Java Version: 1.7.0_01
Up-time: 1d 5h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276),
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 3
Mode: online
19:59:38 [INFO] Running script event 'EntityShootsBow', event='player shoots
bow' for script 'RANGER_ARROWS'
19:59:38 [INFO] Starting InstantQueue 'RANGER_ARROWS_SacredStuffDonor'...
19:59:38 [INFO] Queue 'RANGER_ARROWS_SacredStuffDonor' Executing: DEFINE
"item"
"<player.inventory.slot[<player.inventory.find.material[arrow]>]>"
19:59:38 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
19:59:38 [INFO] Filled tag <player.inventory.find.material[arrow]> with '4'.
19:59:38 [INFO] Filled tag <player.inventory.slot[4]> with
'i@arrow[display_name=Arrow of Fire;lore=Shoot a arrow on
fire&exc;quantity=62]'.
19:59:38 [INFO] +> Executing 'DEFINE': queue='RANGER_ARROWS_SacredStuffDonor'
definition='item' value='i@arrow[display_name=Arrow of
Fire;lore=Shoot a arrow on fire&exc;quantity=62]'
19:59:38 [INFO] Queue 'RANGER_ARROWS_SacredStuffDonor' Executing: ADJUST
"%item%" "quantity:1" "save:myitem"
19:59:38 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+
19:59:38 [INFO] Filled definition %item% with 'i@arrow[display_name=Arrow of
Fire;lore=Shoot a arrow on fire&exc;quantity=62]'.
19:59:38 [INFO] ...remembering this script entry as 'myitem'!
19:59:38 [INFO] +> Executing 'ADJUST': object='i@arrow[display_name=Arrow of
Fire;lore=Shoot a arrow on fire&exc;quantity=62]'
mechanism='quantity' mechanism_value='1'
19:59:38 [INFO] Queue 'RANGER_ARROWS_SacredStuffDonor' Executing: INJECT
"firework_arrow_determine_type"
19:59:38 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+
19:59:38 [INFO] +> Executing 'INJECT':
script='FIREWORK_ARROW_DETERMINE_TYPE(TASK)'
19:59:38 [INFO] Queue 'RANGER_ARROWS_SacredStuffDonor' Executing: IF
"<player.flag[arrow]>" "==" "pain" "{" "-" "wait" "2s" "-"
"foreach"
"<context.projectile.location.find.living_entities.within[5].as_list>"
"{" "-" "hurt" "8" "}" "}" "else" "if" "<player.flag[arrow]>"
"==" "slowness" "{" "-" "wait" "1s" "-" "foreach"
"<context.projectile.location.find.living_entities.within[5].as_list>"
"{" "-" "cast" "Slow" "d:20s" "p:1" "}" "}" "else" "if"
"<player.flag[arrow]>" "==" "normal" "{" "-" "narrate"
"normal" "}"
19:59:38 [INFO] +- Executing dCommand: IF/p@tribness ---------+
19:59:38 [INFO] +> Executing 'IF': use_braces='true'
19:59:38 [INFO] Filled tag <player.flag[arrow]> with 'normal'.
19:59:38 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(pain)' --> OUTCOME='false'
19:59:38 [INFO] Filled tag <player.flag[arrow]> with 'normal'.
19:59:38 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(slowness)' --> OUTCOME='false'
19:59:38 [INFO] Filled tag <player.flag[arrow]> with 'normal'.
19:59:38 [INFO] Comparable='Element(normal)', Operator='EQUALS',
ComparedTo='Element(normal)' --> OUTCOME='true'
19:59:38 [INFO] Queue 'RANGER_ARROWS_SacredStuffDonor' Executing: NARRATE
"normal"
19:59:38 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+
19:59:38 [INFO] +> Executing 'NARRATE': Narrating='normal'
Targets='[p@tribness]'
19:59:38 [INFO] Queue 'RANGER_ARROWS_SacredStuffDonor' Executing: FLAG
"player" "arrow:!"
19:59:38 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
19:59:38 [INFO] +> Executing 'FLAG': flag_name='ARROW'
Action/Value='DELETE(false)' flag_target='p@tribness'
19:59:38 [INFO] Completing queue 'RANGER_ARROWS_SacredStuffDonor' in 12ms.
19:59:38 [INFO] Running script event 'ProjectileHits', event='projectile hits
block' for script 'RANGER_ARROWS'
19:59:38 [INFO] Starting InstantQueue
'RANGER_ARROWS_VotingRestrictionCommunication'...
19:59:38 [INFO] Queue 'RANGER_ARROWS_VotingRestrictionCommunication'
Executing: NARRATE "hit" "targets:<context.shooter>"
19:59:38 [INFO] +- Executing dCommand: NARRATE ---------+
19:59:38 [INFO] Filled tag <context.shooter> with
'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'.
19:59:38 [INFO] +> Executing 'NARRATE': Narrating='hit'
Targets='[p@tribness]'
19:59:38 [INFO] Queue 'RANGER_ARROWS_VotingRestrictionCommunication'
Executing: IF "<context.shooter.as_player.flag[arrow]||null>"
"==" "confusion" "{" "-" "flag" "<context.shooter.as_player>"
"arrow:!" "-" "wait" "1s" "-" "announce" "1" "-" "foreach"
"<context.location.find.living_entities.within[5].as_list>"
"{" "-" "cast" "confusion" "d:10s" "p:3" "}" "}"
19:59:38 [INFO] +- Executing dCommand: IF ---------+
19:59:38 [INFO] +> Executing 'IF': use_braces='true'
19:59:38 [INFO] Filled tag <context.shooter.as_player.flag[arrow]||null> with
'null'.
19:59:38 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(confusion)' --> OUTCOME='false'
19:59:38 [INFO] Queue 'RANGER_ARROWS_VotingRestrictionCommunication'
Executing: IF "<context.shooter.as_player.flag[arrow]||null>"
"==" "explosion" "{" "-" "flag" "<context.shooter.as_player>"
"arrow:!" "-" "wait" "1s" "-" "explode" "power:5"
"<context.location>" "}"
19:59:38 [INFO] +- Executing dCommand: IF ---------+
19:59:38 [INFO] +> Executing 'IF': use_braces='true'
19:59:38 [INFO] Filled tag <context.shooter.as_player.flag[arrow]||null> with
'null'.
19:59:38 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(explosion)' --> OUTCOME='false'
19:59:38 [INFO] Queue 'RANGER_ARROWS_VotingRestrictionCommunication'
Executing: IF "<context.shooter.as_player.[arrow]||null>" "=="
"normal" "{" "-" "flag" "<context.shooter.as_player>"
"arrow:!" "-" "narrate" "normal" "}"
19:59:38 [INFO] +- Executing dCommand: IF ---------+
19:59:38 [INFO] +> Executing 'IF': use_braces='true'
19:59:38 [INFO] Filled tag <context.shooter.as_player.[arrow]||null> with
'null'.
19:59:38 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(normal)' --> OUTCOME='false'
19:59:38 [INFO] Completing queue
'RANGER_ARROWS_VotingRestrictionCommunication' in 9ms.