Paste #27499: Denizen Debug Logs From

Date: 2015/12/27 12:16:43 UTC-08:00
Type: Server Log

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Java Version: 1.7.0_01
Up-time: 1d 5h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1, 
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276), 
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 3
Mode: online

20:17:55 [INFO]  Running script event 'EntityShootsBow', event='player shoots 
                   bow' for script 'RANGER_ARROWS' 
20:17:55 [INFO]  Starting InstantQueue 
                   'RANGER_ARROWS_ConferencesCatherineGps'... 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_ConferencesCatherineGps' Executing: 
                   DEFINE "item" 
                   "<player.inventory.slot[<player.inventory.find.material[arrow]>]>" 
20:17:55 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+ 
20:17:55 [INFO]  Filled tag <player.inventory.find.material[arrow]> with '5'. 
20:17:55 [INFO]  Filled tag <player.inventory.slot[5]> with 
                   'i@ARROW_OF_CONFUSION[display_name=Arrow of 
                   confusion;lore=Fire this arrow to make|your enemies confused 
                   about|their surroundings&exc;quantity=58]'. 
20:17:55 [INFO] +> Executing 'DEFINE': 
                   queue='RANGER_ARROWS_ConferencesCatherineGps'  
                   definition='item'  
                   value='i@ARROW_OF_CONFUSION[display_name=Arrow of 
                   confusion;lore=Fire this arrow to make|your enemies confused 
                   about|their surroundings&exc;quantity=58]' 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_ConferencesCatherineGps' Executing: 
                   ADJUST "%item%" "quantity:1" "save:myitem" 
20:17:55 [INFO] +- Executing dCommand: ADJUST/p@tribness ---------+ 
20:17:55 [INFO]  Filled definition %item% with 
                   'i@ARROW_OF_CONFUSION[display_name=Arrow of 
                   confusion;lore=Fire this arrow to make|your enemies confused 
                   about|their surroundings&exc;quantity=58]'. 
20:17:55 [INFO]  ...remembering this script entry as 'myitem'! 
20:17:55 [INFO] +> Executing 'ADJUST': 
                   object='i@ARROW_OF_CONFUSION[display_name=Arrow of 
                   confusion;lore=Fire this arrow to make|your enemies confused 
                   about|their surroundings&exc;quantity=58]'  
                   mechanism='quantity'  mechanism_value='1' 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_ConferencesCatherineGps' Executing: 
                   INJECT "firework_arrow_determine_type" 
20:17:55 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+ 
20:17:55 [INFO] +> Executing 'INJECT': 
                   script='FIREWORK_ARROW_DETERMINE_TYPE(TASK)' 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_ConferencesCatherineGps' Executing: IF 
                   "<player.flag[arrow]>" "==" "pain" "{" "-" "wait" "2s" "-" 
                   "foreach" 
                   "<context.projectile.location.find.living_entities.within[5].as_list>" 
                   "{" "-" "hurt" "8" "}" "}" "else" "if" "<player.flag[arrow]>" 
                   "==" "slowness" "{" "-" "wait" "1s" "-" "foreach" 
                   "<context.projectile.location.find.living_entities.within[5].as_list>" 
                   "{" "-" "cast" "Slow" "d:20s" "p:1" "}" "}" 
20:17:55 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
20:17:55 [INFO] +> Executing 'IF': use_braces='true' 
20:17:55 [INFO]  Filled tag <player.flag[arrow]> with 'confusion'. 
20:17:55 [INFO]  Comparable='Element(confusion)', Operator='EQUALS', 
                   ComparedTo='Element(pain)' --> OUTCOME='false' 
20:17:55 [INFO]  Filled tag <player.flag[arrow]> with 'confusion'. 
20:17:55 [INFO]  Comparable='Element(confusion)', Operator='EQUALS', 
                   ComparedTo='Element(slowness)' --> OUTCOME='false' 
20:17:55 [INFO]  Completing queue 'RANGER_ARROWS_ConferencesCatherineGps' in 
                   8ms. 
20:17:55 [INFO]  Running script event 'ProjectileHits', event='projectile hits 
                   block' for script 'RANGER_ARROWS' 
20:17:55 [INFO]  Starting InstantQueue 
                   'RANGER_ARROWS_FeelingPotatoesHarvest'... 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: 
                   DEFINE "location" "<context.location>" 
20:17:55 [INFO] +- Executing dCommand: DEFINE ---------+ 
20:17:55 [INFO]  Filled tag <context.location> with 
                   'l@-1005.0,66.0,967.0,world'. 
20:17:55 [INFO] +> Executing 'DEFINE': 
                   queue='RANGER_ARROWS_FeelingPotatoesHarvest'  
                   definition='location'  value='l@-1005.0,66.0,967.0,world' 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: 
                   NARRATE "hit" "targets:<context.shooter>" 
20:17:55 [INFO] +- Executing dCommand: NARRATE ---------+ 
20:17:55 [INFO]  Filled tag <context.shooter> with 
                   'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'. 
20:17:55 [INFO] +> Executing 'NARRATE': Narrating='hit'  
                   Targets='[p@tribness]' 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: IF 
                   "<context.shooter.as_player.flag[arrow]||null>" "==" 
                   "confusion" "{" "-" "flag" "<context.shooter.as_player>" 
                   "arrow:!" "-" "wait" "1s" "-" "announce" "1" "-" "foreach" 
                   "<<def[location]>.find.living_entities.within[5].as_list>" "{" 
                   "-" "cast" "confusion" "d:10s" "p:3" "}" "}" 
20:17:55 [INFO] +- Executing dCommand: IF ---------+ 
20:17:55 [INFO] +> Executing 'IF': use_braces='true' 
20:17:55 [INFO]  Filled tag <context.shooter.as_player.flag[arrow]||null> with 
                   'confusion'. 
20:17:55 [INFO]  Comparable='Element(confusion)', Operator='EQUALS', 
                   ComparedTo='Element(confusion)' --> OUTCOME='true' 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: FLAG 
                   "<context.shooter.as_player>" "arrow:!" 
20:17:55 [INFO] +- Executing dCommand: FLAG ---------+ 
20:17:55 [INFO]  Filled tag <context.shooter.as_player> with 
                   'p@ccf2b20b-6085-40c7-aa14-41f90c8f4f5f'. 
20:17:55 [INFO] +> Executing 'FLAG': flag_name='ARROW'  
                   Action/Value='DELETE(false)'  flag_target='p@tribness' 
20:17:55 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: WAIT 
                   "1s" 
20:17:55 [INFO] +- Executing dCommand: WAIT ---------+ 
20:17:55 [INFO] +> Executing 'WAIT': 
                   queue='RANGER_ARROWS_FeelingPotatoesHarvest'  delay='d@20t' 
20:17:55 [INFO]  Forcing queue RANGER_ARROWS_FeelingPotatoesHarvest into a 
                   timed queue... 
20:17:55 [INFO]  Completing queue 'RANGER_ARROWS_FeelingPotatoesHarvest' in 
                   8ms. 
20:17:55 [INFO]  Starting TimedQueue 'RANGER_ARROWS_FeelingPotatoesHarvest'... 
20:17:56 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: 
                   ANNOUNCE "1" 
20:17:56 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
20:17:56 [INFO] +> Executing 'ANNOUNCE': Message='1'  Type='ALL' 
20:17:56 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: 
                   FOREACH 
                   "<<def[location]>.find.living_entities.within[5].as_list>" "{" 
                   "-" "cast" "confusion" "d:10s" "p:3" "}" 
20:17:56 [INFO] +- Executing dCommand: FOREACH ---------+ 
20:17:56 [INFO]  Filled tag 
                   <<def[location]>.find.living_entities.within[5].as_list> with 
                   '<def[location]>.find.living_entities.within[5].as_list'. 
20:17:56 [INFO]  ERROR in script 'RANGER_ARROWS'! Tag 
                   <<def[location]>.find.living_entities.within[5].as_list> is 
                   invalid! 
20:17:56 [INFO] +> Executing 'FOREACH': 
                   list='li@<def[location]>.find.living_entities.within[5].as_list' 
20:17:56 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: CAST 
                   "confusion" "d:10s" "p:3" 
20:17:56 [INFO] +- Executing dCommand: CAST ---------+ 
20:17:56 [INFO]  ERROR in script 'RANGER_ARROWS'! Woah! Invalid arguments were 
                   specified! 
20:17:56 [INFO] +> [Denizen] +> MESSAGE follows: 'Missing 'entities' 
                   argument!' 
20:17:56 [INFO] +> [Denizen] Usage: cast [<effect>] (remove) 
                   (duration:<value>) (power:<#>) (<entity>|...) (no_ambient) 
                   (hide_particles) 
20:17:56 [INFO] +> [Denizen] (Attempted: CAST "confusion" "d:10s" "p:3") 
20:17:56 [INFO] +---------------------+ 
20:17:56 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: 
                   FOREACH " CALLBACK" 
20:17:56 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: IF 
                   "<context.shooter.as_player.flag[arrow]||null>" "==" 
                   "explosion" "{" "-" "flag" "<context.shooter.as_player>" 
                   "arrow:!" "-" "wait" "1s" "-" "explode" "power:5" 
                   "<context.location>" "}" 
20:17:56 [INFO] +- Executing dCommand: IF ---------+ 
20:17:56 [INFO] +> Executing 'IF': use_braces='true' 
20:17:56 [INFO]  Filled tag <context.shooter.as_player.flag[arrow]||null> with 
                   'null'. 
20:17:56 [INFO]  Comparable='Element(null)', Operator='EQUALS', 
                   ComparedTo='Element(explosion)' --> OUTCOME='false' 
20:17:56 [INFO]  Queue 'RANGER_ARROWS_FeelingPotatoesHarvest' Executing: IF 
                   "<context.shooter.as_player.[arrow]||null>" "==" "normal" "{" 
                   "-" "flag" "<context.shooter.as_player>" "arrow:!" "-" 
                   "narrate" "normal" "}" 
20:17:56 [INFO] +- Executing dCommand: IF ---------+ 
20:17:56 [INFO] +> Executing 'IF': use_braces='true' 
20:17:56 [INFO]  Filled tag <context.shooter.as_player.[arrow]||null> with 
                   'null'. 
20:17:56 [INFO]  Comparable='Element(null)', Operator='EQUALS', 
                   ComparedTo='Element(normal)' --> OUTCOME='false' 
20:17:56 [INFO]  Completing queue 'RANGER_ARROWS_FeelingPotatoesHarvest' in 
                   1054ms.