Java Version: 1.7.0_01
Up-time: 3d 6h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276),
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (2): tribness(tribness), CERVEJAS(CERVEJAS)
Offline Players: 2
Mode: online
21:15:29 [INFO] Running script event 'Chat', event='player chats' for script
'PARTYMAKER'
21:15:29 [INFO] ERROR! Malformed braced section! Missing a - symbol!
21:15:29 [INFO] Starting InstantQueue 'PARTYMAKER_FoldersTaxCampus'...
21:15:29 [INFO] Queue 'PARTYMAKER_FoldersTaxCampus' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "if"
"<server.flag_list.[contains]<context.message>" "{" "-"
"narrate" "<yellow>That party name has been taken by someone
else, please tell me another name!" "}" "else" "{" "-" "flag"
"server" "<context.message>:->:<player.name>" "-" "flag"
"player" "party:<context.message>" "-" "run" "partymade" "-"
"determine" "cancelled" "}" "}" "else" "if"
"<player.flag[inviting]>" "{" "-" "flag" "player" "inviting:!"
"-" "flag" "p... * snip! *
21:15:29 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:29 [INFO] +> Executing 'IF': use_braces='true'
21:15:29 [INFO] Unfilled attributes '[flag[creatingparty]]' for tag
<player.flag[creatingparty]>!
21:15:29 [INFO] Filled tag <player.flag[creatingparty]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[creatingparty]> is invalid!
21:15:29 [INFO] Unfilled attributes '[flag[inviting]]' for tag
<player.flag[inviting]>!
21:15:29 [INFO] Filled tag <player.flag[inviting]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[inviting]> is invalid!
21:15:29 [INFO] Unfilled attributes '[flag[kicking]]' for tag
<player.flag[kicking]>!
21:15:29 [INFO] Filled tag <player.flag[kicking]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[kicking]> is invalid!
21:15:29 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
21:15:29 [INFO] Filled tag <player.flag[invited]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
21:15:29 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
21:15:29 [INFO] Filled tag <player.flag[invited]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
21:15:29 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
21:15:29 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
21:15:29 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
21:15:29 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
21:15:29 [INFO] Unfilled attributes '[flag[leaving]]' for tag
<player.flag[leaving]>!
21:15:29 [INFO] Filled tag <player.flag[leaving]> with 'null'.
21:15:29 [INFO] ERROR! Tag <player.flag[leaving]> is invalid!
21:15:29 [INFO] Completing queue 'PARTYMAKER_FoldersTaxCampus' in 3ms.
21:15:29 [INFO] Running script event 'Chat', event='player chats' for script
'SPECIAL_WEAPONS'
21:15:29 [INFO] Starting InstantQueue 'SPECIAL_WEAPONS_StomachTakeGroups'...
21:15:29 [INFO] Queue 'SPECIAL_WEAPONS_StomachTakeGroups' Executing: IF
"<context.message>" "==" "<&ns>Armor_Menu" "{" "-" "run"
"armor_menu" "-" "determine" "cancelled" "}"
21:15:29 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:29 [INFO] +> Executing 'IF': use_braces='true'
21:15:29 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:29 [INFO] Filled tag <&ns> with '#'.
21:15:29 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#Armor_Menu)' --> OUTCOME='true'
21:15:29 [INFO] Queue 'SPECIAL_WEAPONS_StomachTakeGroups' Executing: RUN
"armor_menu"
21:15:29 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
21:15:29 [INFO] +> Executing 'RUN': script='ARMOR_MENU(TASK)'
21:15:29 [INFO] Starting TimedQueue 'ARMOR_MENU_BufferReservesFighter'...
21:15:29 [INFO] Queue 'ARMOR_MENU_BufferReservesFighter' Executing: INVENTORY
"open"
"d:in@generic[size=9;title=<black>Special<&sp>Weapons;contents=<player.flag[special_weapons].as_list>]"
21:15:29 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
21:15:29 [INFO] Filled tag <black> with ''.
21:15:29 [INFO] Filled tag <&sp> with ' '.
21:15:29 [INFO] Filled tag <player.flag[special_weapons].as_list> with
'li@li@i@air|i@air|i@air|i@grass'.
21:15:29 [INFO] +> Executing 'INVENTORY': actions='[open]'
destination='in@generic[size=9;contents=li@i@air|i@air|i@grass;title=Special
Weapons]' slot='1'
21:15:29 [INFO] Queue 'SPECIAL_WEAPONS_StomachTakeGroups' Executing:
DETERMINE "cancelled"
21:15:29 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
21:15:29 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
21:15:29 [INFO] Completing queue 'SPECIAL_WEAPONS_StomachTakeGroups' in 3ms.
21:15:29 [INFO] Event cancelled!
21:15:29 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
21:15:29 [INFO] Starting InstantQueue 'FLAG_MooreSambaRequirements'...
21:15:29 [INFO] Queue 'FLAG_MooreSambaRequirements' Executing: FLAG "player"
"message:<context.message>"
21:15:29 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
21:15:29 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:29 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(#armor_menu)'
flag_target='p@tribness'
21:15:29 [INFO] Queue 'FLAG_MooreSambaRequirements' Executing: IF
"<context.message>" "==" "<&ns>party" "{" "-" "run" "chat" "-"
"determine" "cancelled" "}" "else" "if" "<context.message>"
"==" "<&ns>classes" "{" "-" "run" "chat" "-" "determine"
"cancelled" "}" "else" "if" "<context.message>" "=="
"<&ns>lore" "{" "-" "run" "chat" "-" "determine" "cancelled"
"}" "else" "if" "<context.message>" "==" "<&ns>help" "{" "-"
"run" "chat" "-" "determine" "cancelled" "}" "else" "if"
"<context.message>" "==" "<&ns>cycle" "{" "-" "ru... * snip! *
21:15:29 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:29 [INFO] +> Executing 'IF': use_braces='true'
21:15:29 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:29 [INFO] Filled tag <&ns> with '#'.
21:15:29 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#party)' --> OUTCOME='false'
21:15:29 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:29 [INFO] Filled tag <&ns> with '#'.
21:15:29 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
21:15:29 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:29 [INFO] Filled tag <&ns> with '#'.
21:15:29 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#lore)' --> OUTCOME='false'
21:15:29 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:29 [INFO] Filled tag <&ns> with '#'.
21:15:29 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
21:15:29 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:29 [INFO] Filled tag <&ns> with '#'.
21:15:29 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#cycle)' --> OUTCOME='false'
21:15:29 [INFO] Completing queue 'FLAG_MooreSambaRequirements' in 3ms.
21:15:29 [INFO] +> [] CHAT: tribness: #armor_menu
21:15:29 [INFO] Queue 'ARMOR_MENU_BufferReservesFighter' Executing: FLAG
"player" "acess_special_weapons"
21:15:29 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
21:15:29 [INFO] +> Executing 'FLAG': flag_name='acess_special_weapons'
Action/Value='SET_BOOLEAN(true)' flag_target='p@tribness'
21:15:29 [INFO] Completing queue 'ARMOR_MENU_BufferReservesFighter' in 494ms.
21:15:31 [INFO] +> Executing 'Event': Type='on player clicks in inventory'
Container='SPECIAL_WEAPONS(WORLD)'
player=p@tribnessContext='{is_shift_click=true,
hotbar_button=-1,
inventory=in@generic[size=9;contents=li@i@air|i@air|i@grass;title=Special
Weapons], item=i@rotten_flesh[quantity=64],
action=MOVE_TO_OTHER_INVENTORY, click=SHIFT_LEFT, raw_slot=32,
slot=32, slot_type=CONTAINER, cursor_item=i@air}'
21:15:31 [INFO] +- Building event 'ON PLAYER CLICKS IN INVENTORY' for
SPECIAL_WEAPONS ---------+
21:15:31 [INFO] Starting InstantQueue
'SPECIAL_WEAPONS_ExpectsPastAcceptable'...
21:15:31 [INFO] Queue 'SPECIAL_WEAPONS_ExpectsPastAcceptable' Executing: IF
"<player.flag[bound].as_list.contains[<context.item.simple>]>"
"&&" "<context.inventory.id_type.is[==].to[generic].not>" "{"
"-" "if" "<context.action>" "==" "DROP_ALL_CURSOR" "||"
"<context.action>" "==" "DROP_ONE_CURSOR" "{" "-" "determine"
"cancelled" "}"
21:15:31 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:31 [INFO] +> Executing 'IF': use_braces='true'
21:15:31 [INFO] Filled tag <context.item.simple> with 'i@rotten_flesh'.
21:15:31 [INFO] Filled tag
<player.flag[bound].as_list.contains[i@rotten_flesh]> with
'false'.
21:15:31 [INFO] Queue 'SPECIAL_WEAPONS_ExpectsPastAcceptable' Executing: IF
"<player.flag[bound].as_list.contains[<context.item.simple>]>"
"&&" "<context.inventory.id_type.is[==].to[generic]>" "{" "-"
"if" "<context.action>" "==" "DROP_ALL_CURSOR" "||"
"<context.action>" "==" "DROP_ONE_CURSOR" "{" "-" "determine"
"cancelled" "}" "}"
21:15:31 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:31 [INFO] +> Executing 'IF': use_braces='true'
21:15:31 [INFO] Filled tag <context.item.simple> with 'i@rotten_flesh'.
21:15:31 [INFO] Filled tag
<player.flag[bound].as_list.contains[i@rotten_flesh]> with
'false'.
21:15:31 [INFO] Completing queue 'SPECIAL_WEAPONS_ExpectsPastAcceptable' in
2ms.
21:15:33 [INFO] Running script event 'PlayerClosesInv', event='player closes
inventory' for script 'SPECIAL_WEAPONS'
21:15:33 [INFO] Starting InstantQueue 'SPECIAL_WEAPONS_LatestHeyFelt'...
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: IF
"<player.has_flag[acess_special_weapons]>" "&&"
"<context.inventory.id_type.is[==].to[generic]>" "{" "-"
"define" "pass" "0" "-" "foreach"
"<c.inventory.list_contents>" "{" "-" "if" "<def[value]>" "=="
"i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}" "-" "if"
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_cont... * snip! *
21:15:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:33 [INFO] +> Executing 'IF': use_braces='true'
21:15:33 [INFO] Filled tag <player.has_flag[acess_special_weapons]> with
'true'.
21:15:33 [INFO] Filled tag <context.inventory.id_type.is[==].to[generic]>
with 'true'.
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: DEFINE
"pass" "0"
21:15:33 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
21:15:33 [INFO] +> Executing 'DEFINE': queue='SPECIAL_WEAPONS_LatestHeyFelt'
definition='pass' value='0'
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: FOREACH
"<c.inventory.list_contents>" "{" "-" "if" "<def[value]>" "=="
"i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}" "-" "if"
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}" "}"
21:15:33 [INFO] +- Executing dCommand: FOREACH/p@tribness ---------+
21:15:33 [INFO] Filled tag <c.inventory.list_contents> with
'li@i@rotten_flesh[quantity=64]|i@air|i@grass'.
21:15:33 [INFO] +> Executing 'FOREACH':
list='li@i@rotten_flesh[quantity=64]|i@air|i@grass'
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: IF
"<def[value]>" "==" "i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}"
21:15:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:33 [INFO] +> Executing 'IF': use_braces='true'
21:15:33 [INFO] Filled tag <def[value]> with 'i@rotten_flesh[quantity=64]'.
21:15:33 [INFO] Comparable='Element(i@rotten_flesh[quantity=64])',
Operator='EQUALS', ComparedTo='Element(i@air)' -->
OUTCOME='false'
21:15:33 [INFO] Filled tag <def[value]> with 'i@rotten_flesh[quantity=64]'.
21:15:33 [INFO] Filled tag
<player.flag[bound].as_list.contains[i@rotten_flesh[quantity=64]]>
with 'false'.
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: IF
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}"
21:15:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:33 [INFO] +> Executing 'IF': use_braces='true'
21:15:33 [INFO] Filled tag <def[pass]> with '0'.
21:15:33 [INFO] Comparable='Decimal(0.0)', Operator='OR_MORE',
ComparedTo='Decimal(9.0)' --> OUTCOME='false'
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: FOREACH
" CALLBACK"
21:15:33 [INFO] +- Foreach loop 2 ---------+
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: IF
"<def[value]>" "==" "i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}"
21:15:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:33 [INFO] +> Executing 'IF': use_braces='true'
21:15:33 [INFO] Filled tag <def[value]> with 'i@air'.
21:15:33 [INFO] Comparable='Element(i@air)', Operator='EQUALS',
ComparedTo='Element(i@air)' --> OUTCOME='true'
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: DEFINE
"pass" "<def[pass].add[1]>"
21:15:33 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
21:15:33 [INFO] Filled tag <def[pass].add[1]> with '1'.
21:15:33 [INFO] +> Executing 'DEFINE': queue='SPECIAL_WEAPONS_LatestHeyFelt'
definition='pass' value='1'
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: IF
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}"
21:15:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:33 [INFO] +> Executing 'IF': use_braces='true'
21:15:33 [INFO] Filled tag <def[pass]> with '1'.
21:15:33 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE',
ComparedTo='Decimal(9.0)' --> OUTCOME='false'
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: FOREACH
" CALLBACK"
21:15:33 [INFO] +- Foreach loop 3 ---------+
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: IF
"<def[value]>" "==" "i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}"
21:15:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:33 [INFO] +> Executing 'IF': use_braces='true'
21:15:33 [INFO] Filled tag <def[value]> with 'i@grass'.
21:15:33 [INFO] Comparable='Element(i@grass)', Operator='EQUALS',
ComparedTo='Element(i@air)' --> OUTCOME='false'
21:15:33 [INFO] Filled tag <def[value]> with 'i@grass'.
21:15:33 [INFO] Filled tag <player.flag[bound].as_list.contains[i@grass]>
with 'false'.
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: IF
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}"
21:15:33 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:33 [INFO] +> Executing 'IF': use_braces='true'
21:15:33 [INFO] Filled tag <def[pass]> with '1'.
21:15:33 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE',
ComparedTo='Decimal(9.0)' --> OUTCOME='false'
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: FOREACH
" CALLBACK"
21:15:33 [INFO] Queue 'SPECIAL_WEAPONS_LatestHeyFelt' Executing: DETERMINE
"cancelled"
21:15:33 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
21:15:33 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
21:15:33 [INFO] Completing queue 'SPECIAL_WEAPONS_LatestHeyFelt' in 4ms.
21:15:33 [INFO] Event cancelled!
21:15:35 [INFO] Running script event 'Chat', event='player chats' for script
'PARTYMAKER'
21:15:35 [INFO] Starting InstantQueue 'PARTYMAKER_SouthernIndicesDuo'...
21:15:35 [INFO] Queue 'PARTYMAKER_SouthernIndicesDuo' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "if"
"<server.flag_list.[contains]<context.message>" "{" "-"
"narrate" "<yellow>That party name has been taken by someone
else, please tell me another name!" "}" "else" "{" "-" "flag"
"server" "<context.message>:->:<player.name>" "-" "flag"
"player" "party:<context.message>" "-" "run" "partymade" "-"
"determine" "cancelled" "}" "}" "else" "if"
"<player.flag[inviting]>" "{" "-" "flag" "player" "inviting:!"
"-" "flag" ... * snip! *
21:15:35 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:35 [INFO] +> Executing 'IF': use_braces='true'
21:15:35 [INFO] Unfilled attributes '[flag[creatingparty]]' for tag
<player.flag[creatingparty]>!
21:15:35 [INFO] Filled tag <player.flag[creatingparty]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[creatingparty]> is invalid!
21:15:35 [INFO] Unfilled attributes '[flag[inviting]]' for tag
<player.flag[inviting]>!
21:15:35 [INFO] Filled tag <player.flag[inviting]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[inviting]> is invalid!
21:15:35 [INFO] Unfilled attributes '[flag[kicking]]' for tag
<player.flag[kicking]>!
21:15:35 [INFO] Filled tag <player.flag[kicking]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[kicking]> is invalid!
21:15:35 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
21:15:35 [INFO] Filled tag <player.flag[invited]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
21:15:35 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
21:15:35 [INFO] Filled tag <player.flag[invited]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
21:15:35 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
21:15:35 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
21:15:35 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
21:15:35 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
21:15:35 [INFO] Unfilled attributes '[flag[leaving]]' for tag
<player.flag[leaving]>!
21:15:35 [INFO] Filled tag <player.flag[leaving]> with 'null'.
21:15:35 [INFO] ERROR! Tag <player.flag[leaving]> is invalid!
21:15:35 [INFO] Completing queue 'PARTYMAKER_SouthernIndicesDuo' in 3ms.
21:15:35 [INFO] Running script event 'Chat', event='player chats' for script
'SPECIAL_WEAPONS'
21:15:35 [INFO] Starting InstantQueue
'SPECIAL_WEAPONS_BotswanaRapidlyApart'...
21:15:35 [INFO] Queue 'SPECIAL_WEAPONS_BotswanaRapidlyApart' Executing: IF
"<context.message>" "==" "<&ns>Armor_Menu" "{" "-" "run"
"armor_menu" "-" "determine" "cancelled" "}"
21:15:35 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:35 [INFO] +> Executing 'IF': use_braces='true'
21:15:35 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:35 [INFO] Filled tag <&ns> with '#'.
21:15:35 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#Armor_Menu)' --> OUTCOME='true'
21:15:35 [INFO] Queue 'SPECIAL_WEAPONS_BotswanaRapidlyApart' Executing: RUN
"armor_menu"
21:15:35 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
21:15:35 [INFO] +> Executing 'RUN': script='ARMOR_MENU(TASK)'
21:15:35 [INFO] Starting TimedQueue 'ARMOR_MENU_AdamsControlledTop'...
21:15:35 [INFO] Queue 'ARMOR_MENU_AdamsControlledTop' Executing: INVENTORY
"open"
"d:in@generic[size=9;title=<black>Special<&sp>Weapons;contents=<player.flag[special_weapons].as_list>]"
21:15:35 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
21:15:35 [INFO] Filled tag <black> with ''.
21:15:35 [INFO] Filled tag <&sp> with ' '.
21:15:35 [INFO] Filled tag <player.flag[special_weapons].as_list> with
'li@li@i@air|i@air|i@air|i@grass'.
21:15:35 [INFO] +> Executing 'INVENTORY': actions='[open]'
destination='in@generic[size=9;contents=li@i@air|i@air|i@grass;title=Special
Weapons]' slot='1'
21:15:35 [INFO] Queue 'SPECIAL_WEAPONS_BotswanaRapidlyApart' Executing:
DETERMINE "cancelled"
21:15:35 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
21:15:35 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
21:15:35 [INFO] Completing queue 'SPECIAL_WEAPONS_BotswanaRapidlyApart' in
3ms.
21:15:35 [INFO] Event cancelled!
21:15:35 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
21:15:35 [INFO] Starting InstantQueue 'FLAG_LivesInjectionTed'...
21:15:35 [INFO] Queue 'FLAG_LivesInjectionTed' Executing: FLAG "player"
"message:<context.message>"
21:15:35 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
21:15:35 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:35 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(#armor_menu)'
flag_target='p@tribness'
21:15:35 [INFO] Queue 'FLAG_LivesInjectionTed' Executing: IF
"<context.message>" "==" "<&ns>party" "{" "-" "run" "chat" "-"
"determine" "cancelled" "}" "else" "if" "<context.message>"
"==" "<&ns>classes" "{" "-" "run" "chat" "-" "determine"
"cancelled" "}" "else" "if" "<context.message>" "=="
"<&ns>lore" "{" "-" "run" "chat" "-" "determine" "cancelled"
"}" "else" "if" "<context.message>" "==" "<&ns>help" "{" "-"
"run" "chat" "-" "determine" "cancelled" "}" "else" "if"
"<context.message>" "==" "<&ns>cycle" "{" "-" "run" "m... *
snip! *
21:15:35 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:35 [INFO] +> Executing 'IF': use_braces='true'
21:15:35 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:35 [INFO] Filled tag <&ns> with '#'.
21:15:35 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#party)' --> OUTCOME='false'
21:15:35 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:35 [INFO] Filled tag <&ns> with '#'.
21:15:35 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
21:15:35 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:35 [INFO] Filled tag <&ns> with '#'.
21:15:35 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#lore)' --> OUTCOME='false'
21:15:35 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:35 [INFO] Filled tag <&ns> with '#'.
21:15:35 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
21:15:35 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:35 [INFO] Filled tag <&ns> with '#'.
21:15:35 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#cycle)' --> OUTCOME='false'
21:15:35 [INFO] Completing queue 'FLAG_LivesInjectionTed' in 3ms.
21:15:35 [INFO] +> [] CHAT: tribness: #armor_menu
21:15:36 [INFO] Queue 'ARMOR_MENU_AdamsControlledTop' Executing: FLAG
"player" "acess_special_weapons"
21:15:36 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
21:15:36 [INFO] +> Executing 'FLAG': flag_name='acess_special_weapons'
Action/Value='SET_BOOLEAN(true)' flag_target='p@tribness'
21:15:36 [INFO] Completing queue 'ARMOR_MENU_AdamsControlledTop' in 496ms.
21:15:37 [INFO] +> Executing 'Event': Type='on player clicks in inventory'
Container='SPECIAL_WEAPONS(WORLD)'
player=p@tribnessContext='{is_shift_click=true,
hotbar_button=-1,
inventory=in@generic[size=9;contents=li@i@air|i@air|i@grass;title=Special
Weapons], item=i@grass, action=MOVE_TO_OTHER_INVENTORY,
click=SHIFT_LEFT, raw_slot=3, slot=3, slot_type=CONTAINER,
cursor_item=i@air}'
21:15:37 [INFO] +- Building event 'ON PLAYER CLICKS IN INVENTORY' for
SPECIAL_WEAPONS ---------+
21:15:37 [INFO] Starting InstantQueue 'SPECIAL_WEAPONS_CeoTierFixtures'...
21:15:37 [INFO] Queue 'SPECIAL_WEAPONS_CeoTierFixtures' Executing: IF
"<player.flag[bound].as_list.contains[<context.item.simple>]>"
"&&" "<context.inventory.id_type.is[==].to[generic].not>" "{"
"-" "if" "<context.action>" "==" "DROP_ALL_CURSOR" "||"
"<context.action>" "==" "DROP_ONE_CURSOR" "{" "-" "determine"
"cancelled" "}"
21:15:37 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:37 [INFO] +> Executing 'IF': use_braces='true'
21:15:37 [INFO] Filled tag <context.item.simple> with 'i@grass'.
21:15:37 [INFO] Filled tag <player.flag[bound].as_list.contains[i@grass]>
with 'false'.
21:15:37 [INFO] Queue 'SPECIAL_WEAPONS_CeoTierFixtures' Executing: IF
"<player.flag[bound].as_list.contains[<context.item.simple>]>"
"&&" "<context.inventory.id_type.is[==].to[generic]>" "{" "-"
"if" "<context.action>" "==" "DROP_ALL_CURSOR" "||"
"<context.action>" "==" "DROP_ONE_CURSOR" "{" "-" "determine"
"cancelled" "}" "}"
21:15:37 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:37 [INFO] +> Executing 'IF': use_braces='true'
21:15:37 [INFO] Filled tag <context.item.simple> with 'i@grass'.
21:15:37 [INFO] Filled tag <player.flag[bound].as_list.contains[i@grass]>
with 'false'.
21:15:37 [INFO] Completing queue 'SPECIAL_WEAPONS_CeoTierFixtures' in 1ms.
21:15:38 [INFO] Running script event 'PlayerClosesInv', event='player closes
inventory' for script 'SPECIAL_WEAPONS'
21:15:38 [INFO] Starting InstantQueue
'SPECIAL_WEAPONS_BasenameMinecraftSites'...
21:15:38 [INFO] Queue 'SPECIAL_WEAPONS_BasenameMinecraftSites' Executing: IF
"<player.has_flag[acess_special_weapons]>" "&&"
"<context.inventory.id_type.is[==].to[generic]>" "{" "-"
"define" "pass" "0" "-" "foreach"
"<c.inventory.list_contents>" "{" "-" "if" "<def[value]>" "=="
"i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}" "-" "if"
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.... * snip! *
21:15:38 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:38 [INFO] +> Executing 'IF': use_braces='true'
21:15:38 [INFO] Filled tag <player.has_flag[acess_special_weapons]> with
'true'.
21:15:38 [INFO] Filled tag <context.inventory.id_type.is[==].to[generic]>
with 'true'.
21:15:38 [INFO] Queue 'SPECIAL_WEAPONS_BasenameMinecraftSites' Executing:
DEFINE "pass" "0"
21:15:38 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
21:15:38 [INFO] +> Executing 'DEFINE':
queue='SPECIAL_WEAPONS_BasenameMinecraftSites'
definition='pass' value='0'
21:15:38 [INFO] Queue 'SPECIAL_WEAPONS_BasenameMinecraftSites' Executing:
FOREACH "<c.inventory.list_contents>" "{" "-" "if"
"<def[value]>" "==" "i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}" "-" "if"
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}" "}"
21:15:38 [INFO] +- Executing dCommand: FOREACH/p@tribness ---------+
21:15:38 [INFO] Filled tag <c.inventory.list_contents> with 'li@'.
21:15:38 [INFO] +> Executing 'FOREACH': list='li@'
21:15:38 [INFO] Empty list, not looping...
21:15:38 [INFO] Queue 'SPECIAL_WEAPONS_BasenameMinecraftSites' Executing:
DETERMINE "cancelled"
21:15:38 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
21:15:38 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
21:15:38 [INFO] Completing queue 'SPECIAL_WEAPONS_BasenameMinecraftSites' in
1ms.
21:15:38 [INFO] Event cancelled!
21:15:40 [INFO] Running script event 'Chat', event='player chats' for script
'PARTYMAKER'
21:15:40 [INFO] Starting InstantQueue 'PARTYMAKER_ScenariosCardsAlone'...
21:15:40 [INFO] Queue 'PARTYMAKER_ScenariosCardsAlone' Executing: IF
"<player.flag[creatingparty]>" "{" "-" "if"
"<server.flag_list.[contains]<context.message>" "{" "-"
"narrate" "<yellow>That party name has been taken by someone
else, please tell me another name!" "}" "else" "{" "-" "flag"
"server" "<context.message>:->:<player.name>" "-" "flag"
"player" "party:<context.message>" "-" "run" "partymade" "-"
"determine" "cancelled" "}" "}" "else" "if"
"<player.flag[inviting]>" "{" "-" "flag" "player" "inviting:!"
"-" "flag"... * snip! *
21:15:40 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:40 [INFO] +> Executing 'IF': use_braces='true'
21:15:40 [INFO] Unfilled attributes '[flag[creatingparty]]' for tag
<player.flag[creatingparty]>!
21:15:40 [INFO] Filled tag <player.flag[creatingparty]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[creatingparty]> is invalid!
21:15:40 [INFO] Unfilled attributes '[flag[inviting]]' for tag
<player.flag[inviting]>!
21:15:40 [INFO] Filled tag <player.flag[inviting]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[inviting]> is invalid!
21:15:40 [INFO] Unfilled attributes '[flag[kicking]]' for tag
<player.flag[kicking]>!
21:15:40 [INFO] Filled tag <player.flag[kicking]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[kicking]> is invalid!
21:15:40 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
21:15:40 [INFO] Filled tag <player.flag[invited]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
21:15:40 [INFO] Unfilled attributes '[flag[invited]]' for tag
<player.flag[invited]>!
21:15:40 [INFO] Filled tag <player.flag[invited]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[invited]> is invalid!
21:15:40 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
21:15:40 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
21:15:40 [INFO] Unfilled attributes '[flag[disbanding]]' for tag
<player.flag[disbanding]>!
21:15:40 [INFO] Filled tag <player.flag[disbanding]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[disbanding]> is invalid!
21:15:40 [INFO] Unfilled attributes '[flag[leaving]]' for tag
<player.flag[leaving]>!
21:15:40 [INFO] Filled tag <player.flag[leaving]> with 'null'.
21:15:40 [INFO] ERROR! Tag <player.flag[leaving]> is invalid!
21:15:40 [INFO] Completing queue 'PARTYMAKER_ScenariosCardsAlone' in 4ms.
21:15:40 [INFO] Running script event 'Chat', event='player chats' for script
'SPECIAL_WEAPONS'
21:15:40 [INFO] Starting InstantQueue 'SPECIAL_WEAPONS_ChoiceThinksFiles'...
21:15:40 [INFO] Queue 'SPECIAL_WEAPONS_ChoiceThinksFiles' Executing: IF
"<context.message>" "==" "<&ns>Armor_Menu" "{" "-" "run"
"armor_menu" "-" "determine" "cancelled" "}"
21:15:40 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:40 [INFO] +> Executing 'IF': use_braces='true'
21:15:40 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:40 [INFO] Filled tag <&ns> with '#'.
21:15:40 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#Armor_Menu)' --> OUTCOME='true'
21:15:40 [INFO] Queue 'SPECIAL_WEAPONS_ChoiceThinksFiles' Executing: RUN
"armor_menu"
21:15:40 [INFO] +- Executing dCommand: RUN/p@tribness ---------+
21:15:40 [INFO] +> Executing 'RUN': script='ARMOR_MENU(TASK)'
21:15:40 [INFO] Starting TimedQueue 'ARMOR_MENU_MeContinuingLawn'...
21:15:40 [INFO] Queue 'ARMOR_MENU_MeContinuingLawn' Executing: INVENTORY
"open"
"d:in@generic[size=9;title=<black>Special<&sp>Weapons;contents=<player.flag[special_weapons].as_list>]"
21:15:40 [INFO] +- Executing dCommand: INVENTORY/p@tribness ---------+
21:15:40 [INFO] Filled tag <black> with ''.
21:15:40 [INFO] Filled tag <&sp> with ' '.
21:15:40 [INFO] Filled tag <player.flag[special_weapons].as_list> with
'li@li@i@air|i@air|i@air|i@grass'.
21:15:40 [INFO] +> Executing 'INVENTORY': actions='[open]'
destination='in@generic[size=9;contents=li@i@air|i@air|i@grass;title=Special
Weapons]' slot='1'
21:15:40 [INFO] Queue 'SPECIAL_WEAPONS_ChoiceThinksFiles' Executing:
DETERMINE "cancelled"
21:15:40 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
21:15:40 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
21:15:40 [INFO] Completing queue 'SPECIAL_WEAPONS_ChoiceThinksFiles' in 3ms.
21:15:40 [INFO] Event cancelled!
21:15:40 [INFO] Running script event 'Chat', event='player chats' for script
'FLAG'
21:15:40 [INFO] Starting InstantQueue 'FLAG_ProducersClLithuania'...
21:15:40 [INFO] Queue 'FLAG_ProducersClLithuania' Executing: FLAG "player"
"message:<context.message>"
21:15:40 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
21:15:40 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:40 [INFO] +> Executing 'FLAG': flag_name='MESSAGE'
Action/Value='SET_VALUE(#armor_menu)'
flag_target='p@tribness'
21:15:40 [INFO] Queue 'FLAG_ProducersClLithuania' Executing: IF
"<context.message>" "==" "<&ns>party" "{" "-" "run" "chat" "-"
"determine" "cancelled" "}" "else" "if" "<context.message>"
"==" "<&ns>classes" "{" "-" "run" "chat" "-" "determine"
"cancelled" "}" "else" "if" "<context.message>" "=="
"<&ns>lore" "{" "-" "run" "chat" "-" "determine" "cancelled"
"}" "else" "if" "<context.message>" "==" "<&ns>help" "{" "-"
"run" "chat" "-" "determine" "cancelled" "}" "else" "if"
"<context.message>" "==" "<&ns>cycle" "{" "-" "run"... * snip!
*
21:15:40 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:40 [INFO] +> Executing 'IF': use_braces='true'
21:15:40 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:40 [INFO] Filled tag <&ns> with '#'.
21:15:40 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#party)' --> OUTCOME='false'
21:15:40 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:40 [INFO] Filled tag <&ns> with '#'.
21:15:40 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#classes)' --> OUTCOME='false'
21:15:40 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:40 [INFO] Filled tag <&ns> with '#'.
21:15:40 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#lore)' --> OUTCOME='false'
21:15:40 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:40 [INFO] Filled tag <&ns> with '#'.
21:15:40 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#help)' --> OUTCOME='false'
21:15:40 [INFO] Filled tag <context.message> with '#armor_menu'.
21:15:40 [INFO] Filled tag <&ns> with '#'.
21:15:40 [INFO] Comparable='Element(#armor_menu)', Operator='EQUALS',
ComparedTo='Element(#cycle)' --> OUTCOME='false'
21:15:40 [INFO] Completing queue 'FLAG_ProducersClLithuania' in 4ms.
21:15:40 [INFO] +> [] CHAT: tribness: #armor_menu
21:15:41 [INFO] Queue 'ARMOR_MENU_MeContinuingLawn' Executing: FLAG "player"
"acess_special_weapons"
21:15:41 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
21:15:41 [INFO] +> Executing 'FLAG': flag_name='acess_special_weapons'
Action/Value='SET_BOOLEAN(true)' flag_target='p@tribness'
21:15:41 [INFO] Completing queue 'ARMOR_MENU_MeContinuingLawn' in 494ms.
21:15:44 [INFO] Running script event 'PlayerClosesInv', event='player closes
inventory' for script 'SPECIAL_WEAPONS'
21:15:44 [INFO] Starting InstantQueue 'SPECIAL_WEAPONS_DenseDebianMrs'...
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: IF
"<player.has_flag[acess_special_weapons]>" "&&"
"<context.inventory.id_type.is[==].to[generic]>" "{" "-"
"define" "pass" "0" "-" "foreach"
"<c.inventory.list_contents>" "{" "-" "if" "<def[value]>" "=="
"i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}" "-" "if"
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_con... * snip! *
21:15:44 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:44 [INFO] +> Executing 'IF': use_braces='true'
21:15:44 [INFO] Filled tag <player.has_flag[acess_special_weapons]> with
'true'.
21:15:44 [INFO] Filled tag <context.inventory.id_type.is[==].to[generic]>
with 'true'.
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: DEFINE
"pass" "0"
21:15:44 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
21:15:44 [INFO] +> Executing 'DEFINE': queue='SPECIAL_WEAPONS_DenseDebianMrs'
definition='pass' value='0'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: FOREACH
"<c.inventory.list_contents>" "{" "-" "if" "<def[value]>" "=="
"i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}" "-" "if"
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}" "}"
21:15:44 [INFO] +- Executing dCommand: FOREACH/p@tribness ---------+
21:15:44 [INFO] Filled tag <c.inventory.list_contents> with
'li@i@air|i@air|i@grass'.
21:15:44 [INFO] +> Executing 'FOREACH': list='li@i@air|i@air|i@grass'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: IF
"<def[value]>" "==" "i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}"
21:15:44 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:44 [INFO] +> Executing 'IF': use_braces='true'
21:15:44 [INFO] Filled tag <def[value]> with 'i@air'.
21:15:44 [INFO] Comparable='Element(i@air)', Operator='EQUALS',
ComparedTo='Element(i@air)' --> OUTCOME='true'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: DEFINE
"pass" "<def[pass].add[1]>"
21:15:44 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
21:15:44 [INFO] Filled tag <def[pass].add[1]> with '1'.
21:15:44 [INFO] +> Executing 'DEFINE': queue='SPECIAL_WEAPONS_DenseDebianMrs'
definition='pass' value='1'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: IF
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}"
21:15:44 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:44 [INFO] +> Executing 'IF': use_braces='true'
21:15:44 [INFO] Filled tag <def[pass]> with '1'.
21:15:44 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE',
ComparedTo='Decimal(9.0)' --> OUTCOME='false'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: FOREACH
" CALLBACK"
21:15:44 [INFO] +- Foreach loop 2 ---------+
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: IF
"<def[value]>" "==" "i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}"
21:15:44 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:44 [INFO] +> Executing 'IF': use_braces='true'
21:15:44 [INFO] Filled tag <def[value]> with 'i@air'.
21:15:44 [INFO] Comparable='Element(i@air)', Operator='EQUALS',
ComparedTo='Element(i@air)' --> OUTCOME='true'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: DEFINE
"pass" "<def[pass].add[1]>"
21:15:44 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
21:15:44 [INFO] Filled tag <def[pass].add[1]> with '2'.
21:15:44 [INFO] +> Executing 'DEFINE': queue='SPECIAL_WEAPONS_DenseDebianMrs'
definition='pass' value='2'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: IF
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}"
21:15:44 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:44 [INFO] +> Executing 'IF': use_braces='true'
21:15:44 [INFO] Filled tag <def[pass]> with '2'.
21:15:44 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE',
ComparedTo='Decimal(9.0)' --> OUTCOME='false'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: FOREACH
" CALLBACK"
21:15:44 [INFO] +- Foreach loop 3 ---------+
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: IF
"<def[value]>" "==" "i@air" "||"
"<player.flag[bound].as_list.contains[<def[value]>]>" "{" "-"
"define" "pass" "<def[pass].add[1]>" "}"
21:15:44 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:44 [INFO] +> Executing 'IF': use_braces='true'
21:15:44 [INFO] Filled tag <def[value]> with 'i@grass'.
21:15:44 [INFO] Comparable='Element(i@grass)', Operator='EQUALS',
ComparedTo='Element(i@air)' --> OUTCOME='false'
21:15:44 [INFO] Filled tag <def[value]> with 'i@grass'.
21:15:44 [INFO] Filled tag <player.flag[bound].as_list.contains[i@grass]>
with 'false'.
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: IF
"<def[pass]>" ">=" "9" "{" "-" "flag" "player"
"acess_special_weapons:!" "-" "flag" "player"
"special_weapons:<c.inventory.list_contents>" "-" "queue"
"clear" "}"
21:15:44 [INFO] +- Executing dCommand: IF/p@tribness ---------+
21:15:44 [INFO] +> Executing 'IF': use_braces='true'
21:15:44 [INFO] Filled tag <def[pass]> with '2'.
21:15:44 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE',
ComparedTo='Decimal(9.0)' --> OUTCOME='false'
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: FOREACH
" CALLBACK"
21:15:44 [INFO] Queue 'SPECIAL_WEAPONS_DenseDebianMrs' Executing: DETERMINE
"cancelled"
21:15:44 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
21:15:44 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
21:15:44 [INFO] Completing queue 'SPECIAL_WEAPONS_DenseDebianMrs' in 6ms.
21:15:44 [INFO] Event cancelled!