using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using Frenetic.TagHandlers;
using Frenetic.TagHandlers.Objects;
using Voxalia.ServerGame.TagSystem.TagObjects;
using Voxalia.Shared;
namespace Voxalia.ServerGame.TagSystem.TagBases
{
class ColorTagBase : TemplateTagBase
{
public ColorTagBase()
{
Name = "color";
}
public override string Handle(TagData data)
{
String[] val = data.GetModifier(0).Replace(" ", "").Split(',');
if (val.Length != 4 && val.Length != 3)
{
return new TextTag("&{NULL}").Handle(data.Shrink());
}
double r = Utilities.StringToDouble(val[0]);
double g = Utilities.StringToDouble(val[1]);
double b = Utilities.StringToDouble(val[2]);
double a = 1d;
if (val.Length == 4)
{
a = Utilities.StringToDouble(val[3]);
}
return new ColorTag(Color.FromArgb(r, g, b, a)).Handle(data.Shrink());
}
}
}