Paste #29125: Untitled Paste

Date: 2016/01/25 21:51:01 UTC-08:00
Type: Denizen Script

View Raw Paste Download This Paste
Copy Link


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17


on player clicks warp_menu_slot1 in warp_menu:
        - define savedloc <player.location.simple>
        - execute as_player "ewarp crates"
        - inventory close d:in@warp_menu
        - if <player.location.simple> != <def[savedloc]> { 
          - narrate "Test"
          - queue clear
        }
        - title "title:<&c>5" "subtitle:<&7>Teleport commencing..." fade_out:0s fade_in:0s
        - wait 1s
        - title "title:<&c>4" "subtitle:<&7>Teleport commencing..." fade_out:0s fade_in:0s
        - wait 1s
        - title "title:<&c>3" "subtitle:<&7>Teleport commencing..." fade_out:0s fade_in:0s
        - wait 1s
        - title "title:<&c>2" "subtitle:<&7>Teleport commencing..." fade_out:0s fade_in:0s
        - wait 1s
        - title "title:<&c>1" "subtitle:<&7>Teleport commencing..." fade_out:0s fade_in:0s