "Lightningsky"
16:50:20 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:20 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_RoyalObituariesJohnny' definition='boss'
value='Lightningsky'
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ThouWattDns' Executing: IF "%difficulty%"
"==" "easy" "{" "}" "-" "if" "%difficulty%" "==" "normal" "{"
"}" "-" "if" "%difficulty%" "==" "hard" "{" "}"
16:50:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:20 [INFO] Filled definition %difficulty% with 'hard'.
16:50:20 [INFO] Filled definition %difficulty% with 'hard'.
16:50:20 [INFO] Filled definition %difficulty% with 'hard'.
16:50:20 [INFO] +> Executing 'IF': use_braces='true'
16:50:20 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:20 [INFO] Completing queue 'LIGHTNINGSKY_ThouWattDns' in 447ms.
16:50:20 [INFO] Queue 'LIGHTNINGSKY_ArrangementIrPhotographs' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:20 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:20 [INFO] Filled definition %difficulty% with 'normal'.
16:50:20 [INFO] Filled definition %difficulty% with 'normal'.
16:50:20 [INFO] Filled definition %difficulty% with 'normal'.
16:50:20 [INFO] +> Executing 'IF': use_braces='true'
16:50:20 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:20 [INFO] Completing queue 'LIGHTNINGSKY_ArrangementIrPhotographs' in
447ms.
16:50:21 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:21 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:21 [INFO] +- While loop 26 ---------+
16:50:21 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:21 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:21 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:21 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:21 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:21 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:21 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:21 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:21 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "npc skin -p werewolf" "silent"
16:50:21 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:21 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc skin -p
werewolf' silent='true'
16:50:21 [INFO] Queue 'BOSSPICKER_EmptyCoolPurse' Executing: IF "%boss%" "=="
"Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:21 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:21 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:21 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:21 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:21 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:21 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:21 [INFO] +> Executing 'IF': use_braces='true'
16:50:21 [INFO] Comparable='Element(Ulfberth)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:21 [INFO] Queue 'BOSSPICKER_RoyalObituariesJohnny' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:21 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:21 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:21 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:21 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:21 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:21 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:21 [INFO] +> Executing 'IF': use_braces='true'
16:50:21 [INFO] Comparable='Element(Lightningsky)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:21 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:21 [INFO] Starting InstantQueue 'BOSS_QUEST_EducatorsDiscHearings'...
16:50:21 [INFO] Queue 'BOSS_QUEST_EducatorsDiscHearings' Executing: IF "npc"
"name"
16:50:21 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:21 [INFO] +> Executing 'IF': use_braces='false'
16:50:21 [INFO] Queue 'BOSS_QUEST_EducatorsDiscHearings' Executing: RUN
"Bosspicker"
16:50:21 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:21 [INFO] Starting TimedQueue 'BOSSPICKER_ThrowHighwaysYounger'...
16:50:21 [INFO] Queue 'BOSSPICKER_ThrowHighwaysYounger' Executing: RANDOM "5"
16:50:21 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
16:50:21 [INFO] ...selected 'DEFINE: [boss, Faeranduil]'.
16:50:21 [INFO] Completing queue 'BOSS_QUEST_EducatorsDiscHearings' in 0ms.
16:50:21 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:21 [INFO] Starting InstantQueue 'BOSS_QUEST_MerchantChrisSavings'...
16:50:21 [INFO] Queue 'BOSS_QUEST_MerchantChrisSavings' Executing: IF "npc"
"name"
16:50:21 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:21 [INFO] +> Executing 'IF': use_braces='false'
16:50:21 [INFO] Queue 'BOSS_QUEST_MerchantChrisSavings' Executing: RUN
"Bosspicker"
16:50:21 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:21 [INFO] Starting TimedQueue 'BOSSPICKER_ResearchersRidingPortions'...
16:50:21 [INFO] Queue 'BOSSPICKER_ResearchersRidingPortions' Executing:
RANDOM "5"
16:50:21 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
16:50:21 [INFO] ...selected 'DEFINE: [boss, Lightningsky]'.
16:50:21 [INFO] Completing queue 'BOSS_QUEST_MerchantChrisSavings' in 0ms.
16:50:21 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:21 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:21 [INFO] +- While loop 27 ---------+
16:50:21 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:21 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:21 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:21 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:21 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:21 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:21 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:21 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:21 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "playsound mob.wolf.shake <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:21 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:21 [INFO] Filled tag <player.name> with 'tribness'.
16:50:21 [INFO] Filled tag <player.location.x.as_int> with '-2473'.
16:50:21 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:21 [INFO] Filled tag <player.location.z.as_int> with '925'.
16:50:21 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.shake tribness -2473 63 925 1' silent='false'
16:50:21 [INFO] Queue 'BOSSPICKER_EmptyCoolPurse' Executing: RUN
"Lightningsky"
16:50:21 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:21 [INFO] Starting TimedQueue 'LIGHTNINGSKY_TipDrugObservation'...
16:50:21 [INFO] Queue 'LIGHTNINGSKY_TipDrugObservation' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:21 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:21 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:21 [INFO] Queue 'LIGHTNINGSKY_TipDrugObservation' Executing: RANDOM
"14"
16:50:21 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RANDOM': possibilities='14' choice='7'
16:50:21 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:21 [INFO] Queue 'LIGHTNINGSKY_TipDrugObservation' Executing: DEFINE
"difficulty" "normal"
16:50:21 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:21 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_TipDrugObservation'
definition='difficulty' value='normal'
16:50:21 [INFO] Completing queue 'BOSSPICKER_EmptyCoolPurse' in 1479ms.
16:50:21 [INFO] Queue 'BOSSPICKER_RoyalObituariesJohnny' Executing: RUN
"Lightningsky"
16:50:21 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:21 [INFO] Starting TimedQueue 'LIGHTNINGSKY_GoatFootballDenizen'...
16:50:21 [INFO] Queue 'LIGHTNINGSKY_GoatFootballDenizen' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:21 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:21 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:21 [INFO] Queue 'LIGHTNINGSKY_GoatFootballDenizen' Executing: RANDOM
"14"
16:50:21 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:21 [INFO] +> Executing 'RANDOM': possibilities='14' choice='13'
16:50:21 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:21 [INFO] Queue 'LIGHTNINGSKY_GoatFootballDenizen' Executing: DEFINE
"difficulty" "hard"
16:50:21 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:21 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_GoatFootballDenizen'
definition='difficulty' value='hard'
16:50:21 [INFO] Completing queue 'BOSSPICKER_RoyalObituariesJohnny' in
1478ms.
16:50:21 [INFO] Queue 'BOSSPICKER_ThrowHighwaysYounger' Executing: DEFINE
"boss" "Faeranduil"
16:50:21 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:21 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_ThrowHighwaysYounger'
definition='boss' value='Faeranduil'
16:50:21 [INFO] Queue 'BOSSPICKER_ResearchersRidingPortions' Executing:
DEFINE "boss" "Lightningsky"
16:50:21 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:21 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_ResearchersRidingPortions'
definition='boss' value='Lightningsky'
16:50:22 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:22 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:22 [INFO] Filled tag <player.name> with 'tribness'.
16:50:22 [INFO] Filled tag <player.location.x.as_int> with '-2472'.
16:50:22 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:22 [INFO] Filled tag <player.location.z.as_int> with '926'.
16:50:22 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2472 63 926 1' silent='false'
16:50:22 [INFO] Queue 'LIGHTNINGSKY_TipDrugObservation' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:22 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:22 [INFO] Filled definition %difficulty% with 'normal'.
16:50:22 [INFO] Filled definition %difficulty% with 'normal'.
16:50:22 [INFO] Filled definition %difficulty% with 'normal'.
16:50:22 [INFO] +> Executing 'IF': use_braces='true'
16:50:22 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:22 [INFO] Completing queue 'LIGHTNINGSKY_TipDrugObservation' in 447ms.
16:50:22 [INFO] Queue 'LIGHTNINGSKY_GoatFootballDenizen' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:22 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:22 [INFO] Filled definition %difficulty% with 'hard'.
16:50:22 [INFO] Filled definition %difficulty% with 'hard'.
16:50:22 [INFO] Filled definition %difficulty% with 'hard'.
16:50:22 [INFO] +> Executing 'IF': use_braces='true'
16:50:22 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:22 [INFO] Completing queue 'LIGHTNINGSKY_GoatFootballDenizen' in 447ms.
16:50:22 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:22 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:22 [INFO] +- While loop 28 ---------+
16:50:22 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:22 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:22 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:22 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:22 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:22 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:22 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:22 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:22 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "30t"
16:50:22 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:22 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@30t'
16:50:22 [INFO] Queue 'BOSSPICKER_ThrowHighwaysYounger' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:22 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:22 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:22 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:22 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:22 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:22 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:22 [INFO] +> Executing 'IF': use_braces='true'
16:50:22 [INFO] Comparable='Element(Faeranduil)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:22 [INFO] Queue 'BOSSPICKER_ResearchersRidingPortions' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:22 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:22 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:22 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:22 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:22 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:22 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:22 [INFO] +> Executing 'IF': use_braces='true'
16:50:22 [INFO] Comparable='Element(Lightningsky)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:22 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"4t"
16:50:22 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:22 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@4t'
16:50:22 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:22 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:22 [INFO] +- While loop 29 ---------+
16:50:22 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:22 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:22 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:22 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:22 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:22 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:22 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:22 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:22 [INFO] Queue 'BOSSPICKER_ThrowHighwaysYounger' Executing: RUN
"Lightningsky"
16:50:22 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:22 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:22 [INFO] Starting TimedQueue 'LIGHTNINGSKY_IdentityOptScholars'...
16:50:22 [INFO] Queue 'LIGHTNINGSKY_IdentityOptScholars' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:22 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:22 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:22 [INFO] Queue 'LIGHTNINGSKY_IdentityOptScholars' Executing: RANDOM
"14"
16:50:22 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:22 [INFO] +> Executing 'RANDOM': possibilities='14' choice='12'
16:50:22 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:22 [INFO] Queue 'LIGHTNINGSKY_IdentityOptScholars' Executing: DEFINE
"difficulty" "hard"
16:50:22 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:22 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_IdentityOptScholars'
definition='difficulty' value='hard'
16:50:22 [INFO] Completing queue 'BOSSPICKER_ThrowHighwaysYounger' in 1481ms.
16:50:22 [INFO] Queue 'BOSSPICKER_ResearchersRidingPortions' Executing: RUN
"Lightningsky"
16:50:22 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:22 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:22 [INFO] Starting TimedQueue 'LIGHTNINGSKY_RetainOrientedMlb'...
16:50:22 [INFO] Queue 'LIGHTNINGSKY_RetainOrientedMlb' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:22 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:22 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:22 [INFO] Queue 'LIGHTNINGSKY_RetainOrientedMlb' Executing: RANDOM "14"
16:50:22 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:22 [INFO] +> Executing 'RANDOM': possibilities='14' choice='6'
16:50:22 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:22 [INFO] Queue 'LIGHTNINGSKY_RetainOrientedMlb' Executing: DEFINE
"difficulty" "normal"
16:50:22 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:22 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_RetainOrientedMlb'
definition='difficulty' value='normal'
16:50:22 [INFO] Completing queue 'BOSSPICKER_ResearchersRidingPortions' in
1480ms.
16:50:23 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:23 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:23 [INFO] Filled tag <player.name> with 'tribness'.
16:50:23 [INFO] Filled tag <player.location.x.as_int> with '-2472'.
16:50:23 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:23 [INFO] Filled tag <player.location.z.as_int> with '930'.
16:50:23 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2472 63 930 1' silent='false'
16:50:23 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:23 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:23 [INFO] +- While loop 30 ---------+
16:50:23 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:23 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:23 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:23 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:23 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:23 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:23 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:23 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:23 [INFO] Queue 'LIGHTNINGSKY_IdentityOptScholars' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:23 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:23 [INFO] Filled definition %difficulty% with 'hard'.
16:50:23 [INFO] Filled definition %difficulty% with 'hard'.
16:50:23 [INFO] Filled definition %difficulty% with 'hard'.
16:50:23 [INFO] +> Executing 'IF': use_braces='true'
16:50:23 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:23 [INFO] Completing queue 'LIGHTNINGSKY_IdentityOptScholars' in 471ms.
16:50:23 [INFO] Queue 'LIGHTNINGSKY_RetainOrientedMlb' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:23 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:23 [INFO] Filled definition %difficulty% with 'normal'.
16:50:23 [INFO] Filled definition %difficulty% with 'normal'.
16:50:23 [INFO] Filled definition %difficulty% with 'normal'.
16:50:23 [INFO] +> Executing 'IF': use_braces='true'
16:50:23 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:23 [INFO] Completing queue 'LIGHTNINGSKY_RetainOrientedMlb' in 471ms.
16:50:23 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:23 [INFO] Starting InstantQueue
'BOSS_QUEST_AppliedAcuteFundamentals'...
16:50:23 [INFO] Queue 'BOSS_QUEST_AppliedAcuteFundamentals' Executing: IF
"npc" "name"
16:50:23 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:23 [INFO] +> Executing 'IF': use_braces='false'
16:50:23 [INFO] Queue 'BOSS_QUEST_AppliedAcuteFundamentals' Executing: RUN
"Bosspicker"
16:50:23 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:23 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:23 [INFO] Starting TimedQueue
'BOSSPICKER_UndergraduateMatchingTubes'...
16:50:23 [INFO] Queue 'BOSSPICKER_UndergraduateMatchingTubes' Executing:
RANDOM "5"
16:50:23 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:23 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
16:50:23 [INFO] ...selected 'DEFINE: [boss, Sarandiel]'.
16:50:23 [INFO] Completing queue 'BOSS_QUEST_AppliedAcuteFundamentals' in
0ms.
16:50:23 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"4t"
16:50:23 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:23 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@4t'
16:50:23 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:23 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:23 [INFO] +- While loop 31 ---------+
16:50:23 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:23 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:23 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:23 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:23 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:23 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:23 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:23 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:23 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:23 [INFO] Starting InstantQueue 'BOSS_QUEST_SatYeahConclude'...
16:50:23 [INFO] Queue 'BOSS_QUEST_SatYeahConclude' Executing: IF "npc" "name"
16:50:23 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:23 [INFO] +> Executing 'IF': use_braces='false'
16:50:23 [INFO] Queue 'BOSS_QUEST_SatYeahConclude' Executing: RUN
"Bosspicker"
16:50:23 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:23 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:23 [INFO] Starting TimedQueue 'BOSSPICKER_DpQldMinecraft'...
16:50:23 [INFO] Queue 'BOSSPICKER_DpQldMinecraft' Executing: RANDOM "5"
16:50:23 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:23 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
16:50:23 [INFO] ...selected 'DEFINE: [boss, Lightningsky]'.
16:50:23 [INFO] Completing queue 'BOSS_QUEST_SatYeahConclude' in 0ms.
16:50:23 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:23 [INFO] Starting InstantQueue 'BOSS_QUEST_OftenBroadcastPenn'...
16:50:23 [INFO] Queue 'BOSS_QUEST_OftenBroadcastPenn' Executing: IF "npc"
"name"
16:50:23 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:23 [INFO] +> Executing 'IF': use_braces='false'
16:50:23 [INFO] Queue 'BOSS_QUEST_OftenBroadcastPenn' Executing: RUN
"Bosspicker"
16:50:23 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:23 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:23 [INFO] Starting TimedQueue 'BOSSPICKER_HereinAdequateAdvertising'...
16:50:23 [INFO] Queue 'BOSSPICKER_HereinAdequateAdvertising' Executing:
RANDOM "5"
16:50:23 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:23 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
16:50:23 [INFO] ...selected 'DEFINE: [boss, Ulfberth]'.
16:50:23 [INFO] Completing queue 'BOSS_QUEST_OftenBroadcastPenn' in 0ms.
16:50:23 [INFO] Queue 'BOSSPICKER_UndergraduateMatchingTubes' Executing:
DEFINE "boss" "Sarandiel"
16:50:23 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:23 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_UndergraduateMatchingTubes'
definition='boss' value='Sarandiel'
16:50:24 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:24 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:24 [INFO] Filled tag <player.name> with 'tribness'.
16:50:24 [INFO] Filled tag <player.location.x.as_int> with '-2471'.
16:50:24 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:24 [INFO] Filled tag <player.location.z.as_int> with '935'.
16:50:24 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2471 63 935 1' silent='false'
16:50:24 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:24 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:24 [INFO] +- While loop 32 ---------+
16:50:24 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:24 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:24 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:24 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:24 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:24 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:24 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:24 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:24 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "playsound mob.wolf.howl <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:24 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:24 [INFO] Filled tag <player.name> with 'tribness'.
16:50:24 [INFO] Filled tag <player.location.x.as_int> with '-2471'.
16:50:24 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:24 [INFO] Filled tag <player.location.z.as_int> with '935'.
16:50:24 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.howl tribness -2471 63 935 1' silent='false'
16:50:24 [INFO] Queue 'BOSSPICKER_DpQldMinecraft' Executing: DEFINE "boss"
"Lightningsky"
16:50:24 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:24 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_DpQldMinecraft'
definition='boss' value='Lightningsky'
16:50:24 [INFO] Queue 'BOSSPICKER_HereinAdequateAdvertising' Executing:
DEFINE "boss" "Ulfberth"
16:50:24 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:24 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_HereinAdequateAdvertising'
definition='boss' value='Ulfberth'
16:50:24 [INFO] Queue 'BOSSPICKER_UndergraduateMatchingTubes' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:24 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:24 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:24 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:24 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:24 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:24 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:24 [INFO] +> Executing 'IF': use_braces='true'
16:50:24 [INFO] Comparable='Element(Sarandiel)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:24 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing:
EXECUTE "as_Server" "sentry target add player:<player.name>"
16:50:24 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:24 [INFO] Filled tag <player.name> with 'tribness'.
16:50:24 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='sentry
target add player:tribness' silent='false'
16:50:24 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:24 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:24 [INFO] +- While loop 33 ---------+
16:50:24 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:24 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:24 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:24 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:24 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:24 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:24 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:24 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:24 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "30t"
16:50:24 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:24 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@30t'
16:50:24 [INFO] Queue 'BOSSPICKER_DpQldMinecraft' Executing: IF "%boss%" "=="
"Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:24 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:24 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:24 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:24 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:24 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:24 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:24 [INFO] +> Executing 'IF': use_braces='true'
16:50:24 [INFO] Comparable='Element(Lightningsky)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:24 [INFO] Queue 'BOSSPICKER_HereinAdequateAdvertising' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:24 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:24 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:24 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:24 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:24 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:24 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:24 [INFO] +> Executing 'IF': use_braces='true'
16:50:24 [INFO] Comparable='Element(Ulfberth)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:24 [INFO] Queue 'BOSSPICKER_UndergraduateMatchingTubes' Executing: RUN
"Lightningsky"
16:50:24 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:24 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:24 [INFO] Starting TimedQueue
'LIGHTNINGSKY_UpdateDisciplinaryLearning'...
16:50:24 [INFO] Queue 'LIGHTNINGSKY_UpdateDisciplinaryLearning' Executing:
INJECT "Difficulty_rewarder" "instantly"
16:50:24 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:24 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:24 [INFO] Queue 'LIGHTNINGSKY_UpdateDisciplinaryLearning' Executing:
RANDOM "14"
16:50:24 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:24 [INFO] +> Executing 'RANDOM': possibilities='14' choice='14'
16:50:24 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:24 [INFO] Queue 'LIGHTNINGSKY_UpdateDisciplinaryLearning' Executing:
DEFINE "difficulty" "hard"
16:50:24 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:24 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_UpdateDisciplinaryLearning'
definition='difficulty' value='hard'
16:50:24 [INFO] Completing queue 'BOSSPICKER_UndergraduateMatchingTubes' in
1434ms.
16:50:25 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:25 [INFO] Starting InstantQueue 'BOSS_QUEST_PopularityFunkyComment'...
16:50:25 [INFO] Queue 'BOSS_QUEST_PopularityFunkyComment' Executing: IF "npc"
"name"
16:50:25 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:25 [INFO] +> Executing 'IF': use_braces='false'
16:50:25 [INFO] Queue 'BOSS_QUEST_PopularityFunkyComment' Executing: RUN
"Bosspicker"
16:50:25 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:25 [INFO] Starting TimedQueue 'BOSSPICKER_SuitesHaveImplied'...
16:50:25 [INFO] Queue 'BOSSPICKER_SuitesHaveImplied' Executing: RANDOM "5"
16:50:25 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
16:50:25 [INFO] ...selected 'DEFINE: [boss, Sarandiel]'.
16:50:25 [INFO] Completing queue 'BOSS_QUEST_PopularityFunkyComment' in 0ms.
16:50:25 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:25 [INFO] Starting InstantQueue 'BOSS_QUEST_CampaignsGeneMerry'...
16:50:25 [INFO] Queue 'BOSS_QUEST_CampaignsGeneMerry' Executing: IF "npc"
"name"
16:50:25 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:25 [INFO] +> Executing 'IF': use_braces='false'
16:50:25 [INFO] Queue 'BOSS_QUEST_CampaignsGeneMerry' Executing: RUN
"Bosspicker"
16:50:25 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:25 [INFO] Starting TimedQueue 'BOSSPICKER_PaxilFoldIra'...
16:50:25 [INFO] Queue 'BOSSPICKER_PaxilFoldIra' Executing: RANDOM "5"
16:50:25 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
16:50:25 [INFO] ...selected 'DEFINE: [boss, Faeranduil]'.
16:50:25 [INFO] Completing queue 'BOSS_QUEST_CampaignsGeneMerry' in 0ms.
16:50:25 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
"<entry[boss].created_npc.is_spawned>" "{" "-" "adjust"
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
"-" "wait" "2t" "}"
16:50:25 [INFO] +- Executing dCommand: WHILE/p@tribness ---------+
16:50:25 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:25 [INFO] +> Executing 'WHILE':
value='<entry[boss].created_npc.is_spawned>'
16:50:25 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:25 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:25 [INFO] +- While loop 34 ---------+
16:50:25 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:25 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:25 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:25 [INFO] Filled tag <entry[boss].created_npc.health> with '196.0'.
16:50:25 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='196.0|WolfWarrior'
16:50:25 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:25 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:25 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:25 [INFO] Queue 'BOSSPICKER_DpQldMinecraft' Executing: RUN
"Lightningsky"
16:50:25 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:25 [INFO] Starting TimedQueue 'LIGHTNINGSKY_BridgesPromptlyCatalog'...
16:50:25 [INFO] Queue 'LIGHTNINGSKY_BridgesPromptlyCatalog' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:25 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:25 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:25 [INFO] Queue 'LIGHTNINGSKY_BridgesPromptlyCatalog' Executing: RANDOM
"14"
16:50:25 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RANDOM': possibilities='14' choice='7'
16:50:25 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:25 [INFO] Queue 'LIGHTNINGSKY_BridgesPromptlyCatalog' Executing: DEFINE
"difficulty" "normal"
16:50:25 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:25 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_BridgesPromptlyCatalog'
definition='difficulty' value='normal'
16:50:25 [INFO] Completing queue 'BOSSPICKER_DpQldMinecraft' in 1464ms.
16:50:25 [INFO] Queue 'BOSSPICKER_HereinAdequateAdvertising' Executing: RUN
"Lightningsky"
16:50:25 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:25 [INFO] Starting TimedQueue 'LIGHTNINGSKY_SomethingCropsCraft'...
16:50:25 [INFO] Queue 'LIGHTNINGSKY_SomethingCropsCraft' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:25 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:25 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:25 [INFO] Queue 'LIGHTNINGSKY_SomethingCropsCraft' Executing: RANDOM
"14"
16:50:25 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:25 [INFO] +> Executing 'RANDOM': possibilities='14' choice='3'
16:50:25 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:25 [INFO] Queue 'LIGHTNINGSKY_SomethingCropsCraft' Executing: DEFINE
"difficulty" "normal"
16:50:25 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:25 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_SomethingCropsCraft'
definition='difficulty' value='normal'
16:50:25 [INFO] Completing queue 'BOSSPICKER_HereinAdequateAdvertising' in
1462ms.
16:50:25 [INFO] Queue 'LIGHTNINGSKY_UpdateDisciplinaryLearning' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:25 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:25 [INFO] Filled definition %difficulty% with 'hard'.
16:50:25 [INFO] Filled definition %difficulty% with 'hard'.
16:50:25 [INFO] Filled definition %difficulty% with 'hard'.
16:50:25 [INFO] +> Executing 'IF': use_braces='true'
16:50:25 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:25 [INFO] Completing queue 'LIGHTNINGSKY_UpdateDisciplinaryLearning' in
449ms.
16:50:25 [INFO] Queue 'BOSSPICKER_SuitesHaveImplied' Executing: DEFINE "boss"
"Sarandiel"
16:50:25 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:25 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_SuitesHaveImplied'
definition='boss' value='Sarandiel'
16:50:25 [INFO] Queue 'BOSSPICKER_PaxilFoldIra' Executing: DEFINE "boss"
"Faeranduil"
16:50:25 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:25 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_PaxilFoldIra'
definition='boss' value='Faeranduil'
16:50:25 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:25 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:25 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:25 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:25 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:25 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:25 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:25 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:25 [INFO] Queue 'LIGHTNINGSKY_BridgesPromptlyCatalog' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:25 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:25 [INFO] Filled definition %difficulty% with 'normal'.
16:50:25 [INFO] Filled definition %difficulty% with 'normal'.
16:50:25 [INFO] Filled definition %difficulty% with 'normal'.
16:50:25 [INFO] +> Executing 'IF': use_braces='true'
16:50:25 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:25 [INFO] Completing queue 'LIGHTNINGSKY_BridgesPromptlyCatalog' in
450ms.
16:50:25 [INFO] Queue 'LIGHTNINGSKY_SomethingCropsCraft' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:25 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:25 [INFO] Filled definition %difficulty% with 'normal'.
16:50:25 [INFO] Filled definition %difficulty% with 'normal'.
16:50:25 [INFO] Filled definition %difficulty% with 'normal'.
16:50:25 [INFO] +> Executing 'IF': use_braces='true'
16:50:25 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:25 [INFO] Completing queue 'LIGHTNINGSKY_SomethingCropsCraft' in 449ms.
16:50:25 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:25 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:25 [INFO] +- While loop 35 ---------+
16:50:25 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:25 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:25 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:25 [INFO] Filled tag <entry[boss].created_npc.health> with '197.0'.
16:50:25 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='197.0|WolfWarrior'
16:50:25 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:25 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:25 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:26 [INFO] Queue 'BOSSPICKER_SuitesHaveImplied' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:26 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:26 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:26 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:26 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:26 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:26 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:26 [INFO] +> Executing 'IF': use_braces='true'
16:50:26 [INFO] Comparable='Element(Sarandiel)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:26 [INFO] Queue 'BOSSPICKER_PaxilFoldIra' Executing: IF "%boss%" "=="
"Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:26 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:26 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:26 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:26 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:26 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:26 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:26 [INFO] +> Executing 'IF': use_braces='true'
16:50:26 [INFO] Comparable='Element(Faeranduil)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:26 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:26 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:26 [INFO] +- While loop 2 ---------+
16:50:26 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:26 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:26 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:26 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:26 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:26 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:26 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:26 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:26 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:26 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:26 [INFO] +- While loop 36 ---------+
16:50:26 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:26 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:26 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:26 [INFO] Filled tag <entry[boss].created_npc.health> with '197.0'.
16:50:26 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='197.0|WolfWarrior'
16:50:26 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:26 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:26 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:26 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:26 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:26 [INFO] Filled tag <player.name> with 'tribness'.
16:50:26 [INFO] Filled tag <player.location.x.as_int> with '-2475'.
16:50:26 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:26 [INFO] Filled tag <player.location.z.as_int> with '940'.
16:50:26 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2475 63 940 1' silent='false'
16:50:26 [INFO] Queue 'BOSSPICKER_SuitesHaveImplied' Executing: RUN
"Lightningsky"
16:50:26 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:26 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:26 [INFO] Starting TimedQueue 'LIGHTNINGSKY_CleanDeferredSalary'...
16:50:26 [INFO] Queue 'LIGHTNINGSKY_CleanDeferredSalary' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:26 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:26 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:26 [INFO] Queue 'LIGHTNINGSKY_CleanDeferredSalary' Executing: RANDOM
"14"
16:50:26 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:26 [INFO] +> Executing 'RANDOM': possibilities='14' choice='14'
16:50:26 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:26 [INFO] Queue 'LIGHTNINGSKY_CleanDeferredSalary' Executing: DEFINE
"difficulty" "hard"
16:50:26 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:26 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_CleanDeferredSalary'
definition='difficulty' value='hard'
16:50:26 [INFO] Completing queue 'BOSSPICKER_SuitesHaveImplied' in 1486ms.
16:50:26 [INFO] Queue 'BOSSPICKER_PaxilFoldIra' Executing: RUN "Lightningsky"
16:50:26 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:26 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:26 [INFO] Starting TimedQueue
'LIGHTNINGSKY_DisplaysTriumphAcquisition'...
16:50:26 [INFO] Queue 'LIGHTNINGSKY_DisplaysTriumphAcquisition' Executing:
INJECT "Difficulty_rewarder" "instantly"
16:50:26 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:26 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:26 [INFO] Queue 'LIGHTNINGSKY_DisplaysTriumphAcquisition' Executing:
RANDOM "14"
16:50:26 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:26 [INFO] +> Executing 'RANDOM': possibilities='14' choice='12'
16:50:26 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:26 [INFO] Queue 'LIGHTNINGSKY_DisplaysTriumphAcquisition' Executing:
DEFINE "difficulty" "hard"
16:50:26 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:26 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_DisplaysTriumphAcquisition'
definition='difficulty' value='hard'
16:50:26 [INFO] Completing queue 'BOSSPICKER_PaxilFoldIra' in 1484ms.
16:50:26 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:26 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:26 [INFO] +- While loop 3 ---------+
16:50:26 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:26 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:26 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:26 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:26 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:26 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:26 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:26 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:26 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:26 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:26 [INFO] +- While loop 37 ---------+
16:50:26 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:26 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:26 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:26 [INFO] Filled tag <entry[boss].created_npc.health> with '197.0'.
16:50:26 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='197.0|WolfWarrior'
16:50:26 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:26 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:26 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:26 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "4t"
16:50:26 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:26 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@4t'
16:50:27 [INFO] Queue 'LIGHTNINGSKY_CleanDeferredSalary' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:27 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:27 [INFO] Filled definition %difficulty% with 'hard'.
16:50:27 [INFO] Filled definition %difficulty% with 'hard'.
16:50:27 [INFO] Filled definition %difficulty% with 'hard'.
16:50:27 [INFO] +> Executing 'IF': use_braces='true'
16:50:27 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:27 [INFO] Completing queue 'LIGHTNINGSKY_CleanDeferredSalary' in 456ms.
16:50:27 [INFO] Queue 'LIGHTNINGSKY_DisplaysTriumphAcquisition' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:27 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:27 [INFO] Filled definition %difficulty% with 'hard'.
16:50:27 [INFO] Filled definition %difficulty% with 'hard'.
16:50:27 [INFO] Filled definition %difficulty% with 'hard'.
16:50:27 [INFO] +> Executing 'IF': use_braces='true'
16:50:27 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:27 [INFO] Completing queue 'LIGHTNINGSKY_DisplaysTriumphAcquisition' in
456ms.
16:50:27 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:27 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:27 [INFO] +- While loop 4 ---------+
16:50:27 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:27 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:27 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:27 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:27 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:27 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:27 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:27 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:27 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:27 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:27 [INFO] +- While loop 38 ---------+
16:50:27 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:27 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:27 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:27 [INFO] Filled tag <entry[boss].created_npc.health> with '198.0'.
16:50:27 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='198.0|WolfWarrior'
16:50:27 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:27 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:27 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:27 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:27 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:27 [INFO] Filled tag <player.name> with 'tribness'.
16:50:27 [INFO] Filled tag <player.location.x.as_int> with '-2479'.
16:50:27 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:27 [INFO] Filled tag <player.location.z.as_int> with '939'.
16:50:27 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2479 63 939 1' silent='false'
16:50:27 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:27 [INFO] Starting InstantQueue 'BOSS_QUEST_CollarCafePrecisely'...
16:50:27 [INFO] Queue 'BOSS_QUEST_CollarCafePrecisely' Executing: IF "npc"
"name"
16:50:27 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:27 [INFO] +> Executing 'IF': use_braces='false'
16:50:27 [INFO] Queue 'BOSS_QUEST_CollarCafePrecisely' Executing: RUN
"Bosspicker"
16:50:27 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:27 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:27 [INFO] Starting TimedQueue 'BOSSPICKER_PreventionTunerWalked'...
16:50:27 [INFO] Queue 'BOSSPICKER_PreventionTunerWalked' Executing: RANDOM
"5"
16:50:27 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:27 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
16:50:27 [INFO] ...selected 'DEFINE: [boss, Lightningsky]'.
16:50:27 [INFO] Completing queue 'BOSS_QUEST_CollarCafePrecisely' in 0ms.
16:50:27 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:27 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:27 [INFO] +- While loop 5 ---------+
16:50:27 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:27 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:27 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:27 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:27 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:27 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:27 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:27 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:27 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:27 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:27 [INFO] +- While loop 39 ---------+
16:50:27 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:27 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:27 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:27 [INFO] Filled tag <entry[boss].created_npc.health> with '198.0'.
16:50:27 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='198.0|WolfWarrior'
16:50:27 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:27 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:27 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:27 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "4t"
16:50:27 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:27 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@4t'
16:50:27 [INFO] Queue 'BOSSPICKER_PreventionTunerWalked' Executing: DEFINE
"boss" "Lightningsky"
16:50:27 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:27 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_PreventionTunerWalked' definition='boss'
value='Lightningsky'
16:50:28 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:28 [INFO] Starting InstantQueue
'BOSS_QUEST_OutdoorsComprehensiveCopying'...
16:50:28 [INFO] Queue 'BOSS_QUEST_OutdoorsComprehensiveCopying' Executing: IF
"npc" "name"
16:50:28 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:28 [INFO] +> Executing 'IF': use_braces='false'
16:50:28 [INFO] Queue 'BOSS_QUEST_OutdoorsComprehensiveCopying' Executing:
RUN "Bosspicker"
16:50:28 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:28 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:28 [INFO] Starting TimedQueue 'BOSSPICKER_MidnightDivxRush'...
16:50:28 [INFO] Queue 'BOSSPICKER_MidnightDivxRush' Executing: RANDOM "5"
16:50:28 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:28 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
16:50:28 [INFO] ...selected 'DEFINE: [boss, Sarandiel]'.
16:50:28 [INFO] Completing queue 'BOSS_QUEST_OutdoorsComprehensiveCopying' in
3ms.
16:50:28 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:28 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:28 [INFO] +- While loop 6 ---------+
16:50:28 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:28 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:28 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:28 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:28 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:28 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:28 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:28 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:28 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:28 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:28 [INFO] +- While loop 40 ---------+
16:50:28 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:28 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:28 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:28 [INFO] Filled tag <entry[boss].created_npc.health> with '181.0'.
16:50:28 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='181.0|WolfWarrior'
16:50:28 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:28 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:28 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:28 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "playsound mob.wolf.bark <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:28 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:28 [INFO] Filled tag <player.name> with 'tribness'.
16:50:28 [INFO] Filled tag <player.location.x.as_int> with '-2482'.
16:50:28 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:28 [INFO] Filled tag <player.location.z.as_int> with '938'.
16:50:28 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.bark tribness -2482 63 938 1' silent='false'
16:50:28 [INFO] Queue 'BOSSPICKER_PreventionTunerWalked' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:28 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:28 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:28 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:28 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:28 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:28 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:28 [INFO] +> Executing 'IF': use_braces='true'
16:50:28 [INFO] Comparable='Element(Lightningsky)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:28 [INFO] Queue 'BOSSPICKER_MidnightDivxRush' Executing: DEFINE "boss"
"Sarandiel"
16:50:28 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:28 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_MidnightDivxRush'
definition='boss' value='Sarandiel'
16:50:28 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:28 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:28 [INFO] +- While loop 7 ---------+
16:50:28 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:28 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:28 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:28 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:28 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:28 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:28 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:28 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:28 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:28 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:28 [INFO] +- While loop 41 ---------+
16:50:28 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:28 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:28 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:28 [INFO] Filled tag <entry[boss].created_npc.health> with '182.0'.
16:50:28 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='182.0|WolfWarrior'
16:50:28 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:28 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:28 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:28 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: EXECUTE
"as_Server" "sentry target add player:<player.name>"
16:50:28 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:28 [INFO] Filled tag <player.name> with 'tribness'.
16:50:28 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='sentry
target add player:tribness' silent='false'
16:50:28 [INFO] Queue 'BOSSPICKER_PreventionTunerWalked' Executing: RUN
"Lightningsky"
16:50:28 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:28 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:28 [INFO] Starting TimedQueue
'LIGHTNINGSKY_TranscriptsSpecializingFrozen'...
16:50:28 [INFO] Queue 'LIGHTNINGSKY_TranscriptsSpecializingFrozen' Executing:
INJECT "Difficulty_rewarder" "instantly"
16:50:28 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:28 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:28 [INFO] Queue 'LIGHTNINGSKY_TranscriptsSpecializingFrozen' Executing:
RANDOM "14"
16:50:28 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:28 [INFO] +> Executing 'RANDOM': possibilities='14' choice='11'
16:50:28 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:28 [INFO] Queue 'LIGHTNINGSKY_TranscriptsSpecializingFrozen' Executing:
DEFINE "difficulty" "hard"
16:50:28 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:28 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_TranscriptsSpecializingFrozen'
definition='difficulty' value='hard'
16:50:28 [INFO] Completing queue 'BOSSPICKER_PreventionTunerWalked' in
1470ms.
16:50:29 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:29 [INFO] Starting InstantQueue 'BOSS_QUEST_MargaretInvolvesFarmer'...
16:50:29 [INFO] Queue 'BOSS_QUEST_MargaretInvolvesFarmer' Executing: IF "npc"
"name"
16:50:29 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:29 [INFO] +> Executing 'IF': use_braces='false'
16:50:29 [INFO] Queue 'BOSS_QUEST_MargaretInvolvesFarmer' Executing: RUN
"Bosspicker"
16:50:29 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:29 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:29 [INFO] Starting TimedQueue 'BOSSPICKER_ResultedExportDom'...
16:50:29 [INFO] Queue 'BOSSPICKER_ResultedExportDom' Executing: RANDOM "5"
16:50:29 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:29 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
16:50:29 [INFO] ...selected 'DEFINE: [boss, Ulfberth]'.
16:50:29 [INFO] Completing queue 'BOSS_QUEST_MargaretInvolvesFarmer' in 0ms.
16:50:29 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:29 [INFO] Starting InstantQueue
'BOSS_QUEST_JelsoftStreamingFraction'...
16:50:29 [INFO] Queue 'BOSS_QUEST_JelsoftStreamingFraction' Executing: IF
"npc" "name"
16:50:29 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:29 [INFO] +> Executing 'IF': use_braces='false'
16:50:29 [INFO] Queue 'BOSS_QUEST_JelsoftStreamingFraction' Executing: RUN
"Bosspicker"
16:50:29 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:29 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:29 [INFO] Starting TimedQueue 'BOSSPICKER_PerformancesTurnerExtreme'...
16:50:29 [INFO] Queue 'BOSSPICKER_PerformancesTurnerExtreme' Executing:
RANDOM "5"
16:50:29 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:29 [INFO] +> Executing 'RANDOM': possibilities='5' choice='4'
16:50:29 [INFO] ...selected 'DEFINE: [boss, Faeranduil]'.
16:50:29 [INFO] Completing queue 'BOSS_QUEST_JelsoftStreamingFraction' in
0ms.
16:50:29 [INFO] Queue 'BOSSPICKER_MidnightDivxRush' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:29 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:29 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:29 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:29 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:29 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:29 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:29 [INFO] +> Executing 'IF': use_braces='true'
16:50:29 [INFO] Comparable='Element(Sarandiel)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:29 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:29 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:29 [INFO] +- While loop 8 ---------+
16:50:29 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:29 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:29 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:29 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:29 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:29 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:29 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:29 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:29 [INFO] Queue 'LIGHTNINGSKY_TranscriptsSpecializingFrozen' Executing:
IF "%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:29 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:29 [INFO] Filled definition %difficulty% with 'hard'.
16:50:29 [INFO] Filled definition %difficulty% with 'hard'.
16:50:29 [INFO] Filled definition %difficulty% with 'hard'.
16:50:29 [INFO] +> Executing 'IF': use_braces='true'
16:50:29 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:29 [INFO] Completing queue 'LIGHTNINGSKY_TranscriptsSpecializingFrozen'
in 453ms.
16:50:29 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:29 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:29 [INFO] +- While loop 42 ---------+
16:50:29 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:29 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:29 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:29 [INFO] Filled tag <entry[boss].created_npc.health> with '182.0'.
16:50:29 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='182.0|WolfWarrior'
16:50:29 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:29 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:29 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:29 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
"<entry[boss].created_npc.is_spawned>" "{" "-" "adjust"
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
"-" "wait" "2t" "}"
16:50:29 [INFO] +- Executing dCommand: WHILE/p@tribness ---------+
16:50:29 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:29 [INFO] +> Executing 'WHILE':
value='<entry[boss].created_npc.is_spawned>'
16:50:29 [INFO] Queue 'BOSSPICKER_ResultedExportDom' Executing: DEFINE "boss"
"Ulfberth"
16:50:29 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:29 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_ResultedExportDom'
definition='boss' value='Ulfberth'
16:50:29 [INFO] Queue 'BOSSPICKER_PerformancesTurnerExtreme' Executing:
DEFINE "boss" "Faeranduil"
16:50:29 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:29 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_PerformancesTurnerExtreme'
definition='boss' value='Faeranduil'
16:50:29 [INFO] Queue 'BOSSPICKER_MidnightDivxRush' Executing: RUN
"Lightningsky"
16:50:29 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:29 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:29 [INFO] Starting TimedQueue 'LIGHTNINGSKY_PrecisionRanChart'...
16:50:29 [INFO] Queue 'LIGHTNINGSKY_PrecisionRanChart' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:29 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:29 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:29 [INFO] Queue 'LIGHTNINGSKY_PrecisionRanChart' Executing: RANDOM "14"
16:50:29 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:29 [INFO] +> Executing 'RANDOM': possibilities='14' choice='10'
16:50:29 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:29 [INFO] Queue 'LIGHTNINGSKY_PrecisionRanChart' Executing: DEFINE
"difficulty" "hard"
16:50:29 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:29 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_PrecisionRanChart'
definition='difficulty' value='hard'
16:50:29 [INFO] Completing queue 'BOSSPICKER_MidnightDivxRush' in 1454ms.
16:50:29 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:29 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:29 [INFO] +- While loop 9 ---------+
16:50:29 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:29 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:29 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:29 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:29 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:29 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:29 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:29 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:29 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:29 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:29 [INFO] +- While loop 43 ---------+
16:50:29 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:29 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:29 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:29 [INFO] Filled tag <entry[boss].created_npc.health> with '182.0'.
16:50:29 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='182.0|WolfWarrior'
16:50:29 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:29 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:29 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:29 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:29 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:29 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:29 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:29 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:29 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:29 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:29 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:30 [INFO] Queue 'BOSSPICKER_ResultedExportDom' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:30 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:30 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:30 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:30 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:30 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:30 [INFO] +> Executing 'IF': use_braces='true'
16:50:30 [INFO] Comparable='Element(Ulfberth)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:30 [INFO] Queue 'BOSSPICKER_PerformancesTurnerExtreme' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:30 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:30 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:30 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:30 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:30 [INFO] Filled definition %boss% with 'Faeranduil'.
16:50:30 [INFO] +> Executing 'IF': use_braces='true'
16:50:30 [INFO] Comparable='Element(Faeranduil)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:30 [INFO] Queue 'LIGHTNINGSKY_PrecisionRanChart' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:30 [INFO] Filled definition %difficulty% with 'hard'.
16:50:30 [INFO] Filled definition %difficulty% with 'hard'.
16:50:30 [INFO] Filled definition %difficulty% with 'hard'.
16:50:30 [INFO] +> Executing 'IF': use_braces='true'
16:50:30 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:30 [INFO] Completing queue 'LIGHTNINGSKY_PrecisionRanChart' in 463ms.
16:50:30 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:30 [INFO] Starting InstantQueue 'BOSS_QUEST_RecFurnishingsItself'...
16:50:30 [INFO] Queue 'BOSS_QUEST_RecFurnishingsItself' Executing: IF "npc"
"name"
16:50:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:30 [INFO] +> Executing 'IF': use_braces='false'
16:50:30 [INFO] Queue 'BOSS_QUEST_RecFurnishingsItself' Executing: RUN
"Bosspicker"
16:50:30 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:30 [INFO] Starting TimedQueue
'BOSSPICKER_RenderingDispositionBloody'...
16:50:30 [INFO] Queue 'BOSSPICKER_RenderingDispositionBloody' Executing:
RANDOM "5"
16:50:30 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
16:50:30 [INFO] ...selected 'DEFINE: [boss, Lightningsky]'.
16:50:30 [INFO] Completing queue 'BOSS_QUEST_RecFurnishingsItself' in 0ms.
16:50:30 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:30 [INFO] Starting InstantQueue 'BOSS_QUEST_RaysForestDenizen'...
16:50:30 [INFO] Queue 'BOSS_QUEST_RaysForestDenizen' Executing: IF "npc"
"name"
16:50:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:30 [INFO] +> Executing 'IF': use_braces='false'
16:50:30 [INFO] Queue 'BOSS_QUEST_RaysForestDenizen' Executing: RUN
"Bosspicker"
16:50:30 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:30 [INFO] Starting TimedQueue 'BOSSPICKER_OgFoulThemselves'...
16:50:30 [INFO] Queue 'BOSSPICKER_OgFoulThemselves' Executing: RANDOM "5"
16:50:30 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
16:50:30 [INFO] ...selected 'DEFINE: [boss, Sarandiel]'.
16:50:30 [INFO] Completing queue 'BOSS_QUEST_RaysForestDenizen' in 0ms.
16:50:30 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:30 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:30 [INFO] +- While loop 10 ---------+
16:50:30 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:30 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:30 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:30 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:30 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:30 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:30 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:30 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:30 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:30 [INFO] +- While loop 44 ---------+
16:50:30 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:30 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:30 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:30 [INFO] Filled tag <entry[boss].created_npc.health> with '183.0'.
16:50:30 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='183.0|WolfWarrior'
16:50:30 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:30 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:30 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:30 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:30 [INFO] +- While loop 2 ---------+
16:50:30 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:30 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:30 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:30 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:30 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:30 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:30 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:30 [INFO] Queue 'BOSSPICKER_ResultedExportDom' Executing: RUN
"Lightningsky"
16:50:30 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:30 [INFO] Starting TimedQueue 'LIGHTNINGSKY_PosCstWeighted'...
16:50:30 [INFO] Queue 'LIGHTNINGSKY_PosCstWeighted' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:30 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:30 [INFO] Queue 'LIGHTNINGSKY_PosCstWeighted' Executing: RANDOM "14"
16:50:30 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RANDOM': possibilities='14' choice='3'
16:50:30 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:30 [INFO] Queue 'LIGHTNINGSKY_PosCstWeighted' Executing: DEFINE
"difficulty" "normal"
16:50:30 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:30 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_PosCstWeighted'
definition='difficulty' value='normal'
16:50:30 [INFO] Completing queue 'BOSSPICKER_ResultedExportDom' in 1474ms.
16:50:30 [INFO] Queue 'BOSSPICKER_PerformancesTurnerExtreme' Executing: RUN
"Lightningsky"
16:50:30 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:30 [INFO] Starting TimedQueue 'LIGHTNINGSKY_SecondaryBlacksCarried'...
16:50:30 [INFO] Queue 'LIGHTNINGSKY_SecondaryBlacksCarried' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:30 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:30 [INFO] Queue 'LIGHTNINGSKY_SecondaryBlacksCarried' Executing: RANDOM
"14"
16:50:30 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:30 [INFO] +> Executing 'RANDOM': possibilities='14' choice='6'
16:50:30 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:30 [INFO] Queue 'LIGHTNINGSKY_SecondaryBlacksCarried' Executing: DEFINE
"difficulty" "normal"
16:50:30 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:30 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_SecondaryBlacksCarried'
definition='difficulty' value='normal'
16:50:30 [INFO] Completing queue 'BOSSPICKER_PerformancesTurnerExtreme' in
1473ms.
16:50:30 [INFO] Queue 'BOSSPICKER_RenderingDispositionBloody' Executing:
DEFINE "boss" "Lightningsky"
16:50:30 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:30 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_RenderingDispositionBloody'
definition='boss' value='Lightningsky'
16:50:30 [INFO] Queue 'BOSSPICKER_OgFoulThemselves' Executing: DEFINE "boss"
"Sarandiel"
16:50:30 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:30 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_OgFoulThemselves'
definition='boss' value='Sarandiel'
16:50:30 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:30 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:30 [INFO] +- While loop 11 ---------+
16:50:30 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:30 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:30 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:30 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:30 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:30 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:30 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:30 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:30 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:30 [INFO] +- While loop 45 ---------+
16:50:30 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:30 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:30 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:30 [INFO] Filled tag <entry[boss].created_npc.health> with '183.0'.
16:50:30 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='183.0|WolfWarrior'
16:50:30 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:30 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:30 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:30 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:30 [INFO] +- While loop 3 ---------+
16:50:30 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:30 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:30 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:30 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:30 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:30 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:30 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:30 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:30 [INFO] Queue 'LIGHTNINGSKY_PosCstWeighted' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:30 [INFO] Filled definition %difficulty% with 'normal'.
16:50:30 [INFO] Filled definition %difficulty% with 'normal'.
16:50:30 [INFO] Filled definition %difficulty% with 'normal'.
16:50:30 [INFO] +> Executing 'IF': use_braces='true'
16:50:30 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:30 [INFO] Completing queue 'LIGHTNINGSKY_PosCstWeighted' in 450ms.
16:50:30 [INFO] Queue 'LIGHTNINGSKY_SecondaryBlacksCarried' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:30 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:30 [INFO] Filled definition %difficulty% with 'normal'.
16:50:30 [INFO] Filled definition %difficulty% with 'normal'.
16:50:30 [INFO] Filled definition %difficulty% with 'normal'.
16:50:30 [INFO] +> Executing 'IF': use_braces='true'
16:50:30 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:30 [INFO] Completing queue 'LIGHTNINGSKY_SecondaryBlacksCarried' in
450ms.
16:50:31 [INFO] Queue 'BOSSPICKER_RenderingDispositionBloody' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:31 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:31 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:31 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:31 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:31 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:31 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:31 [INFO] +> Executing 'IF': use_braces='true'
16:50:31 [INFO] Comparable='Element(Lightningsky)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:31 [INFO] Queue 'BOSSPICKER_OgFoulThemselves' Executing: IF "%boss%"
"==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:31 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:31 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:31 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:31 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:31 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:31 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:31 [INFO] +> Executing 'IF': use_braces='true'
16:50:31 [INFO] Comparable='Element(Sarandiel)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:31 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:31 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:31 [INFO] +- While loop 12 ---------+
16:50:31 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:31 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:31 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:31 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:31 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:31 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:31 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:31 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:31 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:31 [INFO] +- While loop 46 ---------+
16:50:31 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:31 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:31 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:31 [INFO] Filled tag <entry[boss].created_npc.health> with '183.0'.
16:50:31 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='183.0|WolfWarrior'
16:50:31 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:31 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:31 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:31 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:31 [INFO] +- While loop 4 ---------+
16:50:31 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:31 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:31 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:31 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:31 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:31 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:31 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:31 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:31 [INFO] Starting InstantQueue 'BOSS_QUEST_PairSynopsisMercedes'...
16:50:31 [INFO] Queue 'BOSS_QUEST_PairSynopsisMercedes' Executing: IF "npc"
"name"
16:50:31 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:31 [INFO] +> Executing 'IF': use_braces='false'
16:50:31 [INFO] Queue 'BOSS_QUEST_PairSynopsisMercedes' Executing: RUN
"Bosspicker"
16:50:31 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:31 [INFO] Starting TimedQueue 'BOSSPICKER_InternalSwordSomeone'...
16:50:31 [INFO] Queue 'BOSSPICKER_InternalSwordSomeone' Executing: RANDOM "5"
16:50:31 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
16:50:31 [INFO] ...selected 'DEFINE: [boss, Ulfberth]'.
16:50:31 [INFO] Completing queue 'BOSS_QUEST_PairSynopsisMercedes' in 0ms.
16:50:31 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:31 [INFO] Starting InstantQueue 'BOSS_QUEST_TargetedNaughtyIntranet'...
16:50:31 [INFO] Queue 'BOSS_QUEST_TargetedNaughtyIntranet' Executing: IF
"npc" "name"
16:50:31 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:31 [INFO] +> Executing 'IF': use_braces='false'
16:50:31 [INFO] Queue 'BOSS_QUEST_TargetedNaughtyIntranet' Executing: RUN
"Bosspicker"
16:50:31 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:31 [INFO] Starting TimedQueue 'BOSSPICKER_DancePassportElection'...
16:50:31 [INFO] Queue 'BOSSPICKER_DancePassportElection' Executing: RANDOM
"5"
16:50:31 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RANDOM': possibilities='5' choice='2'
16:50:31 [INFO] ...selected 'DEFINE: [boss, Lightningsky]'.
16:50:31 [INFO] Completing queue 'BOSS_QUEST_TargetedNaughtyIntranet' in 0ms.
16:50:31 [INFO] Queue 'BOSSPICKER_RenderingDispositionBloody' Executing: RUN
"Lightningsky"
16:50:31 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:31 [INFO] Starting TimedQueue 'LIGHTNINGSKY_LyricsWasherTwin'...
16:50:31 [INFO] Queue 'LIGHTNINGSKY_LyricsWasherTwin' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:31 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:31 [INFO] Queue 'LIGHTNINGSKY_LyricsWasherTwin' Executing: RANDOM "14"
16:50:31 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RANDOM': possibilities='14' choice='4'
16:50:31 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:31 [INFO] Queue 'LIGHTNINGSKY_LyricsWasherTwin' Executing: DEFINE
"difficulty" "normal"
16:50:31 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:31 [INFO] +> Executing 'DEFINE': queue='LIGHTNINGSKY_LyricsWasherTwin'
definition='difficulty' value='normal'
16:50:31 [INFO] Completing queue 'BOSSPICKER_RenderingDispositionBloody' in
1484ms.
16:50:31 [INFO] Queue 'BOSSPICKER_OgFoulThemselves' Executing: RUN
"Lightningsky"
16:50:31 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:31 [INFO] Starting TimedQueue
'LIGHTNINGSKY_BalletImplementationFigure'...
16:50:31 [INFO] Queue 'LIGHTNINGSKY_BalletImplementationFigure' Executing:
INJECT "Difficulty_rewarder" "instantly"
16:50:31 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:31 [INFO] Queue 'LIGHTNINGSKY_BalletImplementationFigure' Executing:
RANDOM "14"
16:50:31 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:31 [INFO] +> Executing 'RANDOM': possibilities='14' choice='8'
16:50:31 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:31 [INFO] Queue 'LIGHTNINGSKY_BalletImplementationFigure' Executing:
DEFINE "difficulty" "normal"
16:50:31 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:31 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_BalletImplementationFigure'
definition='difficulty' value='normal'
16:50:31 [INFO] Completing queue 'BOSSPICKER_OgFoulThemselves' in 1483ms.
16:50:31 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:31 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:31 [INFO] +- While loop 13 ---------+
16:50:31 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:31 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:31 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:31 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:31 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:31 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:31 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:31 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:31 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:31 [INFO] +- While loop 47 ---------+
16:50:31 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:31 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:31 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:31 [INFO] Filled tag <entry[boss].created_npc.health> with '184.0'.
16:50:31 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='184.0|WolfWarrior'
16:50:31 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:31 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:31 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:31 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:31 [INFO] +- While loop 5 ---------+
16:50:31 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:31 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:31 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:31 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:31 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:31 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:31 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:31 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:31 [INFO] Queue 'BOSSPICKER_InternalSwordSomeone' Executing: DEFINE
"boss" "Ulfberth"
16:50:31 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:31 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_InternalSwordSomeone'
definition='boss' value='Ulfberth'
16:50:31 [INFO] Queue 'BOSSPICKER_DancePassportElection' Executing: DEFINE
"boss" "Lightningsky"
16:50:31 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:31 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_DancePassportElection' definition='boss'
value='Lightningsky'
16:50:32 [INFO] Queue 'LIGHTNINGSKY_LyricsWasherTwin' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:32 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:32 [INFO] Filled definition %difficulty% with 'normal'.
16:50:32 [INFO] Filled definition %difficulty% with 'normal'.
16:50:32 [INFO] Filled definition %difficulty% with 'normal'.
16:50:32 [INFO] +> Executing 'IF': use_braces='true'
16:50:32 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:32 [INFO] Completing queue 'LIGHTNINGSKY_LyricsWasherTwin' in 463ms.
16:50:32 [INFO] Queue 'LIGHTNINGSKY_BalletImplementationFigure' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:32 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:32 [INFO] Filled definition %difficulty% with 'normal'.
16:50:32 [INFO] Filled definition %difficulty% with 'normal'.
16:50:32 [INFO] Filled definition %difficulty% with 'normal'.
16:50:32 [INFO] +> Executing 'IF': use_braces='true'
16:50:32 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:32 [INFO] Completing queue 'LIGHTNINGSKY_BalletImplementationFigure' in
463ms.
16:50:32 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:32 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:32 [INFO] +- While loop 14 ---------+
16:50:32 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:32 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:32 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:32 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:32 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:32 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:32 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:32 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:32 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:32 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:32 [INFO] +- While loop 48 ---------+
16:50:32 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:32 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:32 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:32 [INFO] Filled tag <entry[boss].created_npc.health> with '184.0'.
16:50:32 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='184.0|WolfWarrior'
16:50:32 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:32 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:32 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:32 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:32 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:32 [INFO] +- While loop 6 ---------+
16:50:32 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:32 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:32 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:32 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:32 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:32 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:32 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:32 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:32 [INFO] Queue 'BOSSPICKER_InternalSwordSomeone' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:32 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:32 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:32 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:32 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:32 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:32 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:32 [INFO] +> Executing 'IF': use_braces='true'
16:50:32 [INFO] Comparable='Element(Ulfberth)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:32 [INFO] Queue 'BOSSPICKER_DancePassportElection' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:32 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:32 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:32 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:32 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:32 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:32 [INFO] Filled definition %boss% with 'Lightningsky'.
16:50:32 [INFO] +> Executing 'IF': use_braces='true'
16:50:32 [INFO] Comparable='Element(Lightningsky)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 15 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:33 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:33 [INFO] Starting InstantQueue 'BOSS_QUEST_OptimalDefenseEdges'...
16:50:33 [INFO] Queue 'BOSS_QUEST_OptimalDefenseEdges' Executing: IF "npc"
"name"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] +> Executing 'IF': use_braces='false'
16:50:33 [INFO] Queue 'BOSS_QUEST_OptimalDefenseEdges' Executing: RUN
"Bosspicker"
16:50:33 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:33 [INFO] Starting TimedQueue 'BOSSPICKER_IssuesJazzZoo'...
16:50:33 [INFO] Queue 'BOSSPICKER_IssuesJazzZoo' Executing: RANDOM "5"
16:50:33 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RANDOM': possibilities='5' choice='1'
16:50:33 [INFO] ...selected 'DEFINE: [boss, Wolfwarrior]'.
16:50:33 [INFO] Completing queue 'BOSS_QUEST_OptimalDefenseEdges' in 0ms.
16:50:33 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:33 [INFO] Starting InstantQueue 'BOSS_QUEST_WarningsReducesBangkok'...
16:50:33 [INFO] Queue 'BOSS_QUEST_WarningsReducesBangkok' Executing: IF "npc"
"name"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] +> Executing 'IF': use_braces='false'
16:50:33 [INFO] Queue 'BOSS_QUEST_WarningsReducesBangkok' Executing: RUN
"Bosspicker"
16:50:33 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:33 [INFO] Starting TimedQueue
'BOSSPICKER_ProvinceSubmissionsDenizen'...
16:50:33 [INFO] Queue 'BOSSPICKER_ProvinceSubmissionsDenizen' Executing:
RANDOM "5"
16:50:33 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
16:50:33 [INFO] ...selected 'DEFINE: [boss, Sarandiel]'.
16:50:33 [INFO] Completing queue 'BOSS_QUEST_WarningsReducesBangkok' in 0ms.
16:50:33 [INFO] Running script event 'EntityDamaged', event='npc damaged' for
script 'BOSS_QUEST'
16:50:33 [INFO] Starting InstantQueue 'BOSS_QUEST_HeaterTheologyLung'...
16:50:33 [INFO] Queue 'BOSS_QUEST_HeaterTheologyLung' Executing: IF "npc"
"name"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] +> Executing 'IF': use_braces='false'
16:50:33 [INFO] Queue 'BOSS_QUEST_HeaterTheologyLung' Executing: RUN
"Bosspicker"
16:50:33 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RUN': script='BOSSPICKER(TASK)'
16:50:33 [INFO] Starting TimedQueue 'BOSSPICKER_BloggerColumnistsFirst'...
16:50:33 [INFO] Queue 'BOSSPICKER_BloggerColumnistsFirst' Executing: RANDOM
"5"
16:50:33 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RANDOM': possibilities='5' choice='3'
16:50:33 [INFO] ...selected 'DEFINE: [boss, Ulfberth]'.
16:50:33 [INFO] Completing queue 'BOSS_QUEST_HeaterTheologyLung' in 0ms.
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 49 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '185.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='185.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 7 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '199.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='199.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:33 [INFO] Queue 'BOSSPICKER_InternalSwordSomeone' Executing: RUN
"Lightningsky"
16:50:33 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:33 [INFO] Starting TimedQueue 'LIGHTNINGSKY_TimMysteryAccounting'...
16:50:33 [INFO] Queue 'LIGHTNINGSKY_TimMysteryAccounting' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:33 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:33 [INFO] Queue 'LIGHTNINGSKY_TimMysteryAccounting' Executing: RANDOM
"14"
16:50:33 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RANDOM': possibilities='14' choice='10'
16:50:33 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:33 [INFO] Queue 'LIGHTNINGSKY_TimMysteryAccounting' Executing: DEFINE
"difficulty" "hard"
16:50:33 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:33 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_TimMysteryAccounting'
definition='difficulty' value='hard'
16:50:33 [INFO] Completing queue 'BOSSPICKER_InternalSwordSomeone' in 1810ms.
16:50:33 [INFO] Queue 'BOSSPICKER_DancePassportElection' Executing: RUN
"Lightningsky"
16:50:33 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:33 [INFO] Starting TimedQueue 'LIGHTNINGSKY_ParameterWeightsMarkets'...
16:50:33 [INFO] Queue 'LIGHTNINGSKY_ParameterWeightsMarkets' Executing:
INJECT "Difficulty_rewarder" "instantly"
16:50:33 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:33 [INFO] Queue 'LIGHTNINGSKY_ParameterWeightsMarkets' Executing:
RANDOM "14"
16:50:33 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:33 [INFO] +> Executing 'RANDOM': possibilities='14' choice='13'
16:50:33 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:33 [INFO] Queue 'LIGHTNINGSKY_ParameterWeightsMarkets' Executing:
DEFINE "difficulty" "hard"
16:50:33 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:33 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_ParameterWeightsMarkets'
definition='difficulty' value='hard'
16:50:33 [INFO] Completing queue 'BOSSPICKER_DancePassportElection' in
1809ms.
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 16 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:33 [INFO] Queue 'BOSSPICKER_IssuesJazzZoo' Executing: DEFINE "boss"
"Wolfwarrior"
16:50:33 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:33 [INFO] +> Executing 'DEFINE': queue='BOSSPICKER_IssuesJazzZoo'
definition='boss' value='Wolfwarrior'
16:50:33 [INFO] Queue 'BOSSPICKER_ProvinceSubmissionsDenizen' Executing:
DEFINE "boss" "Sarandiel"
16:50:33 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:33 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_ProvinceSubmissionsDenizen'
definition='boss' value='Sarandiel'
16:50:33 [INFO] Queue 'BOSSPICKER_BloggerColumnistsFirst' Executing: DEFINE
"boss" "Ulfberth"
16:50:33 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:33 [INFO] +> Executing 'DEFINE':
queue='BOSSPICKER_BloggerColumnistsFirst' definition='boss'
value='Ulfberth'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 50 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '185.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='185.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 8 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '199.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='199.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:33 [INFO] Queue 'LIGHTNINGSKY_TimMysteryAccounting' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] Filled definition %difficulty% with 'hard'.
16:50:33 [INFO] Filled definition %difficulty% with 'hard'.
16:50:33 [INFO] Filled definition %difficulty% with 'hard'.
16:50:33 [INFO] +> Executing 'IF': use_braces='true'
16:50:33 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:33 [INFO] Completing queue 'LIGHTNINGSKY_TimMysteryAccounting' in
235ms.
16:50:33 [INFO] Queue 'LIGHTNINGSKY_ParameterWeightsMarkets' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] Filled definition %difficulty% with 'hard'.
16:50:33 [INFO] Filled definition %difficulty% with 'hard'.
16:50:33 [INFO] Filled definition %difficulty% with 'hard'.
16:50:33 [INFO] +> Executing 'IF': use_braces='true'
16:50:33 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:33 [INFO] Completing queue 'LIGHTNINGSKY_ParameterWeightsMarkets' in
235ms.
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 17 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:33 [INFO] Queue 'BOSSPICKER_IssuesJazzZoo' Executing: IF "%boss%" "=="
"Wolfwarrior" "{" "-" "run" "wolfwarrior" "}" "-" "if"
"%boss%" "==" "Lightningsky" "{" "-" "run" "Lightningsky" "}"
"-" "if" "%boss%" "==" "Ulfberth" "{" "-" "run" "Ulfberth" "}"
"-" "if" "%boss%" "==" "Faeranduil" "{" "-" "run" "Faeranduil"
"}" "-" "if" "%boss%" "==" "Sarandiel" "{" "-" "run"
"Sarandiel" "}"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:33 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:33 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:33 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:33 [INFO] Filled definition %boss% with 'Wolfwarrior'.
16:50:33 [INFO] +> Executing 'IF': use_braces='true'
16:50:33 [INFO] Comparable='Element(Wolfwarrior)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='true'
16:50:33 [INFO] Queue 'BOSSPICKER_ProvinceSubmissionsDenizen' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:33 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:33 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:33 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:33 [INFO] Filled definition %boss% with 'Sarandiel'.
16:50:33 [INFO] +> Executing 'IF': use_braces='true'
16:50:33 [INFO] Comparable='Element(Sarandiel)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:33 [INFO] Queue 'BOSSPICKER_BloggerColumnistsFirst' Executing: IF
"%boss%" "==" "Wolfwarrior" "{" "-" "run" "wolfwarrior" "}"
"-" "if" "%boss%" "==" "Lightningsky" "{" "-" "run"
"Lightningsky" "}" "-" "if" "%boss%" "==" "Ulfberth" "{" "-"
"run" "Ulfberth" "}" "-" "if" "%boss%" "==" "Faeranduil" "{"
"-" "run" "Faeranduil" "}" "-" "if" "%boss%" "==" "Sarandiel"
"{" "-" "run" "Sarandiel" "}"
16:50:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:33 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:33 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:33 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:33 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:33 [INFO] Filled definition %boss% with 'Ulfberth'.
16:50:33 [INFO] +> Executing 'IF': use_braces='true'
16:50:33 [INFO] Comparable='Element(Ulfberth)', Operator='EQUALS',
ComparedTo='Element(Wolfwarrior)' --> OUTCOME='false'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 51 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '185.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='185.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:33 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:33 [INFO] +- While loop 9 ---------+
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:33 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:33 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:33 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:33 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:33 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:33 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:33 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:34 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:34 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:34 [INFO] +- While loop 18 ---------+
16:50:34 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:34 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:34 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:34 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:34 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:34 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:34 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:34 [INFO] Queue 'BOSSPICKER_IssuesJazzZoo' Executing: RUN "wolfwarrior"
16:50:34 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:34 [INFO] +> Executing 'RUN': script='WOLFWARRIOR(TASK)'
16:50:34 [INFO] Starting TimedQueue
'WOLFWARRIOR_RankGovernorDistributions'...
16:50:34 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing:
CREATE "player" "WolfWarrior"
"<player.location.add[<util.random.int[1].to[5]>,<util.random.int[1].to[5]>,<util.random.int[1].to[5]>].simple>"
"save:Boss"
16:50:34 [INFO] +- Executing dCommand: CREATE/p@tribness ---------+
16:50:34 [INFO] ...remembering this script entry as 'Boss'!
16:50:34 [INFO] Filled tag <util.random.int[1].to[5]> with '3'.
16:50:34 [INFO] Filled tag <util.random.int[1].to[5]> with '5'.
16:50:34 [INFO] Filled tag <util.random.int[1].to[5]> with '5'.
16:50:34 [INFO] Filled tag <player.location.add[3,5,5].simple> with
'-2501,69,933,world'.
16:50:34 [INFO] +> Executing 'CREATE': name='WolfWarrior'
entity_type='e@player'
spawn_location='l@-2501.0,69.0,933.0,world'
16:50:34 [INFO] Completing queue 'BOSSPICKER_IssuesJazzZoo' in 1039ms.
16:50:34 [INFO] Queue 'BOSSPICKER_ProvinceSubmissionsDenizen' Executing: RUN
"Lightningsky"
16:50:34 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:34 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:34 [INFO] Starting TimedQueue 'LIGHTNINGSKY_ArenaSupposedRatios'...
16:50:34 [INFO] Queue 'LIGHTNINGSKY_ArenaSupposedRatios' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:34 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:34 [INFO] Queue 'LIGHTNINGSKY_ArenaSupposedRatios' Executing: RANDOM
"14"
16:50:34 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:34 [INFO] +> Executing 'RANDOM': possibilities='14' choice='9'
16:50:34 [INFO] ...selected 'DEFINE: [difficulty, normal]'.
16:50:34 [INFO] Queue 'LIGHTNINGSKY_ArenaSupposedRatios' Executing: DEFINE
"difficulty" "normal"
16:50:34 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:34 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_ArenaSupposedRatios'
definition='difficulty' value='normal'
16:50:34 [INFO] Completing queue 'BOSSPICKER_ProvinceSubmissionsDenizen' in
1037ms.
16:50:34 [INFO] Queue 'BOSSPICKER_BloggerColumnistsFirst' Executing: RUN
"Lightningsky"
16:50:34 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
16:50:34 [INFO] +> Executing 'RUN': script='LIGHTNINGSKY(TASK)'
16:50:34 [INFO] Starting TimedQueue 'LIGHTNINGSKY_BkBeddingVegetation'...
16:50:34 [INFO] Queue 'LIGHTNINGSKY_BkBeddingVegetation' Executing: INJECT
"Difficulty_rewarder" "instantly"
16:50:34 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'INJECT': script='DIFFICULTY_REWARDER(TASK)'
instant='true'
16:50:34 [INFO] Queue 'LIGHTNINGSKY_BkBeddingVegetation' Executing: RANDOM
"14"
16:50:34 [INFO] +- Executing dCommand: RANDOM/p@tribness ---------+
16:50:34 [INFO] +> Executing 'RANDOM': possibilities='14' choice='10'
16:50:34 [INFO] ...selected 'DEFINE: [difficulty, hard]'.
16:50:34 [INFO] Queue 'LIGHTNINGSKY_BkBeddingVegetation' Executing: DEFINE
"difficulty" "hard"
16:50:34 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:50:34 [INFO] +> Executing 'DEFINE':
queue='LIGHTNINGSKY_BkBeddingVegetation'
definition='difficulty' value='hard'
16:50:34 [INFO] Completing queue 'BOSSPICKER_BloggerColumnistsFirst' in
1037ms.
16:50:34 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:34 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:34 [INFO] +- While loop 52 ---------+
16:50:34 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:34 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:34 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:34 [INFO] Filled tag <entry[boss].created_npc.health> with '185.0'.
16:50:34 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='185.0|WolfWarrior'
16:50:34 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:34 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:34 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:34 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:34 [INFO] +- While loop 10 ---------+
16:50:34 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:34 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:34 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:34 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:34 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:34 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:34 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:34 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing:
NARRATE "<entry[boss].created_npc.id>"
16:50:34 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
16:50:34 [INFO] Filled tag <entry[boss].created_npc.id> with '106'.
16:50:34 [INFO] +> Executing 'NARRATE': Narrating='106'
Targets='[p@tribness]'
16:50:34 [INFO] Queue 'LIGHTNINGSKY_ArenaSupposedRatios' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:34 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:34 [INFO] Filled definition %difficulty% with 'normal'.
16:50:34 [INFO] Filled definition %difficulty% with 'normal'.
16:50:34 [INFO] Filled definition %difficulty% with 'normal'.
16:50:34 [INFO] +> Executing 'IF': use_braces='true'
16:50:34 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:34 [INFO] Completing queue 'LIGHTNINGSKY_ArenaSupposedRatios' in 443ms.
16:50:34 [INFO] Queue 'LIGHTNINGSKY_BkBeddingVegetation' Executing: IF
"%difficulty%" "==" "easy" "{" "}" "-" "if" "%difficulty%"
"==" "normal" "{" "}" "-" "if" "%difficulty%" "==" "hard" "{"
"}"
16:50:34 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:50:34 [INFO] Filled definition %difficulty% with 'hard'.
16:50:34 [INFO] Filled definition %difficulty% with 'hard'.
16:50:34 [INFO] Filled definition %difficulty% with 'hard'.
16:50:34 [INFO] +> Executing 'IF': use_braces='true'
16:50:34 [INFO] Comparable='Element(hard)', Operator='EQUALS',
ComparedTo='Element(easy)' --> OUTCOME='false'
16:50:34 [INFO] Completing queue 'LIGHTNINGSKY_BkBeddingVegetation' in 442ms.
16:50:34 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:34 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:34 [INFO] +- While loop 19 ---------+
16:50:34 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:34 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:34 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:34 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:34 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:34 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:34 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:34 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:34 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:34 [INFO] +- While loop 53 ---------+
16:50:34 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:34 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:34 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:34 [INFO] Filled tag <entry[boss].created_npc.health> with '186.0'.
16:50:34 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='186.0|WolfWarrior'
16:50:34 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:34 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:34 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:34 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:34 [INFO] +- While loop 11 ---------+
16:50:34 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:34 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:34 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:34 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:34 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:34 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:34 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:34 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:35 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing:
EXECUTE "as_Server" "template apply wolfboss
<entry[boss].created_npc.id>" "silent"
16:50:35 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:35 [INFO] Filled tag <entry[boss].created_npc.id> with '106'.
16:50:35 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='template
apply wolfboss 106' silent='true'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:35 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:35 [INFO] +- While loop 20 ---------+
16:50:35 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:35 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:35 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:35 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:35 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:35 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:35 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:35 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:35 [INFO] +- While loop 54 ---------+
16:50:35 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:35 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:35 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:35 [INFO] Filled tag <entry[boss].created_npc.health> with '186.0'.
16:50:35 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='186.0|WolfWarrior'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:35 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:35 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:35 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:35 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:35 [INFO] +- While loop 12 ---------+
16:50:35 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:35 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:35 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:35 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:35 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:35 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:35 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:35 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:35 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing:
EXECUTE "as_Server" "npc sel <entry[boss].created_npc.id>"
"silent"
16:50:35 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:35 [INFO] Filled tag <entry[boss].created_npc.id> with '106'.
16:50:35 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc sel
106' silent='true'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:35 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:35 [INFO] +- While loop 21 ---------+
16:50:35 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:35 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:35 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:35 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:35 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:35 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:35 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:35 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:35 [INFO] +- While loop 55 ---------+
16:50:35 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:35 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:35 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:35 [INFO] Filled tag <entry[boss].created_npc.health> with '186.0'.
16:50:35 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='186.0|WolfWarrior'
16:50:35 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:35 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:35 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:35 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:35 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:35 [INFO] +- While loop 13 ---------+
16:50:35 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:35 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:35 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:35 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:35 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:35 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:35 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:35 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:36 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing:
EXECUTE "as_Server" "npc skin -p werewolf" "silent"
16:50:36 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:36 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='npc skin -p
werewolf' silent='true'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:36 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:36 [INFO] +- While loop 22 ---------+
16:50:36 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:36 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:36 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:36 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:36 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:36 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:36 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:36 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:36 [INFO] +- While loop 56 ---------+
16:50:36 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:36 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:36 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:36 [INFO] Filled tag <entry[boss].created_npc.health> with '187.0'.
16:50:36 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='187.0|WolfWarrior'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:36 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:36 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:36 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:36 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:36 [INFO] +- While loop 14 ---------+
16:50:36 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:36 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:36 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:36 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:36 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:36 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:36 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:36 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:36 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing:
EXECUTE "as_Server" "playsound mob.wolf.shake <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:36 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:36 [INFO] Filled tag <player.name> with 'tribness'.
16:50:36 [INFO] Filled tag <player.location.x.as_int> with '-2504'.
16:50:36 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:36 [INFO] Filled tag <player.location.z.as_int> with '928'.
16:50:36 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.shake tribness -2504 63 928 1' silent='false'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:36 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:36 [INFO] +- While loop 23 ---------+
16:50:36 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:36 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:36 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:36 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:36 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:36 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:36 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:36 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:36 [INFO] +- While loop 57 ---------+
16:50:36 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:36 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:36 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:36 [INFO] Filled tag <entry[boss].created_npc.health> with '187.0'.
16:50:36 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='187.0|WolfWarrior'
16:50:36 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:36 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:36 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:36 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:36 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:36 [INFO] +- While loop 15 ---------+
16:50:36 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:36 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:36 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:36 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:36 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:36 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:36 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:36 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:37 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing: WAIT
"30t"
16:50:37 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:37 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_RankGovernorDistributions' delay='d@30t'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:37 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:37 [INFO] +- While loop 24 ---------+
16:50:37 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:37 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:37 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:37 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:37 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:37 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:37 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:37 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:37 [INFO] +- While loop 58 ---------+
16:50:37 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:37 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:37 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:37 [INFO] Filled tag <entry[boss].created_npc.health> with '187.0'.
16:50:37 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='187.0|WolfWarrior'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:37 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:37 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:37 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:37 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:37 [INFO] +- While loop 16 ---------+
16:50:37 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:37 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:37 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:37 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:37 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:37 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:37 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:37 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:37 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:37 [INFO] +- While loop 25 ---------+
16:50:37 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:37 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:37 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:37 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:37 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:37 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:37 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:37 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:37 [INFO] +- While loop 59 ---------+
16:50:37 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:37 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:37 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:37 [INFO] Filled tag <entry[boss].created_npc.health> with '188.0'.
16:50:37 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='188.0|WolfWarrior'
16:50:37 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:37 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:37 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:37 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:37 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:37 [INFO] +- While loop 17 ---------+
16:50:37 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:37 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:37 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:37 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:37 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:37 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:37 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:37 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:38 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:38 [INFO] +- While loop 26 ---------+
16:50:38 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:38 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:38 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:38 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:38 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:38 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:38 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:38 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:38 [INFO] +- While loop 60 ---------+
16:50:38 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:38 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:38 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:38 [INFO] Filled tag <entry[boss].created_npc.health> with '188.0'.
16:50:38 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='188.0|WolfWarrior'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:38 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:38 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:38 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:38 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:38 [INFO] +- While loop 18 ---------+
16:50:38 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:38 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:38 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:38 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:38 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:38 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:38 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:38 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:38 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:38 [INFO] +- While loop 27 ---------+
16:50:38 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:38 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:38 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:38 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:38 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:38 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:38 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:38 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:38 [INFO] +- While loop 61 ---------+
16:50:38 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:38 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:38 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:38 [INFO] Filled tag <entry[boss].created_npc.health> with '188.0'.
16:50:38 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='188.0|WolfWarrior'
16:50:38 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:38 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:38 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:38 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:38 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:38 [INFO] +- While loop 19 ---------+
16:50:38 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:38 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:38 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:38 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:38 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:38 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:38 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:38 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'
16:50:39 [INFO] Queue 'WOLFWARRIOR_RankGovernorDistributions' Executing:
EXECUTE "as_Server" "playsound mob.wolf.howl <player.name>
<player.location.x.as_int> <player.location.y.as_int>
<player.location.z.as_int> 1"
16:50:39 [INFO] +- Executing dCommand: EXECUTE/p@tribness ---------+
16:50:39 [INFO] Filled tag <player.name> with 'tribness'.
16:50:39 [INFO] Filled tag <player.location.x.as_int> with '-2504'.
16:50:39 [INFO] Filled tag <player.location.y.as_int> with '63'.
16:50:39 [INFO] Filled tag <player.location.z.as_int> with '928'.
16:50:39 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='playsound
mob.wolf.howl tribness -2504 63 928 1' silent='false'
16:50:39 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WHILE
" CALLBACK"
16:50:39 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:39 [INFO] +- While loop 28 ---------+
16:50:39 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:39 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:39 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:39 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:39 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:39 [INFO] Queue 'WOLFWARRIOR_FashionSydneyAcceptable' Executing: WAIT
"2t"
16:50:39 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:39 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FashionSydneyAcceptable' delay='d@2t'
16:50:39 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WHILE
" CALLBACK"
16:50:39 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:39 [INFO] +- While loop 62 ---------+
16:50:39 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:39 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:39 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:39 [INFO] Filled tag <entry[boss].created_npc.health> with '189.0'.
16:50:39 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='189.0|WolfWarrior'
16:50:39 [INFO] Queue 'WOLFWARRIOR_FinishedSubaruDaughter' Executing: WAIT
"2t"
16:50:39 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:39 [INFO] +> Executing 'WAIT':
queue='WOLFWARRIOR_FinishedSubaruDaughter' delay='d@2t'
16:50:39 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WHILE
" CALLBACK"
16:50:39 [INFO] Filled tag <entry[boss].created_npc.is_spawned> with 'true'.
16:50:39 [INFO] +- While loop 20 ---------+
16:50:39 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: ADJUST
"<player>"
"show_boss_bar:<entry[boss].created_npc.health>|WolfWarrior"
16:50:39 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
16:50:39 [INFO] Filled tag <player> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
16:50:39 [INFO] Filled tag <entry[boss].created_npc.health> with '200.0'.
16:50:39 [INFO] +> Executing 'ADJUST':
object='p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'
mechanism='show_boss_bar' mechanism_value='200.0|WolfWarrior'
16:50:39 [INFO] Queue 'WOLFWARRIOR_WordCrystalImpact' Executing: WAIT "2t"
16:50:39 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
16:50:39 [INFO] +> Executing 'WAIT': queue='WOLFWARRIOR_WordCrystalImpact'
delay='d@2t'