Paste #27724: Denizen Debug Logs From

Date: 2016/01/02 03:05:41 UTC-08:00
Type: Server Log

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Java Version: 1.7.0_01
Up-time: 1d 16h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1, 
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276), 
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 3
Mode: online

11:06:59 [INFO]  ERROR! Handling script MOB_LEVEL1 path:ENTITY despawns in 
                   teste::: 
11:06:59 [INFO]  ERROR! Internal exception was thrown! 
11:06:59 [SEVERE] java.lang.NullPointerException
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL2' 
11:06:59 [INFO]  Starting InstantQueue 'MOB_LEVEL2_SymposiumPrepTiger'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL2_SymposiumPrepTiger' Executing: IF 
                   "<server.flag[zombies_level_2].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_2:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_2].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_2].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_2].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL2_SymposiumPrepTiger' in 0ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL3' 
11:06:59 [INFO]  Starting InstantQueue 'MOB_LEVEL3_WhoDesignsCollar'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL3_WhoDesignsCollar' Executing: IF 
                   "<server.flag[zombies_level_3].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_3:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_3].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_3].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_3].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL3_WhoDesignsCollar' in 0ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL4' 
11:06:59 [INFO]  Starting InstantQueue 'MOB_LEVEL4_TheoreticalTermsCompany'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL4_TheoreticalTermsCompany' Executing: IF 
                   "<server.flag[zombies_level_4].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_4:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_4].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_4].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_4].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL4_TheoreticalTermsCompany' in 0ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL6' 
11:06:59 [INFO]  Starting InstantQueue 'MOB_LEVEL6_OccasionallyTrackFda'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL6_OccasionallyTrackFda' Executing: IF 
                   "<server.flag[zombies_level_6].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_6:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_6].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_6].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_6].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL6_OccasionallyTrackFda' in 0ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL5' 
11:06:59 [INFO]  Starting InstantQueue 
                   'MOB_LEVEL5_UnderstandingAcceptableInfected'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL5_UnderstandingAcceptableInfected' Executing: 
                   IF 
                   "<server.flag[zombies_level_5].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_5:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_5].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_5].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_5].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL5_UnderstandingAcceptableInfected' 
                   in 0ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL8' 
11:06:59 [INFO]  Starting InstantQueue 'MOB_LEVEL8_CstShowingJudges'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL8_CstShowingJudges' Executing: IF 
                   "<server.flag[zombies_level_8].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_8:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_8].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_8].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_8].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL8_CstShowingJudges' in 0ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL7' 
11:06:59 [INFO]  Starting InstantQueue 'MOB_LEVEL7_KingdomInfoProviders'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL7_KingdomInfoProviders' Executing: IF 
                   "<server.flag[zombies_level_7].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_7:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_7].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_7].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_7].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL7_KingdomInfoProviders' in 21ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL9' 
11:06:59 [INFO]  Starting InstantQueue 
                   'MOB_LEVEL9_JunkIngredientsMathematics'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL9_JunkIngredientsMathematics' Executing: IF 
                   "<server.flag[zombies_level_9].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_9:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_9].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_9].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_9].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL9_JunkIngredientsMathematics' in 
                   0ms. 
11:06:59 [INFO]  Running script event 'EntityDespawn', event='ZOMBIE despawns' 
                   for script 'MOB_LEVEL10' 
11:06:59 [INFO]  Starting InstantQueue 
                   'MOB_LEVEL10_SchedulingRejectIntermediate'... 
11:06:59 [INFO]  Queue 'MOB_LEVEL10_SchedulingRejectIntermediate' Executing: 
                   IF 
                   "<server.flag[zombies_level_10].contains[e@<context.entity.uuid>]>" 
                   "{" "-" "flag" "server" 
                   "zombies_level_10:<-:e@<context.entity.uuid>" "}" 
11:06:59 [INFO] +- Executing dCommand: IF ---------+ 
11:06:59 [INFO] +> Executing 'IF': use_braces='true' 
11:06:59 [INFO]  Filled tag 
                   <server.flag[zombies_level_10].contains[e@<context.entity.uuid>]> 
                   with 
                   'server.flag[zombies_level_10].contains[e@<context.entity.uuid>]'. 
11:06:59 [INFO]  ERROR! Tag 
                   <server.flag[zombies_level_10].contains[e@<context.entity.uuid>]> 
                   is invalid! 
11:06:59 [INFO]  Completing queue 'MOB_LEVEL10_SchedulingRejectIntermediate' 
                   in 0ms. 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste2' for MOB_LEVEL2 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste3' for MOB_LEVEL3 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste4' for MOB_LEVEL4 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste6' for MOB_LEVEL6 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste5' for MOB_LEVEL5 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste8' for MOB_LEVEL8 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste7' for MOB_LEVEL7 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste9' for MOB_LEVEL9 
11:07:00 [INFO]  ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'): 
                   'ENTITY spawns in teste10' for MOB_LEVEL10 
11:07:01 [INFO]  Queue 'RANGER_ARROWS_ResponsibilityPerceptionCfr' Executing: 
                   IF 
                   "<player.flag[selected_arrow].is[==].to[I@ARROW_OF_PAIN]||null>" 
                   "{" "-" "flag" "player" "arrow:pain" "}" "else" "if" 
                   "<player.flag[selected_arrow].is[==].to[I@ARROW_OF_EXPLOSION]||null>" 
                   "{" "-" "flag" "player" "arrow:explosion" "}" "else" "if" 
                   "<player.flag[selected_arrow].is[==].to[I@ARROW_OF_SLOWNESS]||null>" 
                   "{" "-" "flag" "player" "arrow:slowness" "}" "else" "if" 
                   "<player.flag[selected_arrow].is[==].to[I@ARROW_OF_CONFUSION]||null>" 
                   "{" "... * snip! * 
11:07:01 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
11:07:01 [INFO] +> Executing 'IF': use_braces='true' 
11:07:01 [INFO]  Filled tag 
                   <player.flag[selected_arrow].is[==].to[I@ARROW_OF_PAIN]||null> 
                   with 'false'. 
11:07:01 [INFO]  Filled tag 
                   <player.flag[selected_arrow].is[==].to[I@ARROW_OF_EXPLOSION]||null> 
                   with 'false'. 
11:07:01 [INFO]  Filled tag 
                   <player.flag[selected_arrow].is[==].to[I@ARROW_OF_SLOWNESS]||null> 
                   with 'false'. 
11:07:01 [INFO]  Filled tag 
                   <player.flag[selected_arrow].is[==].to[I@ARROW_OF_CONFUSION]||null> 
                   with 'false'. 
11:07:01 [INFO]  Filled tag 
                   <player.flag[selected_arrow].is[==].to[I@ARROW_OF_POISON]||null> 
                   with 'false'. 
11:07:01 [INFO]  Filled tag 
                   <player.flag[selected_arrow].is[==].to[I@ARROW_OF_FIRE]||null> 
                   with 'true'. 
11:07:01 [INFO]  Queue 'RANGER_ARROWS_ResponsibilityPerceptionCfr' Executing: 
                   FLAG "player" "arrow:fire" 
11:07:01 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+ 
11:07:01 [INFO] +> Executing 'FLAG': flag_name='ARROW'  
                   Action/Value='SET_VALUE(fire)'  flag_target='p@tribness' 
11:07:01 [INFO]  Filled tag <black> with ''. 
11:07:01 [INFO]  Filled tag <black> with ''. 
11:07:01 [INFO]  Filled tag <black> with ''. 
11:07:01 [INFO]  Filled tag <black> with ''. 
11:07:02 [INFO]  Running script event 'EntityDamaged', event='arrow damages 
                   entity' for script 'SINGLE_ARROWS' 
11:07:02 [INFO]  Starting InstantQueue 'SINGLE_ARROWS_WowLegLeading'... 
11:07:02 [INFO]  Queue 'SINGLE_ARROWS_WowLegLeading' Executing: ANNOUNCE 
                   "<context.entity.name>" 
11:07:02 [INFO] +- Executing dCommand: ANNOUNCE/p@tribness ---------+ 
11:07:02 [INFO]  Filled tag <context.entity.name> with 'tribness'. 
11:07:02 [INFO] +> Executing 'ANNOUNCE': Message='tribness'  Type='ALL' 
11:07:02 [INFO]  Queue 'SINGLE_ARROWS_WowLegLeading' Executing: IF 
                   "<p@<^context.entity.name>.flag[arrow]||null>" "==" "poison" 
                   "{" "-" "announce" "poison" "-" "cast" "poison" "d:15s" 
                   "power:2" "<context.entity>" "}" "else" "if" 
                   "<p@<^context.entity.name>.flag[arrow]||null>" "==" "fire" "{" 
                   "-" "announce" "burn" "-" "burn" "<context.entity>" "d:8s" "}" 
11:07:02 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
11:07:02 [INFO]  Filled tag <context.entity.name> with 'tribness'. 
11:07:02 [INFO]  Filled tag <context.entity.name> with 'tribness'. 
11:07:02 [INFO] +> Executing 'IF': use_braces='true' 
11:07:02 [INFO]  ERROR! Invalid Player! '<^context' could not be found. 
11:07:02 [INFO]  ERROR! p@<^context is an invalid dObject! 
11:07:02 [INFO]  Filled tag <p@<^context.entity.name>.flag[arrow]||null> with 
                   'null'. 
11:07:02 [INFO]  Comparable='Element(null)', Operator='EQUALS', 
                   ComparedTo='Element(poison)' --> OUTCOME='false' 
11:07:02 [INFO]  ERROR! Invalid Player! '<^context' could not be found. 
11:07:02 [INFO]  ERROR! p@<^context is an invalid dObject! 
11:07:02 [INFO]  Filled tag <p@<^context.entity.name>.flag[arrow]||null> with 
                   'null'. 
11:07:02 [INFO]  Comparable='Element(null)', Operator='EQUALS', 
                   ComparedTo='Element(fire)' --> OUTCOME='false' 
11:07:02 [INFO]  Completing queue 'SINGLE_ARROWS_WowLegLeading' in 1ms. 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste2' for MOB_LEVEL2 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste2' for MOB_LEVEL2 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste3' for MOB_LEVEL3 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste3' for MOB_LEVEL3 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste4' for MOB_LEVEL4 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste4' for MOB_LEVEL4 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste6' for MOB_LEVEL6 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste6' for MOB_LEVEL6 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste5' for MOB_LEVEL5 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste5' for MOB_LEVEL5 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste8' for MOB_LEVEL8 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste8' for MOB_LEVEL8 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste7' for MOB_LEVEL7 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste7' for MOB_LEVEL7 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste9' for MOB_LEVEL9 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste9' for MOB_LEVEL9 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'ENTITY damages PLAYER in teste10' for MOB_LEVEL10 
11:07:02 [INFO]  ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in 
                   ???'): 'PLAYER damages ENTITY in teste10' for MOB_LEVEL10 
11:07:02 [INFO]  ERROR! Handling script MOB_LEVEL1 path:ENTITY despawns in 
                   teste::: 
11:07:02 [INFO]  ERROR! Internal exception was thrown! 
11:07:02 [SEVERE] java.lang.NullPointerException