Java Version: 1.8.0_72
CraftBukkit Version: 1.7.10-1614.195 (MC: 1.7.10)
Active Plugins (22): CoreProtect: 2.10.0, WorldEdit: 6.1;no_git_id, Essentials: Pre2.14.1.3, EssentialsProtect: Pre2.14.1.3,
GroupManager: 2.1.31 (Phoenix), EssentialsChat: TeamCity, EssentialsAntiBuild: Pre2.14.1.3,
SQLibrary: 7.1, Vault: 1.4.1-b436, Votifier: 1.9, EssentialsSpawn: Pre2.14.1.3,
MassiveCore: 2.8.2, WorldGuard: 6.1, ProtocolLib: 3.6.5-SNAPSHOT-b214, EnjinMinecraftPlugin: 2.7.8-bukkit,
Citizens: 2.0.13-SNAPSHOT (build 1156), Denizen: 0.9.6-SNAPSHOT (build 1544),
AuthMe: 5.0-SNAPSHOT, Jobs: 2.62.0, CraftBook: 3.9-SNAPSHOT.3895-, ServerSigns: 4.2.1-DEV,
Factions: 2.8.2
Loaded Worlds (3): world, DIM1, DIM-1
Online Players (1): AsyDRabbit(AsyDRabbit)
05:43:15 [INFO] +- Getting interact script: n@AsyDRabbit/p@AsyDRabbit
---------+
05:43:15 [INFO] OKAY! '20 LLTESTER INTERACT' meets requirements.
05:43:15 [INFO]
05:43:15 [INFO] OKAY! Highest scoring script is LLTESTER INTERACT.
05:43:15 [INFO] +> [InteractScri...] Current step for this script is: IDLE
05:43:15 [INFO] +---------------------+
05:43:15 [INFO] +- Parsing CLICK trigger: n@AsyDRabbit/p@AsyDRabbit ---------+
05:43:15 [INFO] Starting TimedQueue 'LLTESTER
INTERACT_SisterCitizensAmounts'...
05:43:15 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing:
ENGAGE
05:43:15 [INFO] +- Executing dCommand: ENGAGE/p@AsyDRabbit ---------+
05:43:15 [INFO] +> Executing 'ENGAGE': duration='d@0t'
05:43:15 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing:
LOOKCLOSE "toggle:true"
05:43:15 [INFO] +- Executing dCommand: LOOKCLOSE/p@AsyDRabbit ---------+
05:43:15 [INFO] +> Executing 'LOOKCLOSE': npc='n@29' toggle='true'
05:43:15 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing:
CHAT "loyalty <proc:NPC_Get_Loyalty>"
05:43:15 [INFO] +- Executing dCommand: CHAT/p@AsyDRabbit ---------+
05:43:15 [INFO] Starting InstantQueue
'NPC_GET_LOYALTY_ScoresReminderHousehold'...
05:43:15 [INFO] Queue 'NPC_GET_LOYALTY_ScoresReminderHousehold' Executing: IF
"<npc.has_flag[loyalty_<player.name>]>" "==" "null" "flag"
"npc" "loyalty_<player.name>:0"
05:43:15 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:15 [INFO] Filled tag <npc.has_flag[loyalty_<player.name>]> with
'npc.has_flag[loyalty_<player.name>]'.
05:43:15 [INFO] ERROR in script 'NPC_GET_LOYALTY'! Tag
<npc.has_flag[loyalty_<player.name>]> is invalid!
05:43:15 [INFO] Filled tag <player.name> with 'AsyDRabbit'.
05:43:15 [INFO] Comparable 1:
Comparable='Element(npc.has_flag[loyalty_<player.name>])',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='false'
05:43:15 [INFO] Queue 'NPC_GET_LOYALTY_ScoresReminderHousehold' Executing:
DETERMINE "<npc.has_flag[loyalty_<player.name>]>"
05:43:15 [INFO] +- Executing dCommand: DETERMINE/p@AsyDRabbit ---------+
05:43:15 [INFO] Filled tag <npc.has_flag[loyalty_<player.name>]> with
'npc.has_flag[loyalty_<player.name>]'.
05:43:15 [INFO] ERROR in script 'NPC_GET_LOYALTY'! Tag
<npc.has_flag[loyalty_<player.name>]> is invalid!
05:43:15 [INFO] +> Executing 'DETERMINE':
outcome='npc.has_flag[loyalty_<player.name>]'
passively='false'
05:43:15 [INFO] Completing queue 'NPC_GET_LOYALTY_ScoresReminderHousehold'.
05:43:15 [INFO] Filled tag <proc:NPC_Get_Loyalty> with
'npc.has_flag[loyalty_<player.name>]'.
05:43:15 [INFO] +> Executing 'CHAT': talkers='li@n@29'
targets='li@p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d'
message='loyalty npc.has_flag[loyalty_<player.name>]'
range='5.0'
05:43:15 [INFO] Filled tag <def[talker].name> with 'AsyDRabbit'.
05:43:15 [INFO] Filled tag <def[message]> with 'loyalty
npc.has_flag[loyalty_<player.name>]'.
05:43:15 [INFO] Filled tag <def[talker].name> with 'AsyDRabbit'.
05:43:15 [INFO] Filled tag <def[target].name> with 'AsyDRabbit'.
05:43:15 [INFO] Filled tag <def[message]> with 'loyalty
npc.has_flag[loyalty_<player.name>]'.
05:43:16 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing:
CHAT "reputation <proc:Region_Get_Reputation>"
05:43:16 [INFO] +- Executing dCommand: CHAT/p@AsyDRabbit ---------+
05:43:16 [INFO] Starting InstantQueue
'REGION_GET_REPUTATION_TurnedAntonioAdds'...
05:43:16 [INFO] Queue 'REGION_GET_REPUTATION_TurnedAntonioAdds' Executing:
FLAG "player" "temp_reg_list:<player.location.regions>"
05:43:16 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
05:43:16 [INFO] Unfilled attributes '[regions]' for tag
<player.location.regions>!
05:43:16 [INFO] Filled tag <player.location.regions> with 'null'.
05:43:16 [INFO] ERROR in script 'REGION_GET_REPUTATION'! Tag
<player.location.regions> is invalid!
05:43:16 [INFO] +> Executing 'FLAG': flag_name='TEMP_REG_LIST'
Action/Value='SET_VALUE(null)' flag_target='p@AsyDRabbit'
05:43:16 [INFO] Queue 'REGION_GET_REPUTATION_TurnedAntonioAdds' Executing: IF
"<player.flag[temp_reg_list].aslist.size>" ">" "0" "{" "-"
"^flag" "player" "temp_mrep:-100" "-" "^foreach"
"<player.flag[temp_reg_list]>" "{" "-" "^if"
"<player.flag[reg_rep_%value%]>" "==" "null" "flag" "player"
"reg_rep_%value%:0" "-" "^if" "<player.flag[reg_rep_%value%]>"
">" "<player.flag[temp_mrep]>" "{" "-" "^flag" "player"
"temp_mrep:<player.flag[reg_rep_%value%]>" "}" "}" "-"
"determine" "<player.flag[temp_mrep]>" "}"
05:43:16 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:16 [INFO] Filled tag <player.flag[temp_reg_list].aslist.size> with '1'.
05:43:16 [INFO] Comparable 1: Comparable='Number(1)', Operator='MORE',
ComparedTo='Number(0)' --> OUTCOME='true'
05:43:16 [INFO] Queue 'REGION_GET_REPUTATION_TurnedAntonioAdds' Executing:
FLAG "player" "temp_mrep:-100"
05:43:16 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
05:43:16 [INFO] +> Executing 'FLAG': flag_name='TEMP_MREP'
Action/Value='SET_VALUE(-100)' flag_target='p@AsyDRabbit'
05:43:16 [INFO] Queue 'REGION_GET_REPUTATION_TurnedAntonioAdds' Executing:
FOREACH "<player.flag[temp_reg_list]>" "{" "-" "^if"
"<player.flag[reg_rep_%value%]>" "==" "null" "flag" "player"
"reg_rep_%value%:0" "-" "^if" "<player.flag[reg_rep_%value%]>"
">" "<player.flag[temp_mrep]>" "{" "-" "^flag" "player"
"temp_mrep:<player.flag[reg_rep_%value%]>" "}" "}"
05:43:16 [INFO] +- Executing dCommand: FOREACH/p@AsyDRabbit ---------+
05:43:16 [INFO] Filled tag <player.flag[temp_reg_list]> with 'null'.
05:43:16 [INFO] ERROR! 'null' is an unknown argument!
05:43:16 [INFO] ERROR in script 'REGION_GET_REPUTATION'! Woah! Invalid
arguments were specified!
05:43:16 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify a valid
list or 'stop' or 'next'!'
05:43:16 [INFO] +> [CommandExecuter] Usage: foreach [stop/next/<object>|...]
[<commands>]
05:43:16 [INFO] +---------------------+
05:43:16 [INFO] Queue 'REGION_GET_REPUTATION_TurnedAntonioAdds' Executing:
DETERMINE "<player.flag[temp_mrep]>"
05:43:16 [INFO] +- Executing dCommand: DETERMINE/p@AsyDRabbit ---------+
05:43:16 [INFO] Filled tag <player.flag[temp_mrep]> with '-100'.
05:43:16 [INFO] +> Executing 'DETERMINE': outcome='-100' passively='false'
05:43:16 [INFO] Completing queue 'REGION_GET_REPUTATION_TurnedAntonioAdds'.
05:43:16 [INFO] Filled tag <proc:Region_Get_Reputation> with '-100'.
05:43:16 [INFO] +> Executing 'CHAT': talkers='li@n@29'
targets='li@p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d'
message='reputation -100' range='5.0'
05:43:16 [INFO] Filled tag <def[talker].name> with 'AsyDRabbit'.
05:43:16 [INFO] Filled tag <def[message]> with 'reputation -100'.
05:43:16 [INFO] Filled tag <def[talker].name> with 'AsyDRabbit'.
05:43:16 [INFO] Filled tag <def[target].name> with 'AsyDRabbit'.
05:43:16 [INFO] Filled tag <def[message]> with 'reputation -100'.
05:43:16 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing:
CHAT "legend <proc:Player_Get_Legend>"
05:43:16 [INFO] +- Executing dCommand: CHAT/p@AsyDRabbit ---------+
05:43:16 [INFO] Starting InstantQueue
'PLAYER_GET_LEGEND_TalkedNewfoundlandTalented'...
05:43:16 [INFO] Queue 'PLAYER_GET_LEGEND_TalkedNewfoundlandTalented'
Executing: IF
"<player.flag[legend_<player.location.world.name>]>" "=="
"null" "flag" "player" "legend_<player.location.world.name>:0"
05:43:16 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:16 [INFO] Filled tag <player.location.world.name> with 'world'.
05:43:16 [INFO] Filled tag <player.flag[legend_<player.location.world.name>]>
with '0'.
05:43:16 [INFO] Filled tag <player.location.world.name> with 'world'.
05:43:16 [INFO] Comparable 1: Comparable='Number(0)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
05:43:16 [INFO] Queue 'PLAYER_GET_LEGEND_TalkedNewfoundlandTalented'
Executing: DETERMINE
"<player.flag[legend_<player.location.world.name>]>"
05:43:16 [INFO] +- Executing dCommand: DETERMINE/p@AsyDRabbit ---------+
05:43:16 [INFO] Filled tag <player.location.world.name> with 'world'.
05:43:16 [INFO] Filled tag <player.flag[legend_<player.location.world.name>]>
with '0'.
05:43:16 [INFO] +> Executing 'DETERMINE': outcome='0' passively='false'
05:43:16 [INFO] Completing queue
'PLAYER_GET_LEGEND_TalkedNewfoundlandTalented'.
05:43:16 [INFO] Filled tag <proc:Player_Get_Legend> with '0'.
05:43:16 [INFO] +> Executing 'CHAT': talkers='li@n@29'
targets='li@p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d'
message='legend 0' range='5.0'
05:43:16 [INFO] Filled tag <def[talker].name> with 'AsyDRabbit'.
05:43:16 [INFO] Filled tag <def[message]> with 'legend 0'.
05:43:16 [INFO] Filled tag <def[talker].name> with 'AsyDRabbit'.
05:43:16 [INFO] Filled tag <def[target].name> with 'AsyDRabbit'.
05:43:16 [INFO] Filled tag <def[message]> with 'legend 0'.
05:43:17 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing: IF
"<proc:NPC_Get_Loyalty>" "<" "-10" "chat" "<red>you
stink!!!!!"
05:43:17 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:17 [INFO] Starting InstantQueue 'NPC_GET_LOYALTY_FabricsSwitchesPos'...
05:43:17 [INFO] Queue 'NPC_GET_LOYALTY_FabricsSwitchesPos' Executing: IF
"<npc.has_flag[loyalty_<player.name>]>" "==" "null" "flag"
"npc" "loyalty_<player.name>:0"
05:43:17 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:17 [INFO] Filled tag <npc.has_flag[loyalty_<player.name>]> with
'npc.has_flag[loyalty_<player.name>]'.
05:43:17 [INFO] ERROR in script 'NPC_GET_LOYALTY'! Tag
<npc.has_flag[loyalty_<player.name>]> is invalid!
05:43:17 [INFO] Filled tag <player.name> with 'AsyDRabbit'.
05:43:17 [INFO] Comparable 1:
Comparable='Element(npc.has_flag[loyalty_<player.name>])',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='false'
05:43:17 [INFO] Queue 'NPC_GET_LOYALTY_FabricsSwitchesPos' Executing:
DETERMINE "<npc.has_flag[loyalty_<player.name>]>"
05:43:17 [INFO] +- Executing dCommand: DETERMINE/p@AsyDRabbit ---------+
05:43:17 [INFO] Filled tag <npc.has_flag[loyalty_<player.name>]> with
'npc.has_flag[loyalty_<player.name>]'.
05:43:17 [INFO] ERROR in script 'NPC_GET_LOYALTY'! Tag
<npc.has_flag[loyalty_<player.name>]> is invalid!
05:43:17 [INFO] +> Executing 'DETERMINE':
outcome='npc.has_flag[loyalty_<player.name>]'
passively='false'
05:43:17 [INFO] Completing queue 'NPC_GET_LOYALTY_FabricsSwitchesPos'.
05:43:17 [INFO] Filled tag <proc:NPC_Get_Loyalty> with
'npc.has_flag[loyalty_<player.name>]'.
05:43:17 [INFO] Filled tag <red> with ''.
05:43:17 [INFO] ERROR! Comparing text as if it were a number - calculating
based on text length
05:43:17 [INFO] Comparable 1:
Comparable='Element(npc.has_flag[loyalty_<player.name>])',
Operator='LESS', ComparedTo='Element(-10)' --> OUTCOME='false'
05:43:17 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing: IF
"<proc:Player_Get_Legend>" ">" "5" "chat" "<red>I know who you
are"
05:43:17 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:17 [INFO] Starting InstantQueue
'PLAYER_GET_LEGEND_RealUtilitiesFriendship'...
05:43:17 [INFO] Queue 'PLAYER_GET_LEGEND_RealUtilitiesFriendship' Executing:
IF "<player.flag[legend_<player.location.world.name>]>" "=="
"null" "flag" "player" "legend_<player.location.world.name>:0"
05:43:17 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:17 [INFO] Filled tag <player.location.world.name> with 'world'.
05:43:17 [INFO] Filled tag <player.flag[legend_<player.location.world.name>]>
with '0'.
05:43:17 [INFO] Filled tag <player.location.world.name> with 'world'.
05:43:17 [INFO] Comparable 1: Comparable='Number(0)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
05:43:17 [INFO] Queue 'PLAYER_GET_LEGEND_RealUtilitiesFriendship' Executing:
DETERMINE "<player.flag[legend_<player.location.world.name>]>"
05:43:17 [INFO] +- Executing dCommand: DETERMINE/p@AsyDRabbit ---------+
05:43:17 [INFO] Filled tag <player.location.world.name> with 'world'.
05:43:17 [INFO] Filled tag <player.flag[legend_<player.location.world.name>]>
with '0'.
05:43:17 [INFO] +> Executing 'DETERMINE': outcome='0' passively='false'
05:43:17 [INFO] Completing queue 'PLAYER_GET_LEGEND_RealUtilitiesFriendship'.
05:43:17 [INFO] Filled tag <proc:Player_Get_Legend> with '0'.
05:43:17 [INFO] Filled tag <red> with ''.
05:43:17 [INFO] Comparable 1: Comparable='Number(0)', Operator='MORE',
ComparedTo='Number(5)' --> OUTCOME='false'
05:43:18 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing: IF
"<proc:Region_Get_Reputation>" ">" "10" "chat" "<red>You are
well liked"
05:43:18 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:18 [INFO] Starting InstantQueue
'REGION_GET_REPUTATION_DenizenCruisesHeadline'...
05:43:18 [INFO] Queue 'REGION_GET_REPUTATION_DenizenCruisesHeadline'
Executing: FLAG "player"
"temp_reg_list:<player.location.regions>"
05:43:18 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
05:43:18 [INFO] Unfilled attributes '[regions]' for tag
<player.location.regions>!
05:43:18 [INFO] Filled tag <player.location.regions> with 'null'.
05:43:18 [INFO] ERROR in script 'REGION_GET_REPUTATION'! Tag
<player.location.regions> is invalid!
05:43:18 [INFO] +> Executing 'FLAG': flag_name='TEMP_REG_LIST'
Action/Value='SET_VALUE(null)' flag_target='p@AsyDRabbit'
05:43:18 [INFO] Queue 'REGION_GET_REPUTATION_DenizenCruisesHeadline'
Executing: IF "<player.flag[temp_reg_list].aslist.size>" ">"
"0" "{" "-" "^flag" "player" "temp_mrep:-100" "-" "^foreach"
"<player.flag[temp_reg_list]>" "{" "-" "^if"
"<player.flag[reg_rep_%value%]>" "==" "null" "flag" "player"
"reg_rep_%value%:0" "-" "^if" "<player.flag[reg_rep_%value%]>"
">" "<player.flag[temp_mrep]>" "{" "-" "^flag" "player"
"temp_mrep:<player.flag[reg_rep_%value%]>" "}" "}" "-"
"determine" "<player.flag[temp_mrep]>" "}"
05:43:18 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
05:43:18 [INFO] Filled tag <player.flag[temp_reg_list].aslist.size> with '1'.
05:43:18 [INFO] Comparable 1: Comparable='Number(1)', Operator='MORE',
ComparedTo='Number(0)' --> OUTCOME='true'
05:43:18 [INFO] Queue 'REGION_GET_REPUTATION_DenizenCruisesHeadline'
Executing: FLAG "player" "temp_mrep:-100"
05:43:18 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
05:43:18 [INFO] +> Executing 'FLAG': flag_name='TEMP_MREP'
Action/Value='SET_VALUE(-100)' flag_target='p@AsyDRabbit'
05:43:18 [INFO] Queue 'REGION_GET_REPUTATION_DenizenCruisesHeadline'
Executing: FOREACH "<player.flag[temp_reg_list]>" "{" "-"
"^if" "<player.flag[reg_rep_%value%]>" "==" "null" "flag"
"player" "reg_rep_%value%:0" "-" "^if"
"<player.flag[reg_rep_%value%]>" ">"
"<player.flag[temp_mrep]>" "{" "-" "^flag" "player"
"temp_mrep:<player.flag[reg_rep_%value%]>" "}" "}"
05:43:18 [INFO] +- Executing dCommand: FOREACH/p@AsyDRabbit ---------+
05:43:18 [INFO] Filled tag <player.flag[temp_reg_list]> with 'null'.
05:43:18 [INFO] ERROR! 'null' is an unknown argument!
05:43:18 [INFO] ERROR in script 'REGION_GET_REPUTATION'! Woah! Invalid
arguments were specified!
05:43:18 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify a valid
list or 'stop' or 'next'!'
05:43:18 [INFO] +> [CommandExecuter] Usage: foreach [stop/next/<object>|...]
[<commands>]
05:43:18 [INFO] +---------------------+
05:43:18 [INFO] Queue 'REGION_GET_REPUTATION_DenizenCruisesHeadline'
Executing: DETERMINE "<player.flag[temp_mrep]>"
05:43:18 [INFO] +- Executing dCommand: DETERMINE/p@AsyDRabbit ---------+
05:43:18 [INFO] Filled tag <player.flag[temp_mrep]> with '-100'.
05:43:18 [INFO] +> Executing 'DETERMINE': outcome='-100' passively='false'
05:43:18 [INFO] Completing queue
'REGION_GET_REPUTATION_DenizenCruisesHeadline'.
05:43:18 [INFO] Filled tag <proc:Region_Get_Reputation> with '-100'.
05:43:18 [INFO] Filled tag <red> with ''.
05:43:18 [INFO] Comparable 1: Comparable='Number(-100)', Operator='MORE',
ComparedTo='Number(10)' --> OUTCOME='false'
05:43:18 [INFO] Queue 'LLTESTER INTERACT_SisterCitizensAmounts' Executing:
DISENGAGE
05:43:18 [INFO] +- Executing dCommand: DISENGAGE/p@AsyDRabbit ---------+
05:43:18 [INFO] +> Executing 'DISENGAGE': NPC='AsyDRabbit/29'
05:43:18 [INFO] Completing queue 'LLTESTER INTERACT_SisterCitizensAmounts'.