Date: 2016/01/15 18:00:29 UTC-08:00
Type: Denizen Script
NPC_Guide_Walk:
type: task
script:
- flag <npc> walkQueue:<queue>
- inject NPC_Guide_Event_Introduction
- foreach <npc.anchor.list>:
- walk <npc.anchor[<def[Value]>]>
- flag <npc> point:<def[Value]>
- choose <def[Value]>:
- case "HighScore":
- inject NPC_Guide_Event_HighScore
- case "Waterfall":
- inject NPC_Guide_Event_Waterfall
- case "TownEntrance":
- inject NPC_Guide_Event_TownEntrance
- case "GuildHub":
- inject NPC_Guide_Event_Market
- case "Pagoda":
- inject NPC_Guide_Event_Pagoda
- inject NPC_Guide_Event_Spawn