Java Version: 1.7.0_01
Up-time: 4d 2h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (12): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, AchievementsPlus: 1.1.0,
Citizens: 2.0.16-SNAPSHOT (build 1276), Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600),
Sentry: 1.8.5, Depenizen: 0.2.2 (build 268)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 3
Mode: online
16:46:35 [INFO] Running script event 'EntityDamaged', event='player damages'
for script 'COMBAT_INV_SKILL_TREE_HANDLER'
16:46:35 [INFO] Starting InstantQueue
'COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive'...
16:46:35 [INFO] Queue 'COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive'
Executing: IF "<player.has_flag[ravager]>" "{" "-" "define"
"percentagem" "<player.flag[ravager].mul[2]]>" "-" "determine"
"passively"
"<context.damage.mul[<def[percentagem]>].div[100]>" "}"
16:46:35 [INFO] +- Executing dCommand: IF/p@tribness ---------+
16:46:35 [INFO] +> Executing 'IF': use_braces='true'
16:46:35 [INFO] Filled tag <player.has_flag[ravager]> with 'true'.
16:46:35 [INFO] Queue 'COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive'
Executing: DEFINE "percentagem"
"<player.flag[ravager].mul[2]]>"
16:46:35 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+
16:46:35 [INFO] Filled tag <player.flag[ravager].mul[2]]> with '0.0'.
16:46:35 [INFO] +> Executing 'DEFINE':
queue='COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive'
definition='percentagem' value='0.0'
16:46:35 [INFO] Queue 'COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive'
Executing: DETERMINE "passively"
"<context.damage.mul[<def[percentagem]>].div[100]>"
16:46:35 [INFO] +- Executing dCommand: DETERMINE/p@tribness ---------+
16:46:35 [INFO] Filled tag <def[percentagem]> with '0.0'.
16:46:35 [INFO] Filled tag <context.damage.mul[0.0].div[100]> with '0E-16'.
16:46:35 [INFO] +> Executing 'DETERMINE': outcome='0E-16' passively='true'
16:46:35 [INFO] Queue 'COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive'
Executing: ANNOUNCE "<context.cause>"
16:46:35 [INFO] +- Executing dCommand: ANNOUNCE/p@tribness ---------+
16:46:35 [INFO] Filled tag <context.cause> with 'entity_attack'.
16:46:35 [INFO] +> Executing 'ANNOUNCE': Message='entity_attack' Type='ALL'
16:46:35 [INFO] Queue 'COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive'
Executing: ANNOUNCE
"<context.damage_armor>==<context.damage_magic>==<context.damage_base>=="
16:46:35 [INFO] +- Executing dCommand: ANNOUNCE/p@tribness ---------+
16:46:35 [INFO] Filled tag <context.damage_armor> with '-3.6399993896484375'.
16:46:35 [INFO] Filled tag <context.damage_magic> with '-0.0'.
16:46:35 [INFO] Filled tag <context.damage_base> with '45.5'.
16:46:35 [INFO] +> Executing 'ANNOUNCE':
Message='-3.6399993896484375==-0.0==45.5==' Type='ALL'
16:46:35 [INFO] Completing queue
'COMBAT_INV_SKILL_TREE_HANDLER_QuartersEnsureSurvive' in 1ms.