Java Version: 1.7.0_01
Up-time: 1d 11h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276),
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (2): CERVEJAS(CERVEJAS), tribness(tribness)
Offline Players: 2
Mode: online
22:19:56 [INFO] Starting InstantQueue 'EXCOMMAND_CraftAmsterdamDescribed'...
22:19:56 [INFO] Queue 'EXCOMMAND_CraftAmsterdamDescribed' Executing: RUN
"upgradewand"
22:19:56 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
22:19:56 [INFO] +> Executing 'RUN': script='UPGRADEWAND(TASK)'
22:19:56 [INFO] Starting TimedQueue
'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'...
22:19:56 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: IF "<player.flag[wand_owner]>" "==" "1" "{" "-"
"narrate" "<yellow>Upgrading to level 2 costs 3000 rubies" "-"
"wait" "1s" "-" "narrate" "<yellow>Nod your head yes or no
answer!" "-" "flag" "player"
"nextstep:upgradewand_confirmation" "d:60s" "-" "flag"
"player" "nextlevel:2" "d:60s" "-" "flag" "player"
"upgrade_cost:3000" "d:60s" "-" "flag" "player" "need_answer"
"d:60s" "}" "else" "if" "<player.flag[wand_owner]>" "==" "2"
"{" "-" "narrate" "... * snip! *
22:19:56 [INFO] +- Executing dCommand: IF/p@tribness ---------+
22:19:56 [INFO] +> Executing 'IF': use_braces='true'
22:19:56 [INFO] Filled tag <player.flag[wand_owner]> with '1'.
22:19:56 [INFO] Comparable='Decimal(1.0)', Operator='EQUALS',
ComparedTo='Decimal(1.0)' --> OUTCOME='true'
22:19:56 [INFO] Completing queue 'EXCOMMAND_CraftAmsterdamDescribed' in 17ms.
22:19:56 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: NARRATE "<yellow>Upgrading to level 2 costs 3000
rubies"
22:19:56 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
22:19:56 [INFO] Filled tag <yellow> with ''.
22:19:56 [INFO] +> Executing 'NARRATE': Narrating='Upgrading to level 2 costs
3000 rubies' Targets='[p@tribness]'
22:19:56 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: WAIT "1s"
22:19:56 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+
22:19:56 [INFO] +> Executing 'WAIT':
queue='UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
delay='d@20t'
22:19:57 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: NARRATE "<yellow>Nod your head yes or no answer!"
22:19:57 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
22:19:57 [INFO] Filled tag <yellow> with ''.
22:19:57 [INFO] +> Executing 'NARRATE': Narrating='Nod your head yes or no
answer!' Targets='[p@tribness]'
22:19:57 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: FLAG "player" "nextstep:upgradewand_confirmation"
"d:60s"
22:19:57 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
22:19:57 [INFO] +> Executing 'FLAG': flag_name='NEXTSTEP'
Action/Value='SET_VALUE(upgradewand_confirmation)'
duration='d@1200t' flag_target='p@tribness'
22:19:57 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: FLAG "player" "nextlevel:2" "d:60s"
22:19:57 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
22:19:57 [INFO] +> Executing 'FLAG': flag_name='NEXTLEVEL'
Action/Value='SET_VALUE(2)' duration='d@1200t'
flag_target='p@tribness'
22:19:57 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: FLAG "player" "upgrade_cost:3000" "d:60s"
22:19:57 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
22:19:57 [INFO] +> Executing 'FLAG': flag_name='UPGRADE_COST'
Action/Value='SET_VALUE(3000)' duration='d@1200t'
flag_target='p@tribness'
22:19:57 [INFO] Queue 'UPGRADEWAND_ConsolidatedPichunterUnsubscribe'
Executing: FLAG "player" "need_answer" "d:60s"
22:19:57 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
22:19:57 [INFO] +> Executing 'FLAG': flag_name='need_answer'
Action/Value='SET_BOOLEAN(true)' duration='d@1200t'
flag_target='p@tribness'
22:19:57 [INFO] Completing queue
'UPGRADEWAND_ConsolidatedPichunterUnsubscribe' in 1476ms.
22:20:00 [INFO] Starting TimedQueue
'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'...
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: IF "<player.flag[money]>" ">="
"<player.flag[upgrade_cost]>" "{" "-" "inject" "wand_type"
"instantly" "-" "if" "<player.flag[nextlevel]>" "==" "2" "&&"
"<player.flag[wandowner]>" "==" "1" "{" "-" "narrate"
"<yellow>Please place your wand inside this magic chest," "-"
"wait" "1s" "-" "narrate" "<yellow>afterwards close it and let
me do my magic!" "-" "while"
"<player.inventory.contains.display[wand]>" "{" "-" "wait"
"20t" "-" "if" "<def[loop_... * snip! *
22:20:00 [INFO] +- Executing dCommand: IF/p@tribness ---------+
22:20:00 [INFO] +> Executing 'IF': use_braces='true'
22:20:00 [INFO] Filled tag <player.flag[money]> with '1443200.0'.
22:20:00 [INFO] Filled tag <player.flag[upgrade_cost]> with '3000'.
22:20:00 [INFO] Comparable='Decimal(1443200.0)', Operator='OR_MORE',
ComparedTo='Decimal(3000.0)' --> OUTCOME='true'
22:20:00 [INFO] ERROR in script 'HEAD_SHAKER'! Unknown definition %answer%.
22:20:00 [INFO] +> [Denizen] (Attempted: IF "%answer%" "==" "yes" "{" "-"
"run" "script:s@<player.flag[nextstep]>" "-" "flag" "player"
"need_answer:!" "-" "flag" "player" "nextstep:!" "}" "else"
"if" "%answer%" "==" "no" "{" "-" "run"
"script:s@<player.flag[nextstep]>_goodbye" "-" "flag" "player"
"need_answer:!" "-" "flag" "player" "nextstep:!" "}" "}")
22:20:00 [INFO] ERROR in script 'HEAD_SHAKER'! Unknown definition %answer%.
22:20:00 [INFO] +> [Denizen] (Attempted: IF "%answer%" "==" "yes" "{" "-"
"run" "script:s@<player.flag[nextstep]>" "-" "flag" "player"
"need_answer:!" "-" "flag" "player" "nextstep:!" "}" "else"
"if" "%answer%" "==" "no" "{" "-" "run"
"script:s@<player.flag[nextstep]>_goodbye" "-" "flag" "player"
"need_answer:!" "-" "flag" "player" "nextstep:!" "}" "}")
22:20:00 [INFO] ERROR! Unknown definition %answer%.
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: INJECT "wand_type" "instantly"
22:20:00 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
22:20:00 [INFO] +> Executing 'INJECT': script='WAND_TYPE(TASK)'
instant='true'
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: CHOOSE "<player.flag[class]>"
22:20:00 [INFO] +- Executing dCommand: CHOOSE/p@tribness ---------+
22:20:00 [INFO] Filled tag <player.flag[class]> with 'Hunter'.
22:20:00 [INFO] +> Executing 'CHOOSE': choice='Hunter'
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: DEFINE "wand" "hunter"
22:20:00 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
22:20:00 [INFO] +> Executing 'DEFINE':
queue='UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
definition='wand' value='hunter'
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: IF "<player.flag[nextlevel]>" "==" "2" "&&"
"<player.flag[wandowner]>" "==" "1" "{" "-" "narrate"
"<yellow>Please place your wand inside this magic chest," "-"
"wait" "1s" "-" "narrate" "<yellow>afterwards close it and let
me do my magic!" "-" "while"
"<player.inventory.contains.display[wand]>" "{" "-" "wait"
"20t" "-" "if" "<def[loop_index]>" ">" "15" "{" "-" "while"
"stop" "-" "flag" "player" "upgrade_cost:!" "-" "queue"
"clear" "}" "}" "-... * snip! *
22:20:00 [INFO] +- Executing dCommand: IF/p@tribness ---------+
22:20:00 [INFO] +> Executing 'IF': use_braces='true'
22:20:00 [INFO] Filled tag <player.flag[nextlevel]> with '2'.
22:20:00 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS',
ComparedTo='Decimal(2.0)' --> OUTCOME='true'
22:20:00 [INFO] Unfilled attributes '[flag[wandowner]]' for tag
<player.flag[wandowner]>!
22:20:00 [INFO] Filled tag <player.flag[wandowner]> with 'null'.
22:20:00 [INFO] ERROR in script 'UPGRADEWAND_CONFIRMATION'! Tag
<player.flag[wandowner]> is invalid!
22:20:00 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(1)' --> OUTCOME='false'
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: IF "<player.flag[nextlevel]>" "==" "3" "&&"
"<player.flag[wandowner]>" "==" "2" "{" "-" "narrate"
"<yellow>Please place your wand inside this magic chest," "-"
"wait" "1s" "-" "narrate" "<yellow>afterwards close it and let
me do my magic!" "-" "while"
"<player.inventory.contains.display[wand]>" "{" "-" "wait"
"20t" "-" "if" "<def[loop_index]>" ">" "15" "{" "-" "while"
"stop" "-" "flag" "player" "upgrade_cost:!" "-" "queue"
"clear" "}" "}" "-... * snip! *
22:20:00 [INFO] +- Executing dCommand: IF/p@tribness ---------+
22:20:00 [INFO] +> Executing 'IF': use_braces='true'
22:20:00 [INFO] Filled tag <player.flag[nextlevel]> with '2'.
22:20:00 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS',
ComparedTo='Decimal(3.0)' --> OUTCOME='false'
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: IF "<player.flag[nextlevel]>" "==" "4" "&&"
"<player.flag[wandowner]>" "==" "3" "{" "-" "narrate"
"<yellow>Please place your wand inside this magic chest," "-"
"wait" "1s" "-" "narrate" "<yellow>afterwards close it and let
me do my magic!" "-" "while"
"<player.inventory.contains.display[wand]>" "{" "-" "wait"
"20t" "-" "if" "<def[loop_index]>" ">" "15" "{" "-" "while"
"stop" "-" "flag" "player" "upgrade_cost:!" "-" "queue"
"clear" "}" "}" "-... * snip! *
22:20:00 [INFO] +- Executing dCommand: IF/p@tribness ---------+
22:20:00 [INFO] +> Executing 'IF': use_braces='true'
22:20:00 [INFO] Filled tag <player.flag[nextlevel]> with '2'.
22:20:00 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS',
ComparedTo='Decimal(4.0)' --> OUTCOME='false'
22:20:00 [INFO] Queue 'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping'
Executing: IF "<player.flag[nextlevel]>" "==" "5" "&&"
"<player.flag[wandowner]>" "==" "4" "{" "-" "narrate"
"<yellow>Please place your wand inside this magic chest," "-"
"wait" "1s" "-" "narrate" "<yellow>afterwards close it and let
me do my magic!" "-" "while"
"<player.inventory.contains.display[wand]>" "{" "-" "wait"
"20t" "-" "if" "<def[loop_index]>" ">" "15" "{" "-" "while"
"stop" "-" "flag" "player" "upgrade_cost:!" "-" "queue"
"clear" "}" "}" "-... * snip! *
22:20:00 [INFO] +- Executing dCommand: IF/p@tribness ---------+
22:20:00 [INFO] +> Executing 'IF': use_braces='true'
22:20:00 [INFO] Filled tag <player.flag[nextlevel]> with '2'.
22:20:00 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS',
ComparedTo='Decimal(5.0)' --> OUTCOME='false'
22:20:00 [INFO] Completing queue
'UPGRADEWAND_CONFIRMATION_EmpireMillionSleeping' in 468ms.