Date: 2014/03/12 12:05:00 UTC-07:00
Type: Denizen Script
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Jobs:
Type: World
Events:
on job command:
- Narrate format:formatdemo "<Green> Available Jobs<n><Blue>Weapons Shopkeeper<n>Resturant Chef<n>Flowershop Cashier<n>Government/Politician<n>Uchiha Police<n>Shopkeeper<n>Ichiraku Ramen<n>Guard<n>Secretary<n>Research Division<n>Sauna Shop Owner"
on quest command:
- if <context.args[]> {
- Narrate format:formatdemo "<Green> Available Quests<n><Blue>1. Akamaru's Bone<n>2. Suspicious Sauna Man"
}
- if <context.args[help]> {
- Narrate format:formatdemo "<Green> Simply put in the quest you want to do"
}
Akamaru:
Type: assignment
interact scripts:
- 1 Wolf
Wolf:
Type: Interact
steps:
1:
click trigger:
script:
- playsound <npc.location> WOLF_GROWL
- Chat "Woah, Calm down Akamaru looks like he doesn't trust you maybe you could change his mind?"
- Chat "If you were to find him a bone i'm sure that would alter his opinion of you hehehe"
- zap step:2
2:
click trigger:
script:
- if <player.inventory.contains[BONE].qty[1]> {
- take bone qty:1
- chat "Wow looks like Akamaru really liked that bone isn't that right Akamaru?"
- playsound <npc.location> WOLF_PANT
- give money qty:10
- zap step:3
}
else {
- chat "Doesn't look like you have a bone for Akamaru.."
- playsound <npc.location> WOLF_GROWL
}
3:
click trigger:
script:
- chat "Akamaru really appreciated that bone didn't you Akamaru"
- wait 1
- playsound <npc.location> WOLF_BARK
- zap step:1