Paste #28550: Untitled Paste

Date: 2016/01/16 06:42:34 UTC-08:00
Type: Denizen Script

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quest visite dealer:
  type: assignment
  actions:
      on assigment:
      - trigger name:click state:true
      on click:
      - if <player.flag[visite_City1]> == 1 && <player.flag[visite_City2]> == 1 && <player.flag[visite_City3> {
        - ^flag player visite_fini:1
      }
      - if <player.flag[visite_finish]> == 1 {
        - narrate "quest_visite_Msg_fin"
        - queue clear
      }
      - if <player.flag[visite_start]> == 1{
        - narrate "Come_back_when_visite_finish_done"
        - queue clear
      }
      - if <player.flag[visite_start] == 0{
        - narrate "quest_intro_msg"
        - ^flag player visite_deal:1
      }