Date: 2015/12/18 05:25:22 UTC-08:00
Type: Denizen Script
Silence_I_Kill_You:
type: world
events:
on player joins:
- define ptarget <context.entity.location.find.players.within[50].random||null>
- if <def[ptarget]> == null {
- queue clear
}
else {
- narrate "Target found"
}