Date: 2016/02/12 08:58:51 UTC-08:00
Type: Denizen Script
InventoryScript:
type: inventory
procedural items:
- define random <util.random.int[1].to[20]>
- define randomEnd <util.random.int[21].to[40]>
- determine <server.list_materials.get[<def[random]>].to[<def[randomEnd]>].parse[as_item].include[<def[testdef]>]>
definitions:
testdef: "i@snow_ball[lore=Hello, friend]"