Paste #28240: Script

Date: 2016/01/10 23:32:36 UTC-08:00
Type: Denizen Script

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Global:
  type: world
  events:
    on player picks up nether_stalk:
    - if <context.item.display_name.is[==].to[&ssfsoul]||false> {
      - narrate "<player.inventory.quantity[i@nether_stalk[display_name=<white>Soul]]>"
      } else {
      - narrate "incorrect item"
      }
    - narrate <context.item>