Date: 2016/01/19 20:23:53 UTC-08:00
Type: Denizen Script
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gmcreative:
type: command
name: gamemode
usage: "/gmc [playername]"
description: Creative Gamemode command
debug: true
aliases:
- /gm1
permission: bruno.gamemode
permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
script:
- narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
- define target <c.args.get[1]||<player.name>>
- choose <c.args.get[1]>:
- case <server.list_online_players.match[%target%]>
- note <player.inventory> as:<player.name>_<player.gamemode>
- wait 1t
- flag <player> e_<player.gamemode>:<player.equipment>
- wait 1t
- inventory clear d:<player.inventory>
- wait 1t
- inventory set d:<player.inventory> o:in@<player.name>_creative
- wait 1t
- adjust <player> 'equipment:<player.flag[e_creative]>'
- wait 1t
- narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
- adjust %target% 'gamemode:creative'
- case help:
- narrate "<script.yaml_key[usage]>"
- case default:
- narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'
gmsurvival:
type: command
name: gamemode
usage: "/gms [playername]"
description: Survival Gamemode command
aliases:
- /gm0
debug: true
permission: bruno.gms
permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
script:
- narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
- define target <c.args.get[1]||<player.name>>
- choose <c.args.get[1]>:
- case <server.list_online_players.match[%target%]>
- note <player.inventory> as:<player.name>_<player.gamemode>
- wait 1t
- flag <player> e_<player.gamemode>:<player.equipment>
- wait 1t
- inventory clear d:<player.inventory>
- wait 1t
- inventory set d:<player.inventory> o:in@<player.name>_survival
- wait 1t
- adjust <player> 'equipment:<player.flag[e_survival]>'
- wait 1t
- narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
- adjust %target% 'gamemode:survival'
- case help:
- narrate "<script.yaml_key[usage]>"
- case default:
- narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'
gmadventure:
type: command
name: gamemode
usage: "/gma [playername]"
description: Adventure Gamemode command
debug: true
aliases:
- /gm3
permission: bruno.gamemode
permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
script:
- narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
- define target <c.args.get[1]||<player.name>>
- choose <c.args.get[1]>:
- case <server.list_online_players.match[%target%]>
- note <player.inventory> as:<player.name>_<player.gamemode>
- wait 1t
- flag <player> e_<player.gamemode>:<player.equipment>
- wait 1t
- inventory clear d:<player.inventory>
- wait 1t
- inventory set d:<player.inventory> o:in@<player.name>_adventure
- wait 1t
- adjust <player> 'equipment:<player.flag[e_adventure]>'
- wait 1t
- narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
- adjust %target% 'gamemode:adventure'
- case help:
- narrate "<script.yaml_key[usage]>"
- case default:
- narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'
gmspectator:
type: command
name: gm4
usage: "/gm4 [playername]"
description: Spectator Gamemode command
aliases:
- /v
- /vanish
debug: true
permission: bruno.gamemode
permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
script:
- narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
- define target <c.args.get[1]||<player.name>>
- choose <c.args.get[1]>:
- case <server.list_online_players.match[%target%]>
- note <player.inventory> as:<player.name>_<player.gamemode>
- wait 1t
- flag <player> e_<player.gamemode>:<player.equipment>
- wait 1t
- inventory clear d:<player.inventory>
- wait 1t
- inventory set d:<player.inventory> o:in@<player.name>_spectator
- wait 1t
- adjust <player> 'equipment:<player.flag[e_spectator]>'
- wait 1t
- narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
- adjust %target% 'gamemode:spectator'
- case help:
- narrate "<script.yaml_key[usage]>"
- case default:
- narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'