Paste #30458: Edit of P#30201 - Edit of P#30200 - Edit of P#30199 - Edit of P#30198 - Edit of P#30197 - Denizen De

Date: 2016/02/17 02:56:30 UTC-08:00
Type: Denizen Script

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permissions:
   type: world
   debug: true
   events:
     on player holds item:
     - if <player.has_permission[canuse.<context.item.scriptname||<context.item.material.name>>].not> {
       - narrate "<&c>You do not have permission to use this."
       - determine fulfilled
       - queue clear
     }
     on player equips armor:
     - if <player.has_permission[canuse.<context.armor.scriptname||<context.armor.material.name>>].not> {
       - narrate "<&c>You do not have permission to do this."
       - determine cancelled
       - queue clear
     }