Java Version: 1.8.0_25
Up-time: 2h 46m
CraftBukkit Version: git-Spigot-5f38d38-18fbb24 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 412)
Active Plugins (54): PerWorldPlugins: 1.3.0, Void2Spawn: 1.0.0, RewardVoting: 6.0.3, ForceRespawn: 1.2.2-SNAPSHOT,
Actionbar: 1.2.4.4, CoreProtect: 2.12.0, MinecraftMarket: 2.1.0-SNAPSHOT, dynmap: 2.2-SNAPSHOT-1106,
WorldEdit: 6.1;no_git_id, Spectate: 1.1, ServerTokens: 1.1, Skript: 2.1.2,
Essentials: TeamCity, ClearLag: 2.8.3, CrackShot: 0.98.4, RoboticStaff: 2.1,
DeathPenalty: 2.2, SkQuery: 3.21.4, Votifier: 1.9, NoCheatPlus: 3.12.0-BETA2-sASO-b813,
SignEdit: 3.3.10, DoubleJumpPlus: 2.0, ImageOnMap: 2.7, PermissionsEx: 1.23.3,
GoldIsMoney: 2.0.3, Vault: 1.5.6-b49, Herochat: 5.6.7-SNAPSHOT, PlotSquared: 3.2.23,
WorldGuard: 6.0.0-SNAPSHOT, CommunityBridge: 2.6.0.000, EssentialsSpawn: TeamCity,
MagicSpells: 3.3-release, PlayerHeads: 3.10-SNAPSHOT-jenkins-PlayerHeads-1-61-g39b94b4,
TitleManager: 1.4.0, Multiverse-Core: 2.5-b691, InfoBoardReborn: 1.7.0, TreasureChest: 8.4.4,
Citizens: 2.0.16-SNAPSHOT (build 1274), MineResetLite: 0.3.6, Info-Board: 1.0.0,
ChestShop: 3.8.12, ItemSlotMachine: 1.3.2, MoreItems: 1.1.2, HolographicDisplays: 2.1.10,
Multiverse-Inventories: 2.5-b195, DynamicTextures: 1.3.4, HolographicScoreboard: 1.3.11,
Denizen: 0.9.7-SNAPSHOT (build 412), Minigames: 1.8.0-SNAPSHOT, MobManager: 3.0.5-2,
CommandSigns: 1.9.3.2, Minigames-Regions: 1.8.0-SNAPSHOT, Sentry: 1.8.5, Depenizen: 0.2.2 (build 276),
Loaded Worlds (21): THELOBBY, THELOBBY_nether, THELOBBY_the_end, Lobby_the_end, RPG, Roma Coast, Minigames,
Lobby_nether, Zombie_Survival, HUB, Lobby, ASSAULT, treesgridworld, DuneCity, WILD,
Wilderness, Minigames01, Minigames02, foxworld, Brukhental, TLOR
Online Players (3): ThatBooBear(ThatBooBear), xenmai(xenmai), axepex(axepex)
Offline Players: 477
Mode: online
00:53:46 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:46 [INFO] Starting InstantQueue 'ONRESPAWNS_NormanValidationBullet'...
00:53:46 [INFO] Queue 'ONRESPAWNS_NormanValidationBullet' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:46 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:46 [INFO] +> Executing 'IF': use_braces='false'
00:53:46 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:46 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:46 [INFO] Queue 'ONRESPAWNS_NormanValidationBullet' Executing: QUEUE
"clear"
00:53:46 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:46 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NormanValidationBullet' Action='CLEAR'
00:53:46 [INFO] Completing queue 'ONRESPAWNS_NormanValidationBullet' in 0ms.
00:53:46 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:46 [INFO] Starting InstantQueue 'ONRESPAWNS_MineImplementAnnounce'...
00:53:46 [INFO] Queue 'ONRESPAWNS_MineImplementAnnounce' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:46 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:46 [INFO] +> Executing 'IF': use_braces='false'
00:53:46 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:46 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:46 [INFO] Queue 'ONRESPAWNS_MineImplementAnnounce' Executing: QUEUE
"clear"
00:53:46 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:46 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MineImplementAnnounce' Action='CLEAR'
00:53:46 [INFO] Completing queue 'ONRESPAWNS_MineImplementAnnounce' in 0ms.
00:53:46 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:46 [INFO] Starting InstantQueue 'ONRESPAWNS_SisterAtmBriefly'...
00:53:46 [INFO] Queue 'ONRESPAWNS_SisterAtmBriefly' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:46 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:46 [INFO] +> Executing 'IF': use_braces='false'
00:53:46 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:46 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:46 [INFO] Queue 'ONRESPAWNS_SisterAtmBriefly' Executing: QUEUE "clear"
00:53:46 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:46 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SisterAtmBriefly'
Action='CLEAR'
00:53:46 [INFO] Completing queue 'ONRESPAWNS_SisterAtmBriefly' in 0ms.
00:53:46 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:46 [INFO] Starting InstantQueue
'ONRESPAWNS_DividendBookingInstruction'...
00:53:46 [INFO] Queue 'ONRESPAWNS_DividendBookingInstruction' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:46 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:46 [INFO] +> Executing 'IF': use_braces='false'
00:53:46 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:46 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:46 [INFO] Queue 'ONRESPAWNS_DividendBookingInstruction' Executing:
QUEUE "clear"
00:53:46 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:46 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DividendBookingInstruction'
Action='CLEAR'
00:53:46 [INFO] Completing queue 'ONRESPAWNS_DividendBookingInstruction' in
0ms.
00:53:46 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:46 [INFO] Starting InstantQueue 'ONRESPAWNS_ExtractMaritimeDebt'...
00:53:46 [INFO] Queue 'ONRESPAWNS_ExtractMaritimeDebt' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:46 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:46 [INFO] +> Executing 'IF': use_braces='false'
00:53:46 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:46 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:46 [INFO] Queue 'ONRESPAWNS_ExtractMaritimeDebt' Executing: QUEUE
"clear"
00:53:46 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:46 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ExtractMaritimeDebt'
Action='CLEAR'
00:53:46 [INFO] Completing queue 'ONRESPAWNS_ExtractMaritimeDebt' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_MotelsWorthyDraws'...
00:53:47 [INFO] Queue 'ONRESPAWNS_MotelsWorthyDraws' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_MotelsWorthyDraws' Executing: QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MotelsWorthyDraws'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_MotelsWorthyDraws' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_TapRhythmStephen'...
00:53:47 [INFO] Queue 'ONRESPAWNS_TapRhythmStephen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_TapRhythmStephen' Executing: QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TapRhythmStephen'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_TapRhythmStephen' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue
'ONRESPAWNS_AbstractAnnotatedFighters'...
00:53:47 [INFO] Queue 'ONRESPAWNS_AbstractAnnotatedFighters' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_AbstractAnnotatedFighters' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AbstractAnnotatedFighters' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_AbstractAnnotatedFighters' in
0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_AngerRefinanceBlogs'...
00:53:47 [INFO] Queue 'ONRESPAWNS_AngerRefinanceBlogs' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_AngerRefinanceBlogs' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AngerRefinanceBlogs'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_AngerRefinanceBlogs' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue
'ONRESPAWNS_ConsolidatedTrustsExterior'...
00:53:47 [INFO] Queue 'ONRESPAWNS_ConsolidatedTrustsExterior' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_ConsolidatedTrustsExterior' Executing:
QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ConsolidatedTrustsExterior'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_ConsolidatedTrustsExterior' in
0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_MiniSparcFinished'...
00:53:47 [INFO] Queue 'ONRESPAWNS_MiniSparcFinished' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_MiniSparcFinished' Executing: QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MiniSparcFinished'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_MiniSparcFinished' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_PositionsImagesOops'...
00:53:47 [INFO] Queue 'ONRESPAWNS_PositionsImagesOops' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_PositionsImagesOops' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PositionsImagesOops'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_PositionsImagesOops' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue
'ONRESPAWNS_CapabilitySolvedTranslate'...
00:53:47 [INFO] Queue 'ONRESPAWNS_CapabilitySolvedTranslate' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_CapabilitySolvedTranslate' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CapabilitySolvedTranslate' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_CapabilitySolvedTranslate' in
0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_PureFamousAttendance'...
00:53:47 [INFO] Queue 'ONRESPAWNS_PureFamousAttendance' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_PureFamousAttendance' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PureFamousAttendance' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_PureFamousAttendance' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_RenderedCandyBears'...
00:53:47 [INFO] Queue 'ONRESPAWNS_RenderedCandyBears' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_RenderedCandyBears' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RenderedCandyBears'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_RenderedCandyBears' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue
'ONRESPAWNS_LossesSlovakiaEquilibrium'...
00:53:47 [INFO] Queue 'ONRESPAWNS_LossesSlovakiaEquilibrium' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_LossesSlovakiaEquilibrium' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LossesSlovakiaEquilibrium' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_LossesSlovakiaEquilibrium' in
0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_PrayerReplacedRadiation'...
00:53:47 [INFO] Queue 'ONRESPAWNS_PrayerReplacedRadiation' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_PrayerReplacedRadiation' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PrayerReplacedRadiation' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_PrayerReplacedRadiation' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_VerseFrederickFo'...
00:53:47 [INFO] Queue 'ONRESPAWNS_VerseFrederickFo' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_VerseFrederickFo' Executing: QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_VerseFrederickFo'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_VerseFrederickFo' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_EstGaugePermanent'...
00:53:47 [INFO] Queue 'ONRESPAWNS_EstGaugePermanent' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_EstGaugePermanent' Executing: QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_EstGaugePermanent'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_EstGaugePermanent' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_EngagedClonePicks'...
00:53:47 [INFO] Queue 'ONRESPAWNS_EngagedClonePicks' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_EngagedClonePicks' Executing: QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_EngagedClonePicks'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_EngagedClonePicks' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_FlagsReflectionsHurt'...
00:53:47 [INFO] Queue 'ONRESPAWNS_FlagsReflectionsHurt' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_FlagsReflectionsHurt' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FlagsReflectionsHurt' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_FlagsReflectionsHurt' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue
'ONRESPAWNS_ReliablePerspectivesSyndicate'...
00:53:47 [INFO] Queue 'ONRESPAWNS_ReliablePerspectivesSyndicate' Executing:
IF "<player.flag[Help_messages]>" "==" "cooled" "queue"
"clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_ReliablePerspectivesSyndicate' Executing:
QUEUE "clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ReliablePerspectivesSyndicate'
Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_ReliablePerspectivesSyndicate'
in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_ExperienceApolloShock'...
00:53:47 [INFO] Queue 'ONRESPAWNS_ExperienceApolloShock' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_ExperienceApolloShock' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ExperienceApolloShock' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_ExperienceApolloShock' in 0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue
'ONRESPAWNS_PlannerCopyrightsFashion'...
00:53:47 [INFO] Queue 'ONRESPAWNS_PlannerCopyrightsFashion' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_PlannerCopyrightsFashion' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PlannerCopyrightsFashion' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_PlannerCopyrightsFashion' in
0ms.
00:53:47 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:47 [INFO] Starting InstantQueue 'ONRESPAWNS_CauseSaudiApproximately'...
00:53:47 [INFO] Queue 'ONRESPAWNS_CauseSaudiApproximately' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:47 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'IF': use_braces='false'
00:53:47 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:47 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:47 [INFO] Queue 'ONRESPAWNS_CauseSaudiApproximately' Executing: QUEUE
"clear"
00:53:47 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:47 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CauseSaudiApproximately' Action='CLEAR'
00:53:47 [INFO] Completing queue 'ONRESPAWNS_CauseSaudiApproximately' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_NashvilleFlorenceNevada'...
00:53:48 [INFO] Queue 'ONRESPAWNS_NashvilleFlorenceNevada' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_NashvilleFlorenceNevada' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NashvilleFlorenceNevada' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_NashvilleFlorenceNevada' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue
'ONRESPAWNS_SuccessfullyWarrantyDoug'...
00:53:48 [INFO] Queue 'ONRESPAWNS_SuccessfullyWarrantyDoug' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_SuccessfullyWarrantyDoug' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SuccessfullyWarrantyDoug' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_SuccessfullyWarrantyDoug' in
0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_EyePipeAcrobat'...
00:53:48 [INFO] Queue 'ONRESPAWNS_EyePipeAcrobat' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_EyePipeAcrobat' Executing: QUEUE "clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_EyePipeAcrobat'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_EyePipeAcrobat' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_MineRobustSkip'...
00:53:48 [INFO] Queue 'ONRESPAWNS_MineRobustSkip' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_MineRobustSkip' Executing: QUEUE "clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MineRobustSkip'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_MineRobustSkip' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_BelowProblemDenizen'...
00:53:48 [INFO] Queue 'ONRESPAWNS_BelowProblemDenizen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_BelowProblemDenizen' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BelowProblemDenizen'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_BelowProblemDenizen' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue
'ONRESPAWNS_AdvertisementUpgradeGovernments'...
00:53:48 [INFO] Queue 'ONRESPAWNS_AdvertisementUpgradeGovernments' Executing:
IF "<player.flag[Help_messages]>" "==" "cooled" "queue"
"clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_AdvertisementUpgradeGovernments' Executing:
QUEUE "clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AdvertisementUpgradeGovernments'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_AdvertisementUpgradeGovernments'
in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue
'ONRESPAWNS_MapSecuritiesPharmacology'...
00:53:48 [INFO] Queue 'ONRESPAWNS_MapSecuritiesPharmacology' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_MapSecuritiesPharmacology' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MapSecuritiesPharmacology' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_MapSecuritiesPharmacology' in
0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_LegalSomewhatNews'...
00:53:48 [INFO] Queue 'ONRESPAWNS_LegalSomewhatNews' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_LegalSomewhatNews' Executing: QUEUE "clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LegalSomewhatNews'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_LegalSomewhatNews' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_BesidesPreciousPot'...
00:53:48 [INFO] Queue 'ONRESPAWNS_BesidesPreciousPot' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_BesidesPreciousPot' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BesidesPreciousPot'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_BesidesPreciousPot' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_RevisionTiesDozens'...
00:53:48 [INFO] Queue 'ONRESPAWNS_RevisionTiesDozens' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_RevisionTiesDozens' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RevisionTiesDozens'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_RevisionTiesDozens' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_MineDreamsWrote'...
00:53:48 [INFO] Queue 'ONRESPAWNS_MineDreamsWrote' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_MineDreamsWrote' Executing: QUEUE "clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MineDreamsWrote'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_MineDreamsWrote' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_DanceHarperPorsche'...
00:53:48 [INFO] Queue 'ONRESPAWNS_DanceHarperPorsche' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_DanceHarperPorsche' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DanceHarperPorsche'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_DanceHarperPorsche' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_ApiDenizenStructures'...
00:53:48 [INFO] Queue 'ONRESPAWNS_ApiDenizenStructures' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_ApiDenizenStructures' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ApiDenizenStructures' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_ApiDenizenStructures' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_LicensesSocietiesDrawn'...
00:53:48 [INFO] Queue 'ONRESPAWNS_LicensesSocietiesDrawn' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_LicensesSocietiesDrawn' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LicensesSocietiesDrawn' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_LicensesSocietiesDrawn' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue
'ONRESPAWNS_ImmigrantsMinecraftEither'...
00:53:48 [INFO] Queue 'ONRESPAWNS_ImmigrantsMinecraftEither' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_ImmigrantsMinecraftEither' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ImmigrantsMinecraftEither' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_ImmigrantsMinecraftEither' in
0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_NascarRjIntroducing'...
00:53:48 [INFO] Queue 'ONRESPAWNS_NascarRjIntroducing' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_NascarRjIntroducing' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_NascarRjIntroducing'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_NascarRjIntroducing' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_ArchitectureTearFly'...
00:53:48 [INFO] Queue 'ONRESPAWNS_ArchitectureTearFly' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_ArchitectureTearFly' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ArchitectureTearFly'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_ArchitectureTearFly' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_XeroxDannySuccess'...
00:53:48 [INFO] Queue 'ONRESPAWNS_XeroxDannySuccess' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_XeroxDannySuccess' Executing: QUEUE "clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_XeroxDannySuccess'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_XeroxDannySuccess' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_TissueDenizenSecurity'...
00:53:48 [INFO] Queue 'ONRESPAWNS_TissueDenizenSecurity' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_TissueDenizenSecurity' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TissueDenizenSecurity' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_TissueDenizenSecurity' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_FailsPositionCitizens'...
00:53:48 [INFO] Queue 'ONRESPAWNS_FailsPositionCitizens' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_FailsPositionCitizens' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FailsPositionCitizens' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_FailsPositionCitizens' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_VolunteersGaIntend'...
00:53:48 [INFO] Queue 'ONRESPAWNS_VolunteersGaIntend' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_VolunteersGaIntend' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_VolunteersGaIntend'
Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_VolunteersGaIntend' in 0ms.
00:53:48 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:48 [INFO] Starting InstantQueue 'ONRESPAWNS_PortionCollectionLot'...
00:53:48 [INFO] Queue 'ONRESPAWNS_PortionCollectionLot' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:48 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'IF': use_braces='false'
00:53:48 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:48 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:48 [INFO] Queue 'ONRESPAWNS_PortionCollectionLot' Executing: QUEUE
"clear"
00:53:48 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:48 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PortionCollectionLot' Action='CLEAR'
00:53:48 [INFO] Completing queue 'ONRESPAWNS_PortionCollectionLot' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_InfoNecessityNsw'...
00:53:49 [INFO] Queue 'ONRESPAWNS_InfoNecessityNsw' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_InfoNecessityNsw' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_InfoNecessityNsw'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_InfoNecessityNsw' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_EthnicSemesterDon'...
00:53:49 [INFO] Queue 'ONRESPAWNS_EthnicSemesterDon' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_EthnicSemesterDon' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_EthnicSemesterDon'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_EthnicSemesterDon' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_LocksCompliantSmooth'...
00:53:49 [INFO] Queue 'ONRESPAWNS_LocksCompliantSmooth' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_LocksCompliantSmooth' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LocksCompliantSmooth' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_LocksCompliantSmooth' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_BridgesChanceHeadlines'...
00:53:49 [INFO] Queue 'ONRESPAWNS_BridgesChanceHeadlines' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_BridgesChanceHeadlines' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BridgesChanceHeadlines' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_BridgesChanceHeadlines' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_TucsonDebutWing'...
00:53:49 [INFO] Queue 'ONRESPAWNS_TucsonDebutWing' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_TucsonDebutWing' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TucsonDebutWing'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_TucsonDebutWing' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_ClarkAbrahamIcq'...
00:53:49 [INFO] Queue 'ONRESPAWNS_ClarkAbrahamIcq' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_ClarkAbrahamIcq' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ClarkAbrahamIcq'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_ClarkAbrahamIcq' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_MainOffConcern'...
00:53:49 [INFO] Queue 'ONRESPAWNS_MainOffConcern' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_MainOffConcern' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MainOffConcern'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_MainOffConcern' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_ThisFreezeCruises'...
00:53:49 [INFO] Queue 'ONRESPAWNS_ThisFreezeCruises' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_ThisFreezeCruises' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ThisFreezeCruises'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_ThisFreezeCruises' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue
'ONRESPAWNS_FeedbackArthritisWearing'...
00:53:49 [INFO] Queue 'ONRESPAWNS_FeedbackArthritisWearing' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_FeedbackArthritisWearing' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FeedbackArthritisWearing' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_FeedbackArthritisWearing' in
0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_SupplementalBiteLf'...
00:53:49 [INFO] Queue 'ONRESPAWNS_SupplementalBiteLf' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_SupplementalBiteLf' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SupplementalBiteLf'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_SupplementalBiteLf' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_AttackGabrielRaw'...
00:53:49 [INFO] Queue 'ONRESPAWNS_AttackGabrielRaw' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_AttackGabrielRaw' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AttackGabrielRaw'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_AttackGabrielRaw' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_CheckedTractGage'...
00:53:49 [INFO] Queue 'ONRESPAWNS_CheckedTractGage' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_CheckedTractGage' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CheckedTractGage'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_CheckedTractGage' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_PeninsulaLeadershipMine'...
00:53:49 [INFO] Queue 'ONRESPAWNS_PeninsulaLeadershipMine' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_PeninsulaLeadershipMine' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PeninsulaLeadershipMine' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_PeninsulaLeadershipMine' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_StrangerBabeColleague'...
00:53:49 [INFO] Queue 'ONRESPAWNS_StrangerBabeColleague' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_StrangerBabeColleague' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_StrangerBabeColleague' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_StrangerBabeColleague' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue
'ONRESPAWNS_MatchingMozillaStakeholders'...
00:53:49 [INFO] Queue 'ONRESPAWNS_MatchingMozillaStakeholders' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_MatchingMozillaStakeholders' Executing:
QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MatchingMozillaStakeholders'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_MatchingMozillaStakeholders' in
0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_CreatesFistingReprint'...
00:53:49 [INFO] Queue 'ONRESPAWNS_CreatesFistingReprint' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_CreatesFistingReprint' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CreatesFistingReprint' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_CreatesFistingReprint' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_LolLowestJohnson'...
00:53:49 [INFO] Queue 'ONRESPAWNS_LolLowestJohnson' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_LolLowestJohnson' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LolLowestJohnson'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_LolLowestJohnson' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue
'ONRESPAWNS_ClassicsExercisesCharming'...
00:53:49 [INFO] Queue 'ONRESPAWNS_ClassicsExercisesCharming' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_ClassicsExercisesCharming' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ClassicsExercisesCharming' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_ClassicsExercisesCharming' in
0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_ListeningAaaExam'...
00:53:49 [INFO] Queue 'ONRESPAWNS_ListeningAaaExam' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_ListeningAaaExam' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ListeningAaaExam'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_ListeningAaaExam' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_SupervisorManorMl'...
00:53:49 [INFO] Queue 'ONRESPAWNS_SupervisorManorMl' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_SupervisorManorMl' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SupervisorManorMl'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_SupervisorManorMl' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue
'ONRESPAWNS_DemocracyParagraphsLauderdale'...
00:53:49 [INFO] Queue 'ONRESPAWNS_DemocracyParagraphsLauderdale' Executing:
IF "<player.flag[Help_messages]>" "==" "cooled" "queue"
"clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_DemocracyParagraphsLauderdale' Executing:
QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DemocracyParagraphsLauderdale'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_DemocracyParagraphsLauderdale'
in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_BrightonMaskCraft'...
00:53:49 [INFO] Queue 'ONRESPAWNS_BrightonMaskCraft' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_BrightonMaskCraft' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BrightonMaskCraft'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_BrightonMaskCraft' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_ArthritisPoemsGross'...
00:53:49 [INFO] Queue 'ONRESPAWNS_ArthritisPoemsGross' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_ArthritisPoemsGross' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ArthritisPoemsGross'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_ArthritisPoemsGross' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_WorkflowKyleRouge'...
00:53:49 [INFO] Queue 'ONRESPAWNS_WorkflowKyleRouge' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_WorkflowKyleRouge' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WorkflowKyleRouge'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_WorkflowKyleRouge' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue
'ONRESPAWNS_LargelyCoordinatorMissouri'...
00:53:49 [INFO] Queue 'ONRESPAWNS_LargelyCoordinatorMissouri' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_LargelyCoordinatorMissouri' Executing:
QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LargelyCoordinatorMissouri'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_LargelyCoordinatorMissouri' in
0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_SageRefuseLocking'...
00:53:49 [INFO] Queue 'ONRESPAWNS_SageRefuseLocking' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_SageRefuseLocking' Executing: QUEUE "clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@xenmai ---------+
00:53:49 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SageRefuseLocking'
Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_SageRefuseLocking' in 0ms.
00:53:49 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:49 [INFO] Starting InstantQueue 'ONRESPAWNS_PpcDifferentlyChorus'...
00:53:49 [INFO] Queue 'ONRESPAWNS_PpcDifferentlyChorus' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:49 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:49 [INFO] +> Executing 'IF': use_braces='false'
00:53:49 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:49 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:49 [INFO] Queue 'ONRESPAWNS_PpcDifferentlyChorus' Executing: QUEUE
"clear"
00:53:49 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:49 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PpcDifferentlyChorus' Action='CLEAR'
00:53:49 [INFO] Completing queue 'ONRESPAWNS_PpcDifferentlyChorus' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_YRoutesDef'...
00:53:50 [INFO] Queue 'ONRESPAWNS_YRoutesDef' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_YRoutesDef' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_YRoutesDef'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_YRoutesDef' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_GraceIsoFreebsd'...
00:53:50 [INFO] Queue 'ONRESPAWNS_GraceIsoFreebsd' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_GraceIsoFreebsd' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_GraceIsoFreebsd'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_GraceIsoFreebsd' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue
'ONRESPAWNS_CitizensProteinsProcedure'...
00:53:50 [INFO] Queue 'ONRESPAWNS_CitizensProteinsProcedure' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_CitizensProteinsProcedure' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CitizensProteinsProcedure' Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_CitizensProteinsProcedure' in
0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue
'ONRESPAWNS_OfficialPowersellerThursday'...
00:53:50 [INFO] Queue 'ONRESPAWNS_OfficialPowersellerThursday' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_OfficialPowersellerThursday' Executing:
QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_OfficialPowersellerThursday'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_OfficialPowersellerThursday' in
0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_AuctionsPhilEpisodes'...
00:53:50 [INFO] Queue 'ONRESPAWNS_AuctionsPhilEpisodes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_AuctionsPhilEpisodes' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AuctionsPhilEpisodes' Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_AuctionsPhilEpisodes' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_SurgeLoopsAttribute'...
00:53:50 [INFO] Queue 'ONRESPAWNS_SurgeLoopsAttribute' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_SurgeLoopsAttribute' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SurgeLoopsAttribute'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_SurgeLoopsAttribute' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_MichiganBreakSki'...
00:53:50 [INFO] Queue 'ONRESPAWNS_MichiganBreakSki' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_MichiganBreakSki' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MichiganBreakSki'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_MichiganBreakSki' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_MixtureCraftSam'...
00:53:50 [INFO] Queue 'ONRESPAWNS_MixtureCraftSam' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_MixtureCraftSam' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MixtureCraftSam'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_MixtureCraftSam' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_LcdSmallPoint'...
00:53:50 [INFO] Queue 'ONRESPAWNS_LcdSmallPoint' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_LcdSmallPoint' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LcdSmallPoint'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_LcdSmallPoint' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_ThreatButlerMary'...
00:53:50 [INFO] Queue 'ONRESPAWNS_ThreatButlerMary' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_ThreatButlerMary' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ThreatButlerMary'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_ThreatButlerMary' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue
'ONRESPAWNS_TransparentAffectInterface'...
00:53:50 [INFO] Queue 'ONRESPAWNS_TransparentAffectInterface' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_TransparentAffectInterface' Executing:
QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TransparentAffectInterface'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_TransparentAffectInterface' in
0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue
'ONRESPAWNS_FirstEndangeredOwnership'...
00:53:50 [INFO] Queue 'ONRESPAWNS_FirstEndangeredOwnership' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_FirstEndangeredOwnership' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FirstEndangeredOwnership' Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_FirstEndangeredOwnership' in
0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue
'ONRESPAWNS_MagicalSentencesOrganisms'...
00:53:50 [INFO] Queue 'ONRESPAWNS_MagicalSentencesOrganisms' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_MagicalSentencesOrganisms' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MagicalSentencesOrganisms' Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_MagicalSentencesOrganisms' in
0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_UndoHamiltonHarper'...
00:53:50 [INFO] Queue 'ONRESPAWNS_UndoHamiltonHarper' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_UndoHamiltonHarper' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_UndoHamiltonHarper'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_UndoHamiltonHarper' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_CanHelmetNl'...
00:53:50 [INFO] Queue 'ONRESPAWNS_CanHelmetNl' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_CanHelmetNl' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CanHelmetNl'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_CanHelmetNl' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_QueryPicksNickel'...
00:53:50 [INFO] Queue 'ONRESPAWNS_QueryPicksNickel' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_QueryPicksNickel' Executing: QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_QueryPicksNickel'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_QueryPicksNickel' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_UnlessMatchingInteger'...
00:53:50 [INFO] Queue 'ONRESPAWNS_UnlessMatchingInteger' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_UnlessMatchingInteger' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_UnlessMatchingInteger' Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_UnlessMatchingInteger' in 0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue
'ONRESPAWNS_SimultaneouslyHalloweenGoing'...
00:53:50 [INFO] Queue 'ONRESPAWNS_SimultaneouslyHalloweenGoing' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_SimultaneouslyHalloweenGoing' Executing:
QUEUE "clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SimultaneouslyHalloweenGoing'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_SimultaneouslyHalloweenGoing' in
0ms.
00:53:50 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:50 [INFO] Starting InstantQueue 'ONRESPAWNS_ObjGraduationCinema'...
00:53:50 [INFO] Queue 'ONRESPAWNS_ObjGraduationCinema' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:50 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:50 [INFO] +> Executing 'IF': use_braces='false'
00:53:50 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:50 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:50 [INFO] Queue 'ONRESPAWNS_ObjGraduationCinema' Executing: QUEUE
"clear"
00:53:50 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:50 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ObjGraduationCinema'
Action='CLEAR'
00:53:50 [INFO] Completing queue 'ONRESPAWNS_ObjGraduationCinema' in 0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue
'ONRESPAWNS_PresentSolutionsBrochure'...
00:53:51 [INFO] Queue 'ONRESPAWNS_PresentSolutionsBrochure' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_PresentSolutionsBrochure' Executing: QUEUE
"clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PresentSolutionsBrochure' Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_PresentSolutionsBrochure' in
0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue 'ONRESPAWNS_CoatingFormerlyMagnetic'...
00:53:51 [INFO] Queue 'ONRESPAWNS_CoatingFormerlyMagnetic' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_CoatingFormerlyMagnetic' Executing: QUEUE
"clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CoatingFormerlyMagnetic' Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_CoatingFormerlyMagnetic' in 0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue
'ONRESPAWNS_BenefitsOpportunitiesEconomics'...
00:53:51 [INFO] Queue 'ONRESPAWNS_BenefitsOpportunitiesEconomics' Executing:
IF "<player.flag[Help_messages]>" "==" "cooled" "queue"
"clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_BenefitsOpportunitiesEconomics' Executing:
QUEUE "clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BenefitsOpportunitiesEconomics'
Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_BenefitsOpportunitiesEconomics'
in 0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue
'ONRESPAWNS_SuccessfulPlaybackDenizen'...
00:53:51 [INFO] Queue 'ONRESPAWNS_SuccessfulPlaybackDenizen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_SuccessfulPlaybackDenizen' Executing: QUEUE
"clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SuccessfulPlaybackDenizen' Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_SuccessfulPlaybackDenizen' in
0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue
'ONRESPAWNS_SettlementTransportFactors'...
00:53:51 [INFO] Queue 'ONRESPAWNS_SettlementTransportFactors' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_SettlementTransportFactors' Executing:
QUEUE "clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SettlementTransportFactors'
Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_SettlementTransportFactors' in
0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue 'ONRESPAWNS_MineArriveFailed'...
00:53:51 [INFO] Queue 'ONRESPAWNS_MineArriveFailed' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_MineArriveFailed' Executing: QUEUE "clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MineArriveFailed'
Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_MineArriveFailed' in 0ms.
00:53:51 [INFO] +> [] CHAT: ThatBooBear: So I learned something today...
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue 'ONRESPAWNS_AttorneysTerraceDesk'...
00:53:51 [INFO] Queue 'ONRESPAWNS_AttorneysTerraceDesk' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_AttorneysTerraceDesk' Executing: QUEUE
"clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AttorneysTerraceDesk' Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_AttorneysTerraceDesk' in 0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue 'ONRESPAWNS_SmsExpressWarranties'...
00:53:51 [INFO] Queue 'ONRESPAWNS_SmsExpressWarranties' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_SmsExpressWarranties' Executing: QUEUE
"clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SmsExpressWarranties' Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_SmsExpressWarranties' in 0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue 'ONRESPAWNS_WorkedInclusiveStrain'...
00:53:51 [INFO] Queue 'ONRESPAWNS_WorkedInclusiveStrain' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_WorkedInclusiveStrain' Executing: QUEUE
"clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_WorkedInclusiveStrain' Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_WorkedInclusiveStrain' in 0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue 'ONRESPAWNS_EeJuneSummit'...
00:53:51 [INFO] Queue 'ONRESPAWNS_EeJuneSummit' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_EeJuneSummit' Executing: QUEUE "clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_EeJuneSummit'
Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_EeJuneSummit' in 0ms.
00:53:51 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:51 [INFO] Starting InstantQueue 'ONRESPAWNS_MissingOffParcel'...
00:53:51 [INFO] Queue 'ONRESPAWNS_MissingOffParcel' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:51 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:51 [INFO] +> Executing 'IF': use_braces='false'
00:53:51 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:51 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:51 [INFO] Queue 'ONRESPAWNS_MissingOffParcel' Executing: QUEUE "clear"
00:53:51 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:51 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MissingOffParcel'
Action='CLEAR'
00:53:51 [INFO] Completing queue 'ONRESPAWNS_MissingOffParcel' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_CostaDestinationsMechanics'...
00:53:52 [INFO] Queue 'ONRESPAWNS_CostaDestinationsMechanics' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_CostaDestinationsMechanics' Executing:
QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CostaDestinationsMechanics'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_CostaDestinationsMechanics' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_PetitionAcerGirl'...
00:53:52 [INFO] Queue 'ONRESPAWNS_PetitionAcerGirl' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_PetitionAcerGirl' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PetitionAcerGirl'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_PetitionAcerGirl' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_ApproachesOptimalBold'...
00:53:52 [INFO] Queue 'ONRESPAWNS_ApproachesOptimalBold' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_ApproachesOptimalBold' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ApproachesOptimalBold' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_ApproachesOptimalBold' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_MinecraftFantasyCenturies'...
00:53:52 [INFO] Queue 'ONRESPAWNS_MinecraftFantasyCenturies' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_MinecraftFantasyCenturies' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MinecraftFantasyCenturies' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_MinecraftFantasyCenturies' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_DrSamplesEntries'...
00:53:52 [INFO] Queue 'ONRESPAWNS_DrSamplesEntries' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_DrSamplesEntries' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DrSamplesEntries'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_DrSamplesEntries' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_InexpensiveHhWales'...
00:53:52 [INFO] Queue 'ONRESPAWNS_InexpensiveHhWales' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_InexpensiveHhWales' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_InexpensiveHhWales'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_InexpensiveHhWales' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_RefersConsumptionPm'...
00:53:52 [INFO] Queue 'ONRESPAWNS_RefersConsumptionPm' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_RefersConsumptionPm' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RefersConsumptionPm'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_RefersConsumptionPm' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_ThreadedExposureInteractions'...
00:53:52 [INFO] Queue 'ONRESPAWNS_ThreadedExposureInteractions' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_ThreadedExposureInteractions' Executing:
QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ThreadedExposureInteractions'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_ThreadedExposureInteractions' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_SpotsRidesCayman'...
00:53:52 [INFO] Queue 'ONRESPAWNS_SpotsRidesCayman' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_SpotsRidesCayman' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SpotsRidesCayman'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_SpotsRidesCayman' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_StealFmReferral'...
00:53:52 [INFO] Queue 'ONRESPAWNS_StealFmReferral' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_StealFmReferral' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_StealFmReferral'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_StealFmReferral' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_TionMinecraftDefendant'...
00:53:52 [INFO] Queue 'ONRESPAWNS_TionMinecraftDefendant' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_TionMinecraftDefendant' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TionMinecraftDefendant' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_TionMinecraftDefendant' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_ThailandPopulationDating'...
00:53:52 [INFO] Queue 'ONRESPAWNS_ThailandPopulationDating' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_ThailandPopulationDating' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ThailandPopulationDating' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_ThailandPopulationDating' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_WoolSumCompliant'...
00:53:52 [INFO] Queue 'ONRESPAWNS_WoolSumCompliant' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_WoolSumCompliant' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WoolSumCompliant'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_WoolSumCompliant' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_RefundDenizenForce'...
00:53:52 [INFO] Queue 'ONRESPAWNS_RefundDenizenForce' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_RefundDenizenForce' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RefundDenizenForce'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_RefundDenizenForce' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_DebugDoorGrenada'...
00:53:52 [INFO] Queue 'ONRESPAWNS_DebugDoorGrenada' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_DebugDoorGrenada' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DebugDoorGrenada'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_DebugDoorGrenada' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_GalleryCommitteesWorlds'...
00:53:52 [INFO] Queue 'ONRESPAWNS_GalleryCommitteesWorlds' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_GalleryCommitteesWorlds' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_GalleryCommitteesWorlds' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_GalleryCommitteesWorlds' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_FunkyRepresentingHolding'...
00:53:52 [INFO] Queue 'ONRESPAWNS_FunkyRepresentingHolding' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_FunkyRepresentingHolding' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FunkyRepresentingHolding' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_FunkyRepresentingHolding' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_QuebecMexicoEnquiries'...
00:53:52 [INFO] Queue 'ONRESPAWNS_QuebecMexicoEnquiries' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_QuebecMexicoEnquiries' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_QuebecMexicoEnquiries' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_QuebecMexicoEnquiries' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_RegardingChenCartoons'...
00:53:52 [INFO] Queue 'ONRESPAWNS_RegardingChenCartoons' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_RegardingChenCartoons' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RegardingChenCartoons' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_RegardingChenCartoons' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_StartingConclusionsButton'...
00:53:52 [INFO] Queue 'ONRESPAWNS_StartingConclusionsButton' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_StartingConclusionsButton' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_StartingConclusionsButton' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_StartingConclusionsButton' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_CamCorrectionChoice'...
00:53:52 [INFO] Queue 'ONRESPAWNS_CamCorrectionChoice' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_CamCorrectionChoice' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CamCorrectionChoice'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_CamCorrectionChoice' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_SeDollLexus'...
00:53:52 [INFO] Queue 'ONRESPAWNS_SeDollLexus' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_SeDollLexus' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SeDollLexus'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_SeDollLexus' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_QualitiesFailuresCreatures'...
00:53:52 [INFO] Queue 'ONRESPAWNS_QualitiesFailuresCreatures' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_QualitiesFailuresCreatures' Executing:
QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_QualitiesFailuresCreatures'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_QualitiesFailuresCreatures' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_AssistedSouthernLoop'...
00:53:52 [INFO] Queue 'ONRESPAWNS_AssistedSouthernLoop' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_AssistedSouthernLoop' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AssistedSouthernLoop' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_AssistedSouthernLoop' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_MozambiqueCitizensCurtis'...
00:53:52 [INFO] Queue 'ONRESPAWNS_MozambiqueCitizensCurtis' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_MozambiqueCitizensCurtis' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MozambiqueCitizensCurtis' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_MozambiqueCitizensCurtis' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_ReferencedIntellectualHi'...
00:53:52 [INFO] Queue 'ONRESPAWNS_ReferencedIntellectualHi' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_ReferencedIntellectualHi' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ReferencedIntellectualHi' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_ReferencedIntellectualHi' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_AdaptedSurroundingSolving'...
00:53:52 [INFO] Queue 'ONRESPAWNS_AdaptedSurroundingSolving' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_AdaptedSurroundingSolving' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AdaptedSurroundingSolving' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_AdaptedSurroundingSolving' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_ExpertiseUkrainePie'...
00:53:52 [INFO] Queue 'ONRESPAWNS_ExpertiseUkrainePie' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_ExpertiseUkrainePie' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ExpertiseUkrainePie'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_ExpertiseUkrainePie' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_CitizensWivesPositions'...
00:53:52 [INFO] Queue 'ONRESPAWNS_CitizensWivesPositions' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_CitizensWivesPositions' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CitizensWivesPositions' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_CitizensWivesPositions' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_IncidentWorkAdverse'...
00:53:52 [INFO] Queue 'ONRESPAWNS_IncidentWorkAdverse' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_IncidentWorkAdverse' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_IncidentWorkAdverse'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_IncidentWorkAdverse' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_MotorcycleHerbsTray'...
00:53:52 [INFO] Queue 'ONRESPAWNS_MotorcycleHerbsTray' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_MotorcycleHerbsTray' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MotorcycleHerbsTray'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_MotorcycleHerbsTray' in 0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue
'ONRESPAWNS_TreasuryJournalistsRelief'...
00:53:52 [INFO] Queue 'ONRESPAWNS_TreasuryJournalistsRelief' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_TreasuryJournalistsRelief' Executing: QUEUE
"clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:52 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TreasuryJournalistsRelief' Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_TreasuryJournalistsRelief' in
0ms.
00:53:52 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:52 [INFO] Starting InstantQueue 'ONRESPAWNS_WhileInRhythm'...
00:53:52 [INFO] Queue 'ONRESPAWNS_WhileInRhythm' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:52 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'IF': use_braces='false'
00:53:52 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:52 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:52 [INFO] Queue 'ONRESPAWNS_WhileInRhythm' Executing: QUEUE "clear"
00:53:52 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:52 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WhileInRhythm'
Action='CLEAR'
00:53:52 [INFO] Completing queue 'ONRESPAWNS_WhileInRhythm' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue
'ONRESPAWNS_CodIndicatorTranscription'...
00:53:53 [INFO] Queue 'ONRESPAWNS_CodIndicatorTranscription' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_CodIndicatorTranscription' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CodIndicatorTranscription' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_CodIndicatorTranscription' in
0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_VictimsPulseWondering'...
00:53:53 [INFO] Queue 'ONRESPAWNS_VictimsPulseWondering' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_VictimsPulseWondering' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_VictimsPulseWondering' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_VictimsPulseWondering' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_CompetitorsTabsShadows'...
00:53:53 [INFO] Queue 'ONRESPAWNS_CompetitorsTabsShadows' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_CompetitorsTabsShadows' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CompetitorsTabsShadows' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_CompetitorsTabsShadows' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_ReloadIncorrectMichael'...
00:53:53 [INFO] Queue 'ONRESPAWNS_ReloadIncorrectMichael' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_ReloadIncorrectMichael' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ReloadIncorrectMichael' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_ReloadIncorrectMichael' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_BicycleAnxietyRetrieval'...
00:53:53 [INFO] Queue 'ONRESPAWNS_BicycleAnxietyRetrieval' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_BicycleAnxietyRetrieval' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BicycleAnxietyRetrieval' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_BicycleAnxietyRetrieval' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_NoveltyEgyptSaving'...
00:53:53 [INFO] Queue 'ONRESPAWNS_NoveltyEgyptSaving' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_NoveltyEgyptSaving' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_NoveltyEgyptSaving'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_NoveltyEgyptSaving' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_LendingTrackerCompetent'...
00:53:53 [INFO] Queue 'ONRESPAWNS_LendingTrackerCompetent' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_LendingTrackerCompetent' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LendingTrackerCompetent' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_LendingTrackerCompetent' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_HelenConservativeHolds'...
00:53:53 [INFO] Queue 'ONRESPAWNS_HelenConservativeHolds' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_HelenConservativeHolds' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HelenConservativeHolds' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_HelenConservativeHolds' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_BurnerEncryptionCare'...
00:53:53 [INFO] Queue 'ONRESPAWNS_BurnerEncryptionCare' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_BurnerEncryptionCare' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BurnerEncryptionCare' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_BurnerEncryptionCare' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_WeightsPdfShopzilla'...
00:53:53 [INFO] Queue 'ONRESPAWNS_WeightsPdfShopzilla' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_WeightsPdfShopzilla' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WeightsPdfShopzilla'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_WeightsPdfShopzilla' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_AppearsBrowseReflects'...
00:53:53 [INFO] Queue 'ONRESPAWNS_AppearsBrowseReflects' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_AppearsBrowseReflects' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AppearsBrowseReflects' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_AppearsBrowseReflects' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_InitiatedLineUgly'...
00:53:53 [INFO] Queue 'ONRESPAWNS_InitiatedLineUgly' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_InitiatedLineUgly' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_InitiatedLineUgly'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_InitiatedLineUgly' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_StorySovietEncryption'...
00:53:53 [INFO] Queue 'ONRESPAWNS_StorySovietEncryption' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_StorySovietEncryption' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_StorySovietEncryption' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_StorySovietEncryption' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue
'ONRESPAWNS_ContemporaryGrabSupplied'...
00:53:53 [INFO] Queue 'ONRESPAWNS_ContemporaryGrabSupplied' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_ContemporaryGrabSupplied' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ContemporaryGrabSupplied' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_ContemporaryGrabSupplied' in
0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_RobbieResourceXanax'...
00:53:53 [INFO] Queue 'ONRESPAWNS_RobbieResourceXanax' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_RobbieResourceXanax' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RobbieResourceXanax'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_RobbieResourceXanax' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_DozensPrepaid'...
00:53:53 [INFO] Queue 'ONRESPAWNS_DozensPrepaid' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_DozensPrepaid' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DozensPrepaid'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_DozensPrepaid' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_UpSanyoHayes'...
00:53:53 [INFO] Queue 'ONRESPAWNS_UpSanyoHayes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_UpSanyoHayes' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_UpSanyoHayes'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_UpSanyoHayes' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_WindFossilExit'...
00:53:53 [INFO] Queue 'ONRESPAWNS_WindFossilExit' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_WindFossilExit' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WindFossilExit'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_WindFossilExit' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue
'ONRESPAWNS_NorwayInterventionsDishes'...
00:53:53 [INFO] Queue 'ONRESPAWNS_NorwayInterventionsDishes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_NorwayInterventionsDishes' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NorwayInterventionsDishes' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_NorwayInterventionsDishes' in
0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_DisputeConnectorsPieces'...
00:53:53 [INFO] Queue 'ONRESPAWNS_DisputeConnectorsPieces' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_DisputeConnectorsPieces' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DisputeConnectorsPieces' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_DisputeConnectorsPieces' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_MerelyVampireJul'...
00:53:53 [INFO] Queue 'ONRESPAWNS_MerelyVampireJul' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_MerelyVampireJul' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MerelyVampireJul'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_MerelyVampireJul' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_ExcitedStrictBase'...
00:53:53 [INFO] Queue 'ONRESPAWNS_ExcitedStrictBase' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_ExcitedStrictBase' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ExcitedStrictBase'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_ExcitedStrictBase' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_IncidentMoonBefore'...
00:53:53 [INFO] Queue 'ONRESPAWNS_IncidentMoonBefore' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_IncidentMoonBefore' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_IncidentMoonBefore'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_IncidentMoonBefore' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_RepairsSponsorshipUtah'...
00:53:53 [INFO] Queue 'ONRESPAWNS_RepairsSponsorshipUtah' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_RepairsSponsorshipUtah' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RepairsSponsorshipUtah' Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_RepairsSponsorshipUtah' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_FlGardenFtp'...
00:53:53 [INFO] Queue 'ONRESPAWNS_FlGardenFtp' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_FlGardenFtp' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_FlGardenFtp'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_FlGardenFtp' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue
'ONRESPAWNS_MoreContributionsPopulation'...
00:53:53 [INFO] Queue 'ONRESPAWNS_MoreContributionsPopulation' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_MoreContributionsPopulation' Executing:
QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MoreContributionsPopulation'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_MoreContributionsPopulation' in
0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_AgedOwnerFitness'...
00:53:53 [INFO] Queue 'ONRESPAWNS_AgedOwnerFitness' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_AgedOwnerFitness' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AgedOwnerFitness'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_AgedOwnerFitness' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue
'ONRESPAWNS_ConsultantSustainableHebrew'...
00:53:53 [INFO] Queue 'ONRESPAWNS_ConsultantSustainableHebrew' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_ConsultantSustainableHebrew' Executing:
QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ConsultantSustainableHebrew'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_ConsultantSustainableHebrew' in
0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_LabMineSponsors'...
00:53:53 [INFO] Queue 'ONRESPAWNS_LabMineSponsors' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_LabMineSponsors' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LabMineSponsors'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_LabMineSponsors' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue
'ONRESPAWNS_InvestorsPharmaciesEstimates'...
00:53:53 [INFO] Queue 'ONRESPAWNS_InvestorsPharmaciesEstimates' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_InvestorsPharmaciesEstimates' Executing:
QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_InvestorsPharmaciesEstimates'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_InvestorsPharmaciesEstimates' in
0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_StruggleMetIvory'...
00:53:53 [INFO] Queue 'ONRESPAWNS_StruggleMetIvory' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_StruggleMetIvory' Executing: QUEUE "clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_StruggleMetIvory'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_StruggleMetIvory' in 0ms.
00:53:53 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:53 [INFO] Starting InstantQueue 'ONRESPAWNS_AttendedFfAstronomy'...
00:53:53 [INFO] Queue 'ONRESPAWNS_AttendedFfAstronomy' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:53 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'IF': use_braces='false'
00:53:53 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:53 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:53 [INFO] Queue 'ONRESPAWNS_AttendedFfAstronomy' Executing: QUEUE
"clear"
00:53:53 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:53 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AttendedFfAstronomy'
Action='CLEAR'
00:53:53 [INFO] Completing queue 'ONRESPAWNS_AttendedFfAstronomy' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_PhysiciansQualifiedChecked'...
00:53:54 [INFO] Queue 'ONRESPAWNS_PhysiciansQualifiedChecked' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_PhysiciansQualifiedChecked' Executing:
QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PhysiciansQualifiedChecked'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_PhysiciansQualifiedChecked' in
0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_LValueNavigate'...
00:53:54 [INFO] Queue 'ONRESPAWNS_LValueNavigate' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_LValueNavigate' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LValueNavigate'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_LValueNavigate' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_ZonesPeripheralInvestigators'...
00:53:54 [INFO] Queue 'ONRESPAWNS_ZonesPeripheralInvestigators' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_ZonesPeripheralInvestigators' Executing:
QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ZonesPeripheralInvestigators'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_ZonesPeripheralInvestigators' in
0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_BritannicaImpairedEspecially'...
00:53:54 [INFO] Queue 'ONRESPAWNS_BritannicaImpairedEspecially' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_BritannicaImpairedEspecially' Executing:
QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BritannicaImpairedEspecially'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_BritannicaImpairedEspecially' in
0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_HelpsEmployersInfrared'...
00:53:54 [INFO] Queue 'ONRESPAWNS_HelpsEmployersInfrared' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_HelpsEmployersInfrared' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HelpsEmployersInfrared' Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_HelpsEmployersInfrared' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_NutTripGuinea'...
00:53:54 [INFO] Queue 'ONRESPAWNS_NutTripGuinea' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_NutTripGuinea' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_NutTripGuinea'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_NutTripGuinea' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_FoundedMalawiHandy'...
00:53:54 [INFO] Queue 'ONRESPAWNS_FoundedMalawiHandy' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_FoundedMalawiHandy' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_FoundedMalawiHandy'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_FoundedMalawiHandy' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_LaughLiQuantity'...
00:53:54 [INFO] Queue 'ONRESPAWNS_LaughLiQuantity' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_LaughLiQuantity' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LaughLiQuantity'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_LaughLiQuantity' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_ThPolicyPg'...
00:53:54 [INFO] Queue 'ONRESPAWNS_ThPolicyPg' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_ThPolicyPg' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ThPolicyPg'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_ThPolicyPg' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_EncryptionGsForwarding'...
00:53:54 [INFO] Queue 'ONRESPAWNS_EncryptionGsForwarding' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_EncryptionGsForwarding' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_EncryptionGsForwarding' Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_EncryptionGsForwarding' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_PoweredProvidingContributions'...
00:53:54 [INFO] Queue 'ONRESPAWNS_PoweredProvidingContributions' Executing:
IF "<player.flag[Help_messages]>" "==" "cooled" "queue"
"clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_PoweredProvidingContributions' Executing:
QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PoweredProvidingContributions'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_PoweredProvidingContributions'
in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_SportingTurnStuff'...
00:53:54 [INFO] Queue 'ONRESPAWNS_SportingTurnStuff' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_SportingTurnStuff' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SportingTurnStuff'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_SportingTurnStuff' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_JoAdoptionDishes'...
00:53:54 [INFO] Queue 'ONRESPAWNS_JoAdoptionDishes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_JoAdoptionDishes' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_JoAdoptionDishes'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_JoAdoptionDishes' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_ManuallyHoustonPeripherals'...
00:53:54 [INFO] Queue 'ONRESPAWNS_ManuallyHoustonPeripherals' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_ManuallyHoustonPeripherals' Executing:
QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ManuallyHoustonPeripherals'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_ManuallyHoustonPeripherals' in
0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_PrefersBearingPubmed'...
00:53:54 [INFO] Queue 'ONRESPAWNS_PrefersBearingPubmed' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_PrefersBearingPubmed' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PrefersBearingPubmed' Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_PrefersBearingPubmed' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_ContactedPhillipsCulture'...
00:53:54 [INFO] Queue 'ONRESPAWNS_ContactedPhillipsCulture' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_ContactedPhillipsCulture' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ContactedPhillipsCulture' Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_ContactedPhillipsCulture' in
0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_MemorabiliaExposureCompared'...
00:53:54 [INFO] Queue 'ONRESPAWNS_MemorabiliaExposureCompared' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_MemorabiliaExposureCompared' Executing:
QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MemorabiliaExposureCompared'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_MemorabiliaExposureCompared' in
0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_RobustYesterdayMatters'...
00:53:54 [INFO] Queue 'ONRESPAWNS_RobustYesterdayMatters' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_RobustYesterdayMatters' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RobustYesterdayMatters' Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_RobustYesterdayMatters' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_SameDisPd'...
00:53:54 [INFO] Queue 'ONRESPAWNS_SameDisPd' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_SameDisPd' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SameDisPd'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_SameDisPd' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_DelPromotionRules'...
00:53:54 [INFO] Queue 'ONRESPAWNS_DelPromotionRules' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_DelPromotionRules' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DelPromotionRules'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_DelPromotionRules' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_ModelingWwNuclear'...
00:53:54 [INFO] Queue 'ONRESPAWNS_ModelingWwNuclear' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_ModelingWwNuclear' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ModelingWwNuclear'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_ModelingWwNuclear' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_GrownEhCorrectly'...
00:53:54 [INFO] Queue 'ONRESPAWNS_GrownEhCorrectly' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_GrownEhCorrectly' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_GrownEhCorrectly'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_GrownEhCorrectly' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_VhsCapitolWelding'...
00:53:54 [INFO] Queue 'ONRESPAWNS_VhsCapitolWelding' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_VhsCapitolWelding' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_VhsCapitolWelding'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_VhsCapitolWelding' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue
'ONRESPAWNS_MinistersPipelinePlanets'...
00:53:54 [INFO] Queue 'ONRESPAWNS_MinistersPipelinePlanets' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_MinistersPipelinePlanets' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MinistersPipelinePlanets' Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_MinistersPipelinePlanets' in
0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_SubscribeAthensFinished'...
00:53:54 [INFO] Queue 'ONRESPAWNS_SubscribeAthensFinished' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_SubscribeAthensFinished' Executing: QUEUE
"clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:54 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SubscribeAthensFinished' Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_SubscribeAthensFinished' in 0ms.
00:53:54 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:54 [INFO] Starting InstantQueue 'ONRESPAWNS_CharmingHansTide'...
00:53:54 [INFO] Queue 'ONRESPAWNS_CharmingHansTide' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:54 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:54 [INFO] +> Executing 'IF': use_braces='false'
00:53:54 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:54 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:54 [INFO] Queue 'ONRESPAWNS_CharmingHansTide' Executing: QUEUE "clear"
00:53:54 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:54 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CharmingHansTide'
Action='CLEAR'
00:53:54 [INFO] Completing queue 'ONRESPAWNS_CharmingHansTide' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_SightResortHrs'...
00:53:55 [INFO] Queue 'ONRESPAWNS_SightResortHrs' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_SightResortHrs' Executing: QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SightResortHrs'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_SightResortHrs' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_EqualityRomSituation'...
00:53:55 [INFO] Queue 'ONRESPAWNS_EqualityRomSituation' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_EqualityRomSituation' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_EqualityRomSituation' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_EqualityRomSituation' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_IeDemoComplicated'...
00:53:55 [INFO] Queue 'ONRESPAWNS_IeDemoComplicated' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_IeDemoComplicated' Executing: QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_IeDemoComplicated'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_IeDemoComplicated' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_NuttenGovernanceTitled'...
00:53:55 [INFO] Queue 'ONRESPAWNS_NuttenGovernanceTitled' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_NuttenGovernanceTitled' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NuttenGovernanceTitled' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_NuttenGovernanceTitled' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue
'ONRESPAWNS_BottlesArtificialTechrepublic'...
00:53:55 [INFO] Queue 'ONRESPAWNS_BottlesArtificialTechrepublic' Executing:
IF "<player.flag[Help_messages]>" "==" "cooled" "queue"
"clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_BottlesArtificialTechrepublic' Executing:
QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BottlesArtificialTechrepublic'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_BottlesArtificialTechrepublic'
in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_PontiacGivingStuffed'...
00:53:55 [INFO] Queue 'ONRESPAWNS_PontiacGivingStuffed' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_PontiacGivingStuffed' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PontiacGivingStuffed' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_PontiacGivingStuffed' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue
'ONRESPAWNS_AsthmaObviouslyDictionaries'...
00:53:55 [INFO] Queue 'ONRESPAWNS_AsthmaObviouslyDictionaries' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_AsthmaObviouslyDictionaries' Executing:
QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AsthmaObviouslyDictionaries'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_AsthmaObviouslyDictionaries' in
0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue
'ONRESPAWNS_HeavyCongratulationsRapids'...
00:53:55 [INFO] Queue 'ONRESPAWNS_HeavyCongratulationsRapids' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_HeavyCongratulationsRapids' Executing:
QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HeavyCongratulationsRapids'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_HeavyCongratulationsRapids' in
0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_DenizenHostelImages'...
00:53:55 [INFO] Queue 'ONRESPAWNS_DenizenHostelImages' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_DenizenHostelImages' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DenizenHostelImages'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_DenizenHostelImages' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_ConcordTravestiLib'...
00:53:55 [INFO] Queue 'ONRESPAWNS_ConcordTravestiLib' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_ConcordTravestiLib' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ConcordTravestiLib'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_ConcordTravestiLib' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_ForbesChainSanyo'...
00:53:55 [INFO] Queue 'ONRESPAWNS_ForbesChainSanyo' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_ForbesChainSanyo' Executing: QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ForbesChainSanyo'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_ForbesChainSanyo' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_PromiseHeavilyCameras'...
00:53:55 [INFO] Queue 'ONRESPAWNS_PromiseHeavilyCameras' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_PromiseHeavilyCameras' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PromiseHeavilyCameras' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_PromiseHeavilyCameras' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_CenturiesBarrierAudit'...
00:53:55 [INFO] Queue 'ONRESPAWNS_CenturiesBarrierAudit' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_CenturiesBarrierAudit' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CenturiesBarrierAudit' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_CenturiesBarrierAudit' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_AffiliationSuzukiSic'...
00:53:55 [INFO] Queue 'ONRESPAWNS_AffiliationSuzukiSic' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_AffiliationSuzukiSic' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AffiliationSuzukiSic' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_AffiliationSuzukiSic' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue
'ONRESPAWNS_SupportingPeninsulaRunning'...
00:53:55 [INFO] Queue 'ONRESPAWNS_SupportingPeninsulaRunning' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_SupportingPeninsulaRunning' Executing:
QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SupportingPeninsulaRunning'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_SupportingPeninsulaRunning' in
0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_CraftFewEmma'...
00:53:55 [INFO] Queue 'ONRESPAWNS_CraftFewEmma' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_CraftFewEmma' Executing: QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CraftFewEmma'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_CraftFewEmma' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_SeekCycleCamera'...
00:53:55 [INFO] Queue 'ONRESPAWNS_SeekCycleCamera' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_SeekCycleCamera' Executing: QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SeekCycleCamera'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_SeekCycleCamera' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue
'ONRESPAWNS_InstitutionalSmokingPointed'...
00:53:55 [INFO] Queue 'ONRESPAWNS_InstitutionalSmokingPointed' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_InstitutionalSmokingPointed' Executing:
QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_InstitutionalSmokingPointed'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_InstitutionalSmokingPointed' in
0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_PicnicProductParliament'...
00:53:55 [INFO] Queue 'ONRESPAWNS_PicnicProductParliament' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_PicnicProductParliament' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PicnicProductParliament' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_PicnicProductParliament' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_CdWoundAdvisors'...
00:53:55 [INFO] Queue 'ONRESPAWNS_CdWoundAdvisors' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_CdWoundAdvisors' Executing: QUEUE "clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CdWoundAdvisors'
Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_CdWoundAdvisors' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_ClearanceTallAdvantage'...
00:53:55 [INFO] Queue 'ONRESPAWNS_ClearanceTallAdvantage' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_ClearanceTallAdvantage' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ClearanceTallAdvantage' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_ClearanceTallAdvantage' in 0ms.
00:53:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:55 [INFO] Starting InstantQueue 'ONRESPAWNS_ExperimentalCostaAsking'...
00:53:55 [INFO] Queue 'ONRESPAWNS_ExperimentalCostaAsking' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:55 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:55 [INFO] +> Executing 'IF': use_braces='false'
00:53:55 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:55 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:55 [INFO] Queue 'ONRESPAWNS_ExperimentalCostaAsking' Executing: QUEUE
"clear"
00:53:55 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:55 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ExperimentalCostaAsking' Action='CLEAR'
00:53:55 [INFO] Completing queue 'ONRESPAWNS_ExperimentalCostaAsking' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_ListenMmTranscript'...
00:53:56 [INFO] Queue 'ONRESPAWNS_ListenMmTranscript' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_ListenMmTranscript' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ListenMmTranscript'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_ListenMmTranscript' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_FoldingAdventuresPins'...
00:53:56 [INFO] Queue 'ONRESPAWNS_FoldingAdventuresPins' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_FoldingAdventuresPins' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FoldingAdventuresPins' Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_FoldingAdventuresPins' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_CouncilsHuntingPayday'...
00:53:56 [INFO] Queue 'ONRESPAWNS_CouncilsHuntingPayday' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_CouncilsHuntingPayday' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CouncilsHuntingPayday' Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_CouncilsHuntingPayday' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue
'ONRESPAWNS_ZoloftAppraisalAmericans'...
00:53:56 [INFO] Queue 'ONRESPAWNS_ZoloftAppraisalAmericans' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_ZoloftAppraisalAmericans' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ZoloftAppraisalAmericans' Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_ZoloftAppraisalAmericans' in
0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue
'ONRESPAWNS_CopyingSwingersRestaurant'...
00:53:56 [INFO] Queue 'ONRESPAWNS_CopyingSwingersRestaurant' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_CopyingSwingersRestaurant' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CopyingSwingersRestaurant' Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_CopyingSwingersRestaurant' in
0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue
'ONRESPAWNS_RelyingControlsNewsletters'...
00:53:56 [INFO] Queue 'ONRESPAWNS_RelyingControlsNewsletters' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_RelyingControlsNewsletters' Executing:
QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RelyingControlsNewsletters'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_RelyingControlsNewsletters' in
0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_SenegalSensitivePlayboy'...
00:53:56 [INFO] Queue 'ONRESPAWNS_SenegalSensitivePlayboy' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_SenegalSensitivePlayboy' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SenegalSensitivePlayboy' Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_SenegalSensitivePlayboy' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue
'ONRESPAWNS_InvestigationReflectArchives'...
00:53:56 [INFO] Queue 'ONRESPAWNS_InvestigationReflectArchives' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_InvestigationReflectArchives' Executing:
QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_InvestigationReflectArchives'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_InvestigationReflectArchives' in
0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_ConnectorsVicPrix'...
00:53:56 [INFO] Queue 'ONRESPAWNS_ConnectorsVicPrix' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_ConnectorsVicPrix' Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ConnectorsVicPrix'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_ConnectorsVicPrix' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_GravityBillsGeneration'...
00:53:56 [INFO] Queue 'ONRESPAWNS_GravityBillsGeneration' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_GravityBillsGeneration' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_GravityBillsGeneration' Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_GravityBillsGeneration' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_ElementsAdaptersRm'...
00:53:56 [INFO] Queue 'ONRESPAWNS_ElementsAdaptersRm' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_ElementsAdaptersRm' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ElementsAdaptersRm'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_ElementsAdaptersRm' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_CottageMoreAdvert'...
00:53:56 [INFO] Queue 'ONRESPAWNS_CottageMoreAdvert' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_CottageMoreAdvert' Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CottageMoreAdvert'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_CottageMoreAdvert' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue
'ONRESPAWNS_DeterminationDarwinTranscription'...
00:53:56 [INFO] Queue 'ONRESPAWNS_DeterminationDarwinTranscription'
Executing: IF "<player.flag[Help_messages]>" "==" "cooled"
"queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_DeterminationDarwinTranscription'
Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DeterminationDarwinTranscription'
Action='CLEAR'
00:53:56 [INFO] Completing queue
'ONRESPAWNS_DeterminationDarwinTranscription' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_YearlyRedTravelers'...
00:53:56 [INFO] Queue 'ONRESPAWNS_YearlyRedTravelers' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_YearlyRedTravelers' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_YearlyRedTravelers'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_YearlyRedTravelers' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue
'ONRESPAWNS_ButterflySpecificsDenizen'...
00:53:56 [INFO] Queue 'ONRESPAWNS_ButterflySpecificsDenizen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_ButterflySpecificsDenizen' Executing: QUEUE
"clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ButterflySpecificsDenizen' Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_ButterflySpecificsDenizen' in
0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_ChassisOakWeekly'...
00:53:56 [INFO] Queue 'ONRESPAWNS_ChassisOakWeekly' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_ChassisOakWeekly' Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ChassisOakWeekly'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_ChassisOakWeekly' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_MacClinicsRaise'...
00:53:56 [INFO] Queue 'ONRESPAWNS_MacClinicsRaise' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_MacClinicsRaise' Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MacClinicsRaise'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_MacClinicsRaise' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_DiceRespondedUv'...
00:53:56 [INFO] Queue 'ONRESPAWNS_DiceRespondedUv' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_DiceRespondedUv' Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DiceRespondedUv'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_DiceRespondedUv' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_IdeaGeoUne'...
00:53:56 [INFO] Queue 'ONRESPAWNS_IdeaGeoUne' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_IdeaGeoUne' Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_IdeaGeoUne'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_IdeaGeoUne' in 0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue
'ONRESPAWNS_NationalSuggestsParticipants'...
00:53:56 [INFO] Queue 'ONRESPAWNS_NationalSuggestsParticipants' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_NationalSuggestsParticipants' Executing:
QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:56 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NationalSuggestsParticipants'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_NationalSuggestsParticipants' in
0ms.
00:53:56 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:56 [INFO] Starting InstantQueue 'ONRESPAWNS_ShockMinimizeWay'...
00:53:56 [INFO] Queue 'ONRESPAWNS_ShockMinimizeWay' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:56 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:56 [INFO] +> Executing 'IF': use_braces='false'
00:53:56 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:56 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:56 [INFO] Queue 'ONRESPAWNS_ShockMinimizeWay' Executing: QUEUE "clear"
00:53:56 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:56 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ShockMinimizeWay'
Action='CLEAR'
00:53:56 [INFO] Completing queue 'ONRESPAWNS_ShockMinimizeWay' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_VaryToddlerEco'...
00:53:57 [INFO] Queue 'ONRESPAWNS_VaryToddlerEco' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_VaryToddlerEco' Executing: QUEUE "clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_VaryToddlerEco'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_VaryToddlerEco' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_VarianceSmokeDepot'...
00:53:57 [INFO] Queue 'ONRESPAWNS_VarianceSmokeDepot' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_VarianceSmokeDepot' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_VarianceSmokeDepot'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_VarianceSmokeDepot' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue
'ONRESPAWNS_ZumUnfortunatelyCostumes'...
00:53:57 [INFO] Queue 'ONRESPAWNS_ZumUnfortunatelyCostumes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_ZumUnfortunatelyCostumes' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ZumUnfortunatelyCostumes' Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_ZumUnfortunatelyCostumes' in
0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_DamageInterferenceFiber'...
00:53:57 [INFO] Queue 'ONRESPAWNS_DamageInterferenceFiber' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Unfilled attributes '[flag[Help_messages]]' for tag
<player.flag[Help_messages]>!
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'null'.
00:53:57 [INFO] ERROR in script 'ONRESPAWNS'! Tag
<player.flag[Help_messages]> is invalid!
00:53:57 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='false'
00:53:57 [INFO] Queue 'ONRESPAWNS_DamageInterferenceFiber' Executing: FLAG
"<player>" "Help_messages:cooled" "duration:180"
00:53:57 [INFO] +- Executing dCommand: FLAG/p@axepex ---------+
00:53:57 [INFO] Filled tag <player> with
'p@a47185d0-2563-4fc2-9429-8d4149cb3fdb'.
00:53:57 [INFO] +> Executing 'FLAG': flag_name='HELP_MESSAGES'
Action/Value='SET_VALUE(cooled)' duration='d@3600t'
flag_target='p@axepex'
00:53:57 [INFO] Queue 'ONRESPAWNS_DamageInterferenceFiber' Executing: RANDOM
"{" "-" "narrate" "<&4><&l>(<&c><&l>!<&4><&l>) <&f><&l>Our
website is www.MineAssault.com" "-" "narrate"
"<&4><&l>(<&c><&l>!<&4><&l>) <&f><&l>Type /buy to go to the
Shopping District." "-" "narrate" "<&4><&l>(<&c><&l>!<&4><&l>)
<&f><&l>Competitions will be starting soon!" "-" "narrate"
"<&4><&l>(<&c><&l>!<&4><&l>) <&f><&l>Only members can double
jump." "}"
00:53:57 [INFO] +- Executing dCommand: RANDOM/p@axepex ---------+
00:53:57 [INFO] +> Executing 'RANDOM': possibilities='4' choice='4'
00:53:57 [INFO] Queue 'ONRESPAWNS_DamageInterferenceFiber' Executing: NARRATE
"<&4><&l>(<&c><&l>!<&4><&l>) <&f><&l>Only members can double
jump."
00:53:57 [INFO] +- Executing dCommand: NARRATE/p@axepex ---------+
00:53:57 [INFO] Filled tag <&4> with ''.
00:53:57 [INFO] Filled tag <&l> with ''.
00:53:57 [INFO] Filled tag <&c> with ''.
00:53:57 [INFO] Filled tag <&l> with ''.
00:53:57 [INFO] Filled tag <&4> with ''.
00:53:57 [INFO] Filled tag <&l> with ''.
00:53:57 [INFO] Filled tag <&f> with ''.
00:53:57 [INFO] Filled tag <&l> with ''.
00:53:57 [INFO] +> Executing 'NARRATE': Narrating='(!) Only members can double
jump.' Targets='[p@axepex]'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_DamageInterferenceFiber' in 1ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue
'ONRESPAWNS_StatingTherapeuticBangladesh'...
00:53:57 [INFO] Queue 'ONRESPAWNS_StatingTherapeuticBangladesh' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_StatingTherapeuticBangladesh' Executing:
QUEUE "clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_StatingTherapeuticBangladesh'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_StatingTherapeuticBangladesh' in
0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_YrDenizenWarning'...
00:53:57 [INFO] Queue 'ONRESPAWNS_YrDenizenWarning' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_YrDenizenWarning' Executing: QUEUE "clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_YrDenizenWarning'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_YrDenizenWarning' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue
'ONRESPAWNS_MaintenanceMessengerSunset'...
00:53:57 [INFO] Queue 'ONRESPAWNS_MaintenanceMessengerSunset' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_MaintenanceMessengerSunset' Executing:
QUEUE "clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MaintenanceMessengerSunset'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_MaintenanceMessengerSunset' in
0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_LunchResIi'...
00:53:57 [INFO] Queue 'ONRESPAWNS_LunchResIi' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_LunchResIi' Executing: QUEUE "clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LunchResIi'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_LunchResIi' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue
'ONRESPAWNS_PichunterSacrificeDisplays'...
00:53:57 [INFO] Queue 'ONRESPAWNS_PichunterSacrificeDisplays' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_PichunterSacrificeDisplays' Executing:
QUEUE "clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PichunterSacrificeDisplays'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_PichunterSacrificeDisplays' in
0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_YamahaExposedWheels'...
00:53:57 [INFO] Queue 'ONRESPAWNS_YamahaExposedWheels' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_YamahaExposedWheels' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_YamahaExposedWheels'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_YamahaExposedWheels' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue
'ONRESPAWNS_SensorTransportationParty'...
00:53:57 [INFO] Queue 'ONRESPAWNS_SensorTransportationParty' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_SensorTransportationParty' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SensorTransportationParty' Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_SensorTransportationParty' in
0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue
'ONRESPAWNS_CommunityValveLikelihood'...
00:53:57 [INFO] Queue 'ONRESPAWNS_CommunityValveLikelihood' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_CommunityValveLikelihood' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CommunityValveLikelihood' Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_CommunityValveLikelihood' in
0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_FullyContractDamaged'...
00:53:57 [INFO] Queue 'ONRESPAWNS_FullyContractDamaged' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_FullyContractDamaged' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FullyContractDamaged' Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_FullyContractDamaged' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue
'ONRESPAWNS_ConsciousnessReviewsGrade'...
00:53:57 [INFO] Queue 'ONRESPAWNS_ConsciousnessReviewsGrade' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_ConsciousnessReviewsGrade' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ConsciousnessReviewsGrade' Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_ConsciousnessReviewsGrade' in
0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_RemoveDenizenVisibility'...
00:53:57 [INFO] Queue 'ONRESPAWNS_RemoveDenizenVisibility' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_RemoveDenizenVisibility' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RemoveDenizenVisibility' Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_RemoveDenizenVisibility' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_SwazilandMakersGreek'...
00:53:57 [INFO] Queue 'ONRESPAWNS_SwazilandMakersGreek' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_SwazilandMakersGreek' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:57 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SwazilandMakersGreek' Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_SwazilandMakersGreek' in 0ms.
00:53:57 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:57 [INFO] Starting InstantQueue 'ONRESPAWNS_BotherEscortsIssues'...
00:53:57 [INFO] Queue 'ONRESPAWNS_BotherEscortsIssues' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:57 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'IF': use_braces='false'
00:53:57 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:57 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:57 [INFO] Queue 'ONRESPAWNS_BotherEscortsIssues' Executing: QUEUE
"clear"
00:53:57 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:57 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BotherEscortsIssues'
Action='CLEAR'
00:53:57 [INFO] Completing queue 'ONRESPAWNS_BotherEscortsIssues' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_PikeHowardFiling'...
00:53:58 [INFO] Queue 'ONRESPAWNS_PikeHowardFiling' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_PikeHowardFiling' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PikeHowardFiling'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_PikeHowardFiling' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_PhysicsHandheldDirectories'...
00:53:58 [INFO] Queue 'ONRESPAWNS_PhysicsHandheldDirectories' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_PhysicsHandheldDirectories' Executing:
QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PhysicsHandheldDirectories'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_PhysicsHandheldDirectories' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_BooksRevRankings'...
00:53:58 [INFO] Queue 'ONRESPAWNS_BooksRevRankings' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_BooksRevRankings' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BooksRevRankings'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_BooksRevRankings' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_HealthObviousUsr'...
00:53:58 [INFO] Queue 'ONRESPAWNS_HealthObviousUsr' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_HealthObviousUsr' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_HealthObviousUsr'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_HealthObviousUsr' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_HarvardSellersDimensions'...
00:53:58 [INFO] Queue 'ONRESPAWNS_HarvardSellersDimensions' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_HarvardSellersDimensions' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HarvardSellersDimensions' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_HarvardSellersDimensions' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_BirdsProhibitedHalf'...
00:53:58 [INFO] Queue 'ONRESPAWNS_BirdsProhibitedHalf' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_BirdsProhibitedHalf' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BirdsProhibitedHalf'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_BirdsProhibitedHalf' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_ChamberPerryFactor'...
00:53:58 [INFO] Queue 'ONRESPAWNS_ChamberPerryFactor' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_ChamberPerryFactor' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ChamberPerryFactor'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_ChamberPerryFactor' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_AttachShowingRf'...
00:53:58 [INFO] Queue 'ONRESPAWNS_AttachShowingRf' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_AttachShowingRf' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AttachShowingRf'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_AttachShowingRf' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_NowhereRiseConcrete'...
00:53:58 [INFO] Queue 'ONRESPAWNS_NowhereRiseConcrete' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_NowhereRiseConcrete' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_NowhereRiseConcrete'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_NowhereRiseConcrete' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_SuseHarleySustainability'...
00:53:58 [INFO] Queue 'ONRESPAWNS_SuseHarleySustainability' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_SuseHarleySustainability' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SuseHarleySustainability' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_SuseHarleySustainability' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_PhillipsLoggedBankruptcy'...
00:53:58 [INFO] Queue 'ONRESPAWNS_PhillipsLoggedBankruptcy' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_PhillipsLoggedBankruptcy' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PhillipsLoggedBankruptcy' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_PhillipsLoggedBankruptcy' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_MaximumReservationsAssessing'...
00:53:58 [INFO] Queue 'ONRESPAWNS_MaximumReservationsAssessing' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_MaximumReservationsAssessing' Executing:
QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MaximumReservationsAssessing'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_MaximumReservationsAssessing' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_ChangelogAzMood'...
00:53:58 [INFO] Queue 'ONRESPAWNS_ChangelogAzMood' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_ChangelogAzMood' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ChangelogAzMood'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_ChangelogAzMood' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_AnniversaryLocaleWeekend'...
00:53:58 [INFO] Queue 'ONRESPAWNS_AnniversaryLocaleWeekend' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_AnniversaryLocaleWeekend' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AnniversaryLocaleWeekend' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_AnniversaryLocaleWeekend' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_ElementHaitiConclusions'...
00:53:58 [INFO] Queue 'ONRESPAWNS_ElementHaitiConclusions' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_ElementHaitiConclusions' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ElementHaitiConclusions' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_ElementHaitiConclusions' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_CaseySprintComp'...
00:53:58 [INFO] Queue 'ONRESPAWNS_CaseySprintComp' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_CaseySprintComp' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CaseySprintComp'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_CaseySprintComp' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_SchedulesCorporationsInvolved'...
00:53:58 [INFO] Queue 'ONRESPAWNS_SchedulesCorporationsInvolved' Executing:
IF "<player.flag[Help_messages]>" "==" "cooled" "queue"
"clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_SchedulesCorporationsInvolved' Executing:
QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SchedulesCorporationsInvolved'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_SchedulesCorporationsInvolved'
in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_ZuLocSocieties'...
00:53:58 [INFO] Queue 'ONRESPAWNS_ZuLocSocieties' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_ZuLocSocieties' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ZuLocSocieties'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_ZuLocSocieties' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_RefusedBenefitsClosing'...
00:53:58 [INFO] Queue 'ONRESPAWNS_RefusedBenefitsClosing' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_RefusedBenefitsClosing' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RefusedBenefitsClosing' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_RefusedBenefitsClosing' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_PuttingResolutionFist'...
00:53:58 [INFO] Queue 'ONRESPAWNS_PuttingResolutionFist' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_PuttingResolutionFist' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PuttingResolutionFist' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_PuttingResolutionFist' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_ChronicCurvesComposed'...
00:53:58 [INFO] Queue 'ONRESPAWNS_ChronicCurvesComposed' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_ChronicCurvesComposed' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ChronicCurvesComposed' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_ChronicCurvesComposed' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_CircularElderlyDisciplinary'...
00:53:58 [INFO] Queue 'ONRESPAWNS_CircularElderlyDisciplinary' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_CircularElderlyDisciplinary' Executing:
QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CircularElderlyDisciplinary'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_CircularElderlyDisciplinary' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_TvSingCorruption'...
00:53:58 [INFO] Queue 'ONRESPAWNS_TvSingCorruption' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_TvSingCorruption' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TvSingCorruption'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_TvSingCorruption' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_RealmPaysConnected'...
00:53:58 [INFO] Queue 'ONRESPAWNS_RealmPaysConnected' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_RealmPaysConnected' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RealmPaysConnected'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_RealmPaysConnected' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_AppliancesFaultStory'...
00:53:58 [INFO] Queue 'ONRESPAWNS_AppliancesFaultStory' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_AppliancesFaultStory' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AppliancesFaultStory' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_AppliancesFaultStory' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_HaloInstalledFlyer'...
00:53:58 [INFO] Queue 'ONRESPAWNS_HaloInstalledFlyer' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_HaloInstalledFlyer' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_HaloInstalledFlyer'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_HaloInstalledFlyer' in 0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue
'ONRESPAWNS_ForbesAmazingDistinction'...
00:53:58 [INFO] Queue 'ONRESPAWNS_ForbesAmazingDistinction' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_ForbesAmazingDistinction' Executing: QUEUE
"clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ForbesAmazingDistinction' Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_ForbesAmazingDistinction' in
0ms.
00:53:58 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:58 [INFO] Starting InstantQueue 'ONRESPAWNS_TftSportBacterial'...
00:53:58 [INFO] Queue 'ONRESPAWNS_TftSportBacterial' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:58 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:58 [INFO] +> Executing 'IF': use_braces='false'
00:53:58 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:58 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:58 [INFO] Queue 'ONRESPAWNS_TftSportBacterial' Executing: QUEUE "clear"
00:53:58 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:58 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TftSportBacterial'
Action='CLEAR'
00:53:58 [INFO] Completing queue 'ONRESPAWNS_TftSportBacterial' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_IsaacTrioAssistance'...
00:53:59 [INFO] Queue 'ONRESPAWNS_IsaacTrioAssistance' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_IsaacTrioAssistance' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_IsaacTrioAssistance'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_IsaacTrioAssistance' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_GrossBenchConcord'...
00:53:59 [INFO] Queue 'ONRESPAWNS_GrossBenchConcord' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_GrossBenchConcord' Executing: QUEUE "clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_GrossBenchConcord'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_GrossBenchConcord' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_WeblogRealtyMarsh'...
00:53:59 [INFO] Queue 'ONRESPAWNS_WeblogRealtyMarsh' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_WeblogRealtyMarsh' Executing: QUEUE "clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WeblogRealtyMarsh'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_WeblogRealtyMarsh' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_KmNickAdipex'...
00:53:59 [INFO] Queue 'ONRESPAWNS_KmNickAdipex' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_KmNickAdipex' Executing: QUEUE "clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_KmNickAdipex'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_KmNickAdipex' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue
'ONRESPAWNS_FrozenCompilationGreenhouse'...
00:53:59 [INFO] Queue 'ONRESPAWNS_FrozenCompilationGreenhouse' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_FrozenCompilationGreenhouse' Executing:
QUEUE "clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FrozenCompilationGreenhouse'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_FrozenCompilationGreenhouse' in
0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_CompoundsCyclingPuzzles'...
00:53:59 [INFO] Queue 'ONRESPAWNS_CompoundsCyclingPuzzles' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_CompoundsCyclingPuzzles' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CompoundsCyclingPuzzles' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_CompoundsCyclingPuzzles' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_RogersPackageBlogger'...
00:53:59 [INFO] Queue 'ONRESPAWNS_RogersPackageBlogger' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_RogersPackageBlogger' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RogersPackageBlogger' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_RogersPackageBlogger' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_CultureCheckEntitled'...
00:53:59 [INFO] Queue 'ONRESPAWNS_CultureCheckEntitled' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_CultureCheckEntitled' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CultureCheckEntitled' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_CultureCheckEntitled' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_EditorsSpeechCommitment'...
00:53:59 [INFO] Queue 'ONRESPAWNS_EditorsSpeechCommitment' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_EditorsSpeechCommitment' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_EditorsSpeechCommitment' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_EditorsSpeechCommitment' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_MineStatingIntimate'...
00:53:59 [INFO] Queue 'ONRESPAWNS_MineStatingIntimate' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_MineStatingIntimate' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MineStatingIntimate'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_MineStatingIntimate' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_StewartDuckBd'...
00:53:59 [INFO] Queue 'ONRESPAWNS_StewartDuckBd' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_StewartDuckBd' Executing: QUEUE "clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_StewartDuckBd'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_StewartDuckBd' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_UniMerchantIowa'...
00:53:59 [INFO] Queue 'ONRESPAWNS_UniMerchantIowa' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_UniMerchantIowa' Executing: QUEUE "clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_UniMerchantIowa'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_UniMerchantIowa' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue
'ONRESPAWNS_RatedPlannedBroadcasting'...
00:53:59 [INFO] Queue 'ONRESPAWNS_RatedPlannedBroadcasting' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_RatedPlannedBroadcasting' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_RatedPlannedBroadcasting' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_RatedPlannedBroadcasting' in
0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_DigAerialKids'...
00:53:59 [INFO] Queue 'ONRESPAWNS_DigAerialKids' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_DigAerialKids' Executing: QUEUE "clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DigAerialKids'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_DigAerialKids' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_AboveBroadcastingScroll'...
00:53:59 [INFO] Queue 'ONRESPAWNS_AboveBroadcastingScroll' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_AboveBroadcastingScroll' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AboveBroadcastingScroll' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_AboveBroadcastingScroll' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_ExpandVictorTextile'...
00:53:59 [INFO] Queue 'ONRESPAWNS_ExpandVictorTextile' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_ExpandVictorTextile' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ExpandVictorTextile'
Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_ExpandVictorTextile' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_NatoThrowingOriginal'...
00:53:59 [INFO] Queue 'ONRESPAWNS_NatoThrowingOriginal' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_NatoThrowingOriginal' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NatoThrowingOriginal' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_NatoThrowingOriginal' in 0ms.
00:53:59 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:53:59 [INFO] Starting InstantQueue 'ONRESPAWNS_AppreciationDateRetro'...
00:53:59 [INFO] Queue 'ONRESPAWNS_AppreciationDateRetro' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:53:59 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:53:59 [INFO] +> Executing 'IF': use_braces='false'
00:53:59 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:53:59 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:53:59 [INFO] Queue 'ONRESPAWNS_AppreciationDateRetro' Executing: QUEUE
"clear"
00:53:59 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:53:59 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AppreciationDateRetro' Action='CLEAR'
00:53:59 [INFO] Completing queue 'ONRESPAWNS_AppreciationDateRetro' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_BrokenGrainNa'...
00:54:00 [INFO] Queue 'ONRESPAWNS_BrokenGrainNa' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_BrokenGrainNa' Executing: QUEUE "clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BrokenGrainNa'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_BrokenGrainNa' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue
'ONRESPAWNS_DistantLeadsTroubleshooting'...
00:54:00 [INFO] Queue 'ONRESPAWNS_DistantLeadsTroubleshooting' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_DistantLeadsTroubleshooting' Executing:
QUEUE "clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DistantLeadsTroubleshooting'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_DistantLeadsTroubleshooting' in
0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_QMpegsInitial'...
00:54:00 [INFO] Queue 'ONRESPAWNS_QMpegsInitial' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_QMpegsInitial' Executing: QUEUE "clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_QMpegsInitial'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_QMpegsInitial' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_CapacityDareMusic'...
00:54:00 [INFO] Queue 'ONRESPAWNS_CapacityDareMusic' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_CapacityDareMusic' Executing: QUEUE "clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CapacityDareMusic'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_CapacityDareMusic' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_HighlightsGammaDump'...
00:54:00 [INFO] Queue 'ONRESPAWNS_HighlightsGammaDump' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_HighlightsGammaDump' Executing: QUEUE
"clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_HighlightsGammaDump'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_HighlightsGammaDump' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_NearbyTruthFurnished'...
00:54:00 [INFO] Queue 'ONRESPAWNS_NearbyTruthFurnished' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_NearbyTruthFurnished' Executing: QUEUE
"clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NearbyTruthFurnished' Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_NearbyTruthFurnished' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_ContainsJudyHolding'...
00:54:00 [INFO] Queue 'ONRESPAWNS_ContainsJudyHolding' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_ContainsJudyHolding' Executing: QUEUE
"clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ContainsJudyHolding'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_ContainsJudyHolding' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue
'ONRESPAWNS_FiltersTemperatureJumping'...
00:54:00 [INFO] Queue 'ONRESPAWNS_FiltersTemperatureJumping' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_FiltersTemperatureJumping' Executing: QUEUE
"clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FiltersTemperatureJumping' Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_FiltersTemperatureJumping' in
0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_DepartureCraftTimber'...
00:54:00 [INFO] Queue 'ONRESPAWNS_DepartureCraftTimber' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_DepartureCraftTimber' Executing: QUEUE
"clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DepartureCraftTimber' Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_DepartureCraftTimber' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_InnocentExtensionMiddle'...
00:54:00 [INFO] Queue 'ONRESPAWNS_InnocentExtensionMiddle' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_InnocentExtensionMiddle' Executing: QUEUE
"clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_InnocentExtensionMiddle' Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_InnocentExtensionMiddle' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_CoxInstalledPredicted'...
00:54:00 [INFO] Queue 'ONRESPAWNS_CoxInstalledPredicted' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_CoxInstalledPredicted' Executing: QUEUE
"clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CoxInstalledPredicted' Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_CoxInstalledPredicted' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_MallFruitTerrain'...
00:54:00 [INFO] Queue 'ONRESPAWNS_MallFruitTerrain' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_MallFruitTerrain' Executing: QUEUE "clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MallFruitTerrain'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_MallFruitTerrain' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_ElliottVerifyToe'...
00:54:00 [INFO] Queue 'ONRESPAWNS_ElliottVerifyToe' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:00 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:00 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:00 [INFO] Queue 'ONRESPAWNS_ElliottVerifyToe' Executing: QUEUE "clear"
00:54:00 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:00 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ElliottVerifyToe'
Action='CLEAR'
00:54:00 [INFO] Completing queue 'ONRESPAWNS_ElliottVerifyToe' in 0ms.
00:54:00 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:00 [INFO] Starting InstantQueue 'ONRESPAWNS_SeminarJoseRoutine'...
00:54:00 [INFO] Queue 'ONRESPAWNS_SeminarJoseRoutine' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:00 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:00 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_SeminarJoseRoutine' Executing: QUEUE
"clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SeminarJoseRoutine'
Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_SeminarJoseRoutine' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_MacRolandMedications'...
00:54:01 [INFO] Queue 'ONRESPAWNS_MacRolandMedications' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_MacRolandMedications' Executing: QUEUE
"clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MacRolandMedications' Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_MacRolandMedications' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_ScheduledAlliedShowers'...
00:54:01 [INFO] Queue 'ONRESPAWNS_ScheduledAlliedShowers' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_ScheduledAlliedShowers' Executing: QUEUE
"clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ScheduledAlliedShowers' Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_ScheduledAlliedShowers' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_SandyEffectsMinecraft'...
00:54:01 [INFO] Queue 'ONRESPAWNS_SandyEffectsMinecraft' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_SandyEffectsMinecraft' Executing: QUEUE
"clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SandyEffectsMinecraft' Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_SandyEffectsMinecraft' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_PendantBreadPas'...
00:54:01 [INFO] Queue 'ONRESPAWNS_PendantBreadPas' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_PendantBreadPas' Executing: QUEUE "clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PendantBreadPas'
Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_PendantBreadPas' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue
'ONRESPAWNS_CradleFascinatingAcknowledge'...
00:54:01 [INFO] Queue 'ONRESPAWNS_CradleFascinatingAcknowledge' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_CradleFascinatingAcknowledge' Executing:
QUEUE "clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CradleFascinatingAcknowledge'
Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_CradleFascinatingAcknowledge' in
0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_AnneMyspaceRanked'...
00:54:01 [INFO] Queue 'ONRESPAWNS_AnneMyspaceRanked' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_AnneMyspaceRanked' Executing: QUEUE "clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AnneMyspaceRanked'
Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_AnneMyspaceRanked' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_ScenariosDemoVegetation'...
00:54:01 [INFO] Queue 'ONRESPAWNS_ScenariosDemoVegetation' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_ScenariosDemoVegetation' Executing: QUEUE
"clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ScenariosDemoVegetation' Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_ScenariosDemoVegetation' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_CaringElAnnouncements'...
00:54:01 [INFO] Queue 'ONRESPAWNS_CaringElAnnouncements' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_CaringElAnnouncements' Executing: QUEUE
"clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CaringElAnnouncements' Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_CaringElAnnouncements' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_EnemiesVolumesTft'...
00:54:01 [INFO] Queue 'ONRESPAWNS_EnemiesVolumesTft' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_EnemiesVolumesTft' Executing: QUEUE "clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_EnemiesVolumesTft'
Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_EnemiesVolumesTft' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_BlondeDairyBonus'...
00:54:01 [INFO] Queue 'ONRESPAWNS_BlondeDairyBonus' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_BlondeDairyBonus' Executing: QUEUE "clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BlondeDairyBonus'
Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_BlondeDairyBonus' in 0ms.
00:54:01 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:01 [INFO] Starting InstantQueue 'ONRESPAWNS_TftBadSister'...
00:54:01 [INFO] Queue 'ONRESPAWNS_TftBadSister' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:01 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:01 [INFO] +> Executing 'IF': use_braces='false'
00:54:01 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:01 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:01 [INFO] Queue 'ONRESPAWNS_TftBadSister' Executing: QUEUE "clear"
00:54:01 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:01 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TftBadSister'
Action='CLEAR'
00:54:01 [INFO] Completing queue 'ONRESPAWNS_TftBadSister' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_TvsColorObservations'...
00:54:02 [INFO] Queue 'ONRESPAWNS_TvsColorObservations' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_TvsColorObservations' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TvsColorObservations' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_TvsColorObservations' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_ActivitiesCureDisease'...
00:54:02 [INFO] Queue 'ONRESPAWNS_ActivitiesCureDisease' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_ActivitiesCureDisease' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ActivitiesCureDisease' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_ActivitiesCureDisease' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_SqlOpticalLas'...
00:54:02 [INFO] Queue 'ONRESPAWNS_SqlOpticalLas' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_SqlOpticalLas' Executing: QUEUE "clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SqlOpticalLas'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_SqlOpticalLas' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_SunshineSadSudan'...
00:54:02 [INFO] Queue 'ONRESPAWNS_SunshineSadSudan' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_SunshineSadSudan' Executing: QUEUE "clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SunshineSadSudan'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_SunshineSadSudan' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_AnalyticalFavorsComics'...
00:54:02 [INFO] Queue 'ONRESPAWNS_AnalyticalFavorsComics' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_AnalyticalFavorsComics' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AnalyticalFavorsComics' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_AnalyticalFavorsComics' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue
'ONRESPAWNS_StockingsRegularlyQueens'...
00:54:02 [INFO] Queue 'ONRESPAWNS_StockingsRegularlyQueens' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_StockingsRegularlyQueens' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_StockingsRegularlyQueens' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_StockingsRegularlyQueens' in
0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_FlavorSoundsDenizen'...
00:54:02 [INFO] Queue 'ONRESPAWNS_FlavorSoundsDenizen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_FlavorSoundsDenizen' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_FlavorSoundsDenizen'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_FlavorSoundsDenizen' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue
'ONRESPAWNS_CaymanRespiratoryCollective'...
00:54:02 [INFO] Queue 'ONRESPAWNS_CaymanRespiratoryCollective' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_CaymanRespiratoryCollective' Executing:
QUEUE "clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CaymanRespiratoryCollective'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_CaymanRespiratoryCollective' in
0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue
'ONRESPAWNS_PerformingFamiliesLatina'...
00:54:02 [INFO] Queue 'ONRESPAWNS_PerformingFamiliesLatina' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_PerformingFamiliesLatina' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PerformingFamiliesLatina' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_PerformingFamiliesLatina' in
0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue
'ONRESPAWNS_TwentyParticipantsMercedes'...
00:54:02 [INFO] Queue 'ONRESPAWNS_TwentyParticipantsMercedes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_TwentyParticipantsMercedes' Executing:
QUEUE "clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TwentyParticipantsMercedes'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_TwentyParticipantsMercedes' in
0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_SpecialtyMichelleHopes'...
00:54:02 [INFO] Queue 'ONRESPAWNS_SpecialtyMichelleHopes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_SpecialtyMichelleHopes' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SpecialtyMichelleHopes' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_SpecialtyMichelleHopes' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_HostsWeekendSafari'...
00:54:02 [INFO] Queue 'ONRESPAWNS_HostsWeekendSafari' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_HostsWeekendSafari' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_HostsWeekendSafari'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_HostsWeekendSafari' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_PixelProbePlane'...
00:54:02 [INFO] Queue 'ONRESPAWNS_PixelProbePlane' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_PixelProbePlane' Executing: QUEUE "clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PixelProbePlane'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_PixelProbePlane' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_AbstractsGlobeTitled'...
00:54:02 [INFO] Queue 'ONRESPAWNS_AbstractsGlobeTitled' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_AbstractsGlobeTitled' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AbstractsGlobeTitled' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_AbstractsGlobeTitled' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_UtcDenizenWhilst'...
00:54:02 [INFO] Queue 'ONRESPAWNS_UtcDenizenWhilst' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_UtcDenizenWhilst' Executing: QUEUE "clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_UtcDenizenWhilst'
Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_UtcDenizenWhilst' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_HarborLakeRequirement'...
00:54:02 [INFO] Queue 'ONRESPAWNS_HarborLakeRequirement' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_HarborLakeRequirement' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HarborLakeRequirement' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_HarborLakeRequirement' in 0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue
'ONRESPAWNS_OperatingInstanceHorizon'...
00:54:02 [INFO] Queue 'ONRESPAWNS_OperatingInstanceHorizon' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_OperatingInstanceHorizon' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_OperatingInstanceHorizon' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_OperatingInstanceHorizon' in
0ms.
00:54:02 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:02 [INFO] Starting InstantQueue 'ONRESPAWNS_CitizensBrunswickLan'...
00:54:02 [INFO] Queue 'ONRESPAWNS_CitizensBrunswickLan' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:02 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:02 [INFO] +> Executing 'IF': use_braces='false'
00:54:02 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:02 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:02 [INFO] Queue 'ONRESPAWNS_CitizensBrunswickLan' Executing: QUEUE
"clear"
00:54:02 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:02 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CitizensBrunswickLan' Action='CLEAR'
00:54:02 [INFO] Completing queue 'ONRESPAWNS_CitizensBrunswickLan' in 0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue 'ONRESPAWNS_OrdinanceClickingTt'...
00:54:03 [INFO] Queue 'ONRESPAWNS_OrdinanceClickingTt' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_OrdinanceClickingTt' Executing: QUEUE
"clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_OrdinanceClickingTt'
Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_OrdinanceClickingTt' in 0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue 'ONRESPAWNS_WhoDosRecommended'...
00:54:03 [INFO] Queue 'ONRESPAWNS_WhoDosRecommended' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_WhoDosRecommended' Executing: QUEUE "clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WhoDosRecommended'
Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_WhoDosRecommended' in 0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue 'ONRESPAWNS_YouAbsentPal'...
00:54:03 [INFO] Queue 'ONRESPAWNS_YouAbsentPal' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_YouAbsentPal' Executing: QUEUE "clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_YouAbsentPal'
Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_YouAbsentPal' in 0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue 'ONRESPAWNS_PacBattlefieldDebian'...
00:54:03 [INFO] Queue 'ONRESPAWNS_PacBattlefieldDebian' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_PacBattlefieldDebian' Executing: QUEUE
"clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PacBattlefieldDebian' Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_PacBattlefieldDebian' in 0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue
'ONRESPAWNS_InventoryDefeatElections'...
00:54:03 [INFO] Queue 'ONRESPAWNS_InventoryDefeatElections' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_InventoryDefeatElections' Executing: QUEUE
"clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_InventoryDefeatElections' Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_InventoryDefeatElections' in
0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue 'ONRESPAWNS_LossBeatlesPatent'...
00:54:03 [INFO] Queue 'ONRESPAWNS_LossBeatlesPatent' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_LossBeatlesPatent' Executing: QUEUE "clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LossBeatlesPatent'
Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_LossBeatlesPatent' in 0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue
'ONRESPAWNS_PortionsTheyCoordination'...
00:54:03 [INFO] Queue 'ONRESPAWNS_PortionsTheyCoordination' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_PortionsTheyCoordination' Executing: QUEUE
"clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PortionsTheyCoordination' Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_PortionsTheyCoordination' in
0ms.
00:54:03 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:03 [INFO] Starting InstantQueue 'ONRESPAWNS_SaidAuthorityConstant'...
00:54:03 [INFO] Queue 'ONRESPAWNS_SaidAuthorityConstant' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:03 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:03 [INFO] +> Executing 'IF': use_braces='false'
00:54:03 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:03 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:03 [INFO] Queue 'ONRESPAWNS_SaidAuthorityConstant' Executing: QUEUE
"clear"
00:54:03 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:03 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_SaidAuthorityConstant' Action='CLEAR'
00:54:03 [INFO] Completing queue 'ONRESPAWNS_SaidAuthorityConstant' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_TapeSegaGe'...
00:54:04 [INFO] Queue 'ONRESPAWNS_TapeSegaGe' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_TapeSegaGe' Executing: QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TapeSegaGe'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_TapeSegaGe' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_MedalIntenseRj'...
00:54:04 [INFO] Queue 'ONRESPAWNS_MedalIntenseRj' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_MedalIntenseRj' Executing: QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MedalIntenseRj'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_MedalIntenseRj' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_AnnounceMarylandWalnut'...
00:54:04 [INFO] Queue 'ONRESPAWNS_AnnounceMarylandWalnut' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_AnnounceMarylandWalnut' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AnnounceMarylandWalnut' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_AnnounceMarylandWalnut' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue
'ONRESPAWNS_PublicationDressingFruits'...
00:54:04 [INFO] Queue 'ONRESPAWNS_PublicationDressingFruits' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_PublicationDressingFruits' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PublicationDressingFruits' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_PublicationDressingFruits' in
0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_WatersToolkitEmbassy'...
00:54:04 [INFO] Queue 'ONRESPAWNS_WatersToolkitEmbassy' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_WatersToolkitEmbassy' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_WatersToolkitEmbassy' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_WatersToolkitEmbassy' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_WestWithinProgram'...
00:54:04 [INFO] Queue 'ONRESPAWNS_WestWithinProgram' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_WestWithinProgram' Executing: QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WestWithinProgram'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_WestWithinProgram' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_VeteransSoldInstalled'...
00:54:04 [INFO] Queue 'ONRESPAWNS_VeteransSoldInstalled' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_VeteransSoldInstalled' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_VeteransSoldInstalled' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_VeteransSoldInstalled' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue
'ONRESPAWNS_ImportedBlanketTraditional'...
00:54:04 [INFO] Queue 'ONRESPAWNS_ImportedBlanketTraditional' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_ImportedBlanketTraditional' Executing:
QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ImportedBlanketTraditional'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_ImportedBlanketTraditional' in
0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue
'ONRESPAWNS_HouseholdsHorribleAngels'...
00:54:04 [INFO] Queue 'ONRESPAWNS_HouseholdsHorribleAngels' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_HouseholdsHorribleAngels' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HouseholdsHorribleAngels' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_HouseholdsHorribleAngels' in
0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue
'ONRESPAWNS_TechnicalEditorialsWinners'...
00:54:04 [INFO] Queue 'ONRESPAWNS_TechnicalEditorialsWinners' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_TechnicalEditorialsWinners' Executing:
QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TechnicalEditorialsWinners'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_TechnicalEditorialsWinners' in
0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_BeastClaimTrader'...
00:54:04 [INFO] Queue 'ONRESPAWNS_BeastClaimTrader' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_BeastClaimTrader' Executing: QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_BeastClaimTrader'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_BeastClaimTrader' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_ObtainMinecraftEnjoy'...
00:54:04 [INFO] Queue 'ONRESPAWNS_ObtainMinecraftEnjoy' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_ObtainMinecraftEnjoy' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ObtainMinecraftEnjoy' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_ObtainMinecraftEnjoy' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_AffectsLycosNature'...
00:54:04 [INFO] Queue 'ONRESPAWNS_AffectsLycosNature' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_AffectsLycosNature' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AffectsLycosNature'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_AffectsLycosNature' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_HivSensitivityLikely'...
00:54:04 [INFO] Queue 'ONRESPAWNS_HivSensitivityLikely' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_HivSensitivityLikely' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HivSensitivityLikely' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_HivSensitivityLikely' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_StuckSongsGraphical'...
00:54:04 [INFO] Queue 'ONRESPAWNS_StuckSongsGraphical' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_StuckSongsGraphical' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_StuckSongsGraphical'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_StuckSongsGraphical' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_FastestIgnoredFoster'...
00:54:04 [INFO] Queue 'ONRESPAWNS_FastestIgnoredFoster' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_FastestIgnoredFoster' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_FastestIgnoredFoster' Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_FastestIgnoredFoster' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_EmployeeWarsKept'...
00:54:04 [INFO] Queue 'ONRESPAWNS_EmployeeWarsKept' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_EmployeeWarsKept' Executing: QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_EmployeeWarsKept'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_EmployeeWarsKept' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_MsBlogHighlights'...
00:54:04 [INFO] Queue 'ONRESPAWNS_MsBlogHighlights' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_MsBlogHighlights' Executing: QUEUE "clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MsBlogHighlights'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_MsBlogHighlights' in 0ms.
00:54:04 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:04 [INFO] Starting InstantQueue 'ONRESPAWNS_TenBrowseConcerned'...
00:54:04 [INFO] Queue 'ONRESPAWNS_TenBrowseConcerned' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:04 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:04 [INFO] +> Executing 'IF': use_braces='false'
00:54:04 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:04 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:04 [INFO] Queue 'ONRESPAWNS_TenBrowseConcerned' Executing: QUEUE
"clear"
00:54:04 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:04 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TenBrowseConcerned'
Action='CLEAR'
00:54:04 [INFO] Completing queue 'ONRESPAWNS_TenBrowseConcerned' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_HwyAccurateSpectacular'...
00:54:05 [INFO] Queue 'ONRESPAWNS_HwyAccurateSpectacular' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_HwyAccurateSpectacular' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_HwyAccurateSpectacular' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_HwyAccurateSpectacular' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_CitizensNaturalsDenizen'...
00:54:05 [INFO] Queue 'ONRESPAWNS_CitizensNaturalsDenizen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_CitizensNaturalsDenizen' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_CitizensNaturalsDenizen' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_CitizensNaturalsDenizen' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_PicturesDanielTi'...
00:54:05 [INFO] Queue 'ONRESPAWNS_PicturesDanielTi' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_PicturesDanielTi' Executing: QUEUE "clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PicturesDanielTi'
Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_PicturesDanielTi' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_NervousUndoBarriers'...
00:54:05 [INFO] Queue 'ONRESPAWNS_NervousUndoBarriers' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_NervousUndoBarriers' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_NervousUndoBarriers'
Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_NervousUndoBarriers' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue
'ONRESPAWNS_LanguageSamsungIdentifier'...
00:54:05 [INFO] Queue 'ONRESPAWNS_LanguageSamsungIdentifier' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_LanguageSamsungIdentifier' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LanguageSamsungIdentifier' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_LanguageSamsungIdentifier' in
0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue
'ONRESPAWNS_InspectorIncludingHappen'...
00:54:05 [INFO] Queue 'ONRESPAWNS_InspectorIncludingHappen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_InspectorIncludingHappen' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_InspectorIncludingHappen' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_InspectorIncludingHappen' in
0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_ChairsMatureActivation'...
00:54:05 [INFO] Queue 'ONRESPAWNS_ChairsMatureActivation' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_ChairsMatureActivation' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ChairsMatureActivation' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_ChairsMatureActivation' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue
'ONRESPAWNS_DownloadingConsiderationSandwich'...
00:54:05 [INFO] Queue 'ONRESPAWNS_DownloadingConsiderationSandwich'
Executing: IF "<player.flag[Help_messages]>" "==" "cooled"
"queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_DownloadingConsiderationSandwich'
Executing: QUEUE "clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DownloadingConsiderationSandwich'
Action='CLEAR'
00:54:05 [INFO] Completing queue
'ONRESPAWNS_DownloadingConsiderationSandwich' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_JulyOverallPage'...
00:54:05 [INFO] Queue 'ONRESPAWNS_JulyOverallPage' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_JulyOverallPage' Executing: QUEUE "clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_JulyOverallPage'
Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_JulyOverallPage' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_AttitudesLaceMagnet'...
00:54:05 [INFO] Queue 'ONRESPAWNS_AttitudesLaceMagnet' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_AttitudesLaceMagnet' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AttitudesLaceMagnet'
Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_AttitudesLaceMagnet' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_PreciseDecisionAgencies'...
00:54:05 [INFO] Queue 'ONRESPAWNS_PreciseDecisionAgencies' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_PreciseDecisionAgencies' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_PreciseDecisionAgencies' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_PreciseDecisionAgencies' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_WilliamsChargingTheft'...
00:54:05 [INFO] Queue 'ONRESPAWNS_WilliamsChargingTheft' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_WilliamsChargingTheft' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_WilliamsChargingTheft' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_WilliamsChargingTheft' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_DenizenMissingCovers'...
00:54:05 [INFO] Queue 'ONRESPAWNS_DenizenMissingCovers' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_DenizenMissingCovers' Executing: QUEUE
"clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DenizenMissingCovers' Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_DenizenMissingCovers' in 0ms.
00:54:05 [INFO] +> [] CHAT: ThatBooBear: You can't name vi11agers
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue 'ONRESPAWNS_LatterSnRoman'...
00:54:05 [INFO] Queue 'ONRESPAWNS_LatterSnRoman' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_LatterSnRoman' Executing: QUEUE "clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_LatterSnRoman'
Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_LatterSnRoman' in 0ms.
00:54:05 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:05 [INFO] Starting InstantQueue
'ONRESPAWNS_ConservationCommanderCannon'...
00:54:05 [INFO] Queue 'ONRESPAWNS_ConservationCommanderCannon' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:05 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:05 [INFO] +> Executing 'IF': use_braces='false'
00:54:05 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:05 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:05 [INFO] Queue 'ONRESPAWNS_ConservationCommanderCannon' Executing:
QUEUE "clear"
00:54:05 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:05 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ConservationCommanderCannon'
Action='CLEAR'
00:54:05 [INFO] Completing queue 'ONRESPAWNS_ConservationCommanderCannon' in
0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_NotificationsDefHtml'...
00:54:06 [INFO] Queue 'ONRESPAWNS_NotificationsDefHtml' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_NotificationsDefHtml' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_NotificationsDefHtml' Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_NotificationsDefHtml' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_LocateMysqlRetrieved'...
00:54:06 [INFO] Queue 'ONRESPAWNS_LocateMysqlRetrieved' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_LocateMysqlRetrieved' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LocateMysqlRetrieved' Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_LocateMysqlRetrieved' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_WhaleNotebookRounds'...
00:54:06 [INFO] Queue 'ONRESPAWNS_WhaleNotebookRounds' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_WhaleNotebookRounds' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WhaleNotebookRounds'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_WhaleNotebookRounds' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue
'ONRESPAWNS_ReflectsLauderdaleDuration'...
00:54:06 [INFO] Queue 'ONRESPAWNS_ReflectsLauderdaleDuration' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_ReflectsLauderdaleDuration' Executing:
QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ReflectsLauderdaleDuration'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_ReflectsLauderdaleDuration' in
0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_AkMineBother'...
00:54:06 [INFO] Queue 'ONRESPAWNS_AkMineBother' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_AkMineBother' Executing: QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AkMineBother'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_AkMineBother' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_TunerTaxEmperor'...
00:54:06 [INFO] Queue 'ONRESPAWNS_TunerTaxEmperor' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_TunerTaxEmperor' Executing: QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TunerTaxEmperor'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_TunerTaxEmperor' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_HungryLotRadius'...
00:54:06 [INFO] Queue 'ONRESPAWNS_HungryLotRadius' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_HungryLotRadius' Executing: QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_HungryLotRadius'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_HungryLotRadius' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_MadDirectInitially'...
00:54:06 [INFO] Queue 'ONRESPAWNS_MadDirectInitially' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_MadDirectInitially' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_MadDirectInitially'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_MadDirectInitially' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_ProhibitedSevenDl'...
00:54:06 [INFO] Queue 'ONRESPAWNS_ProhibitedSevenDl' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_ProhibitedSevenDl' Executing: QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ProhibitedSevenDl'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_ProhibitedSevenDl' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_TradesSwordSpiritual'...
00:54:06 [INFO] Queue 'ONRESPAWNS_TradesSwordSpiritual' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_TradesSwordSpiritual' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TradesSwordSpiritual' Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_TradesSwordSpiritual' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_ScottConcludedInfants'...
00:54:06 [INFO] Queue 'ONRESPAWNS_ScottConcludedInfants' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_ScottConcludedInfants' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ScottConcludedInfants' Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_ScottConcludedInfants' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_RdPromotedSafely'...
00:54:06 [INFO] Queue 'ONRESPAWNS_RdPromotedSafely' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_RdPromotedSafely' Executing: QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RdPromotedSafely'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_RdPromotedSafely' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_MailsBasketsFundraising'...
00:54:06 [INFO] Queue 'ONRESPAWNS_MailsBasketsFundraising' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_MailsBasketsFundraising' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_MailsBasketsFundraising' Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_MailsBasketsFundraising' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_AdVesselsWorkers'...
00:54:06 [INFO] Queue 'ONRESPAWNS_AdVesselsWorkers' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_AdVesselsWorkers' Executing: QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AdVesselsWorkers'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_AdVesselsWorkers' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_QuotationsFoSlow'...
00:54:06 [INFO] Queue 'ONRESPAWNS_QuotationsFoSlow' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_QuotationsFoSlow' Executing: QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_QuotationsFoSlow'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_QuotationsFoSlow' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue 'ONRESPAWNS_OhioExecuteBeneath'...
00:54:06 [INFO] Queue 'ONRESPAWNS_OhioExecuteBeneath' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_OhioExecuteBeneath' Executing: QUEUE
"clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_OhioExecuteBeneath'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_OhioExecuteBeneath' in 0ms.
00:54:06 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:06 [INFO] Starting InstantQueue
'ONRESPAWNS_GenevaForgottenAppointments'...
00:54:06 [INFO] Queue 'ONRESPAWNS_GenevaForgottenAppointments' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:06 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:06 [INFO] +> Executing 'IF': use_braces='false'
00:54:06 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:06 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:06 [INFO] Queue 'ONRESPAWNS_GenevaForgottenAppointments' Executing:
QUEUE "clear"
00:54:06 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:06 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_GenevaForgottenAppointments'
Action='CLEAR'
00:54:06 [INFO] Completing queue 'ONRESPAWNS_GenevaForgottenAppointments' in
0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_CentsMmTwelve'...
00:54:07 [INFO] Queue 'ONRESPAWNS_CentsMmTwelve' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_CentsMmTwelve' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CentsMmTwelve'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_CentsMmTwelve' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue
'ONRESPAWNS_ProcessesControversyIcons'...
00:54:07 [INFO] Queue 'ONRESPAWNS_ProcessesControversyIcons' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_ProcessesControversyIcons' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ProcessesControversyIcons' Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_ProcessesControversyIcons' in
0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_RolledAdditionFixes'...
00:54:07 [INFO] Queue 'ONRESPAWNS_RolledAdditionFixes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_RolledAdditionFixes' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RolledAdditionFixes'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_RolledAdditionFixes' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue
'ONRESPAWNS_EmperorLeadershipNorthern'...
00:54:07 [INFO] Queue 'ONRESPAWNS_EmperorLeadershipNorthern' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_EmperorLeadershipNorthern' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_EmperorLeadershipNorthern' Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_EmperorLeadershipNorthern' in
0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_DrumAntiLucy'...
00:54:07 [INFO] Queue 'ONRESPAWNS_DrumAntiLucy' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_DrumAntiLucy' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DrumAntiLucy'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_DrumAntiLucy' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_SpainSuddenlyCohen'...
00:54:07 [INFO] Queue 'ONRESPAWNS_SpainSuddenlyCohen' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_SpainSuddenlyCohen' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SpainSuddenlyCohen'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_SpainSuddenlyCohen' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_SoldArborTion'...
00:54:07 [INFO] Queue 'ONRESPAWNS_SoldArborTion' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_SoldArborTion' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_SoldArborTion'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_SoldArborTion' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_TrainsCitizensSelect'...
00:54:07 [INFO] Queue 'ONRESPAWNS_TrainsCitizensSelect' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_TrainsCitizensSelect' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TrainsCitizensSelect' Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_TrainsCitizensSelect' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_CryCarlosPhys'...
00:54:07 [INFO] Queue 'ONRESPAWNS_CryCarlosPhys' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_CryCarlosPhys' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_CryCarlosPhys'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_CryCarlosPhys' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue
'ONRESPAWNS_ProgressiveDenizenCitizens'...
00:54:07 [INFO] Queue 'ONRESPAWNS_ProgressiveDenizenCitizens' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@ThatBooBear ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_ProgressiveDenizenCitizens' Executing:
QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@ThatBooBear ---------+
00:54:07 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ProgressiveDenizenCitizens'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_ProgressiveDenizenCitizens' in
0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_WvGuestsCelebrity'...
00:54:07 [INFO] Queue 'ONRESPAWNS_WvGuestsCelebrity' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_WvGuestsCelebrity' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WvGuestsCelebrity'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_WvGuestsCelebrity' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_PavilionSourceMarch'...
00:54:07 [INFO] Queue 'ONRESPAWNS_PavilionSourceMarch' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_PavilionSourceMarch' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PavilionSourceMarch'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_PavilionSourceMarch' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_TensionMaiRentals'...
00:54:07 [INFO] Queue 'ONRESPAWNS_TensionMaiRentals' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_TensionMaiRentals' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_TensionMaiRentals'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_TensionMaiRentals' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_DdFeeSake'...
00:54:07 [INFO] Queue 'ONRESPAWNS_DdFeeSake' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_DdFeeSake' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_DdFeeSake'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_DdFeeSake' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_GottenTraditionXi'...
00:54:07 [INFO] Queue 'ONRESPAWNS_GottenTraditionXi' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_GottenTraditionXi' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_GottenTraditionXi'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_GottenTraditionXi' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_UhDatabasesEcho'...
00:54:07 [INFO] Queue 'ONRESPAWNS_UhDatabasesEcho' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_UhDatabasesEcho' Executing: QUEUE "clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_UhDatabasesEcho'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_UhDatabasesEcho' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_HwyFurnishingsFirst'...
00:54:07 [INFO] Queue 'ONRESPAWNS_HwyFurnishingsFirst' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_HwyFurnishingsFirst' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_HwyFurnishingsFirst'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_HwyFurnishingsFirst' in 0ms.
00:54:07 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:07 [INFO] Starting InstantQueue 'ONRESPAWNS_ExceedPfEverywhere'...
00:54:07 [INFO] Queue 'ONRESPAWNS_ExceedPfEverywhere' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:07 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:07 [INFO] +> Executing 'IF': use_braces='false'
00:54:07 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:07 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:07 [INFO] Queue 'ONRESPAWNS_ExceedPfEverywhere' Executing: QUEUE
"clear"
00:54:07 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:07 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ExceedPfEverywhere'
Action='CLEAR'
00:54:07 [INFO] Completing queue 'ONRESPAWNS_ExceedPfEverywhere' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_WhileGotoLosses'...
00:54:08 [INFO] Queue 'ONRESPAWNS_WhileGotoLosses' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_WhileGotoLosses' Executing: QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WhileGotoLosses'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_WhileGotoLosses' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue
'ONRESPAWNS_AnsweringJournalInvestigated'...
00:54:08 [INFO] Queue 'ONRESPAWNS_AnsweringJournalInvestigated' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_AnsweringJournalInvestigated' Executing:
QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AnsweringJournalInvestigated'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_AnsweringJournalInvestigated' in
0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue
'ONRESPAWNS_TraditionsLicensesContest'...
00:54:08 [INFO] Queue 'ONRESPAWNS_TraditionsLicensesContest' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_TraditionsLicensesContest' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TraditionsLicensesContest' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_TraditionsLicensesContest' in
0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_FarePythonTaxi'...
00:54:08 [INFO] Queue 'ONRESPAWNS_FarePythonTaxi' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_FarePythonTaxi' Executing: QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_FarePythonTaxi'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_FarePythonTaxi' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_TgpViewerDemographic'...
00:54:08 [INFO] Queue 'ONRESPAWNS_TgpViewerDemographic' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_TgpViewerDemographic' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_TgpViewerDemographic' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_TgpViewerDemographic' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_WalkOccurScotland'...
00:54:08 [INFO] Queue 'ONRESPAWNS_WalkOccurScotland' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_WalkOccurScotland' Executing: QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_WalkOccurScotland'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_WalkOccurScotland' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_YBroadcastEt'...
00:54:08 [INFO] Queue 'ONRESPAWNS_YBroadcastEt' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_YBroadcastEt' Executing: QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_YBroadcastEt'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_YBroadcastEt' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_RackCatherineBreath'...
00:54:08 [INFO] Queue 'ONRESPAWNS_RackCatherineBreath' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_RackCatherineBreath' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_RackCatherineBreath'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_RackCatherineBreath' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_ForceMaintainsGroove'...
00:54:08 [INFO] Queue 'ONRESPAWNS_ForceMaintainsGroove' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_ForceMaintainsGroove' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ForceMaintainsGroove' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_ForceMaintainsGroove' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue
'ONRESPAWNS_JeffIndependencePreventing'...
00:54:08 [INFO] Queue 'ONRESPAWNS_JeffIndependencePreventing' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_JeffIndependencePreventing' Executing:
QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_JeffIndependencePreventing'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_JeffIndependencePreventing' in
0ms.
00:54:08 [INFO] +> [] CHAT: ThatBooBear: XD
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_LadderHousewaresScuba'...
00:54:08 [INFO] Queue 'ONRESPAWNS_LadderHousewaresScuba' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_LadderHousewaresScuba' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LadderHousewaresScuba' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_LadderHousewaresScuba' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_DramaticallyTheftHoward'...
00:54:08 [INFO] Queue 'ONRESPAWNS_DramaticallyTheftHoward' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_DramaticallyTheftHoward' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DramaticallyTheftHoward' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_DramaticallyTheftHoward' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_ReturnFuneralLooked'...
00:54:08 [INFO] Queue 'ONRESPAWNS_ReturnFuneralLooked' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_ReturnFuneralLooked' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ReturnFuneralLooked'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_ReturnFuneralLooked' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_LeastDeclineGlossary'...
00:54:08 [INFO] Queue 'ONRESPAWNS_LeastDeclineGlossary' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_LeastDeclineGlossary' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_LeastDeclineGlossary' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_LeastDeclineGlossary' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_StormWirelessOccurred'...
00:54:08 [INFO] Queue 'ONRESPAWNS_StormWirelessOccurred' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_StormWirelessOccurred' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_StormWirelessOccurred' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_StormWirelessOccurred' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_PierreJvcChan'...
00:54:08 [INFO] Queue 'ONRESPAWNS_PierreJvcChan' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_PierreJvcChan' Executing: QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PierreJvcChan'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_PierreJvcChan' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_NeckEricLadies'...
00:54:08 [INFO] Queue 'ONRESPAWNS_NeckEricLadies' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_NeckEricLadies' Executing: QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_NeckEricLadies'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_NeckEricLadies' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_GuitarBakingAus'...
00:54:08 [INFO] Queue 'ONRESPAWNS_GuitarBakingAus' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_GuitarBakingAus' Executing: QUEUE "clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_GuitarBakingAus'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_GuitarBakingAus' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_ActuallyTimesFewer'...
00:54:08 [INFO] Queue 'ONRESPAWNS_ActuallyTimesFewer' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_ActuallyTimesFewer' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_ActuallyTimesFewer'
Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_ActuallyTimesFewer' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_BenjaminFlyingItunes'...
00:54:08 [INFO] Queue 'ONRESPAWNS_BenjaminFlyingItunes' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_BenjaminFlyingItunes' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BenjaminFlyingItunes' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_BenjaminFlyingItunes' in 0ms.
00:54:08 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:08 [INFO] Starting InstantQueue 'ONRESPAWNS_DeadlyCarefulSpeaker'...
00:54:08 [INFO] Queue 'ONRESPAWNS_DeadlyCarefulSpeaker' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:08 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:08 [INFO] +> Executing 'IF': use_braces='false'
00:54:08 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:08 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:08 [INFO] Queue 'ONRESPAWNS_DeadlyCarefulSpeaker' Executing: QUEUE
"clear"
00:54:08 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:08 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_DeadlyCarefulSpeaker' Action='CLEAR'
00:54:08 [INFO] Completing queue 'ONRESPAWNS_DeadlyCarefulSpeaker' in 0ms.
00:54:09 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:09 [INFO] Starting InstantQueue 'ONRESPAWNS_BrakeDenizenYesterday'...
00:54:09 [INFO] Queue 'ONRESPAWNS_BrakeDenizenYesterday' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:09 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:09 [INFO] +> Executing 'IF': use_braces='false'
00:54:09 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:09 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:09 [INFO] Queue 'ONRESPAWNS_BrakeDenizenYesterday' Executing: QUEUE
"clear"
00:54:09 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:09 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_BrakeDenizenYesterday' Action='CLEAR'
00:54:09 [INFO] Completing queue 'ONRESPAWNS_BrakeDenizenYesterday' in 0ms.
00:54:09 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:09 [INFO] Starting InstantQueue 'ONRESPAWNS_AgenciesSoftballNeo'...
00:54:09 [INFO] Queue 'ONRESPAWNS_AgenciesSoftballNeo' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:09 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:09 [INFO] +> Executing 'IF': use_braces='false'
00:54:09 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:09 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:09 [INFO] Queue 'ONRESPAWNS_AgenciesSoftballNeo' Executing: QUEUE
"clear"
00:54:09 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:09 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_AgenciesSoftballNeo'
Action='CLEAR'
00:54:09 [INFO] Completing queue 'ONRESPAWNS_AgenciesSoftballNeo' in 0ms.
00:54:09 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:09 [INFO] Starting InstantQueue 'ONRESPAWNS_AccessoriesLatinSilly'...
00:54:09 [INFO] Queue 'ONRESPAWNS_AccessoriesLatinSilly' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:09 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:09 [INFO] +> Executing 'IF': use_braces='false'
00:54:09 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:09 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:09 [INFO] Queue 'ONRESPAWNS_AccessoriesLatinSilly' Executing: QUEUE
"clear"
00:54:09 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:09 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_AccessoriesLatinSilly' Action='CLEAR'
00:54:09 [INFO] Completing queue 'ONRESPAWNS_AccessoriesLatinSilly' in 0ms.
00:54:09 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:09 [INFO] Starting InstantQueue 'ONRESPAWNS_PatrolClothThread'...
00:54:09 [INFO] Queue 'ONRESPAWNS_PatrolClothThread' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:09 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:09 [INFO] +> Executing 'IF': use_braces='false'
00:54:09 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:09 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:09 [INFO] Queue 'ONRESPAWNS_PatrolClothThread' Executing: QUEUE "clear"
00:54:09 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:09 [INFO] +> Executing 'QUEUE': queue='q@ONRESPAWNS_PatrolClothThread'
Action='CLEAR'
00:54:09 [INFO] Completing queue 'ONRESPAWNS_PatrolClothThread' in 0ms.
00:54:09 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:09 [INFO] Starting InstantQueue 'ONRESPAWNS_OptionalSeparationDown'...
00:54:09 [INFO] Queue 'ONRESPAWNS_OptionalSeparationDown' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:09 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:09 [INFO] +> Executing 'IF': use_braces='false'
00:54:09 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:09 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:09 [INFO] Queue 'ONRESPAWNS_OptionalSeparationDown' Executing: QUEUE
"clear"
00:54:09 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:09 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_OptionalSeparationDown' Action='CLEAR'
00:54:09 [INFO] Completing queue 'ONRESPAWNS_OptionalSeparationDown' in 0ms.
00:54:09 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:09 [INFO] Starting InstantQueue
'ONRESPAWNS_ApproximateAspectsConducting'...
00:54:09 [INFO] Queue 'ONRESPAWNS_ApproximateAspectsConducting' Executing: IF
"<player.flag[Help_messages]>" "==" "cooled" "queue" "clear"
00:54:09 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:09 [INFO] +> Executing 'IF': use_braces='false'
00:54:09 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:09 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:09 [INFO] Queue 'ONRESPAWNS_ApproximateAspectsConducting' Executing:
QUEUE "clear"
00:54:09 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:09 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_ApproximateAspectsConducting'
Action='CLEAR'
00:54:09 [INFO] Completing queue 'ONRESPAWNS_ApproximateAspectsConducting' in
0ms.
00:54:09 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'ONRESPAWNS'
00:54:09 [INFO] Starting InstantQueue
'ONRESPAWNS_OfficiallyApproximateAlphabetical'...
00:54:09 [INFO] Queue 'ONRESPAWNS_OfficiallyApproximateAlphabetical'
Executing: IF "<player.flag[Help_messages]>" "==" "cooled"
"queue" "clear"
00:54:09 [INFO] +- Executing dCommand: IF/p@axepex ---------+
00:54:09 [INFO] +> Executing 'IF': use_braces='false'
00:54:09 [INFO] Filled tag <player.flag[Help_messages]> with 'cooled'.
00:54:09 [INFO] Comparable='Element(cooled)', Operator='EQUALS',
ComparedTo='Element(cooled)' --> OUTCOME='true'
00:54:09 [INFO] Queue 'ONRESPAWNS_OfficiallyApproximateAlphabetical'
Executing: QUEUE "clear"
00:54:09 [INFO] +- Executing dCommand: QUEUE/p@axepex ---------+
00:54:09 [INFO] +> Executing 'QUEUE':
queue='q@ONRESPAWNS_OfficiallyApproximateAlphabetical'
Action='CLEAR'
00:54:09 [INFO] Completing queue
'ONRESPAWNS_OfficiallyApproximateAlphabetical' in 0ms.