- on player right clicks block with water_bucket:
- - if <c.location.is_within[ChristmasArena]>
- {
- - foreach <c.location.find.blocks[stationary_water].within[2]>
+ on player right clicks block with water_bucket:
+ - if <c.location.is_within[ChristmasArena]> {
+ - modifyblock <c.location.find.blocks[stationary_water].within[2]> m@air
+ }
- {
- - modifyblock <def[value].location> m@air <-- This location returns as null
- }
- }