Player_Command:
type: command
name: test
debug: true
usage: /test
+ description: test command
script:
- define npcname "<player.name>_clone"
- create player %npcname% <player.location>
- execute as_player "npc select %npcname%"
- execute as_player "npc playerlist"
- narrate "There are this many npcs with the name <player.name>_clone <server.get_npcs_named[%npcname%]>"
- adjust <player> "spectate:<server.get_npcs_named[%npcname%].get[1]>"
- wait 3s
- adjust <player> "hide_entity:<server.get_npcs_named[%npcname%].get[1]>"
- narrate "<RED>You sir are now spectating <server.get_npcs_named[%npcname%].get[1]>"
- wait 10s
- adjust <player> "spectate:<player>"
- adjust <player> "show_entity:<server.get_npcs_named[%npcname%].get[1]>"
- wait 4s
- remove <server.get_npcs_named[%npcname%].get[1]>
-