Paste #29178: Diff note for paste #29177

Date: 2016/01/26 11:39:52 UTC-08:00
Type: Diff Report

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 AristoteQuest:
     type: assignment
     interact scripts:
         - 1 AristoteMain
 
 AristoteMain:
     type: interact
     steps:
         1:
             click trigger:
                 script:
                 - engage
                 - narrate "<npc.name> //works"
                 - define message "My custom message."
                 - run RealisticChat def:<npc.name>|<def[message]>
                 - disengage
 
 RealisticChat:
     type: task
     debug: false
     script:
         - narrate "<def[1]><&co> <def[2]>"
-        - spawn armor_stand[has_ai=false;display_name=test] <npc.location.add[0,2,0]> save:bubble
+        - spawn armor_stand[has_ai=false;display_name=<def[2]>] <npc.location.add[0,2,0]> save:bubble
         - define chat <entry[bubble].spawned_entities.get[1]>
         - mount <def[chat]>|<npc> <npc.location>
         - adjust <def[chat]> has_ai:false
         - adjust <def[chat]> visible:false
         - adjust <def[chat]> custom_name_visible:true
         - adjust <def[chat]> custom_name:<aqua><tata>
         - wait 3s
         - remove <def[chat]>