BedHome: type: command name: bedhome description: Returns you to your bed. aliases: - bed - home script: - if != null { - teleport - wait 1t - narrate "<&2>You have been teleported to your bed." - queue clear } else { - narrate "<&2>No bed was found." - queue clear } BedSet: type: world events: on player right clicks bed_block: - adjust bed_spawn_location: - narrate "<&2>Your bed location has been set." - queue clear