Date: 2016/01/26 11:00:50 UTC-08:00
Type: Denizen Script
on entity dies:
- if <c.entity.has_flag[oitc]> {
- ^narrate "<&9>OITC <&8><&chr[00BB]> <&7><context.damager.formatted> hat <pl.name> get<ö>tet."
- ^give <context.damager> arrow qty:1
- wait 15t
- give i@OITC_Sword qty:1
- give i@OITC_Arrow qty:1
- give i@OITC_Bow qty:1
- equip head:i@OITC_cap
- equip chest:i@OITC_chest
- equip legs:i@OITC_pants
- equip boots:i@OITC_boots
- determine NO_DROPS_OR_XP
}