Player_Command: type: command name: test debug: true usage: /test + description: test command script: - define npcname "_clone" - create player %npcname% - execute as_player "npc select %npcname%" - execute as_player "npc playerlist" - narrate "There are this many npcs with the name _clone " - adjust "spectate:" - wait 3s - adjust "hide_entity:" - narrate "You sir are now spectating " - wait 10s - adjust "spectate:" - adjust "show_entity:" - wait 4s - remove -