Java Version: 1.7.0_45
Up-time: 4h 51m
CraftBukkit Version: git-Spigot-db6de12-07c3001 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1606)
Active Plugins (21): SetSpawn: 2.1, WorldEdit: 6.1;no_git_id, BetterChat: 1.1, VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1,
Vault: 1.5.6-b49, Multiverse-Core: 2.5-b688, PermissionsEx: 1.23.3, Herochat: 5.6.7-SNAPSHOT,
WorldGuard: 6.1, ProtocolSupport: 4.21.1, Essentials: TeamCity, Citizens: 2.0.16-SNAPSHOT (build 1267),
Denizen: 0.9.7-SNAPSHOT (build 1606), Sentry: 1.8.5, CommandNPC: 1.7.2, Alchemist: 1.1,
WGCustomFlags: 1.7, CS-CoreLib: 1.2.7, Blacksmith: 1.1, Depenizen: 0.2.2 (build 289),
QuickSell: 2.0
Loaded Worlds (4): world, world_nether, world_the_end, Flatgrass
Online Players (2): Alpha(Alphatrooper), comicalcommite(comicalcommite)
Offline Players: 11
Mode: online
19:11:38 [INFO] +- Getting interact script: n@BoBRoSS/p@Alphatrooper
---------+
19:11:38 [INFO] OKAY! '10 KILLQUESTINTERACT' meets requirements.
19:11:38 [INFO]
19:11:38 [INFO] OKAY! Highest scoring script is KILLQUESTINTERACT.
19:11:38 [INFO] +> [InteractScri...] Current step for this script is: 1
19:11:38 [INFO] +---------------------+
19:11:38 [INFO] +- Parsing CLICK trigger: n@BoBRoSS/p@Alphatrooper ---------+
19:11:38 [INFO] Starting TimedQueue 'KILLQUESTINTERACT_RouteHugeDenizen'...
19:11:38 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: IF
"<player.has_flag[npc_engaged]>" "queue" "clear"
19:11:38 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:11:38 [INFO] +> Executing 'IF': use_braces='false'
19:11:38 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
19:11:39 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: IF
"<player.flag[kill_player_quest_cooldown].is_expired.not>" "{"
"-" "narrate" "You can repeat this quest in
<player.flag[kill_player_quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
19:11:39 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:11:39 [INFO] +> Executing 'IF': use_braces='true'
19:11:39 [INFO] Filled tag
<player.flag[kill_player_quest_cooldown].is_expired.not> with
'false'.
19:11:39 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: FLAG
"player" "npc_engaged"
19:11:39 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:11:39 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@Alphatrooper'
19:11:40 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: IF
"<player.flag[kill_player_quest_count]||0>" "==" "5" "{" "-"
"narrate" "format:cchat" "Great work! Here's your reward!" "-"
"give" "i@diamond" "-" "flag" "player"
"kill_player_quest_count:!" "-" "flag" "player"
"kill_player_quest_cooldown" "duration:24h" "-" "give" "xp"
"quantity:2500" "-" "disengage" "-" "flag" "player"
"npc_engaged:!" "-" "queue" "clear" "}"
19:11:40 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:11:40 [INFO] +> Executing 'IF': use_braces='true'
19:11:40 [INFO] Filled tag <player.flag[kill_player_quest_count]||0> with
'0'.
19:11:40 [INFO] Comparable='Decimal(0.0)', Operator='EQUALS',
ComparedTo='Decimal(5.0)' --> OUTCOME='false'
19:11:40 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: ENGAGE
19:11:40 [INFO] +- Executing dCommand: ENGAGE/p@Alphatrooper ---------+
19:11:40 [INFO] +> Executing 'ENGAGE': duration='d@0.0s'
19:11:41 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: NARRATE
"format:cchat" "Hello there, would you care for a special
prize?"
19:11:41 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:11:41 [INFO] +> Executing 'NARRATE': Narrating='Hello there, would you care
for a special prize?' Targets='[p@Alphatrooper]'
Format='CCHAT'
19:11:41 [INFO] Filled tag <&b> with ''.
19:11:41 [INFO] Filled tag <npc.name> with 'BoBRoSS'.
19:11:41 [INFO] Filled tag <&f> with ''.
19:11:41 [INFO] Filled tag <&co> with ':'.
19:11:41 [INFO] Filled tag <&2> with ''.
19:11:41 [INFO] Filled tag <el@val[Hello there, would you care for a special
prize?].unescaped> with 'Hello there, would you care for a
special prize?'.
19:11:41 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: WAIT
"5t"
19:11:41 [INFO] +- Executing dCommand: WAIT/p@Alphatrooper ---------+
19:11:41 [INFO] +> Executing 'WAIT':
queue='KILLQUESTINTERACT_RouteHugeDenizen' delay='d@0.25s'
19:11:42 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: NARRATE
"format:cchat" "If so, you can kill 5 players for me."
19:11:42 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:11:42 [INFO] +> Executing 'NARRATE': Narrating='If so, you can kill 5
players for me.' Targets='[p@Alphatrooper]' Format='CCHAT'
19:11:42 [INFO] Filled tag <&b> with ''.
19:11:42 [INFO] Filled tag <npc.name> with 'BoBRoSS'.
19:11:42 [INFO] Filled tag <&f> with ''.
19:11:42 [INFO] Filled tag <&co> with ':'.
19:11:42 [INFO] Filled tag <&2> with ''.
19:11:42 [INFO] Filled tag <el@val[If so, you can kill 5 players for
me&dot].unescaped> with 'If so, you can kill 5 players for
me.'.
19:11:42 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: WAIT
"5t"
19:11:42 [INFO] +- Executing dCommand: WAIT/p@Alphatrooper ---------+
19:11:42 [INFO] +> Executing 'WAIT':
queue='KILLQUESTINTERACT_RouteHugeDenizen' delay='d@0.25s'
19:11:43 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: NARRATE
"format:cchat" "Will you accept this request?"
19:11:43 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:11:43 [INFO] +> Executing 'NARRATE': Narrating='Will you accept this
request?' Targets='[p@Alphatrooper]' Format='CCHAT'
19:11:43 [INFO] Filled tag <&b> with ''.
19:11:43 [INFO] Filled tag <npc.name> with 'BoBRoSS'.
19:11:43 [INFO] Filled tag <&f> with ''.
19:11:43 [INFO] Filled tag <&co> with ':'.
19:11:43 [INFO] Filled tag <&2> with ''.
19:11:43 [INFO] Filled tag <el@val[Will you accept this request?].unescaped>
with 'Will you accept this request?'.
19:11:43 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: WAIT
"5t"
19:11:43 [INFO] +- Executing dCommand: WAIT/p@Alphatrooper ---------+
19:11:43 [INFO] +> Executing 'WAIT':
queue='KILLQUESTINTERACT_RouteHugeDenizen' delay='d@0.25s'
19:11:44 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: NARRATE
"[<&o>Type <&b><&o>Yes<&f><&o> or <&b><&o>No<&7>]"
19:11:44 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:11:44 [INFO] Filled tag <&o> with ''.
19:11:44 [INFO] Filled tag <&b> with ''.
19:11:44 [INFO] Filled tag <&o> with ''.
19:11:44 [INFO] Filled tag <&f> with ''.
19:11:44 [INFO] Filled tag <&o> with ''.
19:11:44 [INFO] Filled tag <&b> with ''.
19:11:44 [INFO] Filled tag <&o> with ''.
19:11:44 [INFO] Filled tag <&7> with ''.
19:11:44 [INFO] +> Executing 'NARRATE': Narrating='[Type Yes or No]'
Targets='[p@Alphatrooper]'
19:11:44 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing:
DISENGAGE
19:11:44 [INFO] +- Executing dCommand: DISENGAGE/p@Alphatrooper ---------+
19:11:44 [INFO] +> Executing 'DISENGAGE': NPC='BoBRoSS/49'
19:11:45 [INFO] Queue 'KILLQUESTINTERACT_RouteHugeDenizen' Executing: FLAG
"player" "npc_engaged:!"
19:11:45 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:11:45 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:11:45 [INFO] Completing queue 'KILLQUESTINTERACT_RouteHugeDenizen' in
6504ms.
19:11:45 [INFO] +- Getting interact script: n@BoBRoSS/p@Alphatrooper
---------+
19:11:45 [INFO] OKAY! '10 KILLQUESTINTERACT' meets requirements.
19:11:45 [INFO]
19:11:45 [INFO] OKAY! Highest scoring script is KILLQUESTINTERACT.
19:11:45 [INFO] +> [InteractScri...] Current step for this script is: 1
19:11:45 [INFO] +---------------------+
19:11:45 [INFO] +> Executing 'CHAT': Player='Alphatrooper' NPC='BoBRoSS/49'
Radius(Max)='1.3515241085543912(3.0)' Trigger text='Yes'
LOS='true' Facing='true'
19:11:45 [INFO] Filled tag <npc.name.nickname> with 'BoBRoSS'.
19:11:45 [INFO] Filled tag <player.name> with 'Alphatrooper'.
19:11:45 [INFO] Filled tag <npc.name.nickname> with 'BoBRoSS'.
19:11:45 [INFO] +- Parsing CHAT trigger: n@BoBRoSS/p@Alphatrooper ---------+
19:11:45 [INFO] Starting TimedQueue
'KILLQUESTINTERACT_LargerShapeDeparture'...
19:11:45 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing: IF
"<player.flag[kill_player_quest_cooldown]||false>" "{" "-"
"queue" "clear" "}"
19:11:45 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:11:45 [INFO] +> Executing 'IF': use_braces='true'
19:11:45 [INFO] Filled tag <player.flag[kill_player_quest_cooldown]||false>
with 'false'.
19:11:45 [INFO] +> [] CHAT: Alphatrooper: Yes
19:11:46 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing:
ENGAGE
19:11:46 [INFO] +- Executing dCommand: ENGAGE/p@Alphatrooper ---------+
19:11:46 [INFO] +> Executing 'ENGAGE': duration='d@0.0s'
19:11:46 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing:
NARRATE "Okay great" "format:cchat"
19:11:46 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:11:46 [INFO] +> Executing 'NARRATE': Narrating='Okay great'
Targets='[p@Alphatrooper]' Format='CCHAT'
19:11:46 [INFO] Filled tag <&b> with ''.
19:11:46 [INFO] Filled tag <npc.name> with 'BoBRoSS'.
19:11:46 [INFO] Filled tag <&f> with ''.
19:11:46 [INFO] Filled tag <&co> with ':'.
19:11:46 [INFO] Filled tag <&2> with ''.
19:11:46 [INFO] Filled tag <el@val[Okay great].unescaped> with 'Okay great'.
19:11:47 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing:
WAIT "5t"
19:11:47 [INFO] +- Executing dCommand: WAIT/p@Alphatrooper ---------+
19:11:47 [INFO] +> Executing 'WAIT':
queue='KILLQUESTINTERACT_LargerShapeDeparture'
delay='d@0.25s'
19:11:47 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing:
NARRATE "[Kill 5 players!]"
19:11:47 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:11:47 [INFO] +> Executing 'NARRATE': Narrating='[Kill 5 players!]'
Targets='[p@Alphatrooper]'
19:11:48 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing:
FLAG "player" "kill_player_quest"
19:11:48 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:11:48 [INFO] +> Executing 'FLAG': flag_name='kill_player_quest'
Action/Value='SET_BOOLEAN(true)' flag_target='p@Alphatrooper'
19:11:48 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing:
FLAG "player" "kill_player_quest_count:0"
19:11:48 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:11:48 [INFO] +> Executing 'FLAG': flag_name='KILL_PLAYER_QUEST_COUNT'
Action/Value='SET_VALUE(0)' flag_target='p@Alphatrooper'
19:11:48 [INFO] +> Executing 'Event': Type='on player flag
KILL_PLAYER_QUEST_COUNT changed'
Container='KILLQUEST_PLAYER_WORLD(WORLD)'
player=p@AlphatrooperContext='{old_value=0,
name=KILL_PLAYER_QUEST_COUNT,
owner=p@30610a15-d2e8-4043-94ec-32c3c093d220, type=player}'
19:11:48 [INFO] +- Building event 'ON PLAYER FLAG KILL_PLAYER_QUEST_COUNT
CHANGED' for KILLQUEST_PLAYER_WORLD ---------+
19:11:48 [INFO] Starting InstantQueue
'KILLQUEST_PLAYER_WORLD_SectionsDestructionRounds'...
19:11:48 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_SectionsDestructionRounds'
Executing: IF "<player.flag[kill_player_quest_count]>" "=="
"5" "{" "-" "narrate" "[<&b>Return to the Highlord]" "-"
"flag" "player" "kill_player_quest:!" "}"
19:11:48 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:11:48 [INFO] +> Executing 'IF': use_braces='true'
19:11:48 [INFO] Filled tag <player.flag[kill_player_quest_count]> with '0'.
19:11:48 [INFO] Comparable='Decimal(0.0)', Operator='EQUALS',
ComparedTo='Decimal(5.0)' --> OUTCOME='false'
19:11:48 [INFO] Completing queue
'KILLQUEST_PLAYER_WORLD_SectionsDestructionRounds' in 1ms.
19:11:49 [INFO] Queue 'KILLQUESTINTERACT_LargerShapeDeparture' Executing:
DISENGAGE
19:11:49 [INFO] +- Executing dCommand: DISENGAGE/p@Alphatrooper ---------+
19:11:49 [INFO] +> Executing 'DISENGAGE': NPC='BoBRoSS/49'
19:11:49 [INFO] Completing queue 'KILLQUESTINTERACT_LargerShapeDeparture' in
3511ms.
19:11:55 [INFO] Running script event 'EntityKilled', event='player kills
player' for script 'KILLQUEST_PLAYER_WORLD'
19:11:55 [INFO] Starting InstantQueue
'KILLQUEST_PLAYER_WORLD_ContactedFacultyTeam'...
19:11:55 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_ContactedFacultyTeam'
Executing: IF "!<player.has_flag[kill_player_quest]>" "queue"
"clear"
19:11:55 [INFO] +- Executing dCommand: IF/p@comicalcommite ---------+
19:11:55 [INFO] +> Executing 'IF': use_braces='false'
19:11:55 [INFO] Filled tag <player.has_flag[kill_player_quest]> with 'false'.
19:11:55 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_ContactedFacultyTeam'
Executing: QUEUE "clear"
19:11:55 [INFO] +- Executing dCommand: QUEUE/p@comicalcommite ---------+
19:11:55 [INFO] +> Executing 'QUEUE':
queue='q@KILLQUEST_PLAYER_WORLD_ContactedFacultyTeam'
Action='CLEAR'
19:11:55 [INFO] Completing queue
'KILLQUEST_PLAYER_WORLD_ContactedFacultyTeam' in 1ms.
19:12:04 [INFO] Running script event 'EntityKilled', event='player kills
player' for script 'KILLQUEST_PLAYER_WORLD'
19:12:04 [INFO] Starting InstantQueue
'KILLQUEST_PLAYER_WORLD_SortedCapitolStats'...
19:12:04 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_SortedCapitolStats' Executing:
IF "!<player.has_flag[kill_player_quest]>" "queue" "clear"
19:12:04 [INFO] +- Executing dCommand: IF/p@comicalcommite ---------+
19:12:04 [INFO] +> Executing 'IF': use_braces='false'
19:12:04 [INFO] Filled tag <player.has_flag[kill_player_quest]> with 'false'.
19:12:04 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_SortedCapitolStats' Executing:
QUEUE "clear"
19:12:04 [INFO] +- Executing dCommand: QUEUE/p@comicalcommite ---------+
19:12:04 [INFO] +> Executing 'QUEUE':
queue='q@KILLQUEST_PLAYER_WORLD_SortedCapitolStats'
Action='CLEAR'
19:12:04 [INFO] Completing queue 'KILLQUEST_PLAYER_WORLD_SortedCapitolStats'
in 1ms.
19:12:13 [INFO] Running script event 'EntityKilled', event='player kills
player' for script 'KILLQUEST_PLAYER_WORLD'
19:12:13 [INFO] Starting InstantQueue
'KILLQUEST_PLAYER_WORLD_WorksHighlightTelescope'...
19:12:13 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_WorksHighlightTelescope'
Executing: IF "!<player.has_flag[kill_player_quest]>" "queue"
"clear"
19:12:13 [INFO] +- Executing dCommand: IF/p@comicalcommite ---------+
19:12:13 [INFO] +> Executing 'IF': use_braces='false'
19:12:13 [INFO] Filled tag <player.has_flag[kill_player_quest]> with 'false'.
19:12:13 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_WorksHighlightTelescope'
Executing: QUEUE "clear"
19:12:13 [INFO] +- Executing dCommand: QUEUE/p@comicalcommite ---------+
19:12:13 [INFO] +> Executing 'QUEUE':
queue='q@KILLQUEST_PLAYER_WORLD_WorksHighlightTelescope'
Action='CLEAR'
19:12:13 [INFO] Completing queue
'KILLQUEST_PLAYER_WORLD_WorksHighlightTelescope' in 4ms.
19:12:21 [INFO] Running script event 'EntityKilled', event='player kills
player' for script 'KILLQUEST_PLAYER_WORLD'
19:12:21 [INFO] Starting InstantQueue
'KILLQUEST_PLAYER_WORLD_AutomationBoatingDifferent'...
19:12:21 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_AutomationBoatingDifferent'
Executing: IF "!<player.has_flag[kill_player_quest]>" "queue"
"clear"
19:12:21 [INFO] +- Executing dCommand: IF/p@comicalcommite ---------+
19:12:21 [INFO] +> Executing 'IF': use_braces='false'
19:12:21 [INFO] Filled tag <player.has_flag[kill_player_quest]> with 'false'.
19:12:21 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_AutomationBoatingDifferent'
Executing: QUEUE "clear"
19:12:21 [INFO] +- Executing dCommand: QUEUE/p@comicalcommite ---------+
19:12:21 [INFO] +> Executing 'QUEUE':
queue='q@KILLQUEST_PLAYER_WORLD_AutomationBoatingDifferent'
Action='CLEAR'
19:12:21 [INFO] Completing queue
'KILLQUEST_PLAYER_WORLD_AutomationBoatingDifferent' in 5ms.
19:12:30 [INFO] Running script event 'EntityKilled', event='player kills
player' for script 'KILLQUEST_PLAYER_WORLD'
19:12:30 [INFO] Starting InstantQueue 'KILLQUEST_PLAYER_WORLD_HomesDeerRg'...
19:12:30 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_HomesDeerRg' Executing: IF
"!<player.has_flag[kill_player_quest]>" "queue" "clear"
19:12:30 [INFO] +- Executing dCommand: IF/p@comicalcommite ---------+
19:12:30 [INFO] +> Executing 'IF': use_braces='false'
19:12:30 [INFO] Filled tag <player.has_flag[kill_player_quest]> with 'false'.
19:12:30 [INFO] Queue 'KILLQUEST_PLAYER_WORLD_HomesDeerRg' Executing: QUEUE
"clear"
19:12:30 [INFO] +- Executing dCommand: QUEUE/p@comicalcommite ---------+
19:12:30 [INFO] +> Executing 'QUEUE':
queue='q@KILLQUEST_PLAYER_WORLD_HomesDeerRg' Action='CLEAR'
19:12:30 [INFO] Completing queue 'KILLQUEST_PLAYER_WORLD_HomesDeerRg' in 1ms.
19:12:33 [INFO] +- Getting interact script: n@BoBRoSS/p@Alphatrooper
---------+
19:12:33 [INFO] OKAY! '10 KILLQUESTINTERACT' meets requirements.
19:12:33 [INFO]
19:12:33 [INFO] OKAY! Highest scoring script is KILLQUESTINTERACT.
19:12:33 [INFO] +> [InteractScri...] Current step for this script is: 1
19:12:33 [INFO] +---------------------+
19:12:33 [INFO] +- Parsing CLICK trigger: n@BoBRoSS/p@Alphatrooper ---------+
19:12:33 [INFO] Starting TimedQueue 'KILLQUESTINTERACT_DenizenMarkingIn'...
19:12:33 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: IF
"<player.has_flag[npc_engaged]>" "queue" "clear"
19:12:33 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:12:33 [INFO] +> Executing 'IF': use_braces='false'
19:12:33 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
19:12:33 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: IF
"<player.flag[kill_player_quest_cooldown].is_expired.not>" "{"
"-" "narrate" "You can repeat this quest in
<player.flag[kill_player_quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
19:12:33 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:12:33 [INFO] +> Executing 'IF': use_braces='true'
19:12:33 [INFO] Filled tag
<player.flag[kill_player_quest_cooldown].is_expired.not> with
'false'.
19:12:34 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: FLAG
"player" "npc_engaged"
19:12:34 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:12:34 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@Alphatrooper'
19:12:34 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: IF
"<player.flag[kill_player_quest_count]||0>" "==" "5" "{" "-"
"narrate" "format:cchat" "Great work! Here's your reward!" "-"
"give" "i@diamond" "-" "flag" "player"
"kill_player_quest_count:!" "-" "flag" "player"
"kill_player_quest_cooldown" "duration:24h" "-" "give" "xp"
"quantity:2500" "-" "disengage" "-" "flag" "player"
"npc_engaged:!" "-" "queue" "clear" "}"
19:12:34 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:12:34 [INFO] +> Executing 'IF': use_braces='true'
19:12:34 [INFO] Filled tag <player.flag[kill_player_quest_count]||0> with
'0'.
19:12:34 [INFO] Comparable='Decimal(0.0)', Operator='EQUALS',
ComparedTo='Decimal(5.0)' --> OUTCOME='false'
19:12:35 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: ENGAGE
19:12:35 [INFO] +- Executing dCommand: ENGAGE/p@Alphatrooper ---------+
19:12:35 [INFO] +> Executing 'ENGAGE': duration='d@0.0s'
19:12:35 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: NARRATE
"format:cchat" "Hello there, would you care for a special
prize?"
19:12:35 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:12:35 [INFO] +> Executing 'NARRATE': Narrating='Hello there, would you care
for a special prize?' Targets='[p@Alphatrooper]'
Format='CCHAT'
19:12:35 [INFO] Filled tag <&b> with ''.
19:12:35 [INFO] Filled tag <npc.name> with 'BoBRoSS'.
19:12:35 [INFO] Filled tag <&f> with ''.
19:12:35 [INFO] Filled tag <&co> with ':'.
19:12:35 [INFO] Filled tag <&2> with ''.
19:12:35 [INFO] Filled tag <el@val[Hello there, would you care for a special
prize?].unescaped> with 'Hello there, would you care for a
special prize?'.
19:12:36 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: WAIT
"5t"
19:12:36 [INFO] +- Executing dCommand: WAIT/p@Alphatrooper ---------+
19:12:36 [INFO] +> Executing 'WAIT':
queue='KILLQUESTINTERACT_DenizenMarkingIn' delay='d@0.25s'
19:12:36 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: NARRATE
"format:cchat" "If so, you can kill 5 players for me."
19:12:36 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:12:36 [INFO] +> Executing 'NARRATE': Narrating='If so, you can kill 5
players for me.' Targets='[p@Alphatrooper]' Format='CCHAT'
19:12:36 [INFO] Filled tag <&b> with ''.
19:12:36 [INFO] Filled tag <npc.name> with 'BoBRoSS'.
19:12:36 [INFO] Filled tag <&f> with ''.
19:12:36 [INFO] Filled tag <&co> with ':'.
19:12:36 [INFO] Filled tag <&2> with ''.
19:12:36 [INFO] Filled tag <el@val[If so, you can kill 5 players for
me&dot].unescaped> with 'If so, you can kill 5 players for
me.'.
19:12:37 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: WAIT
"5t"
19:12:37 [INFO] +- Executing dCommand: WAIT/p@Alphatrooper ---------+
19:12:37 [INFO] +> Executing 'WAIT':
queue='KILLQUESTINTERACT_DenizenMarkingIn' delay='d@0.25s'
19:12:37 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: NARRATE
"format:cchat" "Will you accept this request?"
19:12:37 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:12:37 [INFO] +> Executing 'NARRATE': Narrating='Will you accept this
request?' Targets='[p@Alphatrooper]' Format='CCHAT'
19:12:37 [INFO] Filled tag <&b> with ''.
19:12:37 [INFO] Filled tag <npc.name> with 'BoBRoSS'.
19:12:37 [INFO] Filled tag <&f> with ''.
19:12:37 [INFO] Filled tag <&co> with ':'.
19:12:37 [INFO] Filled tag <&2> with ''.
19:12:37 [INFO] Filled tag <el@val[Will you accept this request?].unescaped>
with 'Will you accept this request?'.
19:12:38 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: WAIT
"5t"
19:12:38 [INFO] +- Executing dCommand: WAIT/p@Alphatrooper ---------+
19:12:38 [INFO] +> Executing 'WAIT':
queue='KILLQUESTINTERACT_DenizenMarkingIn' delay='d@0.25s'
19:12:38 [INFO] Queue 'KILLQUESTINTERACT_DenizenMarkingIn' Executing: NARRATE
"[<&o>Type <&b><&o>Yes<&f><&o> or <&b><&o>No<&7>]"
19:12:38 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:12:38 [INFO] Filled tag <&o> with ''.
19:12:38 [INFO] Filled tag <&b> with ''.
19:12:38 [INFO] Filled tag <&o> with ''.
19:12:38 [INFO] Filled tag <&f> with ''.
19:12:38 [INFO] Filled tag <&o> with ''.
19:12:38 [INFO] Filled tag <&b> with ''.
19:12:38 [INFO] Filled tag <&o> with ''.
19:12:38 [INFO] Filled tag <&7> with ''.
19:12:38 [INFO] +> Executing 'NARRATE': Narrating='[Type Yes or No]'
Targets='[p@Alphatrooper]'