Java Version: 1.8.0_66
CraftBukkit Version: git-Spigot-1646 (MC: 1.7.10)
Active Plugins (25): BetterChat: 1.1, WorldEdit: 6.1;no_git_id, Essentials: 2.13.1, Announcer: 1.5,
SetSpawn: 2.1, Multiverse-Core: 2.5-b688, WorldGuard: 6.1, NightVision: 1.2,
EssentialsProtect: 2.13.1, VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1,
EssentialsChat: 2.13.1, EssentialsAntiBuild: 2.13.1, PermissionsEx: 1.23.3,
CS-CoreLib: 1.2.7, WGCustomFlags: 1.7, Vault: 1.4.1-b436, EssentialsSpawn: 2.13.1,
HolographicDisplays: 2.1.10, Citizens: 2.0.13-SNAPSHOT (build 1171), CommandNPC: 1.7.2,
Blacksmith: 1.1, QuickSell: 2.0.1, Denizen: 0.9.6-SNAPSHOT (build 1544), Alchemist: 1.1,
Sentry: 1.8.5
Loaded Worlds (5): world, world_nether, world_the_end, flat, Flatgrass
Online Players (1): Alphatrooper(Alphatrooper)
19:22:06 [INFO] Starting InstantQueue
'EXCOMMAND_RecommendationsDenizenNutrition'...
19:22:06 [INFO] Queue 'EXCOMMAND_RecommendationsDenizenNutrition'
Executing: FLAG "dice_roll_cooldown:!"
19:22:06 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:06 [INFO] +> Executing 'FLAG': flag_name='DICE_ROLL_COOLDOWN'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:06 [INFO] Completing queue
'EXCOMMAND_RecommendationsDenizenNutrition'.
19:22:07 [INFO] +> Executing 'Event': Type='on DICEROLL command'
Container='DICEROLLCOMMAND(WORLD)' Player='Alphatrooper'
Context='{args=li@, cuboids=li@, server=false,
parsed_args=li@, command=DICEROLL, raw_args=}'
19:22:07 [INFO] +- Building event 'ON DICEROLL COMMAND' for
DICEROLLCOMMAND ---------+
19:22:07 [INFO] Starting InstantQueue
'DICEROLLCOMMAND_AffiliatesDistrictsGuys'...
19:22:07 [INFO] Queue 'DICEROLLCOMMAND_AffiliatesDistrictsGuys'
Executing: DETERMINE "passively" "fulfilled"
19:22:07 [INFO] +- Executing dCommand: DETERMINE/p@Alphatrooper ---------+
19:22:07 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'
passively='true'
19:22:07 [INFO] Queue 'DICEROLLCOMMAND_AffiliatesDistrictsGuys'
Executing: IF "<player.has_flag[dice_roll_cooldown]>" "{"
"-" "narrate" "<&a>You have already rolled the dice!
Please wait
<player.flag[dice_roll_cooldown].expiration.formatted>
before rolling the dice again." "-" "queue" "clear" "}"
19:22:07 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:07 [INFO] Filled tag <player.has_flag[dice_roll_cooldown]> with
'false'.
19:22:07 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
19:22:07 [INFO] Queue 'DICEROLLCOMMAND_AffiliatesDistrictsGuys'
Executing: TAKE "money" "quantity:3500"
19:22:07 [INFO] +- Executing dCommand: TAKE/p@Alphatrooper ---------+
19:22:07 [INFO] +> Executing 'TAKE': Type='MONEY' qty='3500'
Items='null'
19:22:07 [INFO] Queue 'DICEROLLCOMMAND_AffiliatesDistrictsGuys'
Executing: FLAG "player" "dice_roll_cooldown"
"duration:12h"
19:22:07 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:07 [INFO] +> Executing 'FLAG': flag_name='dice_roll_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@864000t'
flag_target='p@Alphatrooper'
19:22:07 [INFO] Queue 'DICEROLLCOMMAND_AffiliatesDistrictsGuys'
Executing: NARRATE "<&a>$3,500 has been deducted from your
account."
19:22:07 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:07 [INFO] Filled tag <&a> with ''.
19:22:07 [INFO] +> Executing 'NARRATE': Narrating='$3,500 has been
deducted from your account.' Targets='[p@Alphatrooper]'
19:22:07 [INFO] Queue 'DICEROLLCOMMAND_AffiliatesDistrictsGuys'
Executing: NARRATE "<&6>Rolling Dice!"
19:22:07 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:07 [INFO] Filled tag <&6> with ''.
19:22:07 [INFO] +> Executing 'NARRATE': Narrating='Rolling Dice!'
Targets='[p@Alphatrooper]'
19:22:07 [INFO] Queue 'DICEROLLCOMMAND_AffiliatesDistrictsGuys'
Executing: RUN "RollDice" "delay:2s"
19:22:07 [INFO] +- Executing dCommand: RUN/p@Alphatrooper ---------+
19:22:07 [INFO] +> Executing 'RUN': script='ROLLDICE(TASK)' delay='d@40t'
19:22:07 [INFO] Delaying TimedQueue 'ROLLDICE_NecPropositionOutside' for
'd@40t'...
19:22:07 [INFO] Completing queue
'DICEROLLCOMMAND_AffiliatesDistrictsGuys'.
19:22:09 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: FLAG
"player" "diceNum:<util.random.int[1].to[50]>"
19:22:09 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:09 [INFO] Filled tag <util.random.int[1].to[50]> with '9'.
19:22:09 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='SET_VALUE(9)' flag_target='p@Alphatrooper'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" "==" "50" "{" "-" "inject"
"DiceFireworks" "-" "give" "i@383,50" "<player>" "qty:6"
"-" "announce" "<&2><player.name><&6> just rolled the<&l>
GRAND PRIZE<&co> <&2><&l>6x Creeper Eggs!" "-" "inject"
"DiceFireworks" "}" "else" "if" "<player.flag[diceNum]>"
"==" "49" "{" "-" "announce" "<&2><player.name><&6> just
rolled the<&l> Second Grand Prize<&co> <&2><&l>$50.000!"
"-" "narrate" "<&a>$50,000 has been added to your
account." "-" ... * snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='EQUALS',
ComparedTo='Number(50)' --> OUTCOME='false'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" "==" "49" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Second Grand
Prize<&co> <&2><&l>$50.000!" "-" "narrate" "<&a>$50,000
has been added to your account." "-" "give" "money"
"quantity:50000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been adde... * snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='EQUALS',
ComparedTo='Number(49)' --> OUTCOME='false'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been added to your account." "-" "give" "money"
"quantity:35000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>D... *
snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='EQUALS',
ComparedTo='Number(48)' --> OUTCOME='false'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Helmet;enchantments=PROTECTION_ENVIRONMENTAL,4|DURABILITY,3];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@diamond_chestplate[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Chestplate;enchantments=PROTECTION_...
* snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='EQUALS',
ComparedTo='Number(47)' --> OUTCOME='false'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" "==" "46" "{" "-" "narrate"
"<&6>You've rolled 46! You win!" "-" "give"
"i@diamond_Sword[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Sword;enchantments=DAMAGE_ALL,5|DURABILITY,3|FIRE_ASPECT,2];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@bow[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Bow;enchantments=ARROW_DAMAGE,5]"
"-" "give" "i@diamond_pickaxe[display_name=<&8>Luc... *
snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='EQUALS',
ComparedTo='Number(46)' --> OUTCOME='false'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" ">=" "43" "&&"
"<player.flag[diceNum]>" "<=" "45" "{" "-" "inject"
"RoyalArmor" "}" "else" "if" "<player.flag[diceNum]>" ">="
"40" "&&" "<player.flag[diceNum]>" "<=" "42" "{" "-"
"inject" "SuperGoldenApples" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"in... * snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='OR_MORE',
ComparedTo='Number(43)' --> OUTCOME='false'
19:22:10 [INFO] Comparable 2: Comparable='Number(9)', Operator='OR_LESS',
ComparedTo='Number(45)' --> OUTCOME='true'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" ">=" "40" "&&"
"<player.flag[diceNum]>" "<=" "42" "{" "-" "inject"
"SuperGoldenApples" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"inject" "Obsidian" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inje... *
snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='OR_MORE',
ComparedTo='Number(40)' --> OUTCOME='false'
19:22:10 [INFO] Comparable 2: Comparable='Number(9)', Operator='OR_LESS',
ComparedTo='Number(42)' --> OUTCOME='true'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"inject" "Obsidian" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inject"
"Diamond" "}" "else" "if" "<player.flag[diceNum]>" ">="
"19" "&&" "<player.flag[diceNum]>" "<=" "23" "{" "-"
"inject" "Ender... * snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='OR_MORE',
ComparedTo='Number(31)' --> OUTCOME='false'
19:22:10 [INFO] Comparable 2: Comparable='Number(9)', Operator='OR_LESS',
ComparedTo='Number(39)' --> OUTCOME='true'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" ">=" "27" "&&"
"<player.flag[diceNum]>" "<=" "30" "{" "-" "inject"
"Obsidian" "}" "else" "if" "<player.flag[diceNum]>" ">="
"24" "&&" "<player.flag[diceNum]>" "<=" "26" "{" "-"
"inject" "Diamond" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "19" "&&"
"<player.flag[diceNum]>" "<=" "23" "{" "-" "inject"
"Enderpearl" "}" "else" "if" "<player.flag[diceNum]>" ">="
"16" "&&" "<player.flag[diceNum]>" "<=" "19" "{" "-"
"inject" "Obsidia... * snip! *
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='OR_MORE',
ComparedTo='Number(27)' --> OUTCOME='false'
19:22:10 [INFO] Comparable 2: Comparable='Number(9)', Operator='OR_LESS',
ComparedTo='Number(30)' --> OUTCOME='true'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inject"
"Diamond" "}" "else" "if" "<player.flag[diceNum]>" ">="
"19" "&&" "<player.flag[diceNum]>" "<=" "23" "{" "-"
"inject" "Enderpearl" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "16" "&&"
"<player.flag[diceNum]>" "<=" "19" "{" "-" "inject"
"Obsidian" "}" "else" "{" "-" "inject" "default" "}"
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='OR_MORE',
ComparedTo='Number(24)' --> OUTCOME='false'
19:22:10 [INFO] Comparable 2: Comparable='Number(9)', Operator='OR_LESS',
ComparedTo='Number(26)' --> OUTCOME='true'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" ">=" "19" "&&"
"<player.flag[diceNum]>" "<=" "23" "{" "-" "inject"
"Enderpearl" "}" "else" "if" "<player.flag[diceNum]>" ">="
"16" "&&" "<player.flag[diceNum]>" "<=" "19" "{" "-"
"inject" "Obsidian" "}" "else" "{" "-" "inject" "default"
"}"
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='OR_MORE',
ComparedTo='Number(19)' --> OUTCOME='false'
19:22:10 [INFO] Comparable 2: Comparable='Number(9)', Operator='OR_LESS',
ComparedTo='Number(23)' --> OUTCOME='true'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: IF
"<player.flag[diceNum]>" ">=" "16" "&&"
"<player.flag[diceNum]>" "<=" "19" "{" "-" "inject"
"Obsidian" "}" "else" "{" "-" "inject" "default" "}"
19:22:10 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Filled tag <player.flag[diceNum]> with '9'.
19:22:10 [INFO] Comparable 1: Comparable='Number(9)', Operator='OR_MORE',
ComparedTo='Number(16)' --> OUTCOME='false'
19:22:10 [INFO] Comparable 2: Comparable='Number(9)', Operator='OR_LESS',
ComparedTo='Number(19)' --> OUTCOME='true'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: INJECT
"default"
19:22:10 [INFO] +- Executing dCommand: INJECT/p@Alphatrooper ---------+
19:22:10 [INFO] +> Executing 'INJECT': script='DEFAULT(TASK)'
19:22:10 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: NARRATE
"<&6>Sorry, you didn't win anything this time!"
19:22:10 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:10 [INFO] Filled tag <&6> with ''.
19:22:10 [INFO] +> Executing 'NARRATE': Narrating='Sorry, you didn't win
anything this time!' Targets='[p@Alphatrooper]'
19:22:11 [INFO] Queue 'ROLLDICE_NecPropositionOutside' Executing: FLAG
"player" "diceNum:!"
19:22:11 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:11 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:11 [INFO] Completing queue 'ROLLDICE_NecPropositionOutside'.
19:22:12 [INFO] Starting InstantQueue
'EXCOMMAND_BarriersMyspaceAcquisitions'...
19:22:12 [INFO] Queue 'EXCOMMAND_BarriersMyspaceAcquisitions' Executing:
FLAG "dice_roll_cooldown:!"
19:22:12 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:12 [INFO] +> Executing 'FLAG': flag_name='DICE_ROLL_COOLDOWN'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:12 [INFO] Completing queue 'EXCOMMAND_BarriersMyspaceAcquisitions'.
19:22:13 [INFO] +> Executing 'Event': Type='on DICEROLL command'
Container='DICEROLLCOMMAND(WORLD)' Player='Alphatrooper'
Context='{args=li@, cuboids=li@, server=false,
parsed_args=li@, command=DICEROLL, raw_args=}'
19:22:13 [INFO] +- Building event 'ON DICEROLL COMMAND' for
DICEROLLCOMMAND ---------+
19:22:13 [INFO] Starting InstantQueue
'DICEROLLCOMMAND_SilenceLikelihoodAnime'...
19:22:13 [INFO] Queue 'DICEROLLCOMMAND_SilenceLikelihoodAnime' Executing:
DETERMINE "passively" "fulfilled"
19:22:13 [INFO] +- Executing dCommand: DETERMINE/p@Alphatrooper ---------+
19:22:13 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'
passively='true'
19:22:13 [INFO] Queue 'DICEROLLCOMMAND_SilenceLikelihoodAnime' Executing:
IF "<player.has_flag[dice_roll_cooldown]>" "{" "-"
"narrate" "<&a>You have already rolled the dice! Please
wait
<player.flag[dice_roll_cooldown].expiration.formatted>
before rolling the dice again." "-" "queue" "clear" "}"
19:22:13 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:13 [INFO] Filled tag <player.has_flag[dice_roll_cooldown]> with
'false'.
19:22:13 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
19:22:13 [INFO] Queue 'DICEROLLCOMMAND_SilenceLikelihoodAnime' Executing:
TAKE "money" "quantity:3500"
19:22:13 [INFO] +- Executing dCommand: TAKE/p@Alphatrooper ---------+
19:22:13 [INFO] +> Executing 'TAKE': Type='MONEY' qty='3500'
Items='null'
19:22:13 [INFO] Queue 'DICEROLLCOMMAND_SilenceLikelihoodAnime' Executing:
FLAG "player" "dice_roll_cooldown" "duration:12h"
19:22:13 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:13 [INFO] +> Executing 'FLAG': flag_name='dice_roll_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@864000t'
flag_target='p@Alphatrooper'
19:22:13 [INFO] Queue 'DICEROLLCOMMAND_SilenceLikelihoodAnime' Executing:
NARRATE "<&a>$3,500 has been deducted from your account."
19:22:13 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:13 [INFO] Filled tag <&a> with ''.
19:22:13 [INFO] +> Executing 'NARRATE': Narrating='$3,500 has been
deducted from your account.' Targets='[p@Alphatrooper]'
19:22:13 [INFO] Queue 'DICEROLLCOMMAND_SilenceLikelihoodAnime' Executing:
NARRATE "<&6>Rolling Dice!"
19:22:13 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:13 [INFO] Filled tag <&6> with ''.
19:22:13 [INFO] +> Executing 'NARRATE': Narrating='Rolling Dice!'
Targets='[p@Alphatrooper]'
19:22:13 [INFO] Queue 'DICEROLLCOMMAND_SilenceLikelihoodAnime' Executing:
RUN "RollDice" "delay:2s"
19:22:13 [INFO] +- Executing dCommand: RUN/p@Alphatrooper ---------+
19:22:13 [INFO] +> Executing 'RUN': script='ROLLDICE(TASK)' delay='d@40t'
19:22:13 [INFO] Delaying TimedQueue 'ROLLDICE_SortsTodaySa' for
'd@40t'...
19:22:13 [INFO] Completing queue
'DICEROLLCOMMAND_SilenceLikelihoodAnime'.
19:22:15 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: FLAG "player"
"diceNum:<util.random.int[1].to[50]>"
19:22:15 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:15 [INFO] Filled tag <util.random.int[1].to[50]> with '39'.
19:22:15 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='SET_VALUE(39)' flag_target='p@Alphatrooper'
19:22:15 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" "==" "50" "{" "-" "inject"
"DiceFireworks" "-" "give" "i@383,50" "<player>" "qty:6"
"-" "announce" "<&2><player.name><&6> just rolled the<&l>
GRAND PRIZE<&co> <&2><&l>6x Creeper Eggs!" "-" "inject"
"DiceFireworks" "}" "else" "if" "<player.flag[diceNum]>"
"==" "49" "{" "-" "announce" "<&2><player.name><&6> just
rolled the<&l> Second Grand Prize<&co> <&2><&l>$50.000!"
"-" "narrate" "<&a>$50,000 has been added to your
account." "-" "give" "m... * snip! *
19:22:15 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:15 [INFO] Comparable 1: Comparable='Number(39)', Operator='EQUALS',
ComparedTo='Number(50)' --> OUTCOME='false'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" "==" "49" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Second Grand
Prize<&co> <&2><&l>$50.000!" "-" "narrate" "<&a>$50,000
has been added to your account." "-" "give" "money"
"quantity:50000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been added to your... * snip! *
19:22:16 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Comparable 1: Comparable='Number(39)', Operator='EQUALS',
ComparedTo='Number(49)' --> OUTCOME='false'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been added to your account." "-" "give" "money"
"quantity:35000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>Dice<&f><&...
* snip! *
19:22:16 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Comparable 1: Comparable='Number(39)', Operator='EQUALS',
ComparedTo='Number(48)' --> OUTCOME='false'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Helmet;enchantments=PROTECTION_ENVIRONMENTAL,4|DURABILITY,3];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@diamond_chestplate[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Chestplate;enchantments=PROTECTION_ENVIRONME...
* snip! *
19:22:16 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Comparable 1: Comparable='Number(39)', Operator='EQUALS',
ComparedTo='Number(47)' --> OUTCOME='false'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" "==" "46" "{" "-" "narrate"
"<&6>You've rolled 46! You win!" "-" "give"
"i@diamond_Sword[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Sword;enchantments=DAMAGE_ALL,5|DURABILITY,3|FIRE_ASPECT,2];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@bow[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Bow;enchantments=ARROW_DAMAGE,5]"
"-" "give"
"i@diamond_pickaxe[display_name=<&8>Lucky<&7><&s... *
snip! *
19:22:16 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Comparable 1: Comparable='Number(39)', Operator='EQUALS',
ComparedTo='Number(46)' --> OUTCOME='false'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" ">=" "43" "&&"
"<player.flag[diceNum]>" "<=" "45" "{" "-" "inject"
"RoyalArmor" "}" "else" "if" "<player.flag[diceNum]>" ">="
"40" "&&" "<player.flag[diceNum]>" "<=" "42" "{" "-"
"inject" "SuperGoldenApples" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"inject" "Ob... * snip! *
19:22:16 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Comparable 1: Comparable='Number(39)',
Operator='OR_MORE', ComparedTo='Number(43)' -->
OUTCOME='false'
19:22:16 [INFO] Comparable 2: Comparable='Number(39)',
Operator='OR_LESS', ComparedTo='Number(45)' -->
OUTCOME='true'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" ">=" "40" "&&"
"<player.flag[diceNum]>" "<=" "42" "{" "-" "inject"
"SuperGoldenApples" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"inject" "Obsidian" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inject"
"Diam... * snip! *
19:22:16 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Comparable 1: Comparable='Number(39)',
Operator='OR_MORE', ComparedTo='Number(40)' -->
OUTCOME='false'
19:22:16 [INFO] Comparable 2: Comparable='Number(39)',
Operator='OR_LESS', ComparedTo='Number(42)' -->
OUTCOME='true'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: IF
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"inject" "Obsidian" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inject"
"Diamond" "}" "else" "if" "<player.flag[diceNum]>" ">="
"19" "&&" "<player.flag[diceNum]>" "<=" "23" "{" "-"
"inject" "Enderpearl" "}... * snip! *
19:22:16 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Comparable 1: Comparable='Number(39)',
Operator='OR_MORE', ComparedTo='Number(31)' -->
OUTCOME='true'
19:22:16 [INFO] Comparable 2: Comparable='Number(39)',
Operator='OR_LESS', ComparedTo='Number(39)' -->
OUTCOME='true'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: INJECT
"GoldenApples"
19:22:16 [INFO] +- Executing dCommand: INJECT/p@Alphatrooper ---------+
19:22:16 [INFO] +> Executing 'INJECT': script='GOLDENAPPLES(TASK)'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: NARRATE
"<&6>You've rolled <player.flag[diceNum]>! You win <&e>32x
Golden Apples!"
19:22:16 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:16 [INFO] Filled tag <&6> with ''.
19:22:16 [INFO] Filled tag <player.flag[diceNum]> with '39'.
19:22:16 [INFO] Filled tag <&e> with ''.
19:22:16 [INFO] +> Executing 'NARRATE': Narrating='You've rolled 39! You
win 32x Golden Apples!' Targets='[p@Alphatrooper]'
19:22:16 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: GIVE
"i@golden_apple" "qty:32"
19:22:16 [INFO] +- Executing dCommand: GIVE/p@Alphatrooper ---------+
19:22:16 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@30610a15-d2e8-4043-94ec-32c3c093d220]'
Quantity='32.0' engrave='false'
unlimit_stack_size='false' Items='[i@golden_apple]'
slot='1'
19:22:17 [INFO] Queue 'ROLLDICE_SortsTodaySa' Executing: FLAG "player"
"diceNum:!"
19:22:17 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:17 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:17 [INFO] Completing queue 'ROLLDICE_SortsTodaySa'.
19:22:18 [INFO] Starting InstantQueue
'EXCOMMAND_CommissionsSeedsOperating'...
19:22:18 [INFO] Queue 'EXCOMMAND_CommissionsSeedsOperating' Executing:
FLAG "dice_roll_cooldown:!"
19:22:18 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:18 [INFO] +> Executing 'FLAG': flag_name='DICE_ROLL_COOLDOWN'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:18 [INFO] Completing queue 'EXCOMMAND_CommissionsSeedsOperating'.
19:22:18 [INFO] +> Executing 'Event': Type='on DICEROLL command'
Container='DICEROLLCOMMAND(WORLD)' Player='Alphatrooper'
Context='{args=li@, cuboids=li@, server=false,
parsed_args=li@, command=DICEROLL, raw_args=}'
19:22:18 [INFO] +- Building event 'ON DICEROLL COMMAND' for
DICEROLLCOMMAND ---------+
19:22:18 [INFO] Starting InstantQueue
'DICEROLLCOMMAND_StatsExposedSounds'...
19:22:18 [INFO] Queue 'DICEROLLCOMMAND_StatsExposedSounds' Executing:
DETERMINE "passively" "fulfilled"
19:22:18 [INFO] +- Executing dCommand: DETERMINE/p@Alphatrooper ---------+
19:22:18 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'
passively='true'
19:22:18 [INFO] Queue 'DICEROLLCOMMAND_StatsExposedSounds' Executing: IF
"<player.has_flag[dice_roll_cooldown]>" "{" "-" "narrate"
"<&a>You have already rolled the dice! Please wait
<player.flag[dice_roll_cooldown].expiration.formatted>
before rolling the dice again." "-" "queue" "clear" "}"
19:22:18 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:18 [INFO] Filled tag <player.has_flag[dice_roll_cooldown]> with
'false'.
19:22:18 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
19:22:18 [INFO] Queue 'DICEROLLCOMMAND_StatsExposedSounds' Executing:
TAKE "money" "quantity:3500"
19:22:18 [INFO] +- Executing dCommand: TAKE/p@Alphatrooper ---------+
19:22:18 [INFO] +> Executing 'TAKE': Type='MONEY' qty='3500'
Items='null'
19:22:18 [INFO] Queue 'DICEROLLCOMMAND_StatsExposedSounds' Executing:
FLAG "player" "dice_roll_cooldown" "duration:12h"
19:22:18 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:18 [INFO] +> Executing 'FLAG': flag_name='dice_roll_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@864000t'
flag_target='p@Alphatrooper'
19:22:18 [INFO] Queue 'DICEROLLCOMMAND_StatsExposedSounds' Executing:
NARRATE "<&a>$3,500 has been deducted from your account."
19:22:18 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:18 [INFO] Filled tag <&a> with ''.
19:22:18 [INFO] +> Executing 'NARRATE': Narrating='$3,500 has been
deducted from your account.' Targets='[p@Alphatrooper]'
19:22:18 [INFO] Queue 'DICEROLLCOMMAND_StatsExposedSounds' Executing:
NARRATE "<&6>Rolling Dice!"
19:22:18 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:18 [INFO] Filled tag <&6> with ''.
19:22:18 [INFO] +> Executing 'NARRATE': Narrating='Rolling Dice!'
Targets='[p@Alphatrooper]'
19:22:18 [INFO] Queue 'DICEROLLCOMMAND_StatsExposedSounds' Executing: RUN
"RollDice" "delay:2s"
19:22:18 [INFO] +- Executing dCommand: RUN/p@Alphatrooper ---------+
19:22:18 [INFO] +> Executing 'RUN': script='ROLLDICE(TASK)' delay='d@40t'
19:22:18 [INFO] Delaying TimedQueue 'ROLLDICE_FaqCategoriesReliance' for
'd@40t'...
19:22:18 [INFO] Completing queue 'DICEROLLCOMMAND_StatsExposedSounds'.
19:22:20 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: FLAG
"player" "diceNum:<util.random.int[1].to[50]>"
19:22:20 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:20 [INFO] Filled tag <util.random.int[1].to[50]> with '26'.
19:22:20 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='SET_VALUE(26)' flag_target='p@Alphatrooper'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" "==" "50" "{" "-" "inject"
"DiceFireworks" "-" "give" "i@383,50" "<player>" "qty:6"
"-" "announce" "<&2><player.name><&6> just rolled the<&l>
GRAND PRIZE<&co> <&2><&l>6x Creeper Eggs!" "-" "inject"
"DiceFireworks" "}" "else" "if" "<player.flag[diceNum]>"
"==" "49" "{" "-" "announce" "<&2><player.name><&6> just
rolled the<&l> Second Grand Prize<&co> <&2><&l>$50.000!"
"-" "narrate" "<&a>$50,000 has been added to your
account." "-" ... * snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)', Operator='EQUALS',
ComparedTo='Number(50)' --> OUTCOME='false'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" "==" "49" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Second Grand
Prize<&co> <&2><&l>$50.000!" "-" "narrate" "<&a>$50,000
has been added to your account." "-" "give" "money"
"quantity:50000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been adde... * snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)', Operator='EQUALS',
ComparedTo='Number(49)' --> OUTCOME='false'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been added to your account." "-" "give" "money"
"quantity:35000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>D... *
snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)', Operator='EQUALS',
ComparedTo='Number(48)' --> OUTCOME='false'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Helmet;enchantments=PROTECTION_ENVIRONMENTAL,4|DURABILITY,3];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@diamond_chestplate[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Chestplate;enchantments=PROTECTION_...
* snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)', Operator='EQUALS',
ComparedTo='Number(47)' --> OUTCOME='false'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" "==" "46" "{" "-" "narrate"
"<&6>You've rolled 46! You win!" "-" "give"
"i@diamond_Sword[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Sword;enchantments=DAMAGE_ALL,5|DURABILITY,3|FIRE_ASPECT,2];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@bow[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Bow;enchantments=ARROW_DAMAGE,5]"
"-" "give" "i@diamond_pickaxe[display_name=<&8>Luc... *
snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)', Operator='EQUALS',
ComparedTo='Number(46)' --> OUTCOME='false'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" ">=" "43" "&&"
"<player.flag[diceNum]>" "<=" "45" "{" "-" "inject"
"RoyalArmor" "}" "else" "if" "<player.flag[diceNum]>" ">="
"40" "&&" "<player.flag[diceNum]>" "<=" "42" "{" "-"
"inject" "SuperGoldenApples" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"in... * snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)',
Operator='OR_MORE', ComparedTo='Number(43)' -->
OUTCOME='false'
19:22:21 [INFO] Comparable 2: Comparable='Number(26)',
Operator='OR_LESS', ComparedTo='Number(45)' -->
OUTCOME='true'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" ">=" "40" "&&"
"<player.flag[diceNum]>" "<=" "42" "{" "-" "inject"
"SuperGoldenApples" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"inject" "Obsidian" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inje... *
snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)',
Operator='OR_MORE', ComparedTo='Number(40)' -->
OUTCOME='false'
19:22:21 [INFO] Comparable 2: Comparable='Number(26)',
Operator='OR_LESS', ComparedTo='Number(42)' -->
OUTCOME='true'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"inject" "Obsidian" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inject"
"Diamond" "}" "else" "if" "<player.flag[diceNum]>" ">="
"19" "&&" "<player.flag[diceNum]>" "<=" "23" "{" "-"
"inject" "Ender... * snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)',
Operator='OR_MORE', ComparedTo='Number(31)' -->
OUTCOME='false'
19:22:21 [INFO] Comparable 2: Comparable='Number(26)',
Operator='OR_LESS', ComparedTo='Number(39)' -->
OUTCOME='true'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" ">=" "27" "&&"
"<player.flag[diceNum]>" "<=" "30" "{" "-" "inject"
"Obsidian" "}" "else" "if" "<player.flag[diceNum]>" ">="
"24" "&&" "<player.flag[diceNum]>" "<=" "26" "{" "-"
"inject" "Diamond" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "19" "&&"
"<player.flag[diceNum]>" "<=" "23" "{" "-" "inject"
"Enderpearl" "}" "else" "if" "<player.flag[diceNum]>" ">="
"16" "&&" "<player.flag[diceNum]>" "<=" "19" "{" "-"
"inject" "Obsidia... * snip! *
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)',
Operator='OR_MORE', ComparedTo='Number(27)' -->
OUTCOME='false'
19:22:21 [INFO] Comparable 2: Comparable='Number(26)',
Operator='OR_LESS', ComparedTo='Number(30)' -->
OUTCOME='true'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: IF
"<player.flag[diceNum]>" ">=" "24" "&&"
"<player.flag[diceNum]>" "<=" "26" "{" "-" "inject"
"Diamond" "}" "else" "if" "<player.flag[diceNum]>" ">="
"19" "&&" "<player.flag[diceNum]>" "<=" "23" "{" "-"
"inject" "Enderpearl" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "16" "&&"
"<player.flag[diceNum]>" "<=" "19" "{" "-" "inject"
"Obsidian" "}" "else" "{" "-" "inject" "default" "}"
19:22:21 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Comparable 1: Comparable='Number(26)',
Operator='OR_MORE', ComparedTo='Number(24)' -->
OUTCOME='true'
19:22:21 [INFO] Comparable 2: Comparable='Number(26)',
Operator='OR_LESS', ComparedTo='Number(26)' -->
OUTCOME='true'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: INJECT
"Diamond"
19:22:21 [INFO] +- Executing dCommand: INJECT/p@Alphatrooper ---------+
19:22:21 [INFO] +> Executing 'INJECT': script='DIAMOND(TASK)'
19:22:21 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: NARRATE
"<&6>You've rolled <player.flag[diceNum]>! You win <&b>16x
Diamonds!"
19:22:21 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:21 [INFO] Filled tag <&6> with ''.
19:22:21 [INFO] Filled tag <player.flag[diceNum]> with '26'.
19:22:21 [INFO] Filled tag <&b> with ''.
19:22:21 [INFO] +> Executing 'NARRATE': Narrating='You've rolled 26! You
win 16x Diamonds!' Targets='[p@Alphatrooper]'
19:22:22 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: GIVE
"i@diamond" "qty:16"
19:22:22 [INFO] +- Executing dCommand: GIVE/p@Alphatrooper ---------+
19:22:22 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@30610a15-d2e8-4043-94ec-32c3c093d220]'
Quantity='16.0' engrave='false'
unlimit_stack_size='false' Items='[i@diamond]' slot='1'
19:22:22 [INFO] Queue 'ROLLDICE_FaqCategoriesReliance' Executing: FLAG
"player" "diceNum:!"
19:22:22 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:22 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:22 [INFO] Completing queue 'ROLLDICE_FaqCategoriesReliance'.
19:22:23 [INFO] Starting InstantQueue 'EXCOMMAND_LackNintendoMuze'...
19:22:23 [INFO] Queue 'EXCOMMAND_LackNintendoMuze' Executing: FLAG
"dice_roll_cooldown:!"
19:22:23 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:23 [INFO] +> Executing 'FLAG': flag_name='DICE_ROLL_COOLDOWN'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:23 [INFO] Completing queue 'EXCOMMAND_LackNintendoMuze'.
19:22:23 [INFO] +> Executing 'Event': Type='on DICEROLL command'
Container='DICEROLLCOMMAND(WORLD)' Player='Alphatrooper'
Context='{args=li@, cuboids=li@, server=false,
parsed_args=li@, command=DICEROLL, raw_args=}'
19:22:23 [INFO] +- Building event 'ON DICEROLL COMMAND' for
DICEROLLCOMMAND ---------+
19:22:23 [INFO] Starting InstantQueue
'DICEROLLCOMMAND_ExpressionsManualRetailers'...
19:22:23 [INFO] Queue 'DICEROLLCOMMAND_ExpressionsManualRetailers'
Executing: DETERMINE "passively" "fulfilled"
19:22:23 [INFO] +- Executing dCommand: DETERMINE/p@Alphatrooper ---------+
19:22:23 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'
passively='true'
19:22:23 [INFO] Queue 'DICEROLLCOMMAND_ExpressionsManualRetailers'
Executing: IF "<player.has_flag[dice_roll_cooldown]>" "{"
"-" "narrate" "<&a>You have already rolled the dice!
Please wait
<player.flag[dice_roll_cooldown].expiration.formatted>
before rolling the dice again." "-" "queue" "clear" "}"
19:22:23 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:23 [INFO] Filled tag <player.has_flag[dice_roll_cooldown]> with
'false'.
19:22:23 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
19:22:23 [INFO] Queue 'DICEROLLCOMMAND_ExpressionsManualRetailers'
Executing: TAKE "money" "quantity:3500"
19:22:23 [INFO] +- Executing dCommand: TAKE/p@Alphatrooper ---------+
19:22:23 [INFO] +> Executing 'TAKE': Type='MONEY' qty='3500'
Items='null'
19:22:23 [INFO] Queue 'DICEROLLCOMMAND_ExpressionsManualRetailers'
Executing: FLAG "player" "dice_roll_cooldown"
"duration:12h"
19:22:23 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:23 [INFO] +> Executing 'FLAG': flag_name='dice_roll_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@864000t'
flag_target='p@Alphatrooper'
19:22:23 [INFO] Queue 'DICEROLLCOMMAND_ExpressionsManualRetailers'
Executing: NARRATE "<&a>$3,500 has been deducted from your
account."
19:22:23 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:23 [INFO] Filled tag <&a> with ''.
19:22:23 [INFO] +> Executing 'NARRATE': Narrating='$3,500 has been
deducted from your account.' Targets='[p@Alphatrooper]'
19:22:23 [INFO] Queue 'DICEROLLCOMMAND_ExpressionsManualRetailers'
Executing: NARRATE "<&6>Rolling Dice!"
19:22:23 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:23 [INFO] Filled tag <&6> with ''.
19:22:23 [INFO] +> Executing 'NARRATE': Narrating='Rolling Dice!'
Targets='[p@Alphatrooper]'
19:22:23 [INFO] Queue 'DICEROLLCOMMAND_ExpressionsManualRetailers'
Executing: RUN "RollDice" "delay:2s"
19:22:23 [INFO] +- Executing dCommand: RUN/p@Alphatrooper ---------+
19:22:23 [INFO] +> Executing 'RUN': script='ROLLDICE(TASK)' delay='d@40t'
19:22:23 [INFO] Delaying TimedQueue 'ROLLDICE_MinutesPubmedLightning' for
'd@40t'...
19:22:23 [INFO] Completing queue
'DICEROLLCOMMAND_ExpressionsManualRetailers'.
19:22:25 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: FLAG
"player" "diceNum:<util.random.int[1].to[50]>"
19:22:25 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:25 [INFO] Filled tag <util.random.int[1].to[50]> with '44'.
19:22:25 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='SET_VALUE(44)' flag_target='p@Alphatrooper'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: IF
"<player.flag[diceNum]>" "==" "50" "{" "-" "inject"
"DiceFireworks" "-" "give" "i@383,50" "<player>" "qty:6"
"-" "announce" "<&2><player.name><&6> just rolled the<&l>
GRAND PRIZE<&co> <&2><&l>6x Creeper Eggs!" "-" "inject"
"DiceFireworks" "}" "else" "if" "<player.flag[diceNum]>"
"==" "49" "{" "-" "announce" "<&2><player.name><&6> just
rolled the<&l> Second Grand Prize<&co> <&2><&l>$50.000!"
"-" "narrate" "<&a>$50,000 has been added to your
account." "-"... * snip! *
19:22:26 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Comparable 1: Comparable='Number(44)', Operator='EQUALS',
ComparedTo='Number(50)' --> OUTCOME='false'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: IF
"<player.flag[diceNum]>" "==" "49" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Second Grand
Prize<&co> <&2><&l>$50.000!" "-" "narrate" "<&a>$50,000
has been added to your account." "-" "give" "money"
"quantity:50000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been add... * snip! *
19:22:26 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Comparable 1: Comparable='Number(44)', Operator='EQUALS',
ComparedTo='Number(49)' --> OUTCOME='false'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: IF
"<player.flag[diceNum]>" "==" "48" "{" "-" "announce"
"<&2><player.name><&6> just rolled the<&l> Third Grand
Prize<&co> <&2><&l>$35.000!" "-" "narrate" "<&a>$35,000
has been added to your account." "-" "give" "money"
"quantity:35000" "-" "inject" "DiceFireworks" "}" "else"
"if" "<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>... *
snip! *
19:22:26 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Comparable 1: Comparable='Number(44)', Operator='EQUALS',
ComparedTo='Number(48)' --> OUTCOME='false'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: IF
"<player.flag[diceNum]>" "==" "47" "{" "-" "narrate"
"<&6>You rolled 47! You win a <&8>Lucky <&7>Dice <&6>Armor
Set!" "-" "give"
"i@diamond_helmet[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Helmet;enchantments=PROTECTION_ENVIRONMENTAL,4|DURABILITY,3];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@diamond_chestplate[display_name=<&8>Lucky<&7><&sp>Dice<&f><&sp>Chestplate;enchantments=PROTECTION...
* snip! *
19:22:26 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Comparable 1: Comparable='Number(44)', Operator='EQUALS',
ComparedTo='Number(47)' --> OUTCOME='false'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: IF
"<player.flag[diceNum]>" "==" "46" "{" "-" "narrate"
"<&6>You've rolled 46! You win!" "-" "give"
"i@diamond_Sword[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Sword;enchantments=DAMAGE_ALL,5|DURABILITY,3|FIRE_ASPECT,2];lore=It<&sq>s<&sp>only<&sp>a<&sp>gambling<&sp>problem<&sp>if<&sp>you<&sq>re<&sp>losin<&sq>.]"
"-" "give"
"i@bow[display_name=<&8>Lucky<&7><&sq>Dice<&f><&sq>Bow;enchantments=ARROW_DAMAGE,5]"
"-" "give" "i@diamond_pickaxe[display_name=<&8>Lu... *
snip! *
19:22:26 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Comparable 1: Comparable='Number(44)', Operator='EQUALS',
ComparedTo='Number(46)' --> OUTCOME='false'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: IF
"<player.flag[diceNum]>" ">=" "43" "&&"
"<player.flag[diceNum]>" "<=" "45" "{" "-" "inject"
"RoyalArmor" "}" "else" "if" "<player.flag[diceNum]>" ">="
"40" "&&" "<player.flag[diceNum]>" "<=" "42" "{" "-"
"inject" "SuperGoldenApples" "}" "else" "if"
"<player.flag[diceNum]>" ">=" "31" "&&"
"<player.flag[diceNum]>" "<=" "39" "{" "-" "inject"
"GoldenApples" "}" "else" "if" "<player.flag[diceNum]>"
">=" "27" "&&" "<player.flag[diceNum]>" "<=" "30" "{" "-"
"i... * snip! *
19:22:26 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] Comparable 1: Comparable='Number(44)',
Operator='OR_MORE', ComparedTo='Number(43)' -->
OUTCOME='true'
19:22:26 [INFO] Comparable 2: Comparable='Number(44)',
Operator='OR_LESS', ComparedTo='Number(45)' -->
OUTCOME='true'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: INJECT
"RoyalArmor"
19:22:26 [INFO] +- Executing dCommand: INJECT/p@Alphatrooper ---------+
19:22:26 [INFO] +> Executing 'INJECT': script='ROYALARMOR(TASK)'
19:22:26 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing:
NARRATE "<&6>You've rolled <player.flag[diceNum]>! You
win!"
19:22:26 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
19:22:26 [INFO] Filled tag <&6> with ''.
19:22:26 [INFO] Filled tag <player.flag[diceNum]> with '44'.
19:22:26 [INFO] +> Executing 'NARRATE': Narrating='You've rolled 44! You
win!' Targets='[p@Alphatrooper]'
19:22:27 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: GIVE
"i@diamond_helmet[display_name=<&8><&lb><&5>Royal"
"Helmet<&8><&rb>;enchantments=PROTECTION_ENVIRONMENTAL,4]"
19:22:27 [INFO] +- Executing dCommand: GIVE/p@Alphatrooper ---------+
19:22:27 [INFO] Filled tag <&8> with ''.
19:22:27 [INFO] Filled tag <&lb> with '['.
19:22:27 [INFO] Filled tag <&5> with ''.
19:22:27 [INFO] Filled tag <&8> with ''.
19:22:27 [INFO] Filled tag <&rb> with ']'.
19:22:27 [INFO] +> [dItem] valueOf dItem returning null:
diamond_helmet[display_name=[Royal
19:22:27 [INFO] ERROR! 'Helmet];enchantments=PROTECTION_ENVIRONMENTAL,4]'
is an unknown argument!
19:22:27 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@30610a15-d2e8-4043-94ec-32c3c093d220]'
Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[]' slot='1'
19:22:27 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: GIVE
"i@diamond_chestplate[display_name=<&8><&lb><&5>Royal"
"Chestplate<&8><&rb>;enchantments=PROTECTION_ENVIRONMENTAL,4]"
19:22:27 [INFO] +- Executing dCommand: GIVE/p@Alphatrooper ---------+
19:22:27 [INFO] Filled tag <&8> with ''.
19:22:27 [INFO] Filled tag <&lb> with '['.
19:22:27 [INFO] Filled tag <&5> with ''.
19:22:27 [INFO] Filled tag <&8> with ''.
19:22:27 [INFO] Filled tag <&rb> with ']'.
19:22:27 [INFO] +> [dItem] valueOf dItem returning null:
diamond_chestplate[display_name=[Royal
19:22:27 [INFO] ERROR!
'Chestplate];enchantments=PROTECTION_ENVIRONMENTAL,4]' is
an unknown argument!
19:22:27 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@30610a15-d2e8-4043-94ec-32c3c093d220]'
Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[]' slot='1'
19:22:28 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: GIVE
"i@diamond_leggings[display_name=<&8><&lb><&5>Royal"
"Leggings<&8><&rb>;enchantments=PROTECTION_ENVIRONMENTAL,4]"
19:22:28 [INFO] +- Executing dCommand: GIVE/p@Alphatrooper ---------+
19:22:28 [INFO] Filled tag <&8> with ''.
19:22:28 [INFO] Filled tag <&lb> with '['.
19:22:28 [INFO] Filled tag <&5> with ''.
19:22:28 [INFO] Filled tag <&8> with ''.
19:22:28 [INFO] Filled tag <&rb> with ']'.
19:22:28 [INFO] +> [dItem] valueOf dItem returning null:
diamond_leggings[display_name=[Royal
19:22:28 [INFO] ERROR!
'Leggings];enchantments=PROTECTION_ENVIRONMENTAL,4]' is an
unknown argument!
19:22:28 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@30610a15-d2e8-4043-94ec-32c3c093d220]'
Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[]' slot='1'
19:22:28 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: GIVE
"i@diamond_boots[display_name=<&8><&lb><&5>Royal"
"Boots<&8><&rb>;enchantments=PROTECTION_ENVIRONMENTAL,4|PROTECTION_FALL,4]"
19:22:28 [INFO] +- Executing dCommand: GIVE/p@Alphatrooper ---------+
19:22:28 [INFO] Filled tag <&8> with ''.
19:22:28 [INFO] Filled tag <&lb> with '['.
19:22:28 [INFO] Filled tag <&5> with ''.
19:22:28 [INFO] Filled tag <&8> with ''.
19:22:28 [INFO] Filled tag <&rb> with ']'.
19:22:28 [INFO] +> [dItem] valueOf dItem returning null:
diamond_boots[display_name=[Royal
19:22:28 [INFO] ERROR!
'Boots];enchantments=PROTECTION_ENVIRONMENTAL,4|PROTECTION_FALL,4]'
is an unknown argument!
19:22:28 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@30610a15-d2e8-4043-94ec-32c3c093d220]'
Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[]' slot='1'
19:22:29 [INFO] Queue 'ROLLDICE_MinutesPubmedLightning' Executing: FLAG
"player" "diceNum:!"
19:22:29 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
19:22:29 [INFO] +> Executing 'FLAG': flag_name='DICENUM'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
19:22:29 [INFO] Completing queue 'ROLLDICE_MinutesPubmedLightning'.