Date: 2016/01/29 19:07:24 UTC-08:00
Type: Denizen Script
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Towny Creation
Denizen Script
2016/01/29 18:58:58 UTC-08:00
Guest
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CreacionTowny:
type: assignment
interact scripts:
- 10 CrearTowny
CrearTowny:
type: interact
steps:
1:
click trigger:
script:
- define Dinero <player.money>
- if %Dinero% >= 500 {
- narrate "Hola <player.name>, Conmigo podras Gestionar tu Town!"
- wait 1
- chat "Dime, ¿Que deseas hacer? ¿Crear o Borrar?" }
else {
- narrate "Hola <player.name>, Conmigo podras crear tu Town! "
- narrate "NO Tiene Dinero Suficiente, Ahorita no Joven!"
- queue clear
}
chat trigger:
a:
trigger: /Crear/
script:
- chat "¿Qué nombre colocaras a tu Town?"
- zap step:c script:CrearTowny
b:
trigger: /Borrar/
script:
- chat "Si deseas borrar una Town, debes avisarles a los Admins!"
- queue clear
c:
trigger: /player.chat_history/
script:
- runtask ClearChat
"ClearChat"
type: task
debug: false
script:
- engage
- wait 1
- define Nombre <player.chat_history[1]>
- take money qty:500
- disengage
- narrate "Se te ha retirado 500KLG Coins"
- engage
- execute as_player "town new %Nombre% <player.name>" silent
- execute as_player "town unclaim" silent
- disengage
- wait 1
- narrate "Acabas de Crear la Town %Nombre% ! Felicidades!"
- queue clear