Paste #28757: Repo Script Brunos Gamemode version 2

Date: 2016/01/19 20:23:53 UTC-08:00
Type: Denizen Script

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gmcreative:
  type: command
  name: gamemode
  usage: "/gmc [playername]"
  description: Creative Gamemode command
  debug: true
  aliases:
  - /gm1
  permission: bruno.gamemode
  permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
  script:
  - narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
  - define target <c.args.get[1]||<player.name>>
  - choose <c.args.get[1]>:
    - case <server.list_online_players.match[%target%]>
      - note <player.inventory> as:<player.name>_<player.gamemode>
      - wait 1t
      - flag <player> e_<player.gamemode>:<player.equipment>
      - wait 1t
      - inventory clear d:<player.inventory>
      - wait 1t
      - inventory set d:<player.inventory> o:in@<player.name>_creative
      - wait 1t
      - adjust <player> 'equipment:<player.flag[e_creative]>'
      - wait 1t
      - narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
      - adjust %target% 'gamemode:creative'
    - case help:
      - narrate "<script.yaml_key[usage]>"    
    - case default:
      - narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'
gmsurvival:
  type: command
  name: gamemode
  usage: "/gms [playername]"
  description: Survival Gamemode command
  aliases: 
  - /gm0
  debug: true
  permission: bruno.gms
  permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
  script:
  - narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
  - define target <c.args.get[1]||<player.name>>
  - choose <c.args.get[1]>:
    - case <server.list_online_players.match[%target%]>
      - note <player.inventory> as:<player.name>_<player.gamemode>
      - wait 1t
      - flag <player> e_<player.gamemode>:<player.equipment>
      - wait 1t
      - inventory clear d:<player.inventory>
      - wait 1t
      - inventory set d:<player.inventory> o:in@<player.name>_survival
      - wait 1t
      - adjust <player> 'equipment:<player.flag[e_survival]>'
      - wait 1t
      - narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
      - adjust %target% 'gamemode:survival'
    - case help:
      - narrate "<script.yaml_key[usage]>"    
    - case default:
      - narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'
gmadventure:
  type: command
  name: gamemode
  usage: "/gma [playername]"
  description: Adventure Gamemode command
  debug: true
  aliases: 
  - /gm3
  permission: bruno.gamemode
  permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
  script:
  - narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
  - define target <c.args.get[1]||<player.name>>
  - choose <c.args.get[1]>:
    - case <server.list_online_players.match[%target%]>
      - note <player.inventory> as:<player.name>_<player.gamemode>
      - wait 1t
      - flag <player> e_<player.gamemode>:<player.equipment>
      - wait 1t
      - inventory clear d:<player.inventory>
      - wait 1t
      - inventory set d:<player.inventory> o:in@<player.name>_adventure
      - wait 1t
      - adjust <player> 'equipment:<player.flag[e_adventure]>'
      - wait 1t
      - narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
      - adjust %target% 'gamemode:adventure'
    - case help:
      - narrate "<script.yaml_key[usage]>"    
    - case default:
      - narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'
gmspectator:
  type: command
  name: gm4
  usage: "/gm4 [playername]"
  description: Spectator Gamemode command
  aliases:
  - /v
  - /vanish
  debug: true
  permission: bruno.gamemode
  permission message: <&6>Quartermaster <&7>Talk to the boss, you can't use this command.
  script:
  - narrate '<&6>Quartermaster <&7>Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes.'
  - define target <c.args.get[1]||<player.name>>
  - choose <c.args.get[1]>:
    - case <server.list_online_players.match[%target%]>
      - note <player.inventory> as:<player.name>_<player.gamemode>
      - wait 1t
      - flag <player> e_<player.gamemode>:<player.equipment>
      - wait 1t
      - inventory clear d:<player.inventory>
      - wait 1t
      - inventory set d:<player.inventory> o:in@<player.name>_spectator
      - wait 1t
      - adjust <player> 'equipment:<player.flag[e_spectator]>'
      - wait 1t
      - narrate '<&6>Quartermaster <&7>Inventory saved and switched.'
      - adjust %target% 'gamemode:spectator'
    - case help:
      - narrate "<script.yaml_key[usage]>"    
    - case default:
      - narrate '<&6>Quartermaster <&7>Nah. Try again mate. <script.yaml_key[usage]>'