Paste #28295: Untitled Paste

Date: 2016/01/12 00:22:06 UTC-08:00
Type: Denizen Script

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skyblock_challenges_config:
  type: yaml data
  debug: false
  challenges:
    easy:
      block_break:
        m@cobblestone:
          amount: 1
          gui_item: i@cobblestone[display_name=<&2>Generator]
          description: Break a piece of cobblestone.
          reward: 5
        m@ice:
          amount: 1
          gui_item: i@ice[display_name=<&2>Splash]
          description: Break a piece of ice.
          reward: 2
        m@dirt:
          amount: 5
          gui_item: i@dirt[display_name=<&2>Restructure]
          description: break 5 pieces of dirt.
          reward: 5
        m@grass:
          amount: 5
          gui_item: i@grass[display_name=<&2>Lawnmower]
          description: Break 5 pieces of grass.
          reward: 5
        m@oak_log:
          amount: 4
          gui_item: i@oak_log[display_name=<&2>Lumberjack]
          description: Break 4 pieces of oak wood.
          reward: 5
      block_place:
        m@workbench:
          amount: 1
          gui_item: i@workbench[display_name=<&2>Crafty]
          description: Place down a workbench.
          reward: 10
        m@oak_sapling:
          amount: 1
          gui_item: i@sapling[display_name=<&2>Repopulate]
          description: Plant a sapling.
          reward: 10
        m@cobblestone:
          amount: 10
          gui_item: i@cobblestone[display_name=<&2>Expand]
          description: place down 10 pieces of cobblestone.
          reward: 10
        m@oak_planks:
          amount: 1
          gui_item: i@oak_planks[display_name=<&2>Carpenter]
          description: Place down a piece of oak planks.
          reward: 5
      consume:
        i@apple:
          amount: 2
          gui_item: i@apple[display_name=<&2>Survive]
          description: Eat 2 apples.
          reward: 10
    medium:
      block_break:
        m@cobblestone:
          amount: 64
          gui_item: i@cobblestone[display_name=<&2>Generator II]
          description: Break an entire stack of cobblestone.
          reward: 25
        m@oak_log:
          amount: 32
          gui_item: i@oak_log[display_name=<&2>Lumberjack II]
          description: Break 32 pieces of oak wood.
          reward: 30
      block_place:
        m@oak_sapling:
          amount: 1
          gui_item: i@sapling[display_name=<&2>Repopulate II]
          description: Plant 1 sapling.
          reward: 20
        m@furnace:
          amount: 1
          gui_item: i@furnace[display_name=<&2>Cooking]
          description: Place down a furnace.
          reward: 10
      pick_up:
        i@raw_fish:
          amount: 1
          gui_item: i@raw_fish[display_name=<&2>Fisherman]
          description: Catch a fish.
          reward: 15
      consume:
        i@apple:
          amount: 10
          gui_item: i@apple[display_name=<&2>Survive II]
          description: Eat 10 apples.
          reward: 20
        i@rotten_flesh:
          amount: 2
          gui_item: i@rotten_flesh[display_name=<&2>Desperation]
          description: Eat 2 pieces of rotten flesh.
          reward: 20
      kill:
        e@skeleton:
          amount: 1
          gui_item: i@skeleton_skull[display_name=<&2>Skeletal]
          description: Kill a skeleton.
          reward: 25
        e@zombie:
          amount: 1
          gui_item: i@zombie_skull[display_name=<&2>Undead]
          description: Kill a zombie.
          reward: 25
        e@creeper:
          amount: 1
          gui_item: i@creeper_skull[display_name=<&2>Explosive]
          description: Kill a Creeper.
          reward: 25
        e@spider:
          amount: 1
          gui_item: i@monster_egg,52[display_name=<&2>Arachnophobia]
          description: Kill a spider.
          reward: 25
    hard:
      block_break:
        m@cobblestone:
          amount: 128
          gui_item: i@cobblestone[display_name=<&2>Generator III]
          description: Break two stacks of cobblestone.
          reward: 50
        m@oak_log:
          amount: 64
          gui_item: i@oak_log[display_name=<&2>Lumberjack III]
          description: Break 64 pieces of oak wood.
          reward: 60
        m@melon_block:
          amount: 12
          gui_item: i@melon_block[display_name=<&2>Juicy]
          description: Break 12 melons.
          reward: 60
        m@pumpkin:
          amount: 12
          gui_item: i@pumpkin[display_name=<&2>Orange]
          description: Break 12 pumpkins.
          reward: 60
      block_place:
        m@sugar_cane_block:
          amount: 1
          gui_item: i@sugar_cane[display_name=<&2>Sugar cane fields]
          description: Plant a sugar cane.
          reward: 50
        m@cake_block:
          amount: 1
          gui_item: i@cake[display_name=<&2>The cake is a lie]
          description: Place down a cake.
          reward: 50
        m@bed_block:
          amount: 1
          gui_item: i@bed[display_name=<&2>Dreamland]
          description: Place down a bed.
          reward: 50
        m@spruce_sapling:
          amount: 1
          gui_item: i@spruce_sapling[display_name=<&2>Taiga Territory]
          description: Plant a spruce sapling.
          reward: 100
        m@birch_sapling:
          amount: 1
          gui_item: i@birch_sapling[display_name=<&2>Birch bark]
          description: Plant a birch sapling.
          reward: 100
        m@jungle_sapling:
          amount: 1
          gui_item: i@jungle_sapling[display_name=<&2>Jungle jam]
          description: Plant a jungle sapling.
          reward: 100
        m@acacia_sapling:
          amount: 1
          gui_item: i@acacia_sapling[display_name=<&2>Acasia forestry]
          description: Plant an acacia sapling.
          reward: 100
        m@darkoak_sapling:
          amount: 1
          gui_item: i@darkoak_sapling[display_name=<&2>Dark Dreams]
          description: Plant a darkoak sapling.
          reward: 100
      consume:
        i@pumpkin_pie:
          amount: 1
          gui_item: i@pumpkin_pie[display_name=<&2>the ..pie.. is a lie?]
          description: Eat a pumpkin pie.
          reward: 50
        i@apple:
          amount: 25
          gui_item: i@apple[display_name=<&2>Survive III]
          description: Eat 25 apples.
          reward: 50
        i@rotten_flesh:
          amount: 10
          gui_item: i@rotten_flesh[display_name=<&2>Desperation II]
          description: Eat 10 pieces of rotten flesh.
          reward: 50
        i@carrot_item:
          amount: 2
          gui_item: i@carrot_item[display_name=<&2>Vegetarian]
          description: Eat 2 carrots.
          reward: 50
        i@potato_item:
          amount: 2
          gui_item: i@potato_item[display_name=<&2>POTATO]
          description: Eat 2 potatoes.
          reward: 50
        i@bread:
          amount: 2
          gui_item: i@bread[display_name=<&2>Toasty]
          description: Eat 2 pieces of bread.
          reward: 50
      kill:
        e@skeleton:
          amount: 10
          gui_item: i@skeleton_skull[display_name=<&2>Skeletal II]
          description: Kill 10 skeletons.
          reward: 100
        e@zombie:
          amount: 10
          gui_item: i@zombie_skull[display_name=<&2>Undead II]
          description: Kill 10 zombies.
          reward: 100
        e@creeper:
          amount: 10
          gui_item: i@creeper_skull[display_name=<&2>Explosive II]
          description: Kill 10 Creepers.
          reward: 100
        e@spider:
          amount: 10
          gui_item: i@monster_egg,52[display_name=<&2>Arachnophobia II]
          description: Kill 10 spiders.
          reward: 100
        e@enderman:
          amount: 5
          gui_item: i@ender_pearl[display_name=<&2>Don't stare]
          description: Kill 5 endermen.
          reward: 100
        e@cow:
          amount: 5
          gui_item: i@monster_egg,92[display_name=<&2>Walking hamburger]
          description: Kill 5 cows.
          reward: 100
        e@pig:
          amount: 5
          gui_item: i@i@monster_egg,90[display_name=<&2>Oink]
          description: Kill 5 pigs.
          reward: 100
        e@sheep:
          amount: 5
          gui_item: i@monster_egg,91[display_name=<&2>Wooly wanderer]
          description: Kill 5 sheep.
          reward: 100
        e@chicken:
          amount: 5
          gui_item: i@monster_egg,93[display_name=<&2>Drumsticks]
          description: Kill 5 chicken.
          reward: 100
        e@endermite:
          amount: 1
          gui_item: i@monster_egg,67[display_name=<&2>A mity challenge]
          description: Kill an endermite.
          reward: 100
        e@squid:
          amount: 1
          gui_item: i@monster_egg,94[display_name=<&2>Squidward]
          description: Kill a squid.
          reward: 100
      pick_up:
        i@raw_fish:
          amount: 1
          gui_item: i@raw_fish[display_name=<&2>Fisherman II]
          description: Catch a fish.
          reward: 30
        i@raw_pufferfish:
          amount: 1
          gui_item: i@raw_pufferfish[display_name=<&2>Mrs Puff.]
          description: Catch a pufferfish.
          reward: 30
        i@raw_salmon:
          amount: 1
          gui_item: i@raw_salmon[display_name=<&2>Delicious]
          description: Catch a salmon.
          reward: 30
        i@raw_clownfish:
          amount: 1
          gui_item: i@raw_clownfish[display_name=<&2>RIP Nemo]
          description: Catch a clownfsh.
          reward: 30
    extreme:
      block_break:
        m@obsidian:
          amount: 10
          gui_item: i@obsidian[display_name=<&2>Unbreakable]
          description: Break 10 blocks of obsidian.
          reward: 500
        m@cobblestone:
          amount: 1000
          gui_item: i@cobblestone[display_name=<&2>Generator IV]
          description: Break 1000 blocks of cobblestone.
          reward: 500
        m@oak_log:
          amount: 500
          gui_item: i@oak_log[display_name=<&2>Lumberjack IV]
          description: Break 500 pieces of oak wood.
          reward: 60
        m@melon_block:
          amount: 100
          gui_item: i@melon_block[display_name=<&2>Juicy II]
          description: Break 100 melons.
          reward: 250
        m@pumpkin:
          amount: 100
          gui_item: i@pumpkin[display_name=<&2>Orange II]
          description: Break 100 pumpkins.
          reward: 250
        m@cake_block:
          amount: 10
          gui_item: i@cake[display_name=<&2>The cake is a lie II]
          description: Place down 10 cakes.
          reward: 100
      consume:
        i@pumpkin_pie:
          amount: 10
          gui_item: i@pumpkin_pie[display_name=<&2>the ..pie.. is a lie? II]
          description: Eat 10 pumpkin pies.
          reward: 100
        i@apple:
          amount: 50
          gui_item: i@apple[display_name=<&2>Survive IV]
          description: Eat 50 apples.
          reward: 250
        i@rotten_flesh:
          amount: 50
          gui_item: i@rotten_flesh[display_name=<&2>Desperation III]
          description: Eat 50 pieces of rotten flesh.
          reward: 250
        i@carrot_item:
          amount: 25
          gui_item: i@carrot_item[display_name=<&2>Vegetarian II]
          description: Eat 25 carrots.
          reward: 100
        i@potato_item:
          amount: 25
          gui_item: i@potato_item[display_name=<&2>POTATO II]
          description: Eat 25 potatoes.
          reward: 100
        i@bread:
          amount: 25
          gui_item: i@bread[display_name=<&2>Toasty II]
          description: Eat 25 pieces of bread.
          reward: 250
        i@grilled_pork:
          amount: 10
          gui_item: i@grilled_pork[display_name=<&2>Porkchops]
          description: Eat 10 cooked porkchops.
          reward: 100
        i@cooked_beef:
          amount: 10
          gui_item: i@cooked_beef[display_name=<&2>Filet mignon]
          description: Eat 10 cooked steaks.
          reward: 100
        i@cooked_chicken:
          amount: 10
          gui_item: i@cooked_chicken[display_name=<&2>KFC]
          description: Eat 10 roasted chickens.
          reward: 100
        i@cooked_mutton:
          amount: 10
          gui_item: i@cooked_mutton[display_name=<&2>Sizzle of the lambs]
          description: Eat 10 cooked muttons.
          reward: 100
        i@cooked_rabbit:
          amount: 10
          gui_item: i@cooked_rabbit[display_name=<&2>Watership down]
          description: Eat 10 cooked rabbits.
          reward: 100
        i@poisonous_potato:
          amount: 10
          gui_item: i@poisonous_potato[display_name=<&2>Suicidal]
          description: Eat 10 poisonous potatoes.
          reward: 250
        i@baked_potato:
          amount: 100
          gui_item: i@baked_potato[display_name=<&2>Delicious]
          description: Eat 100 jacket potatoes.
          reward: 500
        i@golden_apple:
          amount: 1
          gui_item: i@golden_apple[display_name=<&2>Royalty]
          description: Eat a golden apple.
          reward: 250
      block_place:
        m@coal_block:
          amount: 1
          gui_item: i@coal_block[display_name=<&2>Mineshaft worker]
          reward: 100
        m@redstone_block:
          amount: 1
          gui_item: i@redstone_block[display_name=<&2>Redstone engineer]
          reward: 100
        m@gold_block:
          amount: 1
          gui_item: i@gold_block[display_name=<&2>A golden throne]
          reward: 100
        m@iron_block:
          amount: 1
          gui_item: i@iron_block[display_name=<&2>Enforced]
          reward: 100
        m@emerald_block:
          amount: 1
          gui_item: i@emerald_block[display_name=<&2>Green gold]
          reward: 1000
        m@diamond_block:
          amount: 1
          gui_item: i@diamond_block[display_name=<&2>One block to rule them all]
          reward: 1000
        m@lapis_block:
          amount: 1
          gui_item: i@lapis_block[display_name=<&2>Blue like the ocean]
          reward: 100
        m@glowstone:
          amount: 1
          gui_item: i@glowstone[display_name=<&2>As bright as a star]
          reward: 100
        m@bookshelf:
          amount: 1
          gui_item: i@bookshelf[display_name=<&2>Smartypants]
          reward: 250
        m@jukebox:
          amount: 1
          gui_item: i@jukebox[display_name=<&2>The sound of music]
          reward: 500
        m@enchantment_table:
          amount: 1
          gui_item: i@coal_block[display_name=<&2>Enchanting]
          reward: 500
        m@tnt:
          amount: 1
          gui_item: i@tnt[display_name=<&2>BOOM]
          reward: 500
      kill:
        e@skeleton:
          amount: 100
          gui_item: i@skeleton_skull[display_name=<&2>Skeletal III]
          description: Kill 100 skeletons.
          reward: 500
        e@zombie:
          amount: 100
          gui_item: i@zombie_skull[display_name=<&2>Undead III]
          description: Kill 100 zombies.
          reward: 500
        e@creeper:
          amount: 100
          gui_item: i@creeper_skull[display_name=<&2>Explosive II]
          description: Kill 100 Creepers.
          reward: 500
        e@spider:
          amount: 100
          gui_item: i@monster_egg,52[display_name=<&2>Arachnophobia III]
          description: Kill 100 spiders.
          reward: 500
        e@enderman:
          amount: 25
          gui_item: i@ender_pearl[display_name=<&2>Don't stare II]
          description: Kill 25 endermen.
          reward: 500
        e@cow:
          amount: 50
          gui_item: i@monster_egg,92[display_name=<&2>Walking hamburger II]
          description: Kill 50 cows.
          reward: 250
        e@pig:
          amount: 50
          gui_item: i@i@monster_egg,90[display_name=<&2>Oink II]
          description: Kill 50 pigs.
          reward: 250
        e@sheep:
          amount: 50
          gui_item: i@monster_egg,91[display_name=<&2>Wooly wanderer II]
          description: Kill 50 sheep.
          reward: 250
        e@chicken:
          amount: 50
          gui_item: i@monster_egg,93[display_name=<&2>Drumsticks II]
          description: Kill 5O chicken.
          reward: 250
        e@endermite:
          amount: 10
          gui_item: i@monster_egg,67[display_name=<&2>A mity challenge II]
          description: Kill 10 endermites.
          reward: 1000
        e@squid:
          amount: 10
          gui_item: i@monster_egg,94[display_name=<&2>Squidward II]
          description: Kill 10 squids.
          reward: 500
    legendary:
      block_break:
        m@cobblestone:
          amount: 10000
          gui_item: i@cobblestone[display_name=<&2>Generator VI]
          description: Break 10000 pieces of cobblestone.
          reward: 1000
        m@oak_log:
          amount: 5000
          gui_item: i@oak_log[display_name=<&2>Lumberjack VI]
          description: Break 5000 pieces of oak wood.
          reward: 500
      block_place:
        m@oak_planks:
          amount: 2500
          gui_item: i@oak_planks[display_name=<&2>Carpenter VI]
          description: Place down 2500 oak planks.
          reward: 500
      consume:
        i@apple:
          amount: 500
          gui_item: i@apple[display_name=<&2>Survive VI]
          description: Eat 500 apples.
          reward: 500