Date: 2016/02/12 07:37:54 UTC-08:00
Type: Denizen Script
on player holds item:
- if <player.has_permission[canuse.<context,item>]> != true {
- narrate "<&c>You do not have permission to use this."
- determine fulfilled
- queue clear
}
on player equips armor
if <player.has_permission[canuse.<context.armor>]> != true {
- narrate "<&c>You do not have permission to do this."
- determine cancelled
- queue clear
}